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All Posts by Margulis

All Posts by Margulis

10 Pages 1 2 3 4 5 6 7 » Last
194 posts found
Originally posted by tro44_1

why are people upset for Developers including some of their favorite features from WoW to be added in the game?

Blizzard did this for WoW, by taking ideas from other games to please their players, so why do you all hate on Alganon's developers for doing the same thing to please you all?

 

It's as simple as this:

 

Wow = Used a similar interface as mmos before it.

Alganon = Uses the EXACT same interface as wow.  Plus the EXACT same windows for a lot of other things like talents, equipment, etc.  Not similar, EXACT.

1.  If you want to find a good guild, look on the game forums or group with good people and ask about their legion, don't just ask randomly to get invited to a guild.

2.  Almost, but not always, guilds that spam chat channels looking for recruits are guilds that aren't very high quality and are just looking for quantity over quality. 

Originally posted by glofish
Originally posted by FTPMMO

2. Gliding is pleasant fun, though I am not sure it as inovation important enough to talk about bringing the MMO genre forward.

 

Free flight destroys the sense of world, everything is  a boring straight line with no challenge.

No flight is too limiting.

Gliding is best of both worlds - you seek out hight mountains yet you need some skill, planning and some luck to end up where you want to go. Fantastic!

 

The idea that gliding is better than free flight is ridiculous.  This is one of the most fanbot statements I have ever seen.

Originally posted by tryklon

 What about the new video.

Capturable mounts, how many games let us capture our own mounts?

Whips, how many MMo's have whip as a weapon? =P

We see houses being built, but also what it seems to be rows of houses, villages we may call it. If the game allows this, how many games allow the building of villages of player houses? SWG did, but the feature was dead for a long time, and it was very unfortunate.

 

We'll talk about it when that stuff is not in a video and is in the game.

It is supposed to change, the Russian version, which is a bit ahead of this version, plays much faster.

Originally posted by TheDarzin

I think the biggest challenge facing Alganon is that it is clearly a game modeled after the early second gen Theme Park MMOs. The graphics reek of early 2nd Gen, late 1st Gen (I would say that Lineage 2, and Asheron's Call 2 have Alganon beat hands down in terms of graphics) MMOs. The gameplay has zero innovation to it. There is nothing unique about clicking a button until the mob is dead. Fireblast, Fireblast, and so on, ad infinitum.

I would say right now we are on the late 2nd Gen MMOs and we are approaching the 3rd Gen in the next 2 years. It will take Alganon 2 years to even finish being a complete Early 2nd Gen MMO. That speaks volumes for David Allens lack of organization skills.

Alganon has had 4 years of production and is so unpolished and unready, that even taking out the bugs you are left with a 25% game. No instances, 2 of 8 races, 4 of 7 classes, and no PvP what so ever. Yes, it's great that they are planning on adding them, but by the time it comes to being complete, the standard MMO will have to keep up with the new Blizzard/Sony/Turbine/Bioware/NCSoft games.

That means, more interactive combat systems (Combination Attacks with other party members/Chain Attacks, maybe even player created fighting styles), more diverse class creation, probably some mixture of the original AC system with a WoW talent tree/EQ1 AA system. Blizzard created phasing zones and those will be used in high extent for purposes of questing/lore. Better PvP engagement. Scaling dungeons/instances that flow with level/number of players. More interactive boss encounters, probably using scripted events and cut scenes/camera angles. Half Sandbox games, better crafting systems and so on.

Releasing Alganon now is a terrible idea. Even if you overlook most of the problems and are willing to say that a game with 2 races and 4 classes is playable. It's just the wrong time to release it. Maybe 3 years ago, this game would have made some sort of impact, now though? People are looking for the next big thing, something that is going to take them forward and evolve the MMO genre. Alganon takes it back 4 years and not in a good way.

 

This is a really good point and I agree.  I think with games like SWTOR, FFXIV, Secret World, the mmo landscape is moving in a new direction now and as you say, the 2nd generation is pretty much over.  I think Aion is probably going to be one of the last big budget 2nd gen mmo titles, and thank god for that, as the formula is so boring by this point we're all screaming for something new, and fun.  Alganon, definitely, is at least 4 years behind the times and would still be a disappointment even 4 or 5 years ago.

Originally posted by rhinok

To the best of my knowledge, there's nothing you can buy in the shop that gives you an advantage.  There are definitely collectors items (holiday gear) and mounts, but neither are necessary for you to play the game, to unlock content, etc...

So, if you're a subscriber, what's the problem?  Nobody's forcing you to buy that cool Halloween mask. If you absolutely have to have it, fine.  Pay for it, but it's not required for to play the game.  That's why it's such a good RMT item - you don't need it, but you want it.  The way I see it is this:   you pay to play the game and that's what you get.  If you want extra goodies, you need to pay for them, too.  It's like buying a car.  You can purchase the base model, but if you want extras then you need to pay more.

~Ripper

 

Don't they still have crown gear you can buy that is the best gear in the game?

