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All Posts by Quizzical

All Posts by Quizzical

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13018 posts found
Originally posted by Kiyoris

Reviews aren't honest anymore either, every game is apparently good now, there are no bad games anymore, because sites don't want to offend their sponsors.

I found a review saying "this game is terrible" from a site's major sponsor:

Originally posted by Stormola
My desktop plan is to convince her the tower can fit in a nook behind our kitchen table , and the monitor can stay on the table unless we have company etc . 

Make sure it's a nook that has some airflow, not in the back of a cabinet or something.  You need it to be possible for air to go in one side and out the other.  Block the output and it's not a question of if things overheat, but only of how long it takes and how bad the damage is.

Do note the dimensions on the unit jdnewell posted:  2.35" x 5.04" x 4.54".  That's very small and will outperform your current laptop.  You'll need to add your own memory and storage, though.  It will need a place with some airflow.  And you're paying a premium for the form factor, though not as big of a premium as you'd pay for a laptop.

I'm a little mystified as to how you simultaneously can be:

a)  wealthy enough to have a recent, potent gaming laptop and be willing to drop up to $1500 on another so soon, and

b)  poor enough to not have enough space for a desktop.

When I was in college living in a 70 square foot dorm room, I had room for a desktop--and with a CRT monitor, no less.

Would it help if it were a desktop with a small case?

Originally posted by Leon1e

5450 launched 6 years ago. Its also an entry-level card. nV has issues with those too. The lowest supported GPU by AMD at the moment is Radeon HD 7000+ series (GCN 1.0+). Driver support in the past 3-4 years has been fantastic and on par with nVidia.

AMD claims support in their latest drivers going back to the 5000 series.

Reviews are out now, and say $650 for 22 SMMs.  If you can find one for $650, it's not likely that Fiji will make you regret it, given your preference for Nvidia.  Of course, when the Titan X launched in March, Nvidia said $1000.  That hasn't exactly happened.
If it's going to be right next to your desktop anyway, why not just get another monitor?

Buy directly from the company that publishes the game or from sites that they recommend as places to buy the game.  Where I think at least some of the dodgy keys come from is:

1)  Cyber criminals steal credit card numbers.

2)  Cyber criminals use stolen credit card numbers to buy game keys.

3)  Cyber criminals sell game keys purchased with stolen credit card numbers online at a discount.

4)  People who had credit card numbers stolen complain about fraudulent charges and do a chargeback.

5)  Legitimate key seller no longer has money after chargeback, but cyber criminals still do.

There is a substantial time delay between (3) and (4), which is why the stolen keys seem to work for a while.  But when (5) happens, the company has a legitimate interest in banning people who played with stolen keys, as they haven't been paid by such people to get access to the game.  That's why you don't want to be the person doing the purchase at (3).

It's not enough to blacklist various sites.  Cyber criminals can readily pop up with new sites selling discounted game keys after ruining their reputation on the previous one.  You have to go with a whitelist approach of known, trusted sites.  In the case of ESO, they'll sell you the game on their site directly.  That's true of many other games, too.

Maximum turbo is normally only observed when few cores are in use.  The idea of turbo is that you can have fewer cores clocked higher or more cores clocked lower, and switch back and forth as the workload demands.  The days of having to choose between a higher clocked Core 2 Duo and a lower clocked Core 2 Quad that will be slower in applications that can't use more than two cores are long since over.

Try running something that pushes one core hard while leaving the rest of the cores essentially idle and see what your clock speeds look like.  There's also the question of which core's clock speeds you're looking at, as at least some AMD CPUs have had the capability to have different cores running at different clock speeds at the same time.

As for memory, check the exact specs as compared to the BIOS.  If it's specced at CAS 11 and you're trying to run it at CAS 9, then that's why it's not working.  Similarly if it's rated at 1.65 V and you're trying to run it at 1.55 V.  1.5 V is the stock voltage for DDR3, but vendors sometimes list a higher voltage to say, hey, you can clock it higher if you overvolt it.

I don't see any real reason to upgrade from a Core i7-2700K unless you need more CPU cores.  If you're willing to overclock, it's still awfully close to being top of the line.  Those 18 core Xeons exist for good reasons, but consumer gaming rigs aren't among them.

As for prices, a lot depends on both how good Fiji is and how it's priced.  HBM adds substantially to the cost which is why it is restricted to the top end for now.  But there's a big difference between adding $300 to the cost of building a video card and adding $20, and I'm not sure where HBM lands.

Still, if AMD is more competitive than Nvidia expects, that can crater prices in a hurry.  Remember the launch of the Radeon HD 4870?

Well, what did you think it was going to take to run high resolutions at high frame rates?  You'll also be able to run it on much weaker hardware, but the games and settings that will give the proper experience on weaker hardware will be more limited.

When I saw the title of this thread and the original poster, I figured that you'd found a Radeon-branded SSD or memory for cheap and were considering buying it.


