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All Posts by Wizardry

All Posts by Wizardry

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I played this game and know it inside out.It is a heavily advertise company here,so i will ONLY mention what i like about the game.

Overall design is great.

The artists unlike Wow did a great job with a cartoony look.I give the artists animators full marks.

Tons of pets,definitely a fun part of gaming for many people.

I sort of like card oriented games like this ,i was also a big fan of MTGO.I like cards becuase it usually means a relaxed environment,no real hurry to make a move and i like relaxed gaming :D.

It is very easy to pick up and play anyone can learn it in a few minutes.

No heavy system req's just about any average machine can run the game.

There is a few other good points,however they are tied into some very bad poionts ,so i will leave it at that .

 

I know some of the main cheat sites and this game already has working cheats.I wouldn't touch it with a ten foot pole because of cheating,same reason i quit playing my fave COD series.

These developers know how to stop hacking ,cheating and remain in the role of not caring one bit.So if they don't care about you the legit gamer,why would we support them?

Originally posted by DLangley

In order to cut down on multiple threads on the same topic, please use this thread to discuss your opinion on the newly announced Pandaren race to World of Warcraft. Please adhere to the Rules of Conduct when posting. Any thread created outside of this sticky with the purpose of discussing why or why not this race should be included in the game will be locked and the user warned for creating multiple threads.

 

Should be stickied in the pub as well,not everyone posts ONLY in game specific forums,the PUB is designed to discuss mmorpg's as well.

 

In that vid i saw nothing to promote any group play the mobs were scattered all over and quite sparce.Also wide open terrain does nothing to promote good pvp either.It basically looked like wanderin g through a darkfall map,empty and void of any meaning.Even the one spot where the dev said they didn't want to do a quest didn't look to impelling.

I think these maps  show perhaps the true face of this game which will be 90% centred around doing the story quests...so linear game play.

I even clicked on the E3 multiplayer demo and was again dissaapointed.This game is looking a lot like STO did very generic map making.In the E3 demo theree was no "cover" structures to promote fun combat,it was just everyone standout in the open and let the tank hold the hate.Why can't rpg's realize Z axis fighting and movement and positioning or the infamous camp word?These maps offer nothing for good pvp combat either,just again stand in the open and spam your hotbar.../sigh  where has the good map makers gone?

Yes your first paragraph touched on the exact problem.WE should assume that the majority of WOW players are playing Wow and like it the way it is,so to make changes is removing what the players actually already like,it makes no sense at all.

IMO when devs make these type of changes they are up to something sneaky.They can't implement sneaky ideas if they keep the game the same because players will notice.However if they change things up totally players won't be able to say "how come i was doing 500 dmg to bears "and now i am only doing 400.

Also developers are famous for making changes to make their NEW xpac more viable,basically bribing/forcing everyone to buy it.

Originally posted by sfly2000

It is funny because OBVIOUSLY many are bored to death of it now....right?

So...there should be a game that actually IS different and not only saying it is.

Sure...there are still thoose that enjoy the cookie-cutter experience...respect to them....but is it not time for something truly different now?

 

Yes but how do you sell that notion to investors/stock holders or your board.I think this is the major problem with games right now ,is they are ALL designed to make as much profit as possible.Right now most developers feel the simple solo play easy handouts,linear full of markers game is the design that makes the best profit.The ONLY new trend that is also imo a very lame attempt at doing anything for the genre is this stigma attached to "end game" Raids.

I enjoyed FFXI for about 7 of 8 years and not once did i ever care about a RAID or End game,that is called good game design,other games shoudl learn from it.The problem is the majority of players in this genre are not true MMORPG players they are soloers just hanging out AND demanding a solo game.IMO FFXI was the game that closest to being different and better but it fell short of thinking and resorted to Wow type game play now.

If a game is not designed to have player interaction all the time,then it is not a mmorpg.So many seem to think that adding the internet makes it a mmo.This is exactly the same as trying to say that the fans in the football stands are also players,after all they are their right?Players in mmo's right now are just "in the stands" they are not interacting.therefore they are not mmo PLAYERS,just fans.

