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All Posts by BenjB

All Posts by BenjB

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11 posts found

Hey,

you could consider putting the 30 day free trial for use to give it a try and check it out.. Also it is of rather small size and can be downloaded quickly... just a thought from my end...

What kind of f2p game are you playing currently, if you don't mind me asking?

Try StarQuest Online. The game may not have the best graphics but it is unbeaten in ingame depth and gameplay. In addition a free 30 Day Trial with no Credit Card required allows to try the game out with no risk at all and completely free of charge.

 

Please check out www.starquestonline.net for more information and for free trial registration.

 

There are over 17,000 star systems in StarQuest Online, and approximately 100,000 individual planets. Star positions were taken from Hipparcos satellite data for positional accuracy. Each planet was then created using a stellar dust accretion program based on the mass of each star. There are over 150 non-player character (NPC) races, and many other alien creatures inhabiting these worlds. Players can choose from three unique races when creating their characters. Several different classes of starships are available for players to command, explore, and battle with.

 

Features include:

  • Scientifically accurate starmap containing over 17,000 unique star systems
  • Play as a person, not a starship, in fully realized starship interiors with interactive control consoles
  • Open player vs. player combat, with safe zones patrolled by police or security forces
  • Open starship vs. starship combat, with safe zones patrolled by military warships
  • Serve on military starships in a number of crew positions
  • Advance in rank to command your own starship
  • Player owned starships
  • Player owned housing
  • Player owned colonies
  • Time travel through hyperspace ruptures

StarQuest Online went live on September 21, 2007 after more than two years of beta testing. After a free thirty-day trial period, players are required to pay a fee of $9.99 per month.

Hey,

yeah.. actually having quite some fun with the recent changes and additions. Though I have no more toons in fleet. I gathered a small group of people with which is fun to play and started my own independent faction. This way we do not have to deal with all the crap Alliance does and can instead play our own game... 

How is it going for you though? Haven't seen you around in ages... 

I am aware of the fact that with a simple click you can technically declare independence. However Alliance Constitution and law states differently. If one would declare independence before the requirements as stated in the constitution are met and without passing a vote for independence in the parliament you would not be recognized as independent nation nor would you be allowed to act as one. 

The reality with this has been that those trying anyways would be 'visited' by the Alliance fleet to take care of the issue quickly besides that you would get really nowhere because of the lack of recognition. This rule does however make some sense too as if you become independent you should be truly independent. Having a colony with no real defenses and just 2 people on it will be barely recognized as an independent nation. I do have to agree though that certain circumstances in mind it would make sense to move away from this practice. 

This said I do have to agree that it is still difficult in some cases to be independent for said reason. However, even full independence can be achieved if someone is really after it. We do not want to forget here, that Confederation of Non Aligned Worlds is exactly such a faction. It is difficult and not that easy but it can be done. 

I have to disagree to some extend. Leaving the Alliance does mean that you as a faction become independent from it. which means then that you do not have any right to use Alliance facilities or get Alliance protection. That is why you are independent and it is one of the reasons why there have been requirements implemented that have to be met PRIOR one is able to declare or request independence.  

Basically there is nothing wrong with being independent at all! I do know that for a fact as I am playing a Civ within an independent faction. All you have to do is set up your colony and make sure it is able to self-maintain itself. Everything one needs to be independent, such as defenses, bases, outposts and even buildings, such as a cloning center, med center, shopping mall, etc. can be obtained and built on a colony.  

All you have to do is getting a colony and set it up right BEFORE you declare your independence. Get everything done you need. Built the buildings you need, get defenses, etc and you wont have any problem with the independence at all. If you do still need something from an Alliance core world, there is nothing wrong with that as well. Just use diplomatic channels to request a visa or travel permit or even take on diplomatic negotiations.  

It is all possible if one would really want it... however, being independent is difficult - very difficult, if not because of the reason stated above then because of the fact that there is no one who will defend you. If the other races go after you as they wish there will be no one to defend you other than your own ships and your own facilities. It is a quite big task and it takes a lot of time, money and effort it however can be done... 

In my personal opinion the biggest issue with being independent is the fact that you need a lot of manpower for it. You need crew for your ships who patrol your space, who do mining and cargo runs for you, etc. Especially if you want to work out a real structure within your faction, it will be quite manpower consuming. Winning players for your thing is however not that easy, especially with the limited player base available. 

Hello, 

the total player count is hard to estimate, as with recent futures added there is no way to see online players other than those in your faction. As for the Alliance though, I know that several players have been returned to fleet and we also got some new players as well. 

