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All Posts by Wizardry

All Posts by Wizardry

297 Pages « 1 2 3 4 5 6 7 » Last
5925 posts found

I think one of the three heroes is spelled wrong ,i think it is suppose to be Reynad :P

The Epic mount is suppose to be Legendary L##  :P

I can add to this ....












dropped a stick  doh !!!


dropped a stick   sob !!! timer....searching timer...crafting timer ....go to RR timer :P

There is lots wrong with Diablo clones as well as there are with Wow,imo Blizzard is not a very good developer but i don't think they made Diablo anyhow ,another developer made it for them.

The difference for me is if i was making a game is there anything i would use and enjoy.In WOW there is nothing absolutely nothing i would use making my own game,see the difference?

Now back to the Diablo idea,i don't like overhead camera,i don't like small grid maps but i do like if there is some depth to building my character,it gives me something to enjoy.

If i login to Wow what exactly am i going to do ,yep you go it,the same thing as everyone else,...vee line directly for that npc with a yellow marker over his head.NO thanks,if i want to play a MMO and A RPG i want to have CHOICE in where and how i play,that is what role playing is.

Now some are very wrong if they try to say Diablo or any clone is an actual rpg,geesh VERY few big name games right now are proper mmorpg's they just use the title because there is no law against it.

The bottom line is we get bored,so we look to play something anything that has at least something we will enjoy and Diablo clones might offer at least a LITTLE bit.

I have only ever enjoyed one WOW clone,EQ2 which of course is not a clone since it came out first.However id id eventually get bored of that linear questing design and have never looked back.I grew up with a rounded gaming background however MOST of Wow's populace was from gamer's FIRST mmorpg,so they did not understand or know any better.I guess perhaps another big factor is some of us have higher standards for games than other.I see what some people enjoy in games and i just shake my head,they probably think the same about games i like.

One of the most important things i look for is thinking,that iswhy i can't stand NPC's and yellow markers,that is a complete no brainer,should just have a NPC hold up a noobie sign "OVER HERE,noobs come to me ,i have have quest,see yellow marker over my head" thanks.

Originally posted by StarI
Originally posted by Battlerock
Originally posted by StarI
Originally posted by Battlerock
When you craft a base, you're seOK sing yourself up for failure, your base would basically be a priirrelevant unting spot for a pvper.


If that's how you feel you are free to experience PvE servers.

If you want to PvP than that's exactly where the fun comes from


OK the people that keep saying they are playing for the pve... Come on, that's just laughable, the pve is like shooting fish in a bucket, OK so every once in a while you have to outrun a bear, the zombies are irrelevant, I wish they would crank up that zombie difficulty to brutal mode already, I want to watch people get slaughtered on twitch.


You don't seem to like any aspect of it so why do you even bother?

p.s. all the pve servers are full

You have to keep the reality in check or people will spam how great the game is and millions of naive gamer's will randomly WASTE their money and regret every minute of it.In other words we or I don't like false advertising,this game is atrocious and not worth the 30 bucks or well unless your lucky like that one guy who spent 30 but did not spend a single cent ,,,magical actually.

You can try and prove me wrong but this game does not deserve any credibility,worst game i have seen in a VERY long time.Steam actually pulled for awhile what was it Warz for misleading customers on what the game actually offers.I would hardly say this is a survival game if you can just cash shop to your heart's desire,so this game is every bit as misleading as well.

Problem is spamming Steam with complaints is likely too late,the first few days is when all the money is made,i just hope thousands get their refunds they will wish they did in a month from now.

I could be wrong though,running non stop through fields with your hand on the E key collecting sticks and berries is pretty darn realistic and amazing FUN.../sigh.So much for the rarity and survival needed if you can non stop collect every few seconds,i wish life was that easy.

I have only one conclusion,this hysteria over such bad gaming has to be the culprit of too much television,The Walking Dead series and the Gingerbread man.

Imo this narrator does a really good job at quickly defining the 3 games No Man's Sky,Elite Dangerous and Star Citizen.

I suggest watching it 2-3 times because there is some important information in there that imo says No Man's sky narrowly is the better game of the 3.

I also feel hand crafted assets in games is miles better than procedural drawing,however i can see the benefit of both.

What sets them a part at least for me is the ability to actually land outside your ship and that is a HUGE difference.SC is next by allowing you to walk among the ships but,pretty small and only imo marginally oen up on Eve,it takes a huge back seat to landing on planets.