That's $130 with shipping for a decent quad core CPU and a budget-friendly motherboard.  The CPU is a Kaveri chip with the GPU disabled--which you won't need because you're giving him a GTX 760 anyway.  A stock clock speed of 3.7 GHz with turbo up to 4 GHz isn't bad, either.

So because the original poster doesn't like a game, no one else is allowed to like it, either?  Right.

This is a different spin on the saying, "Misery loves company."

Originally posted by NightHaveN
ATI these days installs something similar to NVidia Experience. They install a customized (what companies call reskin these days) Raptr.

For the last couple of years I have used Tomshardware current month recommendations based on my budget to buy cards around $280. While recently Nvidia took that spot, it was ATI territory for years ($200-$325 range).

Maybe that's the reason management demanded a new 30x line to cover all markets, instead of rebrands, and a new driver team (again).

Their previous team at first was doing a good job with frequent drivers, but dunno if they cut there, or relocate them to consoles. But today drivers maintenance feels like a ghost town.

Nvidia drivers may not be rock solid on every version, but their fast releases usually means you are not stuck with a problem for long.

But when was the last official ATI driver released? December, 5 months now.

Video driver updates are a means, not an end.  The end is having good drivers that work properly.  I don't want a new driver every week that doesn't work.  I want a driver that works, even if it's a year old.

Remember that AMD's GCN architecture is now more than three years old.  There have been some slight tweaks to the architecture as new cards released, but it's only slight tweaks.  AMD figured out how to make the architecture perform well a long time ago and no longer has a big stack of things that constantly needs to be fixed.  For the same reason, Nvidia isn't constantly having to issue new drivers to fix things broken in their Kepler architecture.

But Nvidia has launched a new architecture and new cards for it a lot more recently with Maxwell.  That means a more frequent need for drivers to fix things that aren't yet working perfectly in the new architecture.  AMD's situation at the moment of almost its entire lineup being such old cards is very unusual historically, though with no new process node to move to, I can understand why they've done things that way.

Originally posted by DMKano
Originally posted by Muke
Originally posted by Seelinnikoi

Have you ever seen any game endorse an AMD card?

Nope. And for a reason...

I regret to this day having bought this Radeon 6950 card, so I am saving up to a higher quality Nvidia card.

Well, Nvidia are very aggressive in putting developers under pressure to promote their product and not AMD. And Nvidia are notoriously difficult if not impossible to work with if you are a outsider.




I've said this before I'll say it again 

When it comes to MMO Dev studios - they are almost all exclusively using Nvidia cards to develop their games on. 

This is true if all Asian Dev studios, Blizzard, Zenimax, Trion, NcSoft etc... is almost all 100% nvidia in house.

Yes the QA has all different syatems they test on including AMD, but look at the developer PCs - 99.9% is NVidia.

Yes the games will run fine on both - but the vast majority of MMOs specifically are made on NVidia PCs.

That only matters if they are specifically trying to optimize their code only on Nvidia and don't try to optimize it for AMD.  To believe that is to believe that all MMO game development studios are stupid.

Furthermore, if a game is going to run on consoles, then it's going to run on AMD.  Both the PS4 and the Xbox One use AMD's GCN architecture for the GPU.  The most recent console to use an Nvidia GPU is the PS3, and that's an ancient GPU that precedes the unified shader era and has nothing to do with today's architectures.  Most MMOs aren't on consoles, of course, but any game that is is going to have to heavily optimize the code for AMD--and doesn't necessarily have to do so for Nvidia.

If a developer writes CPU code that isn't even aware that there is a GPU in the system, it doesn't matter what GPU he uses to to display his code on the screen.  And the overwhelming majority of code in a game is purely CPU code.

Originally posted by Fdzzaigl

Nvidia usually has the advantage performance wise.

That said, you can't go wrong with the higher end cards of AMD price / quality wise imo. Yes they're slower with drivers but it isn't usually that much of a big deal imo.

I've been sticking with AMD cards for the last decade. And the one time when I switched to a Geforce Nvidia series, I actually had a crapload of issues.

Nvidia usually has the fastest top end card because they're willing to go larger on die size than AMD.  But that only matters if you're willing to pay up for that top end card.

To take a CPU comparison, suppose that you're doing something that scales well to arbitrarily many CPU cores.  Vendor A offers CPUs with 2, 4, 8, or 16 cores.  Vendor B offers CPUs with 2, 4, or 8 cores, but not 16.  On a per core basis, vendor A isn't that different from vendor B.  Obviously, the winner in raw performance is going to be vendor A's 16 core processor.  If you've got the budget to buy it, then that's what you want.  But if vendor A's 16 core processor is out of your budget, it shouldn't matter to you that vendor A offers it.  If you're going to buy a quad core CPU because that's what fits your budget, then what matters is whether vendor A's quad core or vendor B's quad core is better, and that has nothing to do who offers a 16 core CPU that you're not going to get.

