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Champions Online: Early Game Hands-On Preview
News Discussion « General Discussion 5/28/09 5:39:19 PM
I think the only things that kind of bother me so far about the game are the words "instance" being so prevalent and the term PvP being pretty non-existent in the reviews and previews of the game. I agree with whoever mentioned it, that heavy instance games just keep people from playing together in groups. Fine for a solo player, but then why are you playing an MMO if you only want to play solo anyway? Kinda defeats the purpose of playing with other people, doesn't it? Pretty much the same with PvP. What's the point of playing with thousands of other people if you can't test your character against theirs? I know *I* for one don't want to play a game to "bunny bash" for months so I can claim I'm the best bunny-basher around. Wheee, look at me. I killed a cow. |
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Champions Online: Champions Release Date Pushed Back
News Discussion « General Discussion 5/18/09 10:03:52 AM
The whiners crack me up. If the game is released with problems they cry about it and raise all kinds of hell because "the game wasn't ready for release." If the release date is pushed back they cry about the game being delayed. Ignore the ridiculous simpering infants and make a good game. It's ready when it's ready. If you can't wait... find something else to do. |
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City of Heroes: Mission Architect Guide
News Discussion « General Discussion 5/04/09 11:11:34 AM
Definitely sounds interesting. I wonder if the Champions Online game will have the architect feature as well. |
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In fairness I should probably state that I know not everybody in DFO is a tool. I've seen some well written and constructive comments on several forums from some of these folks... some even helpful (dare I say carebear?) to others in the community.
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Don't forget the #1 rule of etiquette for DFO: don't ever say anything negative about Tasos, Aventurine or DFO. Don't point out the bugs or false promises, don't even post constructive criticism like the leaders of the largest guilds did in an honest effort to make the game better not too long ago. Tasos' response is basically "screw you", so why bother.
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City of Heroes: Issue 14 Doubles Game Content
News Discussion « General Discussion 4/20/09 1:23:33 PM
That looks really interesting. I may have to reactivate my account and take a look. I can see two views on this coming up however... On the one hand it could be said that this gives some really interesting opportunities to people who like to create content or story lines. It allows for some creativity that up until now has been unheard of in an MMO. On the other hand, I can see people griping about paying to do the work of the devs to create content for their game. Perhaps they could offer at least a free month for creating content that gets a 5 star rating. Anything less gets dropped after a couple months and the best arcs get to stay in the game. That would help keep the crappy arcs from wasting people's time. At any rate, it sounds like it's taking off in a big way. Congrats to the devs and creative players. |
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Darkfall: Tasos on Crashes, Cheating, and More
News Discussion « General Discussion 4/09/09 4:16:20 PM
I wouldn't hold my breath if I were you. And what happened to the completely ready, no problems here, most amazing game in the world that Tasos and his fanbois hawked over and over again? Pay to Alpha test? No thanks. Sounds like between the inability to even purchase the game, the bugs and exploits all over the place, this game isn't even CLOSE to ready for market. Damn shame. |
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Fallen Earth looks like a better option. |
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Excellent article. I especially like the idea of being able to "turn off" an effect but keep the powers/bonuses it gives as if your character just has those powers naturally. Great idea. Looking forward to seeing more. |
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Star Wars: The Old Republic: New Screenshots
News Discussion « General Discussion 3/27/09 9:49:01 AM
Eh, I'm not as turned off by the textures. Could be better, but still looks alright. I love the flying leap with the lightsaber. Makes me want to see what the combat will actually look like. I'm still hopeful and waiting to see more. Thanks for the screenshots. Reno |
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Looks interesting. We'll see how it actually plays out. I agree there may be better ways to work the weapon progression system, but this is how they want it for now. I look forward to seeing the game. Reno |
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I love reviews that basically say "everything is GREAT... except for the things that suck." It's inevitable that we'll see worthless reviews (either fanboi or hater) for any new game out there. I lost track of who said it already above, but the only way to really know if you'll like the game is to try it. I agree.
It's also been said before that watching the combat on the forums is more fun than the thought of playing the supposedly glorious and amazing PvP combat of the actual game. Have to agree there too. Kinda funny in a way. I believe that would be irony. :) Reno |
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Champions Online: Where have all the Villains Gone?
News Discussion « General Discussion 3/10/09 12:47:57 PM
Getting back on topic... I was looking forward to CO until now. I don't see any reason to move from CoX. I might take a second look at DC, but CoX keeps improving an already good game. And on the topic of PvP... The constant grinding and bunny bashing quests in most MMOs get old quickly. PvP is what makes the game interesting and is the only real end game once you max level. Reno |
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Truly laughing out loud at the hype the fanbois and Tasos have built up for this game, only to see it stumble on its first step. Time will tell (shortly) if it completely falls on its face or not. Went from mildly interested in the game to now shaking my head in amusement. Somebody said it before... the forums for the game are more fun than the idea of the game itself. LOL Reno |
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Reno |
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Reno |
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Heh, heh... right behind ya brother. I'm wondering if you've dabbled at all with the SWGEmu. I haven't logged onto it in a long time, but I hear they've come a LONG way in the past year. Close to being ready for an actual playable server for Pre-CU SWG. Have any other SWG vets looked at SWGEmu? I'm definitely looking forward to it. SW:ToR looks completely different and should be fun for reasons of its own. As mentioned many times already, if you're looking for SWG or some kind of SWG2, forget it. New game, new style, new environment, new player base (to some degree). Let's enjoy this game for what it IS, instead of slamming it for what it isn't (just a request to some of the more vocal SWG vets out there... I understand, I loved the game too, but give this one a chance to be fun for you for new reasons). And Hauken... look for me to be nearby giving you a nod of acknowledgement when we're trying to take down the same bounty. No offense if I get there first. ;) Reno |
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Non force user. Preferably a hunter of force users... lord knows there will be enough of them to go around. Reno |
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Star Wars: The Old Republic: Hutt Homeworld Screenshots
News Discussion « General Discussion 2/18/09 10:41:54 AM
Now to speak to someone INTELLIGENT...
For example, say a game calls for a detective character. It would have a bonus of some kind to the pistol skill, perhaps driving, search and interrogation. But they would have to progress normally at fighting fires, pilot, or using a bazooka. A soldier character would have bonuses to military weapons, perhaps demolitions, and other skills pertaining to warfare, but would progress normally at furniture building, electronics, or landscaping. In other words, give people an incentive to follow a class or profession but give them the leeway to progress in the skills they want if they so choose. What I liked about SWG's skill system (and the main reason I liked the game) was that the professions didn't determine what skills you had. Your skills, and skills' levels, determined what class you could become. It was more realistic and far more liberating. Bioware has created some really well done games. I'm still optimistic that this one will be entertaining and function well. But I don't think this will be "THE game" for me. Should be fun though. Always looking forward to seeing more of it. Thanks for the screenshots. Reno |
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Star Wars: The Old Republic: Hutt Homeworld Screenshots
News Discussion « General Discussion 2/17/09 5:39:52 PM
Not bad. We'll see how it all comes together. If the graphics are as good as SWG were, the character progression is skill based instead of pigeon-holed classes, and there aren't hundreds of Jedi running around everywhere I'll probably play. Reno |
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