Also what is the purpose of these games,to explore is it not ,that si why we enjoy the space idea,however if all you can do is walk in ships or a space station,it leaves little to be desired.Also the reason why this genre and EVE online has never become popularized among mainstream gamer's is the WHY you play the game.99% of the time it will be sitting in that very small and not very detailed cockpit looking at what i also feel are poor UI screens.Then what say a game like Eve lacks is detailed animation and effects,what is so brilliant about attacking a ship if all you see is pew pew with limited effects?

Anyhow if you are set on this genre here is the video on the 3 big guys.

Space gaming




I  NEVER remember ever needing or begging for that next expansion playing FFXI,i doubt GW2 players can say the same.Point being you always get what you pay for but imo if you paid the equivalent of a sub fee to play a game that was imo not worth the same value you paid too much.The argument of course will ALWAYS be,WORTH is to the individual,they put the worth value on a game and to that argument ,i cannot disagree.

So if you personally found the value was there ,an equivalent of a sub game,all the power to you.However i get more a feeling you are not comparing value but simply comparing cost/price to which is exactly what developers using the cash shop idea want you to think. Cash shop developers want you to play their game because it has no monthly sub and if that is your reason for playing,it is not a good one.

I have two ways to assess a developer and it's choice.

1 If they thought they could pull off a sub fee they would,no question about it as it is a LOT of steady cash flow every month.

2 They perhaps could feel they could make more from a cash shop than a nominal 15 bucks a month.This could be an argument as this OP has stated he paid the equivalent of a sub fee and seems to be a tad diligent with spending,so imagine those that were not.

No matter which argument imo neither one spells a positive for the gamer.There is a lot of competition out there,if the developer feels they cannot compete with a sub fee,then guess what it is likely not good enough to compete with a sub fee.IF they feel they can catch the players paying too much or more than 15 bucks,again how is that good for the player and not a one sided loaded deal?

Originally posted by Ket_Viliano

PoE is a good game, only drawback so far is that my Witch is too OP for early game, level 7-12 which is nothing. My first toon died.


The devs are in Melbourne Australia, not in Cali or some other place with an insane cost of living, which may explain why they can get by on only selling fluff, I would have to check up on housing costs to know for sure. Not going to bother, not worth knowing.


I need to try hardcore mode, and maybe play a melee class, it may be harder that way. Diablo was always easiest with a Sorcy, I have a feeling that PoE is easiest with a Witch. The Witch is half Sorcy, half Necro, and totaly OP so far. Kinda wish I went hardcore mode, may have to reroll.


It's a good game, I will buy some fluff, when I have more money. Just blew it all on a new comp, can't afford to by games untill next month.

I have only played 3 days i think now have 3x level 30 characters a Witch/Marauder and Ranger.

I put more effort into my Ranger but i feel the melee is easiest and by quite a bit.

Ranger is imo the toughest because it's aoe is not as good imo as the Nuking of the lightning Witch.

I often go afk to grab a snack lol,i come back my Ranger is easily long dead,Witch same thing but my Marauder is a beast and all i did was work on his weapon.I went all in for HP and armor so far for 30 levels with only a few points into offense.I can go afk come back and some mob is whacking on him and barely makes a dent lol.

Imo the best build to start and  feel comfortable and strong is Marauder but to each their own.I watched a streamer who seemed his best fun was just utilizing that leaping smash ability haha looks fun as he was leaping across one platform to another or stairs and landed an attack.

IMO the 3 different leagues seem quite obvious.After you have played for some time you will have gear that makes it  just too easy for Standard noobie division.However i am quite happy just hanging out in the noobie league because i am not into min maxxing THAT much,i prefer to have fun just trying different builds and playing different classes.

Since Smed does not have a clue in his brain,you need to ask him a few questions.

First of all what type of game is it suppose to be?An Apoc SURVIVAL game,so how is it these air ships are flying over top and everyone is in survival mode,talk about ruining immersion for sake of a money grab.

Why are people scurrying for sticks and berries and there are planes blowing up thousands of dollars in fuel costs ,,does Smed even realize he is SUPPOSE to be creating a realistic environment to allow players to carry out immersion in a RPG survival game?

You cannot make a single excuse to ruining a game's immersion for sake of cash shop,not one excuse is acceptable.I am quite sure he really does "get it" however i also believe he couldn't give two cahoonas,his ONLY goal is to make a large profit from a game that is costing them pennies to make.

