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Originally posted by Darkheart00 Mostly do to the release of the expansion though...there have been many Xfire competitions before with little change but when the numbers spike that high it is do to more people playing so expansion is most likely. However, it is very low atm...much lower than where it was just before 1.05, free trials, win-backs, and endless Tortage which is a bad sign for AoC. |
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Originally posted by DaSpack Jakedog is correct as the population per xfire already fell by 1/3 and it hasn't been a full month yet. Daspook is incorrect...Xfire shows LOTRO much higher even before the FTP announcment so LOTRO is dominating AoC even after a recent AoC expansion. The numbers show that people are not interested in AoC very long http://www.xfire.com/games/aoc/Age_of_Conan_Hyborian_Adventures/ Koreans wont stay very long...the game was free but most likely they where stuck in Tortage and don't know how little this game has yet. Not to mention Funcom pretty much sold the rights so they will get very little at all. 1/2 million subs is pretty laughable, the game doesn't have the quality or content to sustain that......maybe if it grows again it can sustain a 100,000 subscriber base but with so low numbers future development will be low. Call me when you fill up the 4 USA servers. or the many empty french/poland-russia servers. |
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Originally posted by Loke666 No, WoW by the two year point was also about PvP arenas. It had some battle grounds, about 5 all used compared to AoC's mostely using 1. However, WoWs PvP Arenas are hard to say they are grindy. 10 games a week so 30 minutes and if your good you move up if your bad you move down...rating nets the best PvP gear. AoC has sieging and guild city but the best PvP/hour for gear is mining for hours on end in shrines of Bori which may yield points for not killing other players at all and no skills required compared to WoW's arena.
Your point about sieging is strange as it took AoC two years to get it working so I am skeptical that it is a large part of AoC or sieging would have been fixed faster. However Sieging atm is dominated by Aion...Aion is where the players are who get down with sieging so once again AoC falls short if that is their niche. No idea why they would have different budgets, I guess we will have to wait and see how much Funcom writes off as a loss at the end of their year.
EDIT: guildcities are pretty generic, so that sounds pretty casual and tradeskill based...if you enjoy tradeskills at end game...pretty much any other MMO does better in that aspect as well. |
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Originally posted by AmazingAvery I'm wondering why only 2 bosses in T 3 so far that is on average 1 boss per year of development for the expansion (EDIT: Ao is mostely a PvE game and so far one raid tier has been added per year so my thesis is only 2 bosses at release combined with a slow development cycle contradicts that)...another 3-4 bosses is not that impressive post release as that is half an instance in any competing MMO. Oh well player numbers on Xfire are reflecting what I'm saying. Grinds are good there is a big diffrence between fun grinds (raids, PvP stuff where players compete, very involved quests, well done group instances, etc) and a myriad of uninvolved faction/mining for PvP grinds. |
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Originally posted by swollenwabit Yeah I meant to say white sands is the biggest PvP area, my bad but it is part of Tortage. Other than that, yeah is no reason to mine trees and rocks in WS. And yeah AoC has a similar pricing model as imo to this day Tortage has half the development man hours in game. Then selling items is just bonus money as subscription price goes for levels, AA XP, and vet rewards...We all know most the game will go FTP soon and the subscription will go for what it already does....free levels, AA, and vet rewards and like LOTRO a few extra zones. |
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Originally posted by Kexo AoC already has that model. Free endless trial, including Whitesands which is pretty much as good as PvP gets on PvP servers. http://www.ageofconan.com/trial/ Items for sale http://forums.ageofconan.com/showthread.php?t=216584 Tortage Survival Pack - 24.99
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LotRo going F2P, Another one bites the dust?
General Discussion « Age of Conan 6/05/10 10:02:43 AM
Originally posted by DaSpack Yeah most would say AoC is on the low end of the things you listed...crafting system and economy especially. community may be ok on NON PvP servers. IDK why as lotro seems to have more players a month out of the expansion per x fire, but I don't play it. In AoC the subscription price is now for levels $15 for 30 days = 7.5 levels + AA XP and items/convieniences http://www.gamevive.com/gamevive/mmorpg_news/1541.html and AoC has item packs for sale. |
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Originally posted by catlana mini games have cooldown so yeah shriens of bori where you mine are 10 times better the other things, world pvp and the rest don't get you anywhere. \ the head dev said shrines of bori is working well so farming rocks in a zerg guild for 10x the pvp xp and pvp aa must be working as intended.....http://www.youtube.com/watch?v=FFpm_Mh6CaQ |
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Q1 results, AoC product focus, Financials etc.
