Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:567  Guilds:2,961
Members:1,441,175  Online:0
Guests:0  Posts:4,577,421
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Empires Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Elf Online Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Travia Online Travian Trials of Ascension Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Vis Gladius Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zodiac Online eRepublik

MMORPG.com Discussion Forums

All Posts by Nikopol

All Posts by Nikopol

16 Pages 1 2 3 4 5 6 7 » Last
312 posts found
Originally posted by JeroKane

 

Here is his new post with more actual gameplay screenshots from beta. It just makes me sad the more I see this /sigh :

Again that first image was from a cut scene but there was no difference between the textures in game or on cut scenes during BETA. Below are in-game shots:

http://i250.photobucket.com/albums/g...w/7c5bafb1.png

http://i250.photobucket.com/albums/g...w/d6b9291a.png

http://i250.photobucket.com/albums/g...w/b4103f80.png

Towards the final weekend tests thats when we saw the difference in textures between in-game and cut scenes.

 

Now, those look quite good. Pity.

So, what I understand is they might think about making the high texture pack available again?

I reckon it'll take a long time if they felt the problem was serious enough to necessitate taking them out.... I doubt I'll be there to see it, but in my opinion they should go for it, because even the best usable textures in game right now are just really weak. And the game's character models are not stylized enough to get away with it (like, say, WOW does).

Originally posted by JeroKane

Here another posted picture from one of the last closed beta test days, before they removed the highres textures!

If people are unable to see the difference between these screenshots and what we currently have ingame, they really need to get a good pair of glasses!

This is the post made by a beta tester:

Originally Posted by PellonSW
This was how they look during BETA up to the final weekends of testing.

http://media.giantbomb.com/uploads/3...lmorra__9_.jpg

It was stated in the beta forums which are now gone that they were removing high-res textures in order to cut down the amount of data the players needed to download for the final weekends of test. After a number of player voiced their concerns over the suddenly lower textures in the game they stated that the final game will look much better and not to worry.

 

[picture snipped]

 

I don't doubt they had highres textures in closed beta, but... about that screenshot... Isn't depth of field restricted to cinematics?

Originally posted by Axllow18
Originally posted by Nikopol

I guess there's some confusion about this. There was not some "high quality textures" pack that was up to now enabled and is now being taken out. From what I saw, they never used high quality textures in open beta. There were always two sets usable in game; what's now being called "medium" and "low".

Sure, there was a setting for high quality textures, but it did nothing. It actually loaded low textures - not even medium! And when you picked "low" quality textures from the settings, the game now loaded the so-called "medium" textures (that is, higher than low but still lower than those seen in cinematics). The selection going all wrong was a bug, but the unavailability of actual high res textures had to be intended. Your safest option to get best textures the game would give you was to load up the .ini file and put TextureQuality=0 there. And again, those were just medium textures: Better than low, but not cinematics-good.

I remember several threads on forums and on reddit going on about this, and the general consensus seemed to be that the game had settings for "hi-res textures" but actually you could not use high res textures during gameplay (except maybe a few points where they seemed to load for afraction of a second, like when you click on a holo terminal). Nobody seemed to be able to get into close-up and take a cinematics quality image of their character. I know I tried and in close-up textures were a mess.

 

During a large chuck of Closed Beta the High settings were indeed present. Just because you were not present for that does not mean they did not exist. And considering that not only do you mave beta testers like myself confirming this but also Bioware; dismissing the claims as being a misunderstanding is a far stretch.

 

There were indeed hi-res textures in Closed Beta, and the game looked much better then than it does now.

 

Yeah, that's why I said "up to now enabled and is now being taken out" and also specified beta as "open beta". I also did not say "misunderstanding" but rather "confusion".

I am also not dismissing any claims. It's just that there seem to be people who think we have the high quality textures in now and they'll be gone after the patch.

But...

When you say "Player Wings", I expect the wings to be on the player, not the toon!

I am disappoint.

:P

 

I guess there's some confusion about this. There was not some "high quality textures" pack that was up to now enabled and is now being taken out. From what I saw, they never used high quality textures in open beta. There were always two sets usable in game; what's now being called "medium" and "low".

Sure, there was a setting for high quality textures, but it did nothing. It actually loaded low textures - not even medium! And when you picked "low" quality textures from the settings, the game now loaded the so-called "medium" textures (that is, higher than low but still lower than those seen in cinematics). The selection going all wrong was a bug, but the unavailability of actual high res textures had to be intended. Your safest option to get best textures the game would give you was to load up the .ini file and put TextureQuality=0 there. And again, those were just medium textures: Better than low, but not cinematics-good.

I remember several threads on forums and on reddit going on about this, and the general consensus seemed to be that the game had settings for "hi-res textures" but actually you could not use high res textures during gameplay (except maybe a few points where they seemed to load for afraction of a second, like when you click on a holo terminal). Nobody seemed to be able to get into close-up and take a cinematics quality image of their character. I know I tried and in close-up textures were a mess.