During peak times the starfleet is now able to have about 20 players or more online, which is enough for about three ships. Recent fleet actions have shown that and it was a quite funny and interesting experience. With the new additions that have been added by CTS and with that what is still to come, there should be more players coming in as well. Also the new cooperation with NeXeon as their publisher should improve general player experience as well. To mention just one example: Sever stability has been greatly increased and also lag and other issues have been pretty much resolved.  

The game is available as free download and coming with a 30 day trial... so if you are more interested in it, why not go and just check it out? Nothing really to loose and recent improvement and changes are worth a try in my opinion. 

For any questions and discussion, we are also available on IRC. The information is: 

IrcWorld
Random Server
irc.ircworld.nl
Port 6667 
Channel #StarDestiny 

Please feel free to visit.

 

Hello,

our team is currently working on a new sci fi MMO, called Star Destiny.

For our team we are looking for skilled programmers, that are familiar with the C/C++ programming language. Additionally we are looking for Sound Engineers and Artists for our 3D graphics, mapping of several surfaces and for the creation of equipment and clothing.

Please note, that for the time being we are all working as hobbyists and for free. However, once the game is going to create any income, the whole staff will be getting paid. Additionally we are currently considering the possibility of getting a publisher involved. If any arrangement is made and payment from a publisher is coming, we'll split that towards our team to get ourselves some income.

If you are interested, please visit www.stardestiny.net and send me a mail, using the contact us option. Additionally, you can also send me a mail directly, by sending a forum PM to either the username arieta or Benjamin Buske.

 

Sincerely,

Benjamin Buske
Star Destiny
Managing Director 

Originally posted by LynxJSA

The following list will give you an overview about the feautures Star Destiny will get to you:

* Exact Copy of the Milky Way Galaxy      Coolness
* Real Newtonian Physics   Interesting!
* Hundreds of Planets and Starsystems to Discover    Coolness
* Loads of unknown races and space phenomenas to discover   Want to know moar!
 

Well bascially the first faction, the United Federation of Systems, has just been founded when the game starts.. they will not know any other of the major factions, only those races, that are actually members of the USF. Other factions might know some of the other factions, but no faction will know all of the others.  

Also there will be phenomenas to discover, such as wormholes - stable and unstable, black holes, nebulas and other stuff. 

* Several Major Powers to Pick from. Each with their own history, own interestes and own personallity  Want to know moar!

This part is still under development, as we are currently trying to get one faction running and set up, then work with the others. There will be about 5 major powers in total, from which a player can pick later on. All of those have their own interests, politics, ideals and of course history. The UFS for example would be more peaceful and after exploration, while others might be warriors, hidden intelligence specialists, etc.  

Also there will be several minor races, which can be found on newly discovered planets. Player Factions will be able to negotiate with these life forms, which are under control by our Story GM team. These negotiations can have several outcomes... either the life form remains neutral.. meaning the GameMasters will play them, or the faction is joining a faction. If a lifeform joins a faction, it becomes a playable race of that faction. Wheather the newly discovered life joins the one who discovered it, an enemy or stays entirely neutral is up to the diplomatic skills of the factions diplomats. 


* Extensive Skillsystem, using Skillpoints. No Griefing possible.  Interested what prompted that inclusion of the last part.

This is a typo on the website, that was supposed to be fixed by our webmaster a while ago.. the word griefing was supposed to mean grinding. :) 

Sorry about that one. 

* Play as a Player, together with others in the military or play as a civilian and start your own faction or even Empire!

* PvP, PvE, Exploration and Scientific Research Want to know moar!

The player will be able to choose from several kind of action they want to engage in. For example one could be on a military warship, fighting NPCs or on the same ship, specialized on PvP combat.. or simply experience both, as military ships will respond to hostiles or pirates, no matter if they are NPC pr PC. Additionally one can be stationed on a civil or military research ship, be as a civilian part of a colonization project , to colonize a new system or one might be interested in becoming a politician, putting oneself up for election.

* Diseases and Illnesses  I fear where this one is going :)

Players can catch several diseases, for example by not showering or dressing too thin when it is cold. Of course there is also the possibility of getting infected by Viruses or other nasty things, coming from spies or your enemies. 


* Several ships, fighters, shuttles and ground vehicles  Ground and air/space combat?

There will several kind of ships.. there will be scouts and fighters, but also transporters, support ships and warships ranging from small frigates, to heavy cruisers, battleships, dreadnaughts and carriers. Because of the fact everyone is playing as a player and not as an asset, there will be crew required for a ship. For example a cruiser would need a bridge crew manning all the different stations, engineering and security staff, science staff and so on. All player ran. 

