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All Posts by Reizla

All Posts by Reizla

129 Pages 1 2 3 4 5 6 7 » Last
2571 posts found
Originally posted by Lobotomist

They can not make the ranged class because of the gameplay mechanic.

nuff said

They can. Look at TERA how they handle ranged classes. Question is if Cryptic knows how to do it though :D

Originally posted by Muntz
Originally posted by itchmon
Great article. I know exactly how u feel vis a vis getting that weird desire and thenext day you have 6 mmos installed.

A few foods for thought.

1) I am not sure what eq server u were using but in the newer ones (vulak fippy) there's still good population.

2) the one game that really bucks the trend is eve online... older than wow but still pop is increasing not decreasing. Why?

Really for the experience Eve offers what is the alternative? Something I've never seen on these forums "Eve-clone" It's uniqueness with a very dedicated fan base gives it longevity. I don't think that is something easly to duplicate. 

Only thing close to EVE online is Lineage II when it comes to the open-world PvP with a criminal rule-set Only difference is that EVE uses (partial) full loot and in L2 you only drop when you have more than X PKs.

On the article though... Vanguard should have been shut down ages ago already. I mean, 500 players active in the game and most (all?) because it came for free with the Station Pass? That's really an all-time low in server population I think...

On the other hand CoX got shut down recently while it still had a good population. Why..? I'm not a super-hero fan, but the game was doing well that I heard off, then why shut it down (I think I know, and not gonna vent in this topic though :p)

Publishers take really weird (strategic) decisions on when a MMO is at 'end of life' and when not. The only logical one I've seen recently was the closure of Lineage (1) for the Western market. That game was good as dead and NC made a wise decision on it. Though I might add that they should have opened the Korean servers for the Western refugees ;)

Originally posted by davc123
Originally posted by Zzad
Dupe?? What are you talking about? Some kind of exploit?

yeap  idk how work but exploite Trade House  my guild doing this and alot of another ppls

Don't know about the exploit, but I feel a lot of bans coming...

No instant-gratification!

I'm so disappointed by MMORPGs where you can level up within a couple of days/weeks playing casual and the easy rewards (items, money & XP) for doing almost nothing...

I'm not sure if it's a psychological effect that the first MMORPG one plays will be the one with the best memories. You know what I mean, the first moment you step into a persistent virtual world and you were awed by everything you saw and how the dynamics of the game made the world actually happen. Of course, along with all the other players around you...

That first MMORPG for me was Lineage II back in February 2005 when started on a private server, and that I started to play on the official this weekend 7 years ago now (damn, it really was May 2006..?). Lineage II really made me awe and I enjoyed every step I took there. Sadly though, through time the game's story progressed, and when the Goddess of Destruction came along late 2011 it was my time to quit my adventures in Aden.

Ever since I've been hopping from one MMORPG to an other, spending money on new MMORPGs buying the boxes and pay a couple of months of subscription. But every MMORPG that I played after Lineage II just couldn't substitute the original experience I've had with Lineage II

Earlier this week I've visited the old Dragon Network site again, and I saw that it was still around. I downloaded the old High Five client (that took almost 2 days ) only to find that the server was kinda dead. Yeah, there were two heroes yelling in chat and I saw 3 players run around in Rune, but that's about all there's been happening. Not to mention, the guy I gave my passwords to kinda stripped my characters. All there's left are 2 A-grade sets and that kick-ass pole. My C-duals +15 are gone, my Tallum-DLE is gone. And I have no clue where to restart playing again on that old server. Not to mention, the economy there was broken due to hacks & exploits and it still is broken...

So back to the NCSoft servers then? I'm not sure... The Goddess of Destruciton is still roaming the lands. But at least there are changes coming soon. The one thing that I thought was so great about Lineage II was the huge diversity of the classes, and with the upcoming expansion (which comes with a new land-dragon as well), those are somewhat re-introduced again.

So yeah, right now I'm actually downloading the official Lineage II client and I'm hoping that the upcoming changes will give back that original Lineage II feeling that I had when I started playing back in 2005.

Now I hear you wonder... What about Neverwinter..? Well, I'll still be playing that one but on a less regular basis. Same goes for the upcoming expansion of Star Trek online, I have bought that $20 pack and I certainly will play it. But if I really start to like Lineage II again, I'll make it my main MMORPG again

 

blog-post I made for today...

Originally posted by Prenho
I predict huge unbalances coming.

Unbalance was part of what made Lineage II a good MMORPG. Because of the unbalance you had to cooperate with players to achieve your goals and be victorious.

I hope that Lindvior will indeed restore my dorfie warsmith back to her old class. That was the main reason I quited Lineage II in the first place when GoD was released...

...not supporting anything on Facebook, but I definately DO NOT like Goddess of Destruction. Kamael were so-so...
Honestly, of all the 7 games mentioned, I think TSW and NW are the only ones that are actually good...
Originally posted by Shadowguy64
No. I own it and don't play with a zero sub...

Same here... IMO it's my worse buy over the last couple of years. I even enjoy The Secret World more than GW2 and that's saying something ;-)

Originally posted by Pynda

My theory? America is becoming a nation primarily of consumers, not producers. We are in essence now living off of our inheritance. And when that's gone.... 

Is becoming..? No offense, but the US hasn't really developed anything ground-breaking for the last 2 decades. Looks like the cold-war was a good reason for the US to keep developing anything groundbreaking, but ever since The Wall has been torn down it's been going down hill. Even NASA now has to rely on the Russians to bring their astronauts to the ISS...