I did play the game and it's complete garbage even aside from the complete wow rip offs.

How is this game highly polished?  It lacks a lot of user friendly features most mmos have like lfg interfaces, the guild mechanics and options, including warehouse, are terrible, frequently falls to repeatable quests as an excuse to avoid people saying there are not enough quests, instances are as basic as they can be and all the other features are paper thin.  You can't swim and where you can fly (minus the abyss) you just run into magical invisible walls.  Yeah, so polished.

People throw the "wow clone" crap around like it's nothing but this game truly takes that phrase and crowns it king.  Never, never have I played a game even mildly close a copy as this game.  I thought Runes of Magic was a pretty big copy.  Hell, ROM seems like the most original MMO ever created compared to this game.  I played in closed beta for a few weeks and can only say wow.  Literally.

This game really needs to fine tune the loot tables, it just plain sucks as it is.  You can go through an entire instance and not even get one green item.  Bosses, including named mobs and FINAL bosses will literally drop nothing at times.  Named mobs that spawn while questing sometimes have their own loot tables with a decent amount of items, but will drop NOTHING 70% of the time. 

Bot problem?
General Discussion « Aion
10/14/09 7:50:19 PM
Originally posted by pussaykat

I've read a post mentioning a bot problem and another massive bans. I'd like to know if the bans solved a bot problem or if there was one to begin with.

 

The bot problem is getting worse, not better.  You can find bots almost everywhere you go.  Sometimes it's annoying since you need to kill the things they are killing, other times they are clearing a path for you.  Either way, it should be eliminated.

incredibly boring
General Discussion « Aion
10/13/09 7:21:29 PM

I'm not bored to the point of quitting yet, but it is definitely the most paper thin mmo I've ever played.  The world is tiny, there is only 1 city per faction, crafting is coma inducing, along with mat and aether gathering, quests are lame, etc etc.  Only reason i haven't quit yet is there is nothing else out, but maybe Fallen Earth will get a try from me.

 

 

incredibly boring
General Discussion « Aion
10/13/09 7:16:45 PM
Originally posted by Xasapis

It's actually "the real game starts at level cap" that's been the bane of modern day MMOs.

 

This is very accurate.

Originally posted by Tyvolus88

no way I am going to read all that.  I play the game, dont really need you to give me your opinion of what I can play and experience on my own.  However, shorten that to 1 or 2 paragraphs and I might waste my time and read it.

 

I could only imagine what  a joy you must be to play with in game.

So I did some more research and this quest is currently as it is intended.  It does not need to be finished, they actually intended it to be that you must level 5 characters to 30 to get the full armor set, then receive the weapon quest.  The level 50 Daevonian armor and weapon quest chain is GIGANTIC but that's no big deal, you should have to work for your gear and weapon.  BUT, the level 50 one you can do all on your one character.  There is no reason to make someone level 5 toons for the level 30 gear that you can only use on 1 character, it just promotes botting.  They should just change it to another gigantic quest chain.

Originally posted by stayontarget
Originally posted by Margulis
Originally posted by stayontarget
Originally posted by Margulis

So to get this quest, you have to level up 5 alts to 30 to complete the armor quest that many times to complete the set for 1 character, then you get the weapon quest.  Seriously?  Wow, just wow.

Don't do the chain quest, just do the first one then later you can do the weapon quest.  So what if you don't have all 5 Daevonian armor.

It's just a fashion statement anyway.  There is better armor in the game.

 

You can't do the weapon quest until you have all the armor pieces.

I think they changed that part of it awhile ago.


No, you do have to complete the armors before you can get the weapon quest.

Originally posted by Banquetto

If this game releases in anything remotely similar to its current state, Quest Online are going to be sued into bankruptcy by Blizzard's lawyers. Virtually every element of the interface is identical to WoW's in layout and function. Not just kinda similar, not just "oh all MMOs look a lot alike" territory - absolutely identical.

 

I played in the closed beta and I agree, it is truly unbelievable how much almost every single element is directly copied from wow.  Makes you wonder who makes decisions like that.

Originally posted by stayontarget
Originally posted by Margulis

So to get this quest, you have to level up 5 alts to 30 to complete the armor quest that many times to complete the set for 1 character, then you get the weapon quest.  Seriously?  Wow, just wow.

Don't do the chain quest, just do the first one then later you can do the weapon quest.  So what if you don't have all 5 Daevonian armor.

It's just a fashion statement anyway.  There is better armor in the game.

 

You can't do the weapon quest until you have all the armor pieces.

Originally posted by tryklon

 They will add the whole quest chain, and better yet, in lvl 50 theres a similar chain to obtain an "epic" quality set. Only with our own effort by doing some long and hard quests =)

 

I know about the level 50 chain and have no problem with it, and if what you say is correct in that the level 30 quest is also supposed to receive a chain quest then that is great.  I just didn't like the idea of having to make alts to complete it since I do not make alts and only stay with one character typically.  So you are positive that a chain is supposed to be added at some point?

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