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Originally posted by WSIMike
That bit in blue comes up far too often and it really gets under my skin, because it's such a blatantly and unabashedly selfish point-of-view. That said, I have absolutely nothing against there being more content for smaller groups or soloing. However, when introduction of such content leads to the demise of grouping - which FFXI has always been about, no one can deny that - then there's a whole group of players who are being affected by it. As far as Astral Burn parties go... I *really* hope SE does something to stop those, like they did with the whole /bard thing to power-level in Campaign Battles. I've had AB's thoroughly explained to me, and if that's not textbook abuse of game mechanics, then I don't know what is. So, yeah.. hopefully they do something about that as well.
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1st let me say this I didn't mean to sound like I was going for blood there. Also I give you respect for being more objective rather than straight out attacking. But on the other side of the coin I can't tell you how many times in the past 8 months Ive had people say to me " why bother playing anymore", "you'll never get anywhere/anything with your schedule", "you shouldn't play unless you can dedicate time each and every day". While I could careless about comments , half the time I just consider the source , it bothers me when I come across people from former event shells of mine being the ones saying this. Maybe Ragnarok just has a lot of insecure, moody people on it I dunno. I do fov, MMM, campaign battle etc, I merit/xp party when time permits, I spend a lot of time in less popular zones harvesting, soloing, popping nm's , i'm sure mundane silly stuff to people that share a more hardcore mindset, thats fine. I may not be taking on big badass HNM's , doing content that requires 18-30 + people or sitting around waiting for something overcamped like argus to pop, but I am having fun and relaxing in my downtime. This is a game for me now , not a lifestyle. All different types of players have the right to play and enjoy their time playing bottom line. As for the "problems" you have stated , how about this concept: Seperate servers. Before I get my head bitten off I'm talking playstyle , not regions, i'm not even gonna go into regions. But consider this: Hardcore Servers: Give the hardcore players what they want. More difficulty? Roll back Cop to its original form, abolish level sync, campaign battle and MMM, revert adjusted xp amounts for ep-dc , hell revert all job ability/stat changes the hardcore bases deems "ruin the game". Add more pieces of gear on par with the difficulty of acquiring final stage relic weapons, make this gear unique to the hardcore server. Listen to these players and give them the experience they wish. Regular Servers: Same as we have right now but possibly: Multiple MMM runs per day, additional Imperial ID tags per day, not sure if possible with game engine but instance dyna, remove the midnight JST timers on missions or just leave everything the same with the "casual" systems still in place. RP Server: I know nothing of this as I don't participate in RP'ing , I would guess more lore and backstories. Now I know i've violated the SE code of taboo by suggesting segregated servers , but with FFXI being so late in its lifecycle why not try something radical so to say.A bit more PvP would be good imo for the community, take some focus off of whose killed a particular mob the fastest or whose got the "leetest" gear of all conversations. Consider other mmo's have implemented a similar system sucessfully. Anyway it would be a cold day in hell before any of this even got considered , so don't flame me too much people. Just my 2 cents while bored at work.
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FFXI will exist as long as there is a player base. I highly doubt at this point SE would pull some shady shi* and force upgrade players. SE is a mega-corporation, profit margins and the bottom line are all that really matter to them. As someone stated previously "as long the game generates profit after overhead there is no reason to shut it down". My only concern is SE seems to be unwilling to invest the resources into full-blown expansions any longer and settles for "vertical" content "expansions" (the mini-expansions). Least WotG is still on going I guess. And for those who believe that fov and campaign battle have "ruined" the game. I would have probably agreed with you 2 years ago when I was laid off , going part time to school and having all the time in the world. Now as a person who works full time , maintains a household and cares for an aged grandparent its a bit different lol. Its nice being able to solo or small group pages and campaign and still be productive in my limited playtime . I / we won't make near a properly set up xp party could chain so thats always there for the more hardcore base. We all pay our fees and not everyone has the luxury of responsibility free lives...... |
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It's a fun game if ya don't let the grind get to you, and I emphasize game. There is a large part of the community who takes this game as a lifestyle or full time career. All and all tho its a fun experience once you scratch the surface , learn the steep curve and find a few good people to play with. My only other gripe really would be the cookie cutter mentality of the community and limited "acceptance" of gear (ie. 6 DD wearing a KO and and O-hat) , tho maby thats just me I like uniqueness. |
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