BTW, EU is also not that groundbreaking anymore... Looks like the Western world in general is getting behind and that the Asians are slowly taking over...

Same as Nasa right above me. The key I had in the mail is:

EU8ZD-RAVR4-BVE3S-WY3HW

I just won't use it since I'll be playing on the SOE servers...

Originally posted by mmoguy43

Often quest text are uninteresting because of the format. NPC: BLAHBLAHBLAHYAMMERYAMMERYAMMER PC:ok... ok.. ok... Give me the job.

There was a FUN foundry quest around this in Neverwinter. Some NPC was telling you a story about an evil mage deep in the dungeon along with some "Blah blah blah" in the quest text. You just answer "Kill 10 rats? Got it!" and you move on. Next you meet him again and the same thing all over again. Happens a couple of times (you don't even wonder how the dude is still ahead of you). Quest ends with that NPC in the center of the dungeon telling you that you should have paid attention to his story and you answer "Kill the evil mage... Got it". It was one of the most funny foundry quests I found so far ;-)

Originally posted by asmkm22

I try and read or listen, at least the first time through something.  I play RPG's for the story and immersion.  Having said that, some games just have really bad writing and/or voice overs.  GW2 is an example of a game that I stopped bothering with the cutscenes once I realized how crappy they were.  I was better off just killing stuff and making up the story in my head.

Same here, trying to read/listen to the story told. But when the story is bad or has nothing to do with the current location/lore, I just press OKAY and check where I have to go. It also depends on the game I play though. If a MMORPG uses an 'X marks the spot' map/quest tracker then I'm more likely to skip the read/listen then when I get clues on where to go from the quest text...

My 2 have already been mentioned a couple of times: Tabula Rasa and Vanguard. One died too soon and the other is already far past dead :'( Really wish those 2 would have a second chance with better support and attention from their developers...
Originally posted by Dihoru
Originally posted by simplius

yup,,i have seen two othe mmos in even worse state, than this

STO , back at launch

and vanguard online

STO bled 90% of the players, almost died, and went F2P

AFAIK, vanguard is dead now? not sure

i know, that mmos are hard to make,,and good mmos even harder

but either , they dont,,or they just dont care

STO has climbed back since F2P and Vanguard seems to be going undead o.O.

Sadly VG is turning undead. I decided to reinstall it and check, and am wondering if I was the only player on the whole server...

Back to topic... Uninstall SWTOR - game is not really worth to play longterm. I mean, when you've played all content once, why reroll? For the 'personal story' of the other class that is only 10% of the total game? IMO they should have made SWTOR a single-player game with co-op play...

The beta is indeed a lie when you put it that way. But look at it from an other side though...

(Open) beta is used to test the game. With the former sub MMOs there was a timeline laid out that the beta and open beta would happen, and after those had happened, the servers were wiped and the game would be launched. At that point you're certain to sell boxes and hope for an retention rate who'll pay a couple of months (mostly 3) of subscription.

With Free2Play MMOs things are a bit different. If at a certain point the game is (almost) ready to launch but you're not sure all bugs are killed developers opt to make it a 'soft launch' or rather call it open beta. During that period the game is monitored closely and you can expect a patch almost every day the first couple of weeks. Just to iron out the bugs that were not found during the (closed) beta period.

Yeah, Neverwinter is mentioned more than once as being in 'launched open beta', but Star Trek online's Legacy of Romulus will do the same. I just read on the STo forums that after LoR is released we can expect daily patches to iron out most bugs, glitches and exploits.

Personally I think it's a good move for Free2Play publishers to make open beta a 'soft launch'. They assure their players that the game won't be wiped anymore, and in the mean time these players are 'live testers', helping to iron out those bugs / glitches / exploits that have been overlooked during the (closed) beta period.
Originally posted by tom_gore
Originally posted by ShakyMo

I'm playing ps2, out of my guild of 50, we have 3 women.

A simmilar sized wow guild would probably have say 15 women.


 

Not a chance.

In LotrO, MAYBE, but probably not.

 

Was about to say LotRo as well. In my old guild, of the 30 active members there were about 7 women there. I haven't seen any other MMO with so many female players. Though I gotta say, in Lineage II I've been in a clan with quite a lot of female players as well - my perm-group even had 4 females out of 12 players (...and the chit-chat on the team's TS channel...)

When you go to the Wildstar site and click GAMES on the top, only GW, GW2 (both B2P) and BnS are shown. L2 and Aion (both F2P) are not there. With that in mind my guess is that Wildstar will be a B2P title with cashshop like GW & GW2 are...

All mentioned and more... When you're with the Republic of the Empire, you're not bound to stay there. You should be able to defact. Also, your light/dark side should influence more than just appearance. If you're Sith or Jedi and you're too much 'on the other side; you should even have severe negative effects.

I've made a blogpost half a year before SWTORs release that BioWare uses a too black/white (or rather light/dark :p) view on the force. You can do so much more than what SWTOR has become...

I already thought when posts like this would pop up...

What do you mean with lack of 'end-game' content? I think Neverwinter has the best 'end-game' content of all MMORPGs around. When you've run all epics and have maxed out your gear score, then you can jump in the foundry and play (or make yourself) the hardest adventures you can imagine. IMO Neverwinter actually has no 'end-game' because of the foundry...

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