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All Posts by Sad_Panda

All Posts by Sad_Panda

3 Pages 1 2 3 »
42 posts found

Aion?  Really?!  That's 100% bullshit Mr. Murphy, and I'm calling you out on it.  I played through beta and at launch, and I NEVER got stuck in a queue.  I even peaked at almost 40 hours in-game a week, and never had to wait to get in.

Try harder next time.

Tempted by Aion
General Discussion « Aion
11/03/10 12:29:30 PM
Originally posted by Solude

Box has literally nothing in it.  Even the manual is lighter than say what you get for pop ups during the intro.  Oh but you will miss the CoX trial that expired QQ.  

I'd say Aion is polished, less hardcore than launch but still has odd cost structures, is flashy but rigid.  Basically it all works but the control isn't great.  If you come from a WoW or CoX it'll feel clunky.

The death penalty is still too harsh leaving soul healing as the only real choice.  Also having to pay to port in and out of your home city is terrible since you can't just walk in/out.  Once upon a time you could literally be too broke to leave /facepalm.  Same goes for zones, go explore and run out of cash in a zone you can't quest in?  Better hope you are bound somewhere else or you're stuck.

 Fail troll is fail.

Yes, it does cost money to port to different areas, but it's a pittance really; just enough to make you think about making trips to your capitol city, and that's only at low levels.  You can't get stuck in your capitol; since release there has been a quest giver at the portal so you can port for the free at the cost of a small courier run.

Teleporting to a zone that's too high level for you to quest in is generally PROHIBITIVELY expensive for a lower level player (if you can even do it at all, I never tried), and generally isn't done.  If you did that, bound in that zone, and spent all your money...well, I just don't see that happening to anybody on accident.

I'd love to have a buddy key for NA servers, former XI player here and I'm uber pumped to get into XIV.  PM me plz :)

Originally posted by DAS1337

 [Mod Edit]


I can't stand the fanboi hater crap.  What happened to calling a spade a spade?  Mortal Online should have stayed in development for another 3-4 months at least, and that's being generous.  I haven't even gotten my box yet and I doubt I will.  How is that professional?  The company as a whole is completely in over their heads and you know what.. I hate to go back on what I've said, but if they don't fix things quickly I think Darkfall may still be the better game in the long haul.

Except at said restaurant, you'll end up getting your food for free if you complain about it; you don't eat the food, pay for it (even though you hate it), call your CC company to do a chargeback, and then go back to the same restaurant to eat the same food and do it all over again.

The same applies to games.  Repeatedly buying a game and using CC chargebacks to get your money back in order to try and score free product is fraudulent.

Originally posted by Pigozz
Originally posted by Teala

::sniffles::  I am not allowed to discuss my issues with the game because I have been labeled a hater of it.  ::sigh::  On these boards we're not allowed to voice our concerns and criticisms - unless you wish to be labeled a hater.

:D Im still wondering why am I not being called a hater yet, tho Im criticising some of the aspects a lot ..

But whatever...well since Im very gpx oriented I was dissapointed the first time a saw a screenshot...But thats some time ago and after the last explosion of my angryness on this game I started to look at it from the bright side :)

KOTOR 3 is going to be released and thats all I care about:))

+the stories might be interesting (tho I expect it only from the main storyline - the rest will be kill ten pigs VOed most probably)

But yeah you could say Im quite dissapointed with the rest:(

But time fixes everything I gues:D

I'm pretty sure it'll be kill 10 boars, actually lol.

There are pros and cons to the system reqs.  Yes, they are somewhat high, but at least we'll be able to have great visuals on PC; one of the things i didn't like about FFXI is being stuck with graphics that were way behind what my PC was capable of.  With the way PC standards evolve, though, people should easily be able to meet the minimum specs within a year or so.

At least it'll look good on ps3 as well

Don't bother, I 'started' a free trial...still stuck on the ridiculously slow patcher.

Originally posted by Hyanmen
Originally posted by Sad_Panda

But for people like me who could be arsed to pay attention to the day and moon phase, it was just one more factor that made XI enjoyable.

And now it has been replaced with other factors, that are arguably better. The game is no simpler than before.

Then please argue away, I've yet to be convinced.

I could see the addition of multiplayer functionality having a one-time cost, but a subscription?  Wouldn't be justifiable IMO.

Originally posted by Hyanmen
Originally posted by pesh131

 Crap, I sure hope they arent dumbing the game down to accomodate every person that wants everything to be easy. What I enjoyed about FFXI as opposed to WoW was that there were people that were revered for their crafting skills and knowledge. In wow, everyone crafted the same thing forever, including epic items. FFXI, very few people could HQ certain things because they took the time to research and learn through trial and error which direction to face, what to put in the mog house, what day, etc. The depth was one of my favorite things about the game. Damn, dont make everything so easy for everyone please.

They're simply making the system in a way that it doesn't require you to log in at X time to get most out of your craft. 