Also ask him how it is possible these air ships are going to be flying overhead every minute two minutes every single day,geesh must have an entire military air battalion there ,what 500 air ships,perhaps they could just send in some of that money and man power and just rescue the people and kill those zombies with all their military power?

Originally posted by Bascola
Originally posted by CrazKanuk
Originally posted by hupa
Originally posted by Gdemami


Originally posted by hupa



People spending money without any research and then complaining about what they get are always hilarious...and sadly also completely stupid.

He's a reviewer who tells the truth. He doesn't suck up like most of your reviewers. And it's not about the money, it's about the quality of the games. Please watch the video.

Three days later, the person that posted the video is now retracting they original review since the game state has changed, lol. I guess it is honest, but shows that early access reviews pretty much useless. 

The game still looks like a game from 2005 and you can beat deer to death with a stick, in a survival game. REALLY? It's just bad, even for an Alpha. A 5 year old can make better textures with his smartphone. There are so many fundamental things wrong with this game.

I know, the apologists will come and tell me it's early access and it will be glorious IF it reaches final. I doubt that and on the off chance i might be wrong i will now say that this game will NEVER reach a final state that looks significantly better than what you have now.

You can quote me on that.

Some will run but many will just stand there and let you beat them to death with your bare hands,,quite realistic .../sigh.

They really have no business calling it a survival game other than needing food and drink at  an unrealistic pace.You could play for 20 years and not die once,the Zombie Ai is lol and the animals seem to work on the same AI.Wolves like Zombies will walk up to you and just stare at you,VERY few in game will actually attack.

As for the other creature i noticed bears,i never saw any players fighting them,the bears just seem to be walking on a predetermined path and don't care much  about anything else.

I have played some games that look much better before 2005,i would not be least surprised if Soe has been rehashign the orginal EQ engine in all their games with some updating of course for newer .dll and able ot handle larger texture sizes ect ect,but i bet it is the same engine.

I happen to drop into Planetside 2 and i saw the exact same rubbish,SOE puts VERY little effort into assets anymore,their game worlds seem almost barren,so go figure their newest efforts Landmark revolved around an empty world.Soe as over last few years has been selling gimmicks and not complete games or expansion packs,they have become a real cheap developer.

I have heard in several videos players talking about caps and getting only diminished returns.So for example it might not be best to go all out massive Evasion which i am doing on my Bow player and perhaps instead hit the soft cap and add some Energy Shield or armor?

So is there a link players are using to check the soft caps of stats?

Yes very solid answers to questions ,,,thanks.

One more that i have not seem to come across.

About the fused links on gear/weapon do ALL fused links work in cohesion or only the actual connected links?I don't think i made my question very clear hmm  lol.

Ok using a 4 slot item for example 3 of the slots will be directly connected while 1 is not.So if i put a melee attack in one corner and two 2 support gems in the connected corner,the furthest away is not directly connected,would a support gen work there also or do i need 2 support and 2 abilities in that 4 slot item?

I guess i am thinking long term,if i get a chest piece with 6 slots could you use only 1 ability/spell with 5 support gens or would not all 6 work together?


I only stumbled onto the game Path of Exile and it's developer Grinding Gear Games but i think i have found a pretty decent game and developer worth mentioning.

The game is basically a Diablo type clone and does a really good job at it.I know a lot of people were arguing which game is better,likely good arguments both ways,however they fail to realize that POE is 100% FREE and imo the best totally free game i have played to date.I am not talking a paid sub game gone over to free nor a heavy cash shop game,this game has nothing to buy in cash shop as least imo anyhow.

Reading a bit on the developer i was extremely shocked,not on the crowd funding but that they were able to raise 245k in a mere 6 days of Beta cash shop to allow this developer to fulfill it's dream.

Now we almost never hear numbers tossed around from cash shops so this really struck some thoughts into my head.If they can make 245k in 6 days selling complete fluff just imagine how much SOE made off of those air drops or other games with more desirable cash shop items.

IMO if you can make a decent living selling fluff in a cash shop,then these guys are doing it right,no greed a decent game all is good for both sides.

OK thought i seen this name before,he is Shadowbane and W101.Shadowbane carried a bit more depth but W101 was a very simple linear design.

Using Shadwobane as a comparison my FFXI was also a 2003 release,the two games are like night n day and FFXI was only made for the aged PS2 console and turned into a PC game.

I look at that picture and i think of soccer logos lol,i assume Todd is a soccer fan.

If speculation by others is correct ,i would not like it because i can't stand when games do the 2 or 3 faction thing,not nearly enough.Let the players form the factions and communities within the game,that is what a MMO should be about.Creating steadfast factions is a single player game design.

