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All Posts by Eudaimon

All Posts by Eudaimon

5 Pages « 1 2 3 4 5 »
85 posts found

Re the PvP on Illum, it sounds just like the screw-up made by Funcom in AoC's Bori.

I really wish that developers would study a bit of game theory to try to model players' likely behaviour in advance when developing PvP situations involving rewards.

Just a basic understanding of situations like prisoners' dilemma and the like could provide some insight.

Sounds like you had high expectations which the game didn't meet.  Whose fault is that?  Perhaps the game's, or yours, or more probably a bit of both.   Hope you find something you do like.

Aside : Even if the game doesn't suit now, see how it sits with you later perhaps (money and/or special offers permitting) - the expectations may have paled by then and you may perhaps like it then.  But, if not....not!

OT : So, if you don't want this (rather divided) board to call you a "hater" - how about a "disliker"? :P

GW2 sounds like it's the closest thing to what you may be looking for, although some of their ideas come across as hype to an extent.  GW2 might be what you want, but I'm really not sure - depends on how is meaures up on release.  There are anime influences in their art, I believe, but it's meant to be an option of some kind (?) (Disclaimer : I dislike the art style of anime)

Other than that, you could try games like A Tale in the Desert, but that's very far from anime, has a niche population, and may be too sandboxy for your taste.   Eve Online could perhaps float your starship, if sci-fi is your thing.

One last thought....meant in all seriousness....have you tried tabletop RPG?  The kind of consequence you're looking for is of the *really* permanent kind, and a tabletop setting could cater to that  (I understand that this option may well not suit)

Best MMO of the year?  Sure, I can go for that....but the bar isn't too high IMO - e.g. Rift...not a bad game, but not a strong contender by my reckoning.

Best *game* of the year?  Heck no!  Skyrim is leagues better.  Deus Ex : HR is also better as far as I'm concerned.

Human...just because of GW1, and because I like the style of the race

That said, I plan to make an alt charr engineer, and the Sylvari do interest me - they seem like a slightly different take on elves - much like the Aldryami of RQ2 (happy days a long time ago...)


Call of Cthulhu

Mass Effect

Conan (would prefer Funcom's version to be lower fantasy than it is, but meh)


With all the above, a lot would depend on implementation, of course.

Mesmer (human) - my main was a mesmer back in GW1 (nd I loved it!) ,so I plan on mesmer being my main character in GW2.   Also plan to have a Charr Engineer as an alt.

I'm hoping I like the game as much as I did GW1, but there are some concerns for me.

Didn't Warhammer try something like that?  I believe that kind of gameplay was what they intended to include.

However, that didn't work out so well;  when one side was locked out of facilities etc., affected people would just relog to another character on the opposite faction and/or another server.

Whilst the initial goal was admirable, the consequence was less so.

There are some obvious ways to limit that (e.g. restricting an account to one faction and/or server only), but that runs a high risk of alienating more people than the original idea might attract.

I'm hoping that some aspects of what you want might be found in GW2, but I'm remaining cautious about how well it will be implemented in practice (will try the game to see how it feels).

Originally posted by Orphes

There is three choices.


1. You donate directly, $10 (any amount really) to childsplay.

2. You bougth this upgrade and indirectly donate $1 to childsplay.

3. Or donate nothing.


Option three is better than the second option, right?


It could well be...though it depends what you mean by "better".  It's certainly financially better for the charity for people to do 2 rather than 3.

Is it morally better?

For a consequentialist view of morality one would probably think so as it would, one hopes, be improving the lot of the less fortunate.

However, not everyone agrees that the consequences of actions are all that matters, morally speaking;  many would hold the reasons for which something is done as being of prime importance in moral considerations.

I have to say that I don't like this kind of marketing ploy; particularly distasteful to me is how it instrumentalises charity

Originally posted by DLangley

Please be aware that discussing the use of 3rd party programs is against the rules. Just for future reference.

Good to know, but just to remind you that macros are actually part of Rift's own programming i.e. built in by the game designers.  So, in Rift, they're in no way 3rd party.

To echo others' feelings, I very much disliked Rift's macro system - it reduced some specs to needing very few buttons, and made the game play less interesting overall.

My opinion re macroing is therefore "gawd, I hope not!"

