|4 posts found|
[Column] General: The Complexity of Selling in F2P Games
News & Features Discussion « General Discussion
7/10/13 3:24:59 PM
Amusing comments. So many saying 'all free to play games are ______" Cheerfully fill in the blank. Might as well say 'all pay to play games are not ______ " Doesn't really matter what you put in the blank space, the answer is wrong. I have played many, many mmos. The only thing I can say in reference to any one category is that they are all different. Played some very good free games and some very bad pay games.
True, some free to play games are pay to win. But then I have seen a few pay to play games that had an item mall with unbalanced game items as well. Also there are quite a few free games that allow any cash shop item to be earned in game; either through the auction house or by some in game currency exchange system, only advantage to the rich gamer in those type of games is that they can get stuff faster.
Also disagree with the statement that all free games are bad as well as the unspoken inference that all pay to play games are good. That's utter nonsence and anyone that doesn't see that isn't paying attention. There are good and bad games on BOTH sides of that distinction and even the most rabid defender / attacker of a particular type of game knows it; even if they won't admit it.
Pay to win game is a game that makes gear available that provides ONLY the paying customers with a clear and insurmountable advantage over those that choose not to pay. Just because a free game has a cash shop doesn't make it pay to win, even if that shop sells gear.
If you want to discuss the merits of a particular game, I will follow with interest; but there are too many differences between games to make any blanket statement that accurately covers any particular genre.
Originally posted by Soltek
NO. For example Star Trek online. You can earn cash shop currency by trading with in game currency. Sure you have to do extra quests to earn the extra currency, but a pure free player can get anything in game that a 'cash' player can; it just takes longer. Although I haven't played this game, it sounds like the ONLY way to get the advantage is to pay. Also the advantage granted is not cute fashion or a faster mount... nice items that don't really give any advantage other than bragging rights that support many F2p games without making them pay to win... the purchased option grants a clear advantage for the player paying. I really don't understand how this isn't clear, the advantage makes pvp frustrating at best for free players. For a free player to beat a vip at pvp the vip would have to be a pvp noob.
For the argument that leveling to max = win... what do you do when you hit max level? Make a new character? Quit the game? Most game models allow for pvp and/or end game raids. For pvp, you would just lose 90% of the time as a free player. As far as end game raids, I am willing to bet that every raid leader would rather fill his raid with all vips rather than use the 'weaker' free players. Either way, the vip still has a clear advantage over the free player. Only a player that only plays solo would not be handicapped by this model. If your one of those players, I have always wondered, what exactly is the point of playing an MMO solo anyway?
Originally posted by MadDemon64
"unlimited SWTOR trial" is anything but unlimited. One craft slot instead of three for subs, 2 chars max instead of 12 per server for subs and worst of all, exp is gimped to the point where you are forced to grind in the 30s to 40s just to open up more story line quests.. no, its just a trial with limitations like any p2p game.
9dragons is broken but GamesCampus doesnt care
General Discussion « 9 Dragons
4/07/12 12:52:34 PM
Title says it all. Despite numerous complaints about frequent disconnections, the GamesCampus (current operators at the time of this entry) insist on trying to blame the customers computers and/or suggesting they solve the problem themselves. Which is a real shame as 9Dragons is a nice game. A bit grind heavy, but rather fun overall. Except of coarse when you disconnect .. or rather are forcibly logged out by Error code 183, and have to log back in, repeatedly. Not only does GameCampus ignore the issue, refuse to answer direct questions about what exactly error code 183 is, but the geniuses actually came up with an 'event' that gives player larger rewards for the time they are online at 1, 2, 3, 4 and 5 hours. Sadly, disconnecting or even changing characters resets the timer. Meaning anyone affected by the dissconnect bug gets double the frustration.
Save your sanity, dont walk, RUN away from this game.