I notice they are using the aged old phrase every game has used in prior "A game where your decisions matter".I hope that does not mean we are simply flagging pvp because that is not going to cut it.

I would assume this team has some money and investment,however i also feel they are going to find ways to cut expenditures down and it might very well show in game.There is a PROPER way to do it though,i will explain of course.

You just need to keep a game within it's limits,example i rather see 5 maps with a lot of content and creativity in the systems than 15 maps of linear questing.Matter of fact i would settle for ONE map because i won't play another game that has me doing linear questing.I don't mind the odd quest or mission but i never want to feel like that is the only thing i am doing.

Can this developer prove my skepticism wrong,i hope so,however they will need to release some solid information that actually tells me something positive rather than have me read between the lines.

Originally posted by OhhPaigey
This game looks pretty fun from the trailer, but I haven't done much research on it. It's pretty cheap too, idk. Should I buy it? :P If you guys have it what are some negatives and positives?

Rather than listen to anyone,just go to and watch a streamer.The UI is clunky and very slow,all you see players doing is hitting very dumb very slow Zombies and there is only one zombie model with different pasted on textures.If you catch players not attacking the odd wandering zombie they are likely running through the bush with their hand held on a key button to auto pick up sticks as they run by bushes.It looks silly,fake and a waste of time but that is my opinion,go watch streamers,tons of them.

@OP there has not been one single MMO+RPG since FFXI and VERY few before it.

That is the sad nature of this business,everyone is a copy cat.FB games go hot millions jump on the bandwagon with cheap games,Farmville was hot tons were copying it BILLIONS of dollars were bantered around from other countries buying up rights.

Browser games a dime a dozen now.Blizzard made millions,everyone jumped on that bandwagon.

Point being every time something NEW comes out like DSL internet,Phones ,Ipads,Facebook ect ect,people jump on those bandwagons and try to make money.Then no matter how many fail,it is always the ONE that makes a ton of money that everyone copies.

EVERY single game no matter how they spin it,we do this we do that,they are still ...linear questing>end game  grinding.

SO what happened to the rest of THE GAME?As i said it does not matter if you have a fancy quest or a nice castle or whatever,because all you are doing is running from one yellow exclamation/question mark to another,the rest of the word might as well not even be there.What is worse is you don't even need the internet nor the MMO to do it,they are just 99% solo questing,so SINGLE player game design.

I seriously do not see this trend in game design ending,sure some Indie guys have coll ideas and sort of get away from the copy cat,but they don't have money or clout to pull it off.

The LAST Samurai Square Enix has gone the WOW copy cat route,once the greatest creative designer out there is no longer,just a better version of Wow with better graphics.What do developers do when enlisting employment?They look for past experience,what does that mean?Yep more Wow clones over and over,these developers need some NEW BLOOD new creativity.

Originally posted by Zeddakis
Your post last week..."And it's going to be huge :)

All I can say - those who bought the game and are not currently subbed will be *very* happy.

Stay tuned"


So where is the big announcement?

You can't hold an outsider to a date because that is FAR out of our hands as an outsider.

I think one would have to be EXTREMELY naive to not think it is most certainly going f2p.

It is also more than likely they were set to make an announcement but after seeing all the backlash and heat in the media,they are going to wait it out for a bit.

Also the timing is just not right,they are still accepting paid subs,so they cannot legally take advantage of those KNOWING they were going to offer it up for free a few days later.Every single sub would be allowed a refund.So i THINK they are goign to wait a full month,let those last subs run out then turn it over.

My guts says 3-4 weeks away for an announcement,perhaps a bit earlier because like i said you can't just toss it out there AFTER taking sub money.Point being if they plan on f2p in 4 weeks a statement probably in 3 weeks.

Originally posted by ceratop001
I was a long time rift player until they introduced CQ and killed open world PVP. The current people running these games are simply bad at their job. They have successfully tarnished their own reputations within the gaming community and continue to make more mistakes. I guarantee everyone reading all these posts about Trion; they will shortly see a major overhaul within the company as soon as the bean counters starting seeing their profits go down. Then watch, the firings will commence and it will be ugly, and no amount of fanboi propaganda will save them. 

Their profits were imo already at a bottom low because i think was 2 years ago "i lose track of time"they were selling shares.I would assume that was to try and fund that military game they were working on,it is also why i feel they were the one that grabbed AA just because they needed a new cash flow.