 

And this is why I'm thinking of laying off Vent completely in this game, at least until I hit cap and finish my player story arc. I tried some Vent in beta, for me it just destroyed the immersion of the story and cut scenes.

I'm even OK with not having a guild if it comes to that.

Did you have to go and post a picture of X-Wing vs TIE Fighter and rub it in? :)


Ah, good times.


PVP with my Gunslinger was fun. You're always a bit desperate for cover spots, but I liked having that on top of other things, made the whole experience feel more involved. And I just loved the moves on the Smuggler.

Let me just say if people forget you in cover, they'll really really regret it! :) And that feeling of regret from your enemies is what you learn to pursue and relish, haha.

I haven't played on too many RP-PVP servers. I wonder how they feel, what the community is like.

I do like having the PVP option at all times but can do without general chat griefing, to be honest. :)

 

The exact same thing with me.

Wasn't looking forward to this game to start with. Tried Jedi Consular first, if I'm not mistaken, and thought "Oh, I knew it'd be like this! This is plain boring stuff."

Then a Trooper, which felt much better, and finally with the Smuggler I really got into the mood of the class: The moves, the lines, the voiceover (I went with female, worked well), the loose, "galactic war could go to hell for all I care" angle to the storyline... After a while I noticed this character had come to have real substance in my mind. And through that character, the game became much more fun and immersive.

Though surely once the story ends, that feeling's going to be gone. But you know what? I'm absolutely fine with that. One good and fun run-through is enough for me at this point.

Never would have thought it, but I like the Gunslinger! I thought I'd like Trooper more, but nope!

As for the Jedi classes, they just didn't work for me.

Some of those Facebook gamers are hardcore... Just saying. :)

Hmm, that reminds me... I haven't checked back into Rift for a long time. I miss Gloamwood. :)

Oddest thing. Although I do like open world games and sandboxes, I did not care much for the Elder Scroll games... Till now.

This last one's really nailed the sense of "being there", in my opinion. I don't know if it's the setting or the music and sound or the art style, but I was hooked within the first half hour or something. And I still haven't grown tired of the game.

So I guess if you're finding yourself thinking whether you're missing something, chances are you aren't. :) Because, see, I don't think this is the kind of game that you learn to appreciate after playing for something like 20 hours. It just gut-grabs you. Well, at least that's what it did to me.

And my god, the vistas in this game. :) A few days ago I was up on a hill trying to get a good shot of the landscape, and a bloody dragon swooped down on me, right out of nowhere! Well, that made a good shot alright. :P

 

How curious... I've just seen a really fun video about this seemingly off-the-road speeder on Nar Shaddaa and this one guy trying to get to it. Watch what happens. :)

http://www.youtube.com/watch?v=BH1s92eGZh0

In SWTOR I noticed there are some unclickable people around. Now that's just bad form, Bioware.I don't know why, but it annoys me to no end. Now, there's no collision detection, and when you can't click on NPCs on top of that, it's like they're just textures. :)

Originally posted by rygar218
Originally posted by Nikopol
Originally posted by rygar218

Although I will be playing a Trooper its going to be tough not to want to play the male Bounty Hunter

Whose voice over is none other than Steve Blum.

Who did the voice for Spike Spiegel for Cowboy Bebop. 

Yeah, its a different Bounty Hunter premise all together,  but still Steve Voice is pretty cool. 

 

http://www.youtube.com/watch?v=bHqKlAHwm2A

Hate to be the bearer of bad news, but according to a screen cap of credits I saw somewhere, the male Bounty Hunter voice actor seems to be not Steve Blum, but Tom Spackman.

Nah check again Nikopol

http://www.imdb.com/name/nm0089710/

Hmm, interesting, thanks for that. Now I wonder whether imdb has it wrong or that screen cap was just bogus.

edit: why am I not linking the damned thing, by the way? :)

http://imgur.com/a/VyujV

Originally posted by rygar218

Although I will be playing a Trooper its going to be tough not to want to play the male Bounty Hunter

Whose voice over is none other than Steve Blum.

Who did the voice for Spike Spiegel for Cowboy Bebop. 

Yeah, its a different Bounty Hunter premise all together,  but still Steve Voice is pretty cool. 

 

http://www.youtube.com/watch?v=bHqKlAHwm2A

Hate to be the bearer of bad news, but according to a screen cap of credits I saw somewhere, the male Bounty Hunter voice actor seems to be not Steve Blum, but Tom Spackman.

My favorite gender/class voice acting combinations up to now:

  • female Sith Warrior (Natasha Little)
  • male Sith Warrior (Mark Bazeley)
  • male Sith Inquisitor (Euan Morton)
  • female Smuggler (Kath Soucie)
  • female Imperial Agent (Jo Wyatt)

Some of them are not necessarily the voices I'd normally go for, but they do a good job of getting you into the mood of those storylines. I'd even say the voice acting sold me on Smuggler and Sith Warrior.

I normally love Jennifer Hale's work, but the grim all-business angle of female Trooper felt a bit over-done to me.

edit: added voice actor names

16 Pages 1 2 3 4 5 6 7 » Last