General Discussion « Age of Conan 5/30/10 9:06:30 PM
Originally posted by Darkheart00 Yeah PS3 lags compared to xbox first sf4 had an innate 1 frame lag http://www.shoryuken.com/showthread.php?t=231128 which is easy to see when switching from Xbox to ps3 do to dropped combos I have a TE stick for both systems and then when I go online yeah everyones conection is gutter compared to Xbox version, I play Tekken 6 and same thing even though are more players on tekken (edit: on PS3 by 4 times)but lag is bad in both compared to xbox. I do have a financial degree undergrad and grad but I'm doing science classes to apply to medical school. Anyway you look at it the financial statement for this quarter and the last two years is bad and a freshman high school drop out could spot that. lost 43+ million so far and 1.5 million last quarter, yeah bad.
Not on PC, I played halo 1 single player on pc because yeah I umm you know but there was no way to do online that way. Halo 2/3 I played on Xbox 360 and those are good multiplayer games do to true skill but I heard that system is getting wattered down from a friend....I was 1-3 ranks from max in both....lvl 48 in Halo 3....but havn't played any for a while. |
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Q1 results, AoC product focus, Financials etc.
General Discussion « Age of Conan 5/29/10 4:29:18 PM
Originally posted by Darkheart00 Multiplayer PvP games, yeah. (yeah but most games don't give the best PvP points possible for farming rocks) second...yeah I compared it to those games as well but AoC falls short. GW and Aion are 3 times more popular on off days, while LOTRO is even while AoC is releasing an expansion. But yeah all but LOTRO have PvP AND players love pvp. PS3 lags, I have both and for SF4 where there are 1 frame links, PS3 is just bad compared to XBOX as many matches lag, maybe due to people playing on wireless IDK. That makes it even worse though as the FPS games have more players on 1 platform and are on 3 compared to aoc. Even worse halo 1 from a million years ago has more PC players than AoC per xfire. |
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Former Australian Penthouse star Sharon Hemmings talks about her avid PvP adventures in Age of Conan
General Discussion « Age of Conan 5/29/10 2:24:44 PM
Originally posted by Sovrath Isn't that all woman....here is brooke marks on WoW http://www.break.com/index/brooke-marks-visits-the-world-of-warcraft.html |
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Q1 results, AoC product focus, Financials etc.
General Discussion « Age of Conan 5/29/10 2:17:34 PM
Originally posted by Aercus They sure the heck are.... I play those games and those two report numbers and they both usualy have more players on per day and playing at a single time than AoC has subscribers. 44000 players in a single game type. So yeah they are MASSIVE MULTIPLAYER ONLINE games. They are not RPGs but CoD is pretty close to one do to the level up system.. Other than that it is hard to argue AoC is a MMO RPG do to how little is has compared to its peers in terms of content. |
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Q1 results, AoC product focus, Financials etc.
General Discussion « Age of Conan 5/28/10 3:23:53 PM
Originally posted by TheNinjaboy Nah I'm Not desperate at all as the game is pretty much unimpressive do to lite content so it won't "KEEP" players. Plus you are a good mind reader but I never said posters are employees. Grinds =/= content. It will do OK for a month or two but no where near where it needs to be as it is little NEW content. 2 raid bosses for an end game expansion, C mon I played enough expansions to know better along with poor PvP system...play any game that is popular for a while and they all use PvP for longevity...CoD, Halo, SF 4, Aion, WoW....EQ was popular do to having more than 2 raid boss. eq had 30-40 times that 10 years ago....so your thesis is it is cool for new games to do less? Plus I know no expansion to release just 4 zones and some easy instances. Nice spining this to me but it is AoC that has lost so much money over the years and no it is not turning around it is a graphics hog with little to do aside from "BORING" faction grinds or pvp mining. heck at least add a few more raid bosses and more pvp mini maps when the expansion comes. At the end of the day AoC can't develop fast enough and the grips are voiced on the official forums to represent the many which will unsub. PvP/and grind PvE are the reasons.
