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All Posts by Wizardry

All Posts by Wizardry

297 Pages « 1 2 3 4 5 6 7 » Last
5923 posts found

Perhaps that is the WHY we don't see any good MMORPG's anymore,they all think the same way and imo is the wrong way.

It is NOT about old school or what worked in the past,it is ALL about WHAT you are suppose to be designing >>>a MMORPG.

You have no business calling your game a MMO if everyone runs around solo.It also makes ZERO sense to login to the internet to game if again your going to play solo.It is not a group versus solo argument it is simply ,you want to play an mmo and a RPG then it SHOULD involve OTHER  players.

The WORST design ever is the connect the dots linear questing.First fo all these are NOT quests not by a long shot,a quest should feel epic and should not have 100 of these every level.

Themeparks are  designed to simply hold your hand through a level and by yourself.Levels should NOT be your ONLY focus,your character should be the focus,hence the WHY ...it is suppose to be a rpg remember?It SHOULD also be YOUR game to play NOT a follow the developers yellow markers around all game.

There should also NOT be an end game that is again the dumbest trend in gaming ever.Players should never stop evolving,if you want to use levels "another dumb idea"then they should go on forever.

Personally i'd like to see levels disappear and a more realistic aging process used.Games should utilize lineage,family trees and players should eventually die albeit after a very long time.

Last point >>>FUN.I hear this all the time.It is NOT just about FUN,i mean seriously that is the problem with game design.Yes it has to be FUN but it should NEVER be a side show that does not belong within the game's LORE or setting.Example some migth think Super Mario is fun,why on earth would you put that in a Fantasy world set in ancient times,it does NOT belong there.

Jump puzzles,speed runs,you might like the ideas but they DO NOT belong in a MMORPG.I cannot imagine a legendary Warrior set back in the year 1500 thinking,,hey let's have some fun let's do some jump puzzles.../NOT ..dumb idea.It makes games and their designers look silly and becomes more about mini gaming than the actual setting you are SUPPOSE to be creating.

I always wonder why we see the same systems over and over it is because everyone draws their experience form only a couple areas.Square Enix has imo ALWAYS been more creative than anyone else.

We always hear the same old,we need to make players rely on others or the system does not work...WRONG..FFXI is proof,you will never see a more struggle and needed crafting system than was in FFXI.If you make the chore of finding the mats and attaining hem really tough,then make the independent parts of a craft cumbersome it will create a massive market.

It also does something others games have over looked,the new player.I will use a perfect example from FFXI.First of all in FFXI you could craft ANY profession on the SAME player ,alts is the dumbest idea i have ever seen in gaming.

Leather craft.

You had to go out and kill sheep ad hope to get a drop.Then with that drop you needs other items to craft it into leather and those other items might have to be found in another distant city either off the auction house or by travelling there.

Then you have to craft many leather pieces to craft into usable items of gear.Then while crafting your skill would go up slowly over MANY crafts,this all creates a huge need for those leather pieces.

What it did was allow a brand new player to make a living in the game,killing sheep was not that hard,you needed like a level 4-5 player.The lazy players that simply want to craft the items would buy those stacks of leather at crazy high prices in a game where currency is premium.

Then you create the NEED and want by having areas of a game NEED those crafts.An example is a NPC wants a certain crafted item before he will train you with a new skill or if you want to advance your player into a new profession or tier again you need specific crafts.You might need a certain craft to unlock something or to enter a Boss fight,it is never ending what you can do with crafting.

If you create enough depth in your systems example racial stats and abilities,there is again a NEED for crafting.What FFX I did was create a few tiers to craft gear that over came a racial deficiency so it gave players options.

It doesn't stop there,yes MORE designers should have played FFXI through to learn you can do MORE with crafting and game systems.They created several currencies in game one of which was attained by doing and gaining favor with your nation IF the game has nations and imo SHOULD.That currency could buy nation dependent gear "ahaaa more crafting needs".Then you could take those items and make master versions so sort of like 3 or 4 tiers of that same item.

MY long winded point is to point out you can be MORE creative than simply copying the same old same old we saw in EQ and UO or SWG.

