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All Posts by Theft82

All Posts by Theft82

1 Page 1
16 posts found
Man I am wanting in on this stuff! Where do I sign up?:)
Concurred. 
Going to agree with Silok on this one, I am playing through Blue Dragon on the 360  and I have the original Japanese voices with English subs on.  The English voices sound ridiculous and usually don't match the lips.
Originally posted by Epic1oots
Originally posted by Theft82
Originally posted by Khrymson

Sadly thats not indicative of the Samurai job.  2013 is the year of the Snake in Japan, thus the Snake Kabuto.

 

2012 was year of the Dragon and they gave away the Drachen Kabuto 

 

2011 was the year of the Rabbit and we got the Usagi Kabuto 

You have crushed my hopes and dreams.... 

I dont see why they wouldnt have Sam somewhere down the line. ATM lets worry about how smooth the game is.

Like butter.

I am going to have to side with most people here. Paying a sub pretty much ensures from Square that you are going to get some quality gaming. I played the hell out of FFXI and never once thought, "Why am I paying a monthly sub for this?" Also, I will be buying the PS3 version as well so my g/f can play with me, so they can count at least 2 subs for me. HOLLA!
Originally posted by KingKaio
Good news Yoshi has mentioned samurai, ninja, and thief being implemented. Yoshi P wants this game to be a fan service to FF fans so a lot of classic jobs are sure to appear at some point.
 
The bad news is those classes/jobs most likely won't be available at release of ARR. 
 
I'd still like to see some concept art though. 

 

Yeah,  it will keep me playing the game. Very pumped about it and I think I got most of my friends hooked as well!

Originally posted by Khrymson

Sadly thats not indicative of the Samurai job.  2013 is the year of the Snake in Japan, thus the Snake Kabuto.

 

2012 was year of the Dragon and they gave away the Drachen Kabuto 

 

2011 was the year of the Rabbit and we got the Usagi Kabuto 

You have crushed my hopes and dreams.... 

 

HAPPY NEW YEAR!

December 28, 2012

 

On behalf of the team, I'd like to wish everyone a happy New Year. May 2013 be filled with many blessings for you and yours!

But...this wouldn't be a proper post without a few in-production pics ninja'd from the dev team by Fernehalwes, so without further ado...

A nasty looking helm perfect for the coming year of the snake:
JP20130101_1.jpg

An adorable (!?) baby behemoth:
JP20130101_2.jpg

Pinurabi & Fernehalwes

<div addthis_default_style="" "="">

 

 
Originally posted by KingKaio
Probably the benchmark a lot of people have been asking for. I'm hoping for an epic trailer and cool artwork. oooooooooh OR Samurai and Thief Classes/Jobs

Oh man I am hoping they implement Samurai soon after the game comes out, because that is my JAM!

Originally posted by Khrymson
Originally posted by Theft82
Originally posted by TemperHoof
Originally posted by Theft82

I don't see why Alpha testers would not be invited back to the beta.

The end of the Alpha test opened up the flood gates for just about everyone who signed up to Alpha and had FFXIV Registered on their accounts into the test. That was just a whole lot of people!

Well I would think they would want more people then was in Alpha for a Beta but I could be wrong. :)

There will be come phase 3 & 4, but similar with the Alpha, they'll be targeting specific things to test and many times having too many people from the start is bad.  The alpha was more or less mostly for stress testing the servers to the point of being able to handle 5000 concurrent users per server and 1000 users in a single zone, which as far I know was successful.  

 

Beta will be introducing a slew of new changes, specifically graphical in nature as well as allowing content testing up to level 35.  The servers can handle tons of people already so there is no need to have too many right away.  And as for giving we Legacy holders first chance at testing, that tells me they want their most dedicated and loyal base of fans, that stuck with them through the worst times of 1.0 and whom understand best the things that can go wrong with testing new content.

I totally understand that. I think I will be trying for the ps3 beta, because I think that is where I will be playing it the most.

Originally posted by TemperHoof
Originally posted by Theft82

I don't see why Alpha testers would not be invited back to the beta.

The end of the Alpha test opened up the flood gates for just about everyone who signed up to Alpha and had FFXIV Registered on their accounts into the test. That was just a whole lot of people!

Well I would think they would want more people then was in Alpha for a Beta but I could be wrong. :)

I don't see why Alpha testers would not be invited back to the beta. Also did anyone else see that people who registered FFXIII on the Square Enix Members site  would get some sort of priority? Maybe I read it wrong but I cannot find the article.

 

 

Edit: Found it, it was on the beta roadmap, saying that people that received and registered code would be given priority for the PS3 beta. Solid.

Originally posted by ZizouX
Originally posted by alyosha17

In my opinion, game sucks.

 

Severe graphics downgrade (my compairson screenshots from Version 1 compared with alpha got the thread deleted last time so i wont repost) . It's really sad to see such nice places become so uglified.   Many people in alpha forums were reiterating this point.

 

Also, in ARR, you just do quest-spam, and the quests are pretty unremarkable.  You can basically play the whole game from your minimap.  Not that you'd be missing much, considering the graphics now.

 

Combat is boring (general cooldowns, and little strategy).  Doubt anyone will really find it very entertaining unless it's the only MMO they ever played.

