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All Posts by goemoe

All Posts by goemoe

8 Pages « 1 2 3 4 5 6 7 » Last
158 posts found

Totally useless article from David North... again. But then the title gets is right. Since most of the development after the release oft the game focused more on adding items to the shop than adding lasting content to the game, the game is lacking deeply after some 1,5 years of existence.

The shop did not interest me much during the whole time. But the shop centered path-a-holics at ArenaNet finally drove me of. I always yelled for real expansions. I am finally not even sure a good sound expansion would get me back. But the shop centered development pissed me off, yes, you are right. (For the records: LS is always the same, not worth mentioning. Grind your achievement, listen to 5 minutes of mediocre story, rinse repeat)

Welcome to reality. TES is no religion, it is a world of games from a company which has to pay bills. Locking the factions for a game which has not so few bad reactions to the beta would have kept lots of veteran MMO players outside. We discussed it in our guild. Most of us who preordered wouldn't have done so without the explorers pack.

Some of the TES worshippers might be pissed but in the end most of them will buy it anyway and with the open factions many many MMO veterans will jump onboard too, just because of a long time without fresh AAA MMO stuff to play.

And face it: the same reason will get the explorer's pack into the shop in the first week after release or even into any version of the game after release. I sincerly doubt any potential customer will ever have to play without it or a chance to get it.

This is again all a big outrage about nothing. Ten days from today nobody will give a....

"I’m just one voice in the crowd though. What about you? After 48 hours are you less enraged by this commercial injustice? Do you think the whole thing has been blown out of proportion and just a tad bit silly."

Everythings fine. I can't understand all this complaining, but after all, I am no TES worshipper, I just like to play good games. ESO does not shine as bright, as I would like to see it, but it is certainly worth buying it for me and most of my guild. This is not about a religion, it is about busines. If we would not have been allowed to play what we want, where we it, I am not sure if i had ordered the game at all. Imperials? I don't care about them. And like you, I don't work for free, so I don't mind paying for other peoples work too.

Sounds good to me, even talking about mistakes in the past and consequences for the future. I can't stand these people who know nothing but jump the bashing train.

This game is about adventuring, not leveling up for the sake of it. Good approach, it is about time to leave the "Everything for all players to get high sales on release day"-train and jump on board on a train, where quality matters, not numbers. :)

Originally posted by Sandvich
Originally posted by FlyByKnight

JungleWurm will be ignored and avoided after a week because of Overflow.


Does ArenaNet actually play Guild Wars 2?  They're so oblivious to the actual realities of the game.  We'll see how this goes.


That's a fairly ridiculous assumption... Tequatl is killed in overflows as it is right now. I think ANet isn't the oblivious party here.

Ah, got you. You are Colin, right? :)

"Throughout 2013, ArenaNet's used its Living World content to test the limits of narrative possibility."

Well, if that have been the limits of ArenaNets narrative possibility...

"to log into Guild Wars 2 and experience something that maybe you're not gonna see in another MMO anytime in the future,"

is not necessarily a good thing...

“By the time the story comes to a close, I think that we will have done something with the live storyline that very few games have ever tried to do,” Johason says. “ I think people are going to be extremely excited, not only about the storyline that we have going in our world, but where it's headed as a result of that storyline.”

When he is stil thinking this way after all the months of feedback to this game, he should seriouly stop smoking that stuff and try something else.

"But if we're smart enough to listen to people's feedback, at the end of the day we'll always be able to succeed.”

Well, here he does say the right words. It's a pity he does not even believe/understand himself anymore.


I wonder, what this managing crew of ArenaNet is smoking to totally ignore all that fans say, what the market says and what their very own number say.

Really great story? Expansion worth of content? Even politicians could learn much from them: how to say nothing over and over again with lots of words. The whole interview has not been worth the time of the people involved.

Dear ArenaNet! (if you really are the same people who have released such a good game 18 months ago)

It is a real shame what you have done to your game and your gaming community. Go out, find a new job and give the game to someone who really cares! Perhaps then, the world of tyria might have a chance.

5. Breadth of the World

Good part, but not enough to hook a player. Prppably will be there.

4. Immersion

Would be a point, but what, if the do it wrong with this one? And it is not an easy task.

3. Social Aspects

Already lost on this on. Races are vital, what char to play and only three in a realm and no ever cross-realm groups to play together. Imagine a 20-50 people guild which can't mix as people want to. No mentoring system either. The games lacks deeply in social aspects.

2. Features

Well yes, you named features, common to nearly all of todays MMOs. Where is the point? ESO shows nothing new, nothing innovative nothing so much MMO, that you could believe, it will be something refreshing new.

