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All Posts by goemoe

All Posts by goemoe

7 Pages « 1 2 3 4 5 6 7 »
137 posts found
Very well written article. And true to the bone. Thank you!

Seems more you see stuff, you (don't) want to see. They are both fantasy MMOs and yes both have skills. That's it.

For me the article and the video look very promising. Can't wait to see and test it live. :)

A great class can't change a mediocre game into a good one. I doubt Blizzard will ever do a real software jewel again. Blizzard is a name of the past. No thanks.

What do you think of the Fractured update? Will you be checking out what the Fractals now have to offer? Let us know!

I think many people might like it. I won't check it out, since I don't like RNG stuff. When I visit a dungeon, I choose which one to play. But ArenaNet is fond of RNG rubbish in any possible way. Where this should help to reunite players is beyond me. In my guild only one player likes to do fractals out of a dozen still somewhat active.

To let other people pay for alpha an beta stuff looks clever, but if the game fails - and some stuff like landmarks has some high failing potential - SOE will loose friends again. To get people to pay for doing SOEs job is clever ... well at least from SOE point of view ;)

Good article, but:

This is two events now in a row that we've had very little story and a lot more grinding.

No. Nearly all of the living story patches went this way, but finally even those defending the living story from the start, begin to realize it. Stop it, ArenaNet and give us an expansion. I would be happy to pay for it!

If you don't like to grind, and just care about story, you're out of luck.

Dear David North, you see me shocked. Are you the same David North who ignored all the facts for a year and wrote one advertising article after the other for GW2? What you write in this article is nothing special for the game you commented for a year and more. Really, I don't joke here. Nearly all parts of the living story have been this way, this is nothing new to us. This is why I ask, if there are more David Norths writing for MMORPG?

In fact it is even less grindy than most of the other patches, as long as you don't count following the masses through the labyrinth as grind. Candy Corn, well buy it, you don't need to lift a finger. Fun? Well... you didn't mention fun in your articles much.

During development ArenaNet mentioned that they wanted to do away with mindless grinding.

Actually this has been mentioned countless times for months now in each and every forum, even as comments to your articles. Yes, you are right, but where have you been months before. This hasn't changed since release.

Nothing personal. But really... why do you wake up only this week after more than a full year of biweekly patches of pretty consistant quality? Oh btw, there is some piece of story for this patch, but those devs have still not found a way to get it into the game. If you don't visit their website, you will miss it. But Colin Johanson wrote in their forum, he absolutely loves the website story and we all know by now, what he loves will stay, no matter, what the community might think about it. But that is a different story, and we both agree story is not, what ArenaNet or GW 2 does best, right?

Yes a real expansion would be great. I don't care for the quick'n dirty patches

"But some worry that there won't be enough Elder Scrolls in the MMO."

Actually, I worry if there is enough MMO in this Elder Scroll. For playing a solo game, I won't pay a sub. If TESO does not deliver a sound MMORPG experience, it will loose much more subbers than with unsatisfied fanboys, I am sure.

Wait and see, I guess. As long as I don't have seen all the options in gane, this question is hard to answer. So I will will first play, then talk ;)
Silly. Where is the point in doing a round table and telling they make a game for "us" or "we all", when the majority is ignored. The round table is nothing but a big round advertising joke.
I would welcome an expansion any day but after seeing the content in the living world, I as much fear it, as I would love to get my fingers on it. Maybe they put together all the stuff they work on in the background and announce something soon. I doubt it though.

To no surprise David North is again advertising the game. This time he tries to mark the most hated and disputed update yet as one of the best, if not the best.

Dear David North, it might not hurt to really try to play the game and read the comments in the gw2 forums, before writing all the gossip ArenaNet is telling you. Clockwork chaos is only one thing: chaos. And it sucks, really!

Nice video. But nothing will ever get me buying Blizzard stuff again. They have lost. Game over.
Originally posted by Rhonen

Personally, I find it high time that people finally realize that the F2P models are NOT FREE and they are more expensive than the Subscription model once they have their claws in you.  Normally you have all the Fan-boys spouting their tired old rhetoric expounding the virtues of the F2P model and anyone who mentions a subscription based game is ostracized for doing so.  All I can say is: THANK YOU Dev's for bringing back the old subscription model and please never restructure the games into any other payment model.



Thank you. Exactly what I wanted to say.

Gw2 is free to play yes and the release version is great, but after that? Face it: it is not only free to play moneyvise but F2P from the biweekly offered content as well. I would gladly pay a sub and get real updates with solid content.

If subbed games deliver quality, I will gladly pay for it.

Good thing they chose cartoony graphics. You can do so much more with it. I am very curious, how this wandering monster AI will alter every games gameplay. Building und disrupting stuff while parts of the world regenerate sound interesting as well. I don't care much for the classes we will get used to it. The only thing pissing me off is th F2P modell. Hopefully it won't be to broken. There is plenty of time to see, where they are heading. But totally different than expected. Sounds cool...
The only thing WoW did considerably better than EQ2 was huge amounts of advertising, even up to today. Advertising and SOE seem to avoid each other at any cost. Sony is not in a financially good shape. A good sound MMO with serious advertising (oh no, I said it ;) ) could definitely help.
Originally posted by SmellyNanner
I'm actually ready to be surprised. One can only hope..

You name it... hope dies last. And yes, I am exited :)

5. Couldn't care less. Zoning and instancing can be useful as well.

4. Couldn't care less. What is in the game is what counts. Don't care what is on a map, if I can't visit it.

3. Sandbox sounds like choices over limits. Might be what you want.

2. Fae over dragons everytime. I don't like creatures with scales. Fae have been cool!

1. Good told stories give characters life. SWTOR sucks but for its stories. GW2 give you something as well. Hell, even DAoC had something for your char. EQ should do so as well.

I might only agree with no 3 though. :p

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