FFXI was one of the VERY few that was predominantly a grouping game and it did work,jus tthose that don't belong in a MMO world did the complaining.

Seriously is there any other way to do solo play than linear questing?This is why the genre is so stagnant because they want the same design but there is no answer to making it better unless you totally get out of that mindset.

So when you tihnk about it,is any developer going to remove potentially millions of dollars to make a good mmorpg and alienate solo players?I don't think so,this is why we will wait years in between for a niche game/developer to create an actual MMO.

Yes i will agree EVE does the MMO thing right,but the overall game just lacks so badly,that it caters to one dimensional thinking which is pvp zergs.Eve had great potential if in the hands of a good developer,but it would also take well over 100 million to make it 3/4 decent,something CCP never had and recently have shown they are also not about to spend it either.

Great game play is the best promotion any game can do for me,i put no value on virtual pixels.

ALl other gimmicks are imo just forms of a bribe an extreme lame attempt to get my money.Free game time does not do it either because i couldn't care less about playing a game for free if it is crap.

Well since 99% of all the gamers are care bear type,how woudl a game like that survive or sell?Most devs can make rubbish games and survive off of initial sales a game like that wouldn't do well in any aspect.

There is however a very old game,one of the forefathers of rpg's Wizardry and it is making a comeback in the form of a mmorpg with permadeath.

Been a bit but i think is was being made over seas Korea i think but not positive.I will be very interested to see their master plan becuase i see it as a total fail.

There is a HUGE problem with people trying to think of why it would be good and that is they ALWAYS over look the fact that there is ONLY risk to USUALLY one person in the 1 on 1 fight.Usually one person has a huge advantage or even a slight advantage no matter,it is not the same risk to that more advanced player as it is to the lower rank player.So the game is not adding any risk at all ,only to 50% of the combatants or less once yo uget a few players so advanced that nobody can touch them.

What i would see happening i already saw a glimpse of in  L2.That is massive botting/cheating,people will buy auto healer bots just to follow them around and protect them.

There is yet one very huge factor to consider the GAP,once a few players manage to get to very high standards while the rest of the server is knocking each other off,how would anyone stand a chance?

There is still yet another problem with this design,how do you progress?I can wager a guess that you progress via pvp kills,which would lead to people making more than one account so they can kill themselves to level or advance up.

Oh geesh i see another problem,how about NEW players joining the game later on?What chance will they have versus players who managed to slip the system and have say a level 50 or more player?

The only way pvp works is in first person shooters becuase it is not abotu gear or losing loot,it is about the fun of the battle,get up and go back at it.Even if yo utake pvp in it's purest form which is FPS games,can yo uimagine if a player dies once he is out of the game?There is such a match it is called last man standing,but they always use 10 deaths not 1permadeath.

Bottom line is permadeath won't work and i see it as a gimmick to make for huge cash shop sales.

A lot of his points were accurate and some i don't share the same opinion.

Maybe back in 2004/2005 when 10+ million new gamers needed a total noob design to hand hold them through linear quests it was a marketable design.This si no longer the case,simply look at any new game that comes out gets 2+ million players ,yet  Wow does not increase it's player base at all anymore.

Quests are like mobs,trees,water,we expect to se them in every game now,i hardly doubt anyone would play a game because it has 8k quests.People do quests that FORCE them to do them for their leveling or loot,they seriously couldn't care less about going to kill 10 bears or bringing npc's beer mug to him.

Players are playing rpg's in such a shallow way it is disheartening to watch and i can't lower myself anymore to those standards.I think if ANY game comes along and removes the need for leveling and loot and makes the game MORE about FUN it will do very well.

So i will not try and compare if SWTOR does quests the same or better or how many they have or weather a Sith should heal or not,i just want to see if the game is FUN to play.

You guys are posting some games that are showing hate or bias,none of those gasmes would be considered a worst of,,cmon now lets be serious.