Also NO I doubt any other MMO company has issue with AoC I mean with free levels and AA XP and easy PvP by minning rocks and trees and pay for items and XP pots....AoC is to casual to compete with any other MMO on the market not to mention it's low market share aside from free to play MMOs. |
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Is AoC larger in player numbers than LOTRO
General Discussion « Age of Conan 5/24/10 12:09:12 AM
Originally posted by Draemos IDK it must have more than 2 raid bosses that will at least sustain raid guilds.....2 bosses when T3 has been out for 6-8 months will not. Plus I don't get where where the issue is, AoC players gripe how easy LOTRO is yet AoC has pay for 100% xp pots, free lvl 50, easyAAXP and non contested pvp xp so that point is mute. But yeah like I said LOTRO wasn't interesting to me. Perhaps a new raiding MMO or something but most MMOs now are doing poorly in the content department. |
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Is AoC larger in player numbers than LOTRO
General Discussion « Age of Conan 5/23/10 11:21:20 PM
Originally posted by Draemos Yeah the reviews where high at release and look how that went.....I'm just saying compared to any other MMO expansion, AoC falls short. That isn't hard to see if you played any other MMOs. Xploitable AAXP the best PvP rewards come from hitting rocks for hours on end. Faction grinds are the biggest new thing and yeah those are fun. Also the end game raiding got 2 new bosses, which is very little. So yeah I can tell you already Funcom is in for trouble in the long-term. What part of what I mentioned which just touch on major issues do you find a step in the right direction?
It doesn't matter what I say, the important thing is how little Funcom did. Ohhh 2 bosses, no PvP, faction grinds, and only 5 new zones after 2 years. I never even played LOTRO and I can tell you it is a better MMO and has more players that it will keep longer because it has more than 2 new raid bosses per expansion and develops faster than Funcom. |
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Q1 results, AoC product focus, Financials etc.
General Discussion « Age of Conan 5/23/10 4:50:00 AM
Originally posted by Aercus Under $5 is junk stock which is slang for penny stock which is what Funcom's stock is, I said it was junk not a junk stock though. The value is 75 cents so yeah volitility or whatever it is junk and it doesn't trade on any of those exchanges. People have lost their jobs over it at Funcom and it hasn't gone up much so unless it goes up to $5 USD it is junk and most investors could care less which means it isn't priced right and could be much lower than the value but unlikely much higher do to it isn't 5 USD. Not sure what buisness you learned but value is value so if it was like 5 UDS, 4 EU, 3.5 GBP, 32 NOK, etc....that is its value so yeah whatever it takes that is value and that is important.....not to mention abysmal financial statements so far and 40 million loss on a project that the tech is fueling all other projects. |
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Q1 results, AoC product focus, Financials etc.
General Discussion « Age of Conan 5/23/10 4:20:51 AM
Originally posted by Aercus Sorry, I went to an American business school so your wrong when it comes to price of a stock. Anything lower than $5 per share is a penny stock so yeah they by law most major players can't touch them and most charters state they wont touch them. I'm not looking it up you can but here is an article. http://www.cfo.com/article.cfm/3011203?f=related Just remember Funcom trades at 75 cents / share...so it is a very low penny stock. Individual investors can buy it but all trading info states above 5 dollars and actually above 20 dollars per share because then money managers will fluctuate the stock so you can expect more growth. The fact you mentioned junk bond for a penny stocks kind of makes your quote apply to you. aside from that yeah the content was thin for an MMO just like always it has been 2 years.
Yeah I can prove the below 200k by the lack of servers and the high volume of players playing this week.....usualy a small percent of players play MMOs per day but after release there should be Qs in north america for only 4 servers otherwise at release AoC wouldn't have added way more servers. Sadely it will take 6 months to prove that financialy because X pac and virtual items will be in the revenues next quarter. Also it doesn't mater how they release it long-term effect always hurt AoC....Aion is doing well but all games had lasting effect on AoC. KOTOR especialy will hurt and probably WoWers on vacation will go back for cataclysm. |
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Q1 results, AoC product focus, Financials etc.
