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All Posts by Nadia

All Posts by Nadia

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8724 posts found

not a big surprise

this was said a year ago

Rob Pardo, Executive Vice President of Game Design at Blizzard, was interviewed about Blizzard's unannounced MMO at Blizzcon 2010. He said that there won't be any official announcements for at least a year, so probably not even at Blizzcon 2011.

Originally posted by Sigilaea

I bought it last year but didn't really give it a chance. My problem was finding people who could show me the ropes, because I wasn't seeing many people in the starter towns.

I have nothing going right now, so maybe I will install it again. With that said, any reccomendations for class, race, starter area? I'm interested in being around people.

not sure if this is best choice for you

but may want to try the EQ2 Extended server instead of the live servers

EQ2X has many more players at low levels - but the pricing could be better



Originally posted by Torvaldr

I never paid for an expansion in Lineage.  I played for years and my subscription included all expansions and updates.  Maybe that game spoiled me, but I love what I got there for what I paid. 

makes sense - wish more mmos did it that way


Originally posted by Torvaldr

So where I'm going with this is:  If I want to resub to EQ2 and play the latest content I have to shell out $50 or so plus my sub fee package.  It's just not worth the money to me anymore and I find that quite expensive for a 1 - 3 month visit.

 if youve been gone for longer than year, the bundles work in your favor  (gettin at least 2 expansions for 1 price)

but otherwise I agree with you


Originally posted by Geowash

I had the money and now ill have premium forever, so it wasnt that bad. Plus I had 40$ on credit at Gamestop. Im not even slightly dissapointed with my purchase right now. And im not a super hero MMO player, this is the first ive spent more than 2 hours in lol. Solid game tho. 

I'm not a superhero game fan either and was surprised I liked it more than I expected

I had fun but not enough fun to subscribe

Originally posted by teakbois

Added veteran rewards for 2012 and 2013.  As a reminder anyone who paid through that time frame can get them, so if you dont want to wait just add to your subscription today!

what do you think the response would be?

they did exactly that back in 2005 - I dont think players had issues

As part of EverQuest's 6th-Year Anniversary celebration, the game team is giving current EQ players** one special Veteran Reward for every year that you've been an active, paying EverQuest subscriber in good standing! This is very good news for six year vets! It means that you'll be getting six Veteran Rewards for up to six of your characters!

In addition, players who purchase the special 12-month subscription will be entitled to receive their next year’s reward without having to wait* until their next year as a subscriber (subject to the launch date or account age calculation date of the veteran rewards program). For example, a three year veteran will be entitled to receive awards one through three for up to three characters. If he or she decides to purchase the special Sixth-year anniversary 12-month subscription plan, he or she will also be entitled to receive the fourth year award as a bonus without having to wait* until their fourth year as a qualifying subscriber.

Originally posted by teakbois

I think EQ2 goes by account age, not positive.   But lets take EQ1 as an example.

you are correct - EQ2 used to go by acct age regardless if you paid or not

but they no longer do and havent in at least 2 years

works in their favor to be honest

Blizzard does bad, fans blame it on Activision

Bioware does bad, fans blame it on EA

Originally posted by Talonsin

I dont understand why all MMO's feel they need to charge $14.99 a month.  There is obviously a huge degree of separation in the quality and content of a game like MO vs WoW.   Had they re-evaluated things and changed the monthly sub fee to $9.99 a month for STO, my guess is that many many more people would have subbed.

they only charge the 14.99 price if you pay monthly


pay for a year, any SOE game is 10/month  (except EQ2X)

RIFT is 10/month for a year too


STO, WOW and SWTOR are premium priced, the cheapest you can get is 13/month for 6months

but STO is going f2p



Garriott talks about how GW1 is much cheaper to maintain due to no game masters

and how they avoid large bandwidth charges because they patch the game differently  (I didnt post that part but its in the link)


I'm guessing GW2 will have game masters but if it doesnt, its because its a cost saving measure

Originally posted by Puremallace

ok so you are saying that if I pay for lets say a 12 month sub with Everquest 2 right now I get the 12 month benefits <--this is hypothetical

believe so yes -- heres EQ faq  (not eq2)

Veteran Rewards are special items awarded to players based on the amount of time they have been subscribed to EverQuest. The longer you subscribe, the more you earn. The awarding of Veteran Rewards is based on the entitled time on your account: specifically, how many paid days your account has been subscribed.