On a side note,not sure what he meant by "build a buff" and being able to patent it.

Tons of classes within FFXI were able to buff and i have never seen a better Bastmaster system than in FFXI.There were several flaws within FFXI but imo the best systems i have ever encountered in gaming.

What i saw in these designers ideas is simply alts alts alts and more alts.I also don't like the idea of constantly making the EXACT same crafting throughout a game every 10 levels,it gets real boring and lacks creative.You need to insert NEW crafts not just the next tier up and then the next tier up again,sure it is an EASIER system to design but not better for players that like crafting.

Last point"Drops versus crafting.

This is always going to be a tough area of concern and i don't like ALWAYS needing to kill said BOSS to get a mat for an elite craft either.There are ways around it if the designer is creative.

First of all drops SHOULD ONLY be what that mob is actually using and not some fabricated Mount drop or sword he doesn't even have.You can simply fill in a VOID with crafters so not to remove the excitement of BOSS drops.You do that by creating  IN DEPTH combat.Example you might need a Water based weapon to fight Fire  based mobs or a Fire based Boss,crafters can create those needed aspects that simple Boss drops do not provide.Perhaps a BOSS drop might have bigger numbers in ONE area but crafted gear can be more versatile.

Yes they can hire me if they need creative designs :P

 

 

 

Originally posted by Dren_Utogi

If free to play and cash shops are this bad for people, then I guess thos epeople shouldnt be playing mmos anymore.

 

Micro transacion is more profitable then any other sub model.

 

Get over the elitism and move on to a new genre , because for the large part of the old fashioned player, mmos arent for you anymore.

 

Sk many bitch and moan about cash shops, but when they HAD the games that didnt havecash shops , had all of everything everyone wanted, no one played them. SO please  just stop being a trruly oxymoronic community.

[mod edit]

I am not playing any MMO right now,the genre is dead awful and not worth my time.I dont care how bored i get i wont be supporting rubbish.

The games i am playing are not exactly ground breaking or top notch efforts either but at least i dont have to spend any money.If i were to play anything,it would be role a new toon in FFXI but it is not the same game any more either so i would eventually get bored.

The problem with gaming as a form of entertainment is they are all just businesses their passion does not matter,they have to spend as little as possible and try to hype it up to make as much profit as possible.

If we went out and grabbed a bunch of friends and just had a football game we would have more passion and fun and not a single penny is involves..aside from beer and gas to get there lol.

 

Originally posted by Arawulf
Didn't Omeed leave because leadership didn't like the community focused approach during development? Could be related to the silence but it's anybody's guess.

It could be,he had a pretty big say into the input and imo good for him to put morals ahead of SOE tactics.

They still have Georgeson to go out there and put on that FAKE smile that drives me nuts but imo he is a nobody,just that guy that tells you how great SOE is,how great their games are,then grabs his pay cheque after all the ass kissing is done.

Apparently Omeed is now a consultant on a new unnamed game design.

I think besides Georgie the other big shots are too busy flying around in jets and going to parties to relate to anything community.

It definitely tells a true story behind SOE and how they put on this FAKE face but couldnt care less about community.

 

Well to be honest Square has never pushed their products onto anyone like say Blizzard does.You open up HS BAM in your face Heroes of the storm adverts,open up WOW BAM HOTS adverts,open up Diablo BAM HOTS adverts.

Even when Square gets an ad in you wont see the WE ARE THE BEST from ,them,they tend to be quiet and respectful.Remember that super long stream from some giant gaming convention all they did the entire time was bow in respect to their audience.Other devs will be like yelling to the crowd  Is our game not the best...doesnt this look fun.they put words into your mouth which really doesnt sit well with me.

You wont see a Square Enix commercial on TV like you see other stuff including that 45 million Kate Upton advert for a game that prolly cost them 5ok to make.

It is funny the second poster mentions BIAS because i think that is EXACTLY what the OP is pointing at,biased news.

If you think not then look at some of the games that all of a sudden get mentioned right out of the neon space Jupiter lol,games that look some tossed away freeware and MMORPG is doing an article on it.

Before you try to say they are doing a good job bringing all that added Indie stuff,there does seem to be a trend towards a few developers and games.