General Discussion « Age of Conan 5/23/10 3:55:33 AM
Originally posted by TSWBETAROGS Funcom does not have 200k players. that is comical. They may have had them during free trials when X fire was 2200+ users per day but not now and those players didn't pay and didn't stay. Secondly, Funcom's stock is worth so little no one cares about how much it is going for. It is worth 77 cents per share today USD, the bar for money managers is 5 dollars per share...anything lower is junk and illegal to trade for financial investors, brokers, investment bankers, money managers....so yeah tell Funcom to raise it to 5 dollars a share....under 5 US dollars/share is a very big deal. I can tell your a fan by your TSWbetarogs name tag and norway location but no this game isn't quality for USA, so no it will die quickely again and as we learned before reviews matter little and everytime a competer comes out with anything AoC shrinks....so cataclysm, KOTOR, FF XIV, Guild wars 2 cut into longevity. This game and looks like TSW is looking for casual players who want easy this and free that and those characters don't stay long. Also the content is mostly the boring grinds as it only has 2 raid bosses, which means like I said before T3 was cut from the expansion and put into the game...none for PvP stuff and faction grind for faction gear and Xploit for easy AA. But since you live in Norway, tell some of the developers to add more than 2 bosses and maybe more than 4 end game zones as that is very lite for an MMO....they didn't even raise the cap so they should have added much more....compare ROGS to any other MMO expansion on content and ROGS loses big. |
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Q1 results, AoC product focus, Financials etc.
General Discussion « Age of Conan 5/23/10 3:33:29 AM
Originally posted by TSWBETAROGS First of all the expansion per X fire as you brought it up has brought back the numbers that where here last year so yeah. For the few months before the free trials the numbers where in 12-1500 range. Then after trials it stalled a bit at 1000 users per day before plummeting around Aion's launch. Other than that you agree that AoC released very little after two years to keep players so will lose money after this next quarter. Yeah sales up next quarter but advertising costs might mess with it. Also no, I played, EQ1, EQ2, WoW, Aion, Warhammer, Vanguard, and guild wars and if any of those games decided to make PvP a mine farming game, released two raid bosses, or made end game a boring faction farming game reserved to 4 zones caped at 50 players while adding a pay for items,xp pot, mount service yeah those games would be laughed out of the business. Get real, 4 end game zones 50 player cap per instance and two raid bosses, easy AA skills, pay for in game advantages. Not to mention mining for hours on end for PvP gear which is the hardest thing do to being boring most hours. This is not much of an MMO...they changed the formula to make it way to easy. Yeah they will get profit increase do to Selling in game items and an expansion but this game will die pretty fast do to slow development and the grinds are worse than any game I played before. |
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Q1 results, AoC product focus, Financials etc.
General Discussion « Age of Conan 5/23/10 1:44:22 AM
Originally posted by TSWBETAROGS Not saying anything to you in particular but Age of Conan has LOST 40 million USD + so far and has lost more every quarter so there is no way for this game to break even unless each player gives them 1000+ USD. It has been rumored that employees go to many forums and say how great the game is which is illegal and they get laid off all the time and will again as they are slow to develop and Funcom needs to cut costs. The expansion is a joke for two years of work compared to any other MMO. 5 zones andtwo raid bosses? yeah a joke for two years of work...I could have made 50 bosses in two years and that would be me learning how to program and graphics and then creating them, 2 bosses. Especialy when considering most decent factions and AA gains are reserved to two zones and are easil exploited http://forums.ageofconan.com/showthread.php?t=220071. This game will get a boost next quarter but it is so far has been very unimpressive compared to any other MMO and tbh most gamers would rather play games that are high quality and have more stuff to do compared to high graphics games which has been proven by AoC's financials. Whatever at the end of the day Funcom will lay off more employees and next quarter will announce a profit!!!! but later write off that profit with a loss just like they have done in the past as they need to at least show another D to the share holders. Funcom makes bad MMOs so they should stick to other games. At the end of the day this just prooves once again AoC's population has been shrinking which contradicts what many players on many forums say so I'm happy to say so far I have been correct and happy about gamers. But yeah as AoC has become the easiest MMO on the market with easy AA, non competitive pvP by hitting rocks, not much of an end game with 2 expansion bosses, and reasonably easy PvP/Raid gear and a bit harder faction gear that just requires boring grinds. Plus free levels and AA XP often for just paying and then pay for in game items. Yeah as an easy MMO it would apeal to casual entitlement players. At the end of the day I'm happy it keeps entitlement players out of my MMOs. |
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