A game i actually played recently really is very bad ,i think it was called Aika,everything about it was just awful,i struggled minute by minute to stay logged into the game until finally after about 2 hours i gave up and deleted it.

There is a VERY easy answer to all of this ....You get what you pay for.

When yo uhear opinions fanbois offer biased ones,,i am not a fanbois of any game as of right now i am not even playing a MMORPG.Sowhen i offer an opinion it is totally unbias and coming from soemone who actualluy knows a lot about game design.

We can all assume this person is talking about the GW franchise.Realistically GW2 is nothing more than hype and talk,it is not released yet so nobody can say it is a good game ..yet !.

So all we have to go on is GW1,other than  fanbois ,most consider it a VERY weak game at best.I actually played it and quit it for other very average f2p games,so that is not saying much abotu A-Nets flagship game.BTW the games i played were a couple by Aeria games and Silkroad,so it shows what i turned GW1 down to play.

It really is not even a matter of WHY,we all know we are being ripped off by every developer,what it comes down to is each dev knows what they want or need from the minute they start production.

 

Never heard of a Funcom office in Canada,i assume it is in Quebec where all businesses get tons of incentives,basically tax free operations.

I think with such a lack of information on this game i find a beta that soon a little far fetched.However being a fellow Canadian :P i tend to believe it.

 

Hmm just noticed yo uahd a link there,didn't see it.

He sort of says they are looking at a march April release so a December Beta would be smart to get early feedback.They are already having journalists playing the game.

I was VERY surprised to see him talk abotu exact figures for sales and such.

50-60 to buy game 15-17 sub fee and expected to see 157 million frist year of sales.

What is 157 million divided by 50? lol im really too lazy to do the math.

fixed link FUNCOM video

 

We might get a glimpse of the future if MMORPG.com would start interviewing 38 studios instead of highliting advertisers games everyday.

Schilling put up 60 million of his own money to make his game and got a ton more from several other large investors.We are talking a game made by a true gamer who has the cash to do it.

We will see early glimpses in Archeage a game trying to do alot.I think the next  big wave will be eye candy/graphics as there is a lot fo great progrtams out there showcasing soe mamazing stuff.

Look on you tube for Blender engine stuff and like the UDK/Unreal engines it has the tools to make polygons lower so that it is all quite doable.This is all rather newish stuff so it will take another 5 years to start seeing all that physics/eye candy.It doesn't have to end as just being eye candy either all of that stuff can be used with interaction in a game.

The problem i have with the future of gaming is we will see some great stuff but also a lot more generated content,meaning no heart or hand work just press a buttonm and let the game build the city/zone ect ect.

some examples of things to look forward to...

Blender engine

Nvidia gpu only

Blender city genmerator

Blender explosion

UDK castle  aka unreal engine.

bah in a lazy mood right now to do any heavy reading on Skyrim.

I think someone mentioned something about having some sort of co op mode to invite a friend?

What exactly does this game offer outside of single player mode?

Reason i got into online was unreal 98 then became ut99,it was during that time a female friend told me i needed to try EQ.I was not overly intrigued by EQ it was different to me for sure but i always went back everyday to UT99.It wasn't until FFXI came along that i took mmorpg's more serious and devoted any time to them.

I still play ut99 but not as much anymore the community has died out,still cheats running around,but it remains easily my most favourite game of all time.

I have actually been working on my own game using the unreal editor,it is a decent size now,no other game has ever offered me the over all value of UT99.

I know another great game is about to come out soon,i feel it in my bones and the timing is right.I kind of feel it might be Archeage,but not crossing my fingers yet,idk perhaps a new Quake game is due to come out soon?

Of all those posted only thre Wow OWlbear seems really ridiculous and out of place.Go figure it was Wow again that left me with that impression,but yes i am sure there are others from other games,i just found it odd that the Wow race was worst in this list.

BTW the Sarnak is a sort of copy from races in orignal rpg games,so no way that is an odd out of place race,it would be considered more the norm.I played Eq/EQ2 but never a gnome,however not once did i ever think of them as looking odd or out of place.