If we pay attention to what SOE has been doing the last 5 or so years you would see they are NOT buildings games with passion and intent,they are simply targeting a market and that makes a big difference on quality of gaming.

They created that kids game because that market had literally no competition,they abandoned it after a very short time,basically leech as much money as possible then forget it and it's player base.

Then they aimed at the TCG market as MTG was really the ONLY player with some size,again they abandoned it and it's players after a short period.

Then they  jumped on the Voxels bandwagon,i bet that is the sole reason they changed the whole EQNExt planning mid ship because they saw this market they wanted in on.Then any good business knows you don't want to be late to the party,so they go into early access mode and try to make money that way.

Now they are looking to enter the Zombie survival genre off the recent TV hysterics of The Walking Dead.I bet they abandon this game after they can take as much blood from the stone as possible.

They skipped MOBA while Blizzard did not ,likely because it already has it's entrenched fan base and Blizzard can simply sell anything and make money,SOE cannot.

SOE will run out of ideas and markets to copy,soomner or later they will have to get back to hard work and not try to sell half finished games or in case of his ,not sure i could call it half a game.

Originally posted by kitarad
That was quick so they had this in the works then. They must be making content now exclusively for the cash shop. Let us hope the main game does not suffer. I just started playing. What timing I have.

Exactly and yet they were trying to pull the wool over our eyes with bs claiming they were not going f2p.The whole ordeal is not something CEO wakes up at 3am and says IT's DONE !.

This took a lot of timing and effort to work up to this stage,it has been in the works quite possibly even before launch.They set out a plan,possibly until a certain amount of sales are no longer happening,then it switches over,imo full intention from day 1 was after leeching as much sub as possible go f2p.

As to suffering,you can bet the main game will suffer,i witnessed it full hand in EQ2.You will login and see advertising for cash shop,emails about cash shop ,in the words of Travis  "you come into my town,mess with my bar,my women,that's it ...IT's ON".

 

A little bit of thunder,a little lightning  whoa ......you done Travis.

Only problem there was no Option A or B and we still want option C.

I am not a fan of the game but imo it has nothing to do with the game itself just a business decision that had to be made.

They spent all that money porting over to console and  having to add new licenses they NEEDED to make a large number of box sales.Nobody is going to pay added console fees plus a sub fee and buy this game ,especially since it is no longer in the honeymoon phase,most who wanted to play it already have or still are.

So although it is a smart decision,i feel they are going to be making most of it's sales to players already playing but just want to play it on console instead of sitting at a PC.I believe they are aiming at a small market from the console  but who knows bored gamer's seem to be buying anything and everything now a days.

 

Umm you get 10 tabs not 4 and it is enough,i am using 3 players on those tabs and i am doing fine,you just can't be a pack rat and keep everything as most items are not worth keeping anyhow.

As to high cost of fluff,i guess for the spenders,if they feel they have a character they like and have played for a year or longer 100 bucks on the flashy skins is not over paying as EVERY single game going right now can cost you more than that.

The point however is that nothing is needed,i would suggest rather than load a ton of players  ,just make 2 accounts and only keep 2 players on each account,you'll have plenty of room for stash on 10 tabs .

As to market and racing ,i don't bother with either,i really wish there was an auction house,it is needed,i am not going to hang out in a chat window looking for hours to see if something  i want.I also do not like the idea of  countless players spamming in a chat window WTS WTB,i despised that back in my EQ and Vg days.

on a Side note, i just tried a Diablo game for the first time it was D3 and imo POE beats it hands down in every aspect of game design.I hope that does not rustle and Diablo fans but it is what it is.I was not surprised at the lower end graphics and less detail and poor lighting and in many cases much smaller linear maps but i am surprised Blizzard made so much money selling that game when this game is free and a better version of.

The only negative of POE is that they did copy Diablo ,i never knew how much until i just tried it,it is like a 90% copy just a better version of the same thing and for free.

 

I have not seen an Enduring cry gem and i don't know what a cwdt gem is either.I am a new player i don't have the resourcess to try a merciless server,i can tell just now that my player is near it's peak as i have to move quite often.