Originally posted by Meowhead
Originally posted by Faelsun

I think Darkfall fulfulls a need in the mmo community, dispite its flaws and what is said about it by angry fanbois who hate the game, it has so far survived 3 going on 4 major WOW clone pulblishers and has a paid subscriber number last time I checked, which is something LOTR, AOC, WAR, and D@D online dont have anymore so.............

Hmm?  There's still lots of subscribers to LotRO and D&D Online... not sure about AoC and WAR, but I'm under the impression they have subscribers too.

It very well might be even more than Darkfall, even with the freemium thing going.  I don't actuall yknow the specific subscriber numbers, but they do have subscribers. :)

Maybe Darkfall should consider going freemium!

Both WAR and AoC have subscribers.  For AoC, you can do most of the early game and very little of the end game as a free player.  For WAR, I thought free accounts were capped to Level 10 or so (?)

Each to their own I guess.  I enjoyed AoC when I started, and I still do.

Even though I've had some periods when I get tired with it, I keep coming back and am enjoying it at present.

I also played Rift, taking a couple of months' break from AoC, but it wasn't to my liking (wasn't keen on the mechanics, and didn't find it immersive, personally).

I've never tried or played WoW but, based on my experience in Rift, don't intend to.

Hope you find a game you enjoy.

Originally posted by Deadlyne

If you dont spend any money and play for free you will only have access to tank classes.  


I was under the impression that FTP players could one play one class from each archetype, as follows -


Soldier archetype - Guardian (yep, this one tends to be tanky)

Priest archetype - Priest of Mitra  - Healer

Rogue archetype - Barbarian  - Melee dps

Mage archetype - Demonologist - Ranged magic damage, focussing on AoE

Can see what you guys mean - it does sound a little staged.

Aside from that, I'm glad he raised the issue of voice acting, as this was one of my major gripes with GW:Factions - the voice acting in that was (IMO) painfully bad it was immersion-breaking.

Luckily ANet upped their game re this for Nightfall....

So, to hear that they are actually thinking about the quality of voice acting/synchronisation in advance for GW2 provides a degree of reassurance, although the fan reaction from the English fan-base that the VO is "cheesy" is not.

Rift Immersion
General Discussion « Rift
9/03/11 8:40:11 AM

I agree - Rift really didn't feel immersive to me.

Switching roles all the time was also a negative to me re immersion.  I tended to play my main as a chloromancer as much as I could, but even that paled, as the instances were ones I'd managed to do many times, and one invasion began to feel much like another.

The world itself didn't grab me, even though some of the ideas behind the game lore-wise are kinda innovative.

In essence, I pretty much agree with all of your points.

Unlike you, however, I'm no longer finding it entertaining.  I think my 6-month founders sub still has a few more weeks to run but, after that, I'm out of Rift (TBH, haven't even played it for a month now).

Well, I loved mesmer in GW1 so, assuming that the secret class is indeed that, a Human Mesmer for my first character.

Second character will be a Charr Engineer, I reckon.

If you're using Kaspersky, this is a known issue.  There's a post by one of the devs about it on the Rift forums - apparently Kaspersky are working on a fix.

Another one to add to the heap  - mesmer was my favourite GW class, and I hope to play that (or a reasonable facsimile thereof) in GW2.

Ranger was also fun in GW, though I'm not sure that, in GW2, it's following the same kinds of ideas it was in GW

Mesmer - Guild Wars

Bear Shaman - Age of Conan

Warden - LotRO

Hm...I enjoyed GW1 (a lot) but the plans re graphics of GW are perhaps the only thing that could turn me off the game.  I'm confident in Anet's ability to release a quality product without too many bugs.

From the preview vids, the graphics look to be of very high technical quality, but the artistic style is not really to my tatse.

I mean.....personally I'm happy with the animations for necro and ele, but find that too much when looking at warriors and rangers - to me it feels overdone.

I guess I just prefer low fantasy to high fantasy. Re the races, it's similar - I have a feeling that I may end up preferring the "humans only" set up of GW1 to seeing Asura, Charr etc. also looking for groups.

That said, I still plan to get a CE when the game starts and play a mesmer (again), assuming that the class is in the game (which I'm pretty sure it will be).

I guess I'll suck it and see, but am cautiously optimistic.

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