 

Animations suuuuck.  Both the movement animations and also the overly flashy spell animations.  You shoot your bow and it turns into a fireworks display which obscures your entire screen.  So random.

 

Invisible walls everywhere.  I keep thinking "why is THAT an invisible?  I could easily jump that."  They're literally everywhere.  Also, jump is the most spastic looking thing you'll ever see.  It's like a really fast-paced squatting animation which occurs while you levitate.

 

Oh yeah, and there's excessive zone lines everywhere.  Why is a town split into two zones now for no reason?  If they're going to downgrade all the textures, shouldn't that allow them to actually increase the zone size?  Not split it up into 1/100th of its size.  It's not necessarily a bad thing except for the fact they advertise zone borders now with heinous blue blinking lights.  Lol, it looks like a landing strip at an airport.

 

And the tone of the game is also off. They were trying to make it feel like a Final Fantasy.  But actually, Version 1 felt more like a Final Fantasy than this does.  A realm Reborn just feels... so... childish.   Everyone starts off in a cosplay outfit (replete with schoolgirl skirt).  In version one, you started out in class-specific gear which actually was relevant to the artistic integrity of the gameworld.  But now, nope, you're just a schoolgirl in a red and white miniskirt for no reason.  No reason!

 

It's like S.E. will just stop at nothing to feed people random shit in order to make the game "feel more FF".  Yet it turns out the other way.  The game feels like a cartoon.

 

Only good thing I can even say about the game is that responsiveness improved.  But only compared to the original game.  Compared to any normal MMO, it's standard.

 

So Bravo, they ruined many good things about the original, and improved one thing basically.  Two years and 250 staff members well spent?

 

 

 

 

 

I really can't take anything you say seriously.  Your post history is unequivically negative about FFXIV.  My dozen or so friends who played alpha loved it.

 

I also have to say that you sure like to make judgments about a game in alpha.  You complain about animations, but you should be aware that all of the animations wernt' included.

You complain about the quests but have yet to play the pvp, the FATE system, raid content, Housing, choco raising, chocobo pet combat in addition to the myriad of content beign imported from 1.0 (Behests, Squirmish, Primals, etc etc.)

 

You take 5% of the game in alpha and make a 100% generalization... by definition, that makes you a hater and an opinion worth 0%.

 

 

BOOMSHACKALACKA!

Originally posted by ZizouX

I think we need to make distinctions between "industry standards" and "wow clones."

 

Allods online was a WoW clone.  The combat, the art style, game mechanics were literally identical to WoW.

 

Games like Rift, Warhammer, Age of Conan, Aion, etc adopted some of the styles from WoW because it had become a standard in the mmo genre based on WoW meteoric popularity.  You had more people who played WoW as their first mmo and only mmo before going onto other games.  When other games did not have some of the same features, people could not adjust and they would abandon.

 

Having a responsive UI and Combat does not make a game a clone of WoW.  Would you want ot play a game that is LESS responsive than WoW.  If you make a game as or more responsive, you're giving people reasons to play your game.... you're not becomming a WoW clone.   

 

I understand that the biggest issue is the "Quest Hub" model that has been adopted, but that has exited in mmos before and after WoW.  Wow popularized it.  To say that a game incorporating quest hubs is a WoW clone is factually erroneous given the history of mmos.  It is also factually erroneous when it comes to FFXIV.  I played FFXIV up to and until the servers shut down.  I started playing again the day Yoshi-P took over.   

 

Before FFXIV 1.0 came out, they asked Tanaka (the old producer, now fired/"left for health reasons") what other mmo's he played to model FFXIV after.... he laughed and said, only FFXI.  So when he made assanine comments that he wanted to make FFXIV as popular as WoW, in hindsight, we see how completely clueless Tanaka was.  Fast forward to Yoshi-P who understands that certain things within a genre become the STANDARD.  Before you can branch out and make something new and wonderful, you need a SOLID FOUNDATION (fast, responsive ui and combat, for example).  

 

Long story short, if you were to tell me 2 years ago that FFXIV can become as function and responsive as WoW, but in a Final Fantasy universe, with unique story telling and a fan service component, I would have said "That's what FFXIV should have been before it was released!"

 

All that Yoshi-P is doing is bringing FFXIV to modern standards before he can put on his own unique stamp.  I LOVE LOVE LOVE the fact that Yoshi-P is asking his developers to play other modern games and decide what, if any components, should also be incorporated intot he game.  Don't you guys want your game to evolve?  The FATE system seems to be a modified version of Dynmaic Events in GW2.   This is something to be optimistic about, not ring the alarm that FFXIV is just another clone of  "X" (insert game).

God bless you and AMEN.

Originally posted by ironhelix
It looks like a Final Fantasy XI clone to me, and Final Fantasy XI came out 2 years before WoW, so  don;t really see what the OP is talking about.

Well not completely but for the most part possibly. lol  As far as the everyone else, you either play it or don't. That is the simple fact that it comes down to. You can have you opinion on how long you think it is going to last/ how well it is going to do as well. I know for one that I am super @!!%$^$^! pumped about it and will be bringing my friends in to play with me. I loved XI and it will always be my favorite MMO. I am not psychic by any means but I think I am going to like ARR. :)

Did anyone notice that screen shot of character creation was a male Miqot'e?

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