If you bought a year's subscription your account will be credited for that year.

Originally posted by Rusty715

Would it be better if they called it a signing bonus instead of loyalty reward?

I agree if they labled the incentives/rewards as something else thered be less fuss

strike it up to marketing I guess -- the name veteran sounds better

Originally posted by Dream_Chaser


^^^ My post above. ^^^


sorry but I'll take Garriotts words over your explanation that box sales cover paying for Game Masters and such


ever wondered why Guild Wars never had GMs?   its all about cost

Originally posted by Vrika

The idea that producers could first sell gamers a box, then ask for subcription price, then add item shop items on top of that showed up quite late. Still we accepted the item shop.

agree - most gamers would accept paid expansions even if they never existed pre2009


the people that dont, would vote with their wallets or move onto a different game

but the practice would be accepted - regardless

sub fees are overrated but they do pay for some things -- like Customer Service


here's Robert Garriott, CEO and President of NCsoft of North America

explaining difference between GW1 and Lineage server costs

Guild Wars from the Server Side

When NCSoft acquired Arena Net, Guild Wars’ developer, Garriott and his team discerned an audience not being served by the traditional subscription-based MMO. (“There’s a large number of people who don’t want to pay 15 dollars a month”, as he puts it.) Guild Wars was designed from the ground up to capture that niche, with community and help tools that minimized the need for frequent customer service– a key money sink for MMOs.

By Garriott’s estimate, Guild Wars incurs 80% less support costs than NCsoft’s more traditional MMOs, like their Lineage series. There are no Game Masters in Guild Wars, wandering around the world settling disputes and helping players—and charging NCsoft by the hour.

Originally posted by marquisk2

 I've known a couple people that have kept their wow subscription going while not even playing the game.  Waste of money?  Sure, but that just proves that they aren't rewarding you for playing but paying.

I agree - its all paid time in the end

Originally posted by rsreston

How can " Little innovation, even from its outset" be one of its Cons when the Innovation attribute receives grade 8??

its confusing because hes using the word in 2 ways

- not innovative when compared to other mmos

the 8 score applies only inside the game itself and how the game plays much differently since launch

whenever you cast any spell,

your ranged wand will start doing auto attacks


if you have no ranged wand -- no effect

how do you tell if you have equipped a wand?  it will have damage rating on it


updated last month, all new casters start w a wand now


for other players, youll find wands from quest rewards or mob drops

doubt you will see any info beyond SOE marketing 2 weeks before launch  (whenver that is)


EQ2Wire did a recap of what to expect and when, but its nothing new


if you do have active live server acct, some players do get into beta but they are not allowed to talk about it

Originally posted by Torvaldr

3. Paid Expansions - I hate how they charge a sub and then expect a full box price for an xpac.  The game is old and barely worth a subscription at all.  I can see charging for xpacs on EQ2x, but not for the Live servers.  If the game was B2P/F2P with xpac charges, that would be great.

all old mmos do this, its not unique to EQ2


EQ , EQ2 , and maybe LOTRO are the only mmos I know of

where you pay for latest expansion and ALL past expansions are included

wish aging mmos like WOW included past expansions


Regarding EQ2Live,

the new 14 day  trial includes everything except the latest expansion

- dont have to buy anything, only subscribe

Originally posted by hercules
2 things .first there is not much grouping pre 80, vets prefer to power level thru it so joining a guild is vital as guildies can mentor and help you thru.also the levels 51-60 is based in an xpac which I think is soe worst desert of flames while most other levels have at least two options

lesser faydark is for levels 50-60 too


if you play on EQ2X (freeport server) theres grouping at all levels 15-90

its only the live servers that are top heavy

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