I never had any hate towards Trion personally but i did state that as soon as i heard they got AA that i felt they were not a good company for the job.Well i think i was correct in my assessment because for 2 months Trion never did a single thing to market AA because they were still pushing RIFT as it went into the free phase.

I do agree with another poster,they have "some" people not good at their job because RIFT for starters had a large player base and following,even during Beta it was already popular.However their gimmicks such as the Rifts were soon seen as repeating and not really all that.However that was time enough and money enough for Trion to start improving their game,instead they just sat on it .So i guess i am at the same time not complaining they made changes in Rift pvp,i think people would complain more if a developer does nothing or does not attempt to make changes they feel are the correct ones.

I said the same things about SWG back in the day,the dev is trying to make change for the better and if they feel the player base is not a solid one,then it most certainly is warranted.Where it does become a problem is if after change is made you don't swallow your ego and attempt another fix/solution.

I am a big Final Fantasy fan,yet the game did the same to me,just got bored.

The design was rushed and nothing they add now can change the core design of the game.

As to waiting until 50,that is exactly what i DON'T want in my game is some mythical end game nonsense,that is what FFXI turned into as well and i quit that as well.

All you'll see in your guilds are people join their little tight niche group that constantly run the same thing over and over grinding for the next tier of gear,in other words another Wow clone.

Even in the ancient FFXi where the were the Avatar instance fights,they still could move around and chase you,in FFXIV the fights are confined to this very small circle,it just looks bad and is imo not fun at all.

SO if you found it meh for the same reasons i did,i suggest you not sweat it and just,well idk there really is not much good gaming out there.

I don't FORCE myself to play out of boredom,if something catches me then i will play a game for awhile,maybe a long while.I went a long time without playing anything,then stumbled onto Gorgon but then the lead dev started to make changes i did not like,so now i am playing Path of Exile a game i kind of like .

Originally posted by DMKano

Lots of folks complaining about P2W and yet nobody is mentioning alternatives.

So herea your chance - you have a team of about 30 folks (devs, operations etc), you have 400 servers (as mentioned by SoE) and let's say that your monthly break even target is $1,000,000 to maintain operational profitability (this cost includes everything - salaries, marketing, hosting and CDN expenses, support etc...)

Subs are out of the equation so all you have is the cash shop

How would you monetize the game for max profitability?

Does anyone here actually believe that cosmetics items alone can float H1Z1?


IDK maybe ask Grinding Gear games how they are doing it?

I am playing Path of Exile and it is actually a pretty good game,tons of depth,very nice graphics albeit stuck in a 15x15 scrolling grid,however it is 100% FREE.I actually cannot believe they make any money at all because the cash shop is pure fluff nothing at all  needs to be purchased.

Even when i played ROM ,i did spend a bit but i could have played for free and just run the quests.

I played Silkroad online totally for free,no need to spend any money there.

This game however is charging 30 bucks if you include taxes and perhaps currency exchange for a totally unfinished product.It is for that reason because it is not aw LEGAL sale that Steam is offering refunds.By law you cannot sell an unsatisfactory product ,this is why they try to get around law claiming you are helping to join in the development.

It is all total BS,we know none of that is true,they do this to get money,no other reason and BEFORE  it is viable by law.Sure there is no real seriousness behind it,even by law all that is needed is to offer a refund.

I personally hope a LOT of people get the refund,it would cause a bit of accounting headache for SOE and imo they deserve it.There is no way in hell this deserves any money at all,if they want people to test the game and help it grow,so be it,but you don't charge for that.

As a matter of FACT developer's PAY employees to test their products,yet someone it is warranted that actual future customer's should have to pay them ../not.


They have actually done it many times,last i remember was a Political/religious article by one of their writers that was again a highlight article.

1 Makes you wonder if anyone proof reads or even bothers to look at the articles before posting them.

Yes we are all busy bodies,things get over looked because someone is too busy,HOWEVER it sure seems the busy stops and finds time to warn users for the same stuff.

This site lost it's integrity long ago anyhow,people come here begging or wanting game news but usually get advertising or the usual copy and paste interviews with no depth in ANY articles just vague comments usually.

Point is this site needs to worry less about users and step up their efforts which revolve around their job,which is to bring gaming news to keep users coming here.

It is almost an addiction,no matter how bad a job the employees do here,we keep coming HOPING the next day will be better,just perhaps no hidden or misleading agenda ...JUST gaming news for the passion of the game.We can only hope right?

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