The froglock i can see how some might find that a silly race.Funny thing with the Froglock was when it came into the game i swear everyone and their grandmother was playing one,so i don't think it was considered that silly.The only time i have seen a race over played more than the Forglok was in Horizons and the Dragon race, that was like 9/10 players.

Thought about it over several days and i think i know why UT99 is my fave game.

That is whjy i only need 1 game to sum up myself.

It offers modifications/thinking/challenging/satisfaction/wits/versatility/total control/creativity,online part creates friendships i have many from the game,single player allows for those times you want to be alone it just basically covers the whole spectrum and why this one game is so amazing.

I do not for one minute agree on the premise they felt it would remove the immersion/atmosphere of the game that would be extremely poor thinking on their part.The real reason is another topic ,so i won't dwwell on it.

I have and always have had pets in real life,what do they offer you?Yes affection love is the main reason but in game pets can actuall yoffer do a lot more if the devs puts in the effort.Sure a speed buff is a simplified way of looking at it,but how does instant warping offer anything more than a speed buff?Your not getting any more shallow in game design than an instant warp.

In FFXI you started with an egg then raised it through various activities pretty much exactly like you could in real life.The outcome of your raised pet could be manipulated to end up with great racing ability or just fast or have more endurance or trained to be a good digger to find hidden dug up items.There is a LOT a developer can do with a pet system "IF" they are willing to put in the effort.The pets could be made with various animations ,looks as they age,they could fight along with you,be trained to hunt/track.

You could even borrow from Wiz 101 and allow people to breed their pets to form new pet ideas,this could be an ongoing content update the developer could always work on.

FFXI made a whole elaborate system on capturing mobs abilites on a capture device so you could create your own pet to fight in an arena.This idea could be tweaked to allow people to design their own pet for arena fights using different abilites learned from other mobs in the game world.The design i am thinking of would be similar to the BLUE MAge in FFXI,fun gives people something to do and content that is above the same old same old designs.

I will give A-Net the benefit and assume they are very smart,that is why i KNOW they could as many other devs could and design a great/awesome pet system,but they have chosen not to.This again leads into another topic again i will not dwell on ,i feel the true answer to all of A-Nets decisions are more than obvious.

 

 

Originally posted by greenie224
Originally posted by elocke

Just curious, what if the game isn't that good?

There's just too much going for it for that to be the case. Skyrim will be epic, end of story.

Somebody mentioned looking thorugh talent trees?That sounds like more of the same old boring game play,i need ingenuity now not just new skins,new titles.

I admit the video looks cool,makes you want to play it ,but i am not easily that sold on wasting money on scripted videos.

What exactly does this game have that might intrigue me that is not already been done a hundred times?Or is the real truth it is just new skins?

I am very serious to know because i have been seriously thinking of making this game my return to single player games.There is not one mmorpg worthy of playing right now so i am up for anything that is good.

I have played tons of Might nMagic/Wizardry/Ultima's/Final Fantasies just about every decent single player franchise going,yes even past Elder scrolls and Baldurs gate,you name it iv'e played it.So will this offer me anything i have not already seen?

Originally posted by Axslav

This is just another thread like the Skyrim one. Anyone here gonna be playing Modern Warfare 3 single player when it comes out and ditching MMOs? I just love the CoD single player, it's like being in an action movie!

I absolutley loved the COD series but i will no longer support them because they don't care about their own game.The cheating that goes on in their games is enormous and they don't care enoguh to even have a report button.When yo umake the kind of miilions they do they most certainly can afford GM's and anti cheat.it is simple,they just don't care,Battlefield 3 already has working cheats,First person shooters are near dead for me because of the rampant cheating.

it is becuase of the massive amount of cheating i have seen that i am come to the conclusion most people don't want challenging pvp they ONLY want to win all the time.That same attitude has carried over to mmoprg's that is why those that can't win turn to cheating or games that llow for pay to win or time=win or gear=win.

The OP mentions single player,yes i know and i am positive it would be fun i am sure of that,but i will not support these guys because of their LAZY approach to cheating.

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