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All Posts by mmoguy43

All Posts by mmoguy43

61 Pages 1 2 3 4 5 6 7 » Last
1215 posts found

On average I think it will do as well as Aion did.

Old EQ2 and Vanguard I really loved dungeons. Getting a group together and go deep into a dungeon which can last 1-2 hours were some of the best times.

TOR is disappointing with it's heroic missions, they don't take more than a few minutes, maybe 15 at the most. And then when you turn it in you can add people to your friends list when taking the reward. As if you can develop any kind of friendship in the short time and low interaction you have when doing the missions.

Why not name it D0tA?  problem solved!

Oh... I see... you want noobs to gank.

Another case of who has more lawyer money to play with?

D: Isabelle didn't mention the brotherhood system that Vanguard had. Ya know, where you spit xp amount your friends so you stay within the same level range. I really liked the idea even though I didn't use it much. Ofcourse it doesn't work so well with people you don't know like mentoring did for doing just a few quests or a named.


Originally posted by fnorgby

I'm really disappointed, too, since reakktor made Neocron -- which was weird and grindy but very cool.  BP has none of the cool.

I guess I'm one of the weirdos who can play f2p without spending any money, so I can't comment on the cash shop.  The crafting in BP sux because it takes 20+ minutes during which you have to be logged in and docked at a station (at least that was my experience, only tried once and got all wtffy and never tried again).

The rest of the game is very meh.  Unskippable cutscenes, repetitive missions, no real focus.  Not sandboxy enough to be fun like Eve, not enough content to be a themepark.   PVP is instanced, and some PVE quests force you to go there.   On the plus side it wasn't very ganky.  Respawn was pretty much instant.  Hard to tell the AI enemies from PC enemies. 

I didn't see a whole lot of point to the pvp but then I'm mostly a PVE'er.

From what I gather, Reakktor really has it's hands tied with making BP being short staffed and overworked. They didn't make the game by their choice but were contracted to do it for Gamigo to turn it into a money dispenser. They should drop it and work on Neocron 3 instead.

Are you going to let any of us test your prototype or just torture us? :p

...or stop this fast leveling to endgame. Ah, so you pulled the dev's are lazy card. So lazy, they take the time to make raiding content that you don't want.

-need to not post when its late-

I hope the OP is asking for people to duel him or even making it fun saying you bet 1k credits you will win.

Only once did I get a random duel request and it may have been on accident. I won and never got another since. To me those are far less worse than someone trying to spam /ginvite on you while spamming emotes at you. He didn't even say a word.

 

imo When to duel:

-Waiting on the last group member to get there

-Practicing for PvP

-Testing abilities

Originally posted by Loke666
Originally posted by mmoguy43

Beta test periods seem to be a lot longer than they used to. So for atleast 6 MMOs in the past, the amount I played in the beta didn't give me enough of a feel for the whole game. I ended up buying those and played for about 1-3months and quit. Rift had a rather long beta and I had more than enough time to know I would get bored so I didn't buy it.

 

I beta test a game to help the devs making it ready for release as intended, why is that not even an option?

I have bought games I beta tested, like AoC. More often I didn´t though, like Lineage, LOTRO and Rift. The list is actually pretty much longer than that but I beta tested many F2P games as well.

Many people are actually beta testing because they like the testing in itself and that isn´t just being bored.

I don't even know why I made that poll.

Beta test periods seem to be a lot longer than they used to. So for atleast 6 MMOs in the past, the amount I played in the beta didn't give me enough of a feel for the whole game. I ended up buying those and played for about 1-3months and quit. Rift had a rather long beta and I had more than enough time to know I would get bored so I didn't buy it.

 

From those 3 (DF,EvE,MO) which one more forgiving as far as dieing and loosing all your stuff in it's FFA PvP? Which one lets new players get a good footing before PvP is thrust upon you?

I'm partially on the look out for a sandbox MMO that has very good combat but I ususally don't find anything better than what a themepark MMO would have. What is the sandbox MMO with the best combat that you can think of?

Originally posted by illorion

 if enough people tear into this AAA WoW clone then they will finally stop making them and make something different for a change.

Everything you do here doesn't even put a dent in TOR's success (you read regardless of facts: lack of). I wish you would take a more positive approach to meet your goal like generating a lot of interest and spread work of what kinds of MMOs should be developed instead of mucking up the forums with troll threads.

You need to re-think your "what's right". Seriously.

@OP So not only do you like trying to put dirt on TOR but you condone trading of game currency in MMOs, thanks.

See you back when everything gets fixed?

Legend of the mad god has full loot and is PvE only. What this does is makes it very unlikely that you will ever get your stuff back because someone will jack it. Only a few people are nice enough to hold it and return it to you. None of this helps to make a better community. It is just a mechanic that gets you to play new characters and want to use the RMT options.

btw depending on how you define sandbox this could qualify as one.

61 Pages 1 2 3 4 5 6 7 » Last