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All Posts by neosparkk

All Posts by neosparkk

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26 posts found
Gave up on this game in the beta.... Combat is a nauseating mess of telegraph spamming and you're constantly staring at the floor 80% of the time spent playing while you meander around cramped zones that make you feel claustrophobic. All this adds up to lack luster PvE that gives you a headache and PvP that is the biggest joke in the recent mmo memory. Before launch, as usual in the mmo industry, the devs and staff were all transparent and excited to interact and the hype was huge. No everyone's quit the game, content being cancelled, and apparently now the staff is fleeing as well. Somehow it's almost even worse than the GW2 post-launch in terms of public image.
End of an era? EA stopped caring about this crap company ages ago, they're just now completely pulling the plug.
I agree that $150 is incredibly stupid, but don't go around saying the game with be F2P. Technically, yes, it will be. However, it will of course just be a glorified endless demo with heavy restrictions. For instance you won't be able to own your own land unless you're a patron (subscriber), which is a huge part of this game. Who knows what other restrictions there will be.

I don't think DayZ gave "the horror genre a boost".... 

What I liked about TSW: Atmosphere, stories and themes, progression systems (weapons, no levels, gear based, etc.), lots of aesthetic clothing to wear.


What I hated about TSW: Animations were HORRIBLE. Combat was dull and clunky, you barely have any abilities and need to spam them constantly; multiple weapons don't fix this. It makes me cringe just imagining hearing the awful gun shot sounds over and over and over and over again... It also wasn't the smoothest/responsive gameplay in the world but it wasn't the worst. Also the investigation missions and some others just made you wanna smash your head against the wall, they weren't fun or puzzling, they were a test to see if you could use the crappy in-game web browser. The quests could have been handled a lot better in a more clear way, allowing you to better track your progress and make it much clearer what you should be doing without completely spoiling any puzzles. 

Just look at those screenshots... Unorganized mess of particle effects being spammed on a new reskinned world boss that will only be around for a little while. No real progression, story is lackluster imo, and all new content is just pieced together with existing mechanics that lose their excitement after a while since you're always doing the same thing in a different setting and have no epic goal to progress to slowly with your friends.

They kept trying to say having the carrot on a stick was an outdated philosophy but having something epic to work towards solo or with friends and then showing it off is undeniably fun and rewarding.

If their combat and gameplay elements were literally perfect, varied, and more in-depth, then I can start seeing the justification for the living story. But combat gets spammy and boring after a while, especially with big world raid bosses and pvp is unbalanced and the "down" mechanic is outright horrible.

Rolling a warrior certainly works in WoW. Just mash the keyboard with your one palm and shove the thumb on your other hand up your ass and watch as you kill anyone in PvP and sit happily at the top of any damage charts. I think Blizzard will be selling drool collecting head-sets in their store especially designed for warrior players.
This game can rot. Lost all faith in them after MoP and especially after 5.4. So disgusting. New female dwarf models look gross by the way. 
Adding stupid kung-fu pandas was a mistake. Adding a boring class and then utterly ignoring it was a mistake. PvP has literally been the worst ever. If WoD isn't GREAT, has much higher focus on PvP, never mentions pandas again, then i'd say the game has a chance. Hopefully with GhostCrawler gone we can get some fresh change. Or worse change possibly, guess we'll see.

3 months down the line?:

FFXIV at 50,000 players strong

I feel so sorry for the players that stuck with it until the very end. Mythic just let the game run on and on, sucking the last of the playerbase's subscription fees. It was basically kept running by a hamster on a wheel, and they had to wait months and beg for announcements and information. It was sad going back to the forums. Not too surprised that they decided to bone these die-hard fans like this.
It use to be good, but it's become SOOOO dumbed down and it just has no heart anymore... Plus I can't stand dps meters and spamming a rotation... feels like playing a calculator. And they have yet to offer balanced pvp.
If they can live up to their promise of QUALITY then I don't have a problem with this. If they release the game in an unfinished, clunkly, buggy mess *cough* FFXIV* *cough*..... Then I may have a problem with it. We'll see...
LFG? It's only been multiple months after release in a modern day mmo market.... Glad they launched the game when it was done like they said

For anyone interested....

The biggest problem with the game right now it the delay when using abilities or interacting with pretty much anything.

It's about a full second delay when cancelling a spell. You can actually start moving before a spell is done casting and still have the spell activated before it gets "interrupted". Also when avoiding enemy AoE you can leave the targeted area but unless you've been out of it for approx. 1 second then you'll still take damage. Activating spells also has a delay but not as bad as cancelling them. Interacting with things in the such as something for a quest, has this delay as well.


If this problem along with the rest of the "sliding" combat animations are fixed before launch then prepare to hear a lot of negative things in the weeks after release >_>...

More temporary content.... Oh boy..... GW2 was such a let down... 
Had a blast in the 2nd Beta, like a lot of people making comments I, too, am trying to play only a little in this 3rd current phase. Can't wait for release, the physical collectors edition look great too.

"Cosmetics and fluff items such as pets and mounts, will probably make up most of the store."


......As well as elite armor......

When the game released and Guilds were a watered down, useless, and unfinished mess it really set the tone for the rest of the game. I'm simply not motivated to redownload and try the game again. The fact that only just recently they're making guilds a bigger part of the game (which is NAMED GUILD WARS 2) is a joke at this point.
Trion is one of the few, if not the only, western mmo publishers that I trust and respect, I had not expected Archeage to be published by them. It gives me even more hope it's success. Can't wait.
Wintersday is here! And it STILL won't bring me back to deal ANet's BS. Just like dozens of other mmo companies they weren't able to keep half their promises and even betrayed a number of them. They released an unfinished game, won't roll out necessary updates, censor the forums like madmen, and are just throwing out limited time updates to make it look like they're doing something worthwhile. They've already taken a step to make the game Pay 2 win with the fractals update, They aren't totally there yet but it's just the start in a long dreary road. But that's what they'll have to do as a company now to make money since they're sweating players left and right, and offered barely anything in the way of cosmetic and other things to purchase via cash shop. GW2 and ANet was one of my biggest video game letdowns ever.
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