1.  Story

Yes, they have to shine on this one and I believe they will. ESO without good quests and story need not even try to launch. They will have good stories, no doubt. But is this enough to hook hundreds of thousands of player (I doubt there will be millions after 1-3 months left)

Am I planning? Don't know. They have to show in the next months that they can do more than story, that the really can MMO. I am not convinced so far.

I am all in for an expansion, but really everything those Anet people tell is: no expansion, we don't need one. They might not need one, but imho the players strongly do. Chris Whiteside told something about the development after the storyarc with beloved Scarlet would start with a huge bang. Considering how ArenaNet is always boasting while announcing things, this huge bang will be the sister island of sunset cove though.  :p

Yes, we need an expansion! Honestly, but we won't get one.

More weapons would add diversity and might even make some classes feal better for some. Sounds quite good. But face it: the game lacks new content. Where should I go with new weapons after 18 months in always the same world. And no: the living story adds nothing worth playing, only repeatable achievement grind. No, Thank you. Done with that. Give us a full blown expansion or play your game on your own, ArenaNet.

They collect money and show starship models. They already have much much more money then they anticipated and yet, they only do hangars and starshipmodels. A game has to show more. And as time passes I am more and more happy not to have paid anything. This kickstarter project will hit the whole kickstarter market either way and it will be Chris Roberts name connected to utter kickstarter failure or glory.

I am still waiting for more than mere models and some dogfighting to come... Just now I seriously doubt this will become a good game.

Originally posted by Razeekster
I'm starting to question the relevancy of even having these polls if SOE isn't going to listen to the majority of the players. It's quite obvious this is just a hype gimmick and SOE already knows how it's going to make EverQuest Next.

They don't ask us everything. This would be pointless. If ten people discuss they hear out everyone and make a decision. The polls are such 'one' vision put into a discussion. This means it could turn the tide in a certain way or it could be the opposite of the view of the devs and will be ignored eventually. We don't build their game, we only tell them what we think.

I am sure they only do polls of thinks they would like to hear what we think. This does not mean it will happen this way or the poll is totally void.

Very well written article. And true to the bone. Thank you!

Seems more you see stuff, you (don't) want to see. They are both fantasy MMOs and yes both have skills. That's it.

For me the article and the video look very promising. Can't wait to see and test it live. :)

A great class can't change a mediocre game into a good one. I doubt Blizzard will ever do a real software jewel again. Blizzard is a name of the past. No thanks.

What do you think of the Fractured update? Will you be checking out what the Fractals now have to offer? Let us know!

I think many people might like it. I won't check it out, since I don't like RNG stuff. When I visit a dungeon, I choose which one to play. But ArenaNet is fond of RNG rubbish in any possible way. Where this should help to reunite players is beyond me. In my guild only one player likes to do fractals out of a dozen still somewhat active.

To let other people pay for alpha an beta stuff looks clever, but if the game fails - and some stuff like landmarks has some high failing potential - SOE will loose friends again. To get people to pay for doing SOEs job is clever ... well at least from SOE point of view ;)

Good article, but:

This is two events now in a row that we've had very little story and a lot more grinding.

No. Nearly all of the living story patches went this way, but finally even those defending the living story from the start, begin to realize it. Stop it, ArenaNet and give us an expansion. I would be happy to pay for it!

If you don't like to grind, and just care about story, you're out of luck.

Dear David North, you see me shocked. Are you the same David North who ignored all the facts for a year and wrote one advertising article after the other for GW2? What you write in this article is nothing special for the game you commented for a year and more. Really, I don't joke here. Nearly all parts of the living story have been this way, this is nothing new to us. This is why I ask, if there are more David Norths writing for MMORPG?

In fact it is even less grindy than most of the other patches, as long as you don't count following the masses through the labyrinth as grind. Candy Corn, well buy it, you don't need to lift a finger. Fun? Well... you didn't mention fun in your articles much.

During development ArenaNet mentioned that they wanted to do away with mindless grinding.

Actually this has been mentioned countless times for months now in each and every forum, even as comments to your articles. Yes, you are right, but where have you been months before. This hasn't changed since release.

Nothing personal. But really... why do you wake up only this week after more than a full year of biweekly patches of pretty consistant quality? Oh btw, there is some piece of story for this patch, but those devs have still not found a way to get it into the game. If you don't visit their website, you will miss it. But Colin Johanson wrote in their forum, he absolutely loves the website story and we all know by now, what he loves will stay, no matter, what the community might think about it. But that is a different story, and we both agree story is not, what ArenaNet or GW 2 does best, right?

Yes a real expansion would be great. I don't care for the quick'n dirty patches
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