I find my bow player lacks the AOE,my other players i am using fire aoe which tends to work well but my Marauder uses Sweep which is also working well.I already specced for Cold damage so i can't go back and try to aim for Fire aoe so i am stuck with powerful cold shots and barrage but Barrage i am sort of leaning away because it doesn't aim too well.I hoped on Barraged plus life tap being that so many fast hits would heal me to keep up with any damage,but misses a lot and when already in firing mode takes a long time to switch targets.

No biggie i am a new player and learning what works and doesn't ,i just   would like to know the hard numbers so i am not wasting my time on allotted points  if getting diminished returns.I think my Bow is 68% resist but imo not a big deal since i can't stay in the pocket and trade anyhow,at least in the 30's it does not seem to be a factor for a bow player.

The only i really feel a need to worry stats is on bosses but then i just grab the amulet/ring/ring resists and all is good.SO i don't really think a build towards resists is needed,i believe it was like 28-30% all three items for resists.The numbers however are always a bit misleading like in every game,you see those big numbers and think i should be invincible but in reality the numbers are VERY small.I see 28+28+30% plus sometimes another 6 or 7% from gear or belts and i think can't touch this ,not the case.

Also are VAAL gems actually useful?I almost NEVER pay attention to when they are actually buffed and usable and only being a one time use then having to wait to load it again seems a waste.I can take their counterparts that are a slight bit weaker but know they are always ready to use and i can use it over and over right  away.

 

 

 

I did enjoy their early advertising videos they were great fun to watch,however not once did i consider the game to be any good.

I mention this because i am actually surprised the game is not already f2p ,i definitely would not sub a game like that.To answer the question i would say no question but who knows ,i know that Square Enix said they would pull the plug rather than go f2p.

However i feel Square Enix has always been a respectable develoepr,they don't pull the nonsense i see over here.In saying that i truly believe that NA devs/publishers have no morals  ,they can and will make a cash shop work where as Sqaure would  try to be too honest and probably not make nearly enough money running a CS.

Originally posted by mnemic666
Originally posted by Zetsuei
They tried to pull a fast one over players by adding a massive advantage to the store which they hoped people would buy loads of to gain a advantage and make them loads of money. In this day and age doing something this sneaky it can completely destroy your game in a matter of hours.
 

How is it an advantage when you die trying to get it and have it stolen?

 

I mean, if anything, it's monetizing actual gameplay (creating events that spawn additional zombies and facilitate player interaction), which is a bit odd. But I don't see what one "wins" or how one "gains an advantage" when it's essentially a crapshoot as to whether or not you will actually be able to secure the drop, much less what's actually contained within it.

I see you bought into their BS excuses and propaganda.You are ONLY listening to the positive spin,how about all those players that DID get their paid for pay to win items?Now i did not sit there and watch for countless hours but i did wander around Twitch watching various streamers and not once did i see an air drop not go to the rightful owner.Of course it happens,if you have 1500 air drop purchases i am sure it happened to get stolen who knows maybe 200times,but 1300 times it was an outright  p2win.

The REAL truth to the whole story is those items DO NOT belong in the game,no matter how Smed spins it in his favor.This is SUPPOSE to be a survival game and APOC game,your not suppose to have million dollar air ships flying over head every 5 minutes dropping down valuable items like it was the Pearson Airport and everyone is walking around in suits with Iphones listening to Fireworks by Katey Perry lol.

Originally posted by Zetsuei
They tried to pull a fast one over players by adding a massive advantage to the store which they hoped people would buy loads of to gain a advantage and make them loads of money. In this day and age doing something this sneaky it can completely destroy your game in a matter of hours.

Yes i agree they were trying however i bet they already made a boat load of cash.I recently as i always am reading all over the net,found out a game i play now POE made 245k  in a mere 6 days off of nothing but fluff CS items.I was like wow i would never believe it unless i actually went into the game and looked at the cash shop.

So doing simple math if a game that has LESS players,less popularity and less desirable CS items can make 245k in 6 days imagine what this game has already made?My gut feeling is pretty darn close to a million maybe more PLUS the fact you had to pay 30 bucks to get into the game and there is a lot of players in the game judging by Twitch tv.