Additionally there will be stations, shipyards and planets with cities, fortifications, etc. 

The player decides what they want to do when they start the game,  but can change their mind later. For example one could start as a military officer and decide later to become a Police Officer or Civilian later on. Also there will be several divisions / sub career paths to pick from. For exampel a Starfleet Officer could choose between several divisions. Some of these would be Medical, Security / Tactical, Science, Engineering, Operations. 

They would also be able to choose between career paths. For example a military player could pick if they want to become a starfleet member, marine corps member, army member of Starfighter Corps pilot. They could also pick if they want to  become an Enlisted member of a Commissioned Officer. 

Civilians or other players who gained some skill and experience, could also decide to join the military and their experience they got would help them to get in with a higher rank. A civil ship engineer could for example start as NCO or Warrant Officer. 

The new player would also be able to start as NCO, after passing the NCO training and tests. The training for all this will be in game and will be done by actual players. 

The description given above shows, that there will be ground combat on planets, space combat between ships or fleets but also space combat, on space stations or ships, for example to board a hostile ship or repell boarding troops. 

* Several different career paths, such as politician, civilian, Army, Starfighter Pilot, Special Forces, Starfleet, etc. Class system or are these suggestions of possible player career paths?

No Class System. The player will pick between some basic options. All this options will be made while in game. All players will start as plain civilians, before they make a choice IN GAME. They could choose: 

* Military
* Police Service 
* Civilian 

Those picks are only very General though. In a next step the player would have to pick from several other things. In case of the military, the player would choose if they want to become Enlisted, NCO or Commissioned Officer. But even that is not all. Now the player would still need to choose from the Army, Starfleet, Marine Corps or Starfighter Command. These options and their availability might be differ in the different factions. 

A civilian for example would just live and do its own business. They could start their own business, work as employee for another player or maybe even become a pirate. Other than that the players participate in actions, in order to take direct influence in the game. They could for example decide to put themselves up for election as govenor of their colony or even President or whatever title there may be. They could also become appointed as ministers, become diplomates, judges, etc. As one of the most interesting actions, one could participate in government sponsored projects, to start a new colony of the players faction. This colony would have to be developed, maintained, supplied and much more. For Pirates, Rebels or possibly other factions it will be possible to occupy habitable planets, construct buildings on them and make fortifications.  

Additionally in some factions colonies will have the opportunity to seceed from their main faction and thus become independent. This fact makes it very important but also difficult for the heads of the Government, to keep their people busy and happy, or they might run. In the same way independent colonies or newly discovered life forms could join ones faction.. either by formally joining or by supression and invasion. So this works both ways.


* Highly detailed 3D graphics Looking forward to screenshots!

Screenshots will be coming soon.. :) They can be found on the website in the Gallery. 


* An Extensive Database of Star Destiny, which is partial Dev and partial player filled and a powerful tool for information. Like LOTROWiki and the EVElopedia?

There will be a general wiki style database with general game information, manuals and tutorials. Also every faction will have its own wiki, with no access by other factions, if not wanted so. In this database the factions can note their discoveries,  star maps, race descriptions and whatever other dark secrets. 


* And a LOT More!!!

Hello,

my team is currently developing an MMO named Star Destiny. Though development is yet in a kinda early state, first screenshots of the models used should be online soon. Also there is already a discussion forum up and online as well as a Wiki under construction, describing the game and basic things about factions, races, etc.

Star Destiny will be in sci fi game in which you play with your character either on a planet, on space stations or on starships. You can choose to either be a civilian, military member or police officer, along with several other possibilities. The game will offer you PvE, PvP and exploration - and all that with in a real reconstruction of our current milky way galaxy. 

It is up to you, to explore new star systems, colonize systems or fight your enemies as a member of one of five major factions.  

The opportunities given to you will be pretty much unlimited and will most likely onlt be found in your own imagination. Give us a try and check out our discussion forums, in which we will keep you updated about the current state of development as well as giving useful information. It is also a place to make first friends and form a first community for the game.

For more information, please check out www.stardestiny.net or visit our community forums at http://forums.stardestiny.net! We are looking forward to see ya'll there.

Also we are looking for a publisher right now... so if any publisher is reading this and interested in a conversation, please do not hesitate to contact our team at admin at stardestiny. net.

Greetings,  

BenjB

 

Something like that shouldn't happen... It's bad if a company acts like that...  

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