The process itself is much more interactive than XI's "pick crystal, choose ingredients, hope for best" system. That's where the depth and skill comes from, not the moon phase and firesday.

But for people like me who could be arsed to pay attention to the day and moon phase, it was just one more factor that made XI enjoyable.

Sorry to say, courage has nothing to do with it.

But the download link for the client on the site is broken.  Nuts.

Originally posted by gestalt11
Originally posted by Ihmotepp
Originally posted by Rockgod99
Originally posted by Ihmotepp
Originally posted by Comnitus

Darkfall is global FFA. EVE is technically global as well (the option to attack is always there), but if you kill in hi-sec, yes, it's suicide


Yea, I'm gonna say there's a diffence between I can kill you anywhere any time, and I can kill you anywhere with no consequences,  but some places that means it's suicide and I lose gear.


First one is FFA, second one is something less than FFA. Granted it's MORE than RvR, but not much.

Your down playing what Eve is and what it offers people. to say its a step up from Rvr is an insult. Eve offers true freedom. Gives people the option to choose the level of risk. Someone can easily be killed in empire space with the attacker losing very little after you factor in insurance.

You are also forgetting mechanics like Wardecs and FW that make people ffa targets in empire. There are people that play in Empire that have gone years without being free of a wardec. to them empire is as harsh as 0.0 without the bubble camps.

Eve may have rules but its still very much FFApvp.

No, it's not FFA PvP IMO, if SOME places you can kill anyone you want with no consequences, but SOME places you are heavily penalized for it.

IMO, FFA PvP means kill anyone, anywhere, no consequences, except those consequences imposed by other player, like they will be out to get you, etc.

So yea, I'm gonna stick with EVE being slightly more risky that RvR, but not much.

"Choosing your level of risk" is the opposite of FFA PvP IMO.

Eve is not Pure FFA.  0.0 is FFA.  The rest of Eve is not.


FFA = Free For All.  That means there are no rules, restrictions or consequences.  Parts of EvE have rules, restrictions and consequences.


This is not really up for debate.  These are facts.  EvE can be termed partial FFA at best.


Here is a definition example  Itook from a web page:

"A disorganized situation in which there are no rules or controls and many people or companies are competing together."


Keep in mind that the normal usage of the term almost always characterizes a fight since there is the implication that it is almost always violent and chaotic.

When you say this to FFA advocates they say no the "community" starts to enforce a sort of order.  Well that is fine as it is clearly an aspect of human nature.  But the fact is they almost never have adequate tools to truly enforce order nor will the developers give it to them.

I'd say these 'facts' you speak of are definitely up for debate; all you've done is look at what definition someone else has given to FFA, manipulated it to fit YOUR view of what FFA is, and spew it all over this thread screaming FACT FACT FACT!

Using the definition you FOUND, we see that rules and controls must be non-existant.  However, consequences are not mentioned.  There are no rules that say certain people are unattackable in EvE, the only controls are the ones people use to command their ship, and everyone dies in high-sec just as surely as in low/null-sec.


(And nobody seems to mention market pvp)

Hi.  I read about some of the changes like FoV and level syncing, and I'd like to test it out and possibly start back up.  If anyone has a trial invite they'd like to share with me, my email is:

I'd greatly appreciate it.  Thanks o/

I thought about resubbing until I logged in to my master account to find it was permanently blocked.  I'm sure you could rectify it with a simple email to NCsoft...hopefully.

I realize that; after repairing the installation everything seems to work fine...other than the error 21 I keep getting when patching, but at least that's a common problem.

Originally posted by Raythor
Originally posted by Sad_Panda

After downloading the client (wasn't so bad, maybe an hour and 30 minutes), I started up DF and was graced with a lovely patching process.  I know they just put out a new patch, but from what I can tell the size of the patch I'm currently downloading is 10gb approx.  Is that normal, or does that mean the client from the official site is that old?


I haven't re-installed in a long time. But, that seems excessive o_0

It does lol, the client download was only 7gb altogether.  It really shouldn't take that much to download, and with the patcher dropping to 0kb/s off and on, it's going to be a long wait before I actually get to play.  Worth the wait, I'm hoping :)

After downloading the client (wasn't so bad, maybe an hour and 30 minutes), I started up DF and was graced with a lovely patching process.  I know they just put out a new patch, but from what I can tell the size of the patch I'm currently downloading is 10gb approx.  Is that normal, or does that mean the client from the official site is that old?

I could honestly care less about jumping.  Yes, it's fun to hop off ledges and whatnot, but it's inclusion (or lack thereof) isn't going to be a deal breaker for me.

I don't mind using addons to measure my own progress.  I must have quit again before GS became prevalent.  Honestly, even your first toon can stay geared up throughout the leveling process, so there shouldn't be a question of whether or not you have the right gear to run any instance as long as you're at the right level.  As others have said, skill should be the only limiting factor if you're serious about trying to get into groups; you should already have sufficient gear to run whatever you're trying to run.

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