As to the query and weather all would have been better if SOE was less a douche?IMO no question at at least to me i would respect them a lot more.I still would not have agreed with the idea but at least being straight forward and honest goes a long way with me.

When you are TRYING to be misleading and just a douche dev/publisher it turns me right off to the point you are blacklisted from me from any ongoing games.I dislike SOE at this point for what they have been doing over the last 10 years ,it has been an ongoing downward spiral and not ONCE have they made me think they are changing their ways.

If you were to go waaaaaaaaay back i was at one time a huge SOE follower and loved them dearly,boy have things changed.

Originally posted by ArcheAge2014

well another wow killer bits the dust? is there no other mmorpg that can challenge wow subscriptions?

looks like its 2015 and still nothing challenges 10 million active wow subs kind of sad really.

It is funnyu you mention Wow because back in the day without knowing much about Blizzard,i only glanced at their portfolio and found nothing good from them.None the less ,along came EQ2 and short after WOW,i played both and not being a fanbois of SOE nor Blizzard just simply looking for a good game,i EASILY chose EQ2 over WOW.At the time i actually said to myself WOW i can't see anyone playing that game over EQ2 not even close.

I tried a few times to see the fuss,but nope nothing in Wow ,EQ2 is simply better.Now it took several years alter and after hanging out in Twitch and listening to people talk and chatters type,it became apparent that Blizzard followers simply buy ANYTHING and EVERYTHING Blizzard sells no matter how good it is or not.

Now fast forward,i discover this game called Path of Exile  i think ok it has the usual faults i don't like in game but it's ok fun and i like the character and gear building idea.The servers go down,so i am bored and think ok how about Diablo,i hear a lot about it.Google a bit and see it set a recorDed for the mOSt sales in the first 24 hrs.I am thinking great i'll give the trial a WHIRL.

I was again like WOW,typical Blizzard fashion low end graphics easier game play.Now i am not saying POE is difficult either but it is a tad tougher than Diablo3 to the point i was actually getting very bored playing D3.Now you can criticize POE for copying Diablo and i was surprised it is an exact copy of the game almost right to the tee,but it took everything Blizzard did and improved on it and i mean everything.

Moral of the story?Blizzard makes millions or Billions selling slightly inferior products al lbecause it simply is a mass marketing giant and has a fanbois following.,Me personally i am not a fanbois of ANY developer,i simply look around for the best possible games to play.I loved Quake but UT99 was better so i moved to that game.I loved FPS's but discovered FFXI,i loved it and played it but quit when they made changes i did not like.I loved UT99 did not like ANY of the renditions afterwards.I "MOVE ON" i do not stick with a game if it is simply not cutting it nor because i spent years and have all these levels and can't let go.

Blizzard is imo popular for all the wrong reasons and makes more money than it should,but whatever it is what it is ,Farmville made millions as well,i will never say that game was any good not by a long stretch.Geesh i remember kids all wanting those scooters because some fashion models and tv stars had them,now nobody cares about them,it is all about popularity and not about reasoning or common sense.

Yes OP i do not think there is any coincidence, i had the exact same issues ,however ONLY on my laptop.

So it obviously is not JUST a Windows 8 problem there is more to it than that.I have noticed Laptops tend to load up a ton more crap and services than a normal PC.I am not about to even try and figure it out,just think it has to do with a ton of crap already from win8 then add to it your laptop crap and all that Bluetooth junk and it really adds up.

I might also add one more thing,i have had slow downs like that before on PC's not related to any Windows in particular and almost nobody could figure it out,no viruses no spy ware or malware yet total slow.The answer was corrupted  Windows files,which makes total sense,so to really test any theories you had,you would need to re-install a clean version of the Windows 8 and see if it acted the same.However i still think it is just a Laptop reasoning.

Originally posted by bcbully

I've been around on these forums long enough to know times will come when I have to say I'm wrong. This is on of those times. I did not think that ESO would switch to b2p. I'm not happy about it.

 

That being said, there will be no cash to gold conversion system and all cash shop items will be BoP. You will not be able to sell those items for gold. If there is one saving grace, this is it. 