It's foolish to say, a GeForce GTX Titan X is better than a Radeon R9 290X, and so Nvidia must be better than AMD today, and so I'm going to buy a GeForce GTX 650 over a Radeon R7 250X.  If the choices that fit your budget are the GTX 650 and the R7 250X, then look at those cards to see which of them is better.  Both the Titan X and the R9 290X are irrelevant if you can't afford them anyway.

Originally posted by Phry

Technically, AMD cards can often be the more powerful, the problem, as is usually the case with comparing these cards, is the games themselves, or to put it another way, real world application.

Nvidia has the advantage for the most part, games are heavily optimised usually in Nvidia's favour, where you can sometimes get the crazy situation where 2 virtually identical PC's can be running the same game, but one, despite having a less 'technically' capable GPU, outperforms the higher spec'd GPU, and its just down to how the game is coded. Its not fair, but its business and its so far allowed Nvidia to keep ahead of AMD.

So, Nvidia tends to work better with games. Does make buying a GPU a bit more complicated, and sometimes it just means that buying an Nvidia gpu is the 'easy' option.

Going all the way back to 2007, AMD has usually had hardware with higher peak instruction throughput than Nvidia, but with restrictions that made it harder to fully utilize that hardware.  Both AMD and Nvidia have moved their architectures toward what the other offered, but that gap is still around today.

Most notably, AMD's GCN architecture has a wavefront size of 64, while Nvidia's Fermi, Kepler, and Maxwell all have a warp size of 32.  If you want to do something on GCN, you have to do 64 of it; on Nvidia, you can do just 32.  Which means that if your code needs 17 threads to do something, you're using twice as many resources to do it on AMD as on Nvidia.  But if you can fill wavefronts nicely, you're using vastly less scheduling resources on AMD than on Nvidia, which frees up space in silicon for more of everything and increased performance.  This may be why AMD cards have long scaled better to ultra high monitor resolutions than Nvidia cards.

Even so, there are always a ton of corner cases in which either vendor's architecture completely blows away the other.  If a vendor can convince some game developer to implement such a thing in games, you can get outlier results where a game looks far more favorable to one vendor's architecture than the other's.  But that's vendor shenanigans, not typical game performance.

For example, it's not hard to write code that will make a Radeon R9 290X massively outperform a GeForce GTX Titan X if that's what you're trying to do--even with both GPUs compiling exactly the same source code.  Try doing something that leans heavily on rotate operations (this is why AMD won by so much at bitcoin mining), register capacity, or local memory bandwidth, for example.  If you want to make Nvidia win by a huge margin, try tessellating stuff to stupid degrees just to overwhelm AMD's hardware tessellation units, or make extensive use of a table arbitrarily sized at 40 KB.

Originally posted by Lobotomist

People are living in the past.

AMD was relevant 5-10 years ago and had slight competitive price to Nvidia.

However for at least 5 years they have been dragging behind. They have worse graphic cards but with similar prices to Nvidia. And their drivers are bad and mostly poorly supported by game developers and game compatibility.

There is really not one reason to buy AMD product today , except perhaps brand loyalty.


So if you like buying brand name for no other reason than its nifty logo or some nostalgia , than buy AMD.

Otherwise keep away.

You haven't a clue what you're talking about.  Ten years ago, AMD didn't have any GPUs at all; they got into graphics by buying ATI.  AMD's drivers, like Nvidia's drivers, mostly work fine.  Game developers code for common APIs such as DirectX and OpenGL; at most, they make make multiple, slightly different code paths to optimize for different architectures.

Originally posted by Jean-Luc_Picard
If you want to quote Skyrim, you're going to have to massively improve those graphics...

A mere two words later, he also cites Minecraft.  Is it fair to say that the graphics quality is somewhere between that of Skyrim and Minecraft?

Originally posted by LuposDavalte

My current observations lead me to believe that Nvidia is receiving far more support from game designers and publishers.

The optimisation  would appear to be more frequently in favour of Nvidia in the last 6 months IMO

You say that as if there are Windows games that don't try to support both Nvidia and AMD graphics.  Don't confuse shenanigans in a handful of sponsored titles with typical gaming performance.

Originally posted by centkin

Total cost of ownership...


If you use your computer 30 hours a week, and the card uses 100 extra watts, and you pay 20 cents for kwh of electricity, and you keep that video card for 4 years, you are looking at 3*.20*4*52=$124.80 extra going with the card that uses more electricity.


It also means more wear and tear on the power supply(if not using a larger one), more heat(shortening the life of the computer), and a shorter run time on a UPS if you have one...

You do realize that video cards clock down when they're idle, don't you?  Modern gaming cards typically have idle power consumption in the ballpark of 10 or 20 watts.  AMD managed to get that down to about 3 W if the monitor turns off; I'm not sure if Nvidia has done likewise yet.

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