 

For those of you who wanted the change, gratz you got it. To DMkano, you still were wrong! Your were close enough though. Sorry for the William Miller references and about bringing up that AA situation. 

 

BC

Do you really think this had anything to do with players asking for it?I don't ,i am not saying i know because obviously i do not,however i am quite certain this had to do with NEEDING a lot of console sales,it is not cheap to port a PC game over to console and if a sub based game they would not get enough sales.

Point,well it is a selfish one for them,has nothing to do with player base wants.Of course they have every right to be selfish,it is their game,but they don't sit down eating caviar and watching big screen TV's living in luxurious homes without the supporters.

Personally i would feel extremely slighted,not only by their blatant lies but did you ever get a memo asking your opinion as a supporter?Even the dubious SOE USED to run constant questionnaires to players asking opinions on various ideas,including before they went cash shop and how we would accept a f2p server.THEN they went on to test the idea with 2-3 cash shops servers for idk  ,i think was about 6 months or so.They made a crap load of money,i even remember Smedley said the Cali area were the biggest spenders.

Again point being there SHOULD be some respect to those who make them millions,you don't show that by lying to them and not asking any opinion on  cash shop servers.

I can even point to this site,remember when they wanted to start adding more games than just mmopg's?I am certain 90% of us knew they would do it anyhow,however at least some form of respect was taken when they asked our opinion,that is how is SHOULD be done.

Is the post not misleading??

100% for sure you pay for the game and get ALL ..ALL of it's content?That means NO cash shop selling items that can only be had in cash shop?I'll believe that when i see it and i highly doubt it,it is possible i mean once in a thousand games i run into a game that has no need for cash shop but we will see.

MY assumption first of all is that they NEEDED to make sure they sell LOT's of console copies because it costs a lot of money to port it over ,this is why i am sure they made this decision.To give it any value they also need to make sure EVERYONE plays on the same servers,without segregating console from PC.

 

Originally posted by Destai
Originally posted by korent1991
so guys... DMKano was right and the list of people throwing insults at him is kinda long, who wants to go first? :D

Doesn't matter, he shouldn't start a thread without citing his resources for his information. It's not right to dangle information like that over people and ask them to just believe you. 

Seriously,you needed sources,was it not like super obvious?I did not need his post i already made up my mind before that,it was very obvious.

As for the game itself,doesn't matter to me,it's not going to get me to play either way it went.However when comes to the developer that is a different story,they were not just trying to mislead people but out right lie and that i don't like.

Obviously i can't have any feelings against the game it is an inanimate piece of software however the people in charge of community and media for this developer need to be fired because they did a piss poor job of lying.

So now i have NCSOFT,SOE,Frogster and EA i guess is in charge as the worst developers/publishers going .

Blizzard imo puts  more into their business plans than their games sort of like SOE i guess.

There is ONLY one reason for f2p,it is because with so many games devs know people are not going to sub to 20 different games,impossible.

SO remember that game Blizzard was advertising well before it is ready,i don't even know what genre that is suppose to fall into but not like Blizzard sticks to actual genres in their games.

Anyhow i expect Blizzard wants a large player base in their new game,that won't happen unless either Wow goes cash shop or the new game is free and i doubt the new game is free as they will milk a sub fee for as long as it is accepted.

Point being do not expect any news for a long time,right around when the new game is ready to launch or more likely just before Beta.

 

 

Actually the most sense is that if someone or a business is hush hush it ALWAYS means two things,they have something to hide and likely means not doing as good as their investors and they promised the investors it would do.Remember a few years back they were talking about a 200-300 million dollar investment into their business for game development,most of which was for this game.That means someone else's money NOT theirs.That announcement was sort of bragging imo and yet they were willing to put it out in the public so not like they are all hush hush or something.

Also what a lot if not all of these businesses do is allocate profits and losses into different quarters,so nothing is fully accurate.

If i was just assuming/guessing ,i would say they manipulated the books to read a decent profit up front to keep everyone happy.At the same time knowing it is not doing as well as expected they are planning f2p just trying to find the right time and likely the response and ok from the investors.

 

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