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and so the cat is out of the bag! EA has done it again! [High Rez Textures Thread]
General Discussion « Star Wars: The Old Republic 1/11/12 6:21:15 PM
Originally posted by JeroKane
Now, those look quite good. Pity. |
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and so the cat is out of the bag! EA has done it again! [High Rez Textures Thread]
General Discussion « Star Wars: The Old Republic 1/11/12 6:16:58 PM
So, what I understand is they might think about making the high texture pack available again? I reckon it'll take a long time if they felt the problem was serious enough to necessitate taking them out.... I doubt I'll be there to see it, but in my opinion they should go for it, because even the best usable textures in game right now are just really weak. And the game's character models are not stylized enough to get away with it (like, say, WOW does). |
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and so the cat is out of the bag! EA has done it again! [High Rez Textures Thread]
General Discussion « Star Wars: The Old Republic 1/11/12 6:04:14 PM
Originally posted by JeroKane
I don't doubt they had highres textures in closed beta, but... about that screenshot... Isn't depth of field restricted to cinematics? |
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and so the cat is out of the bag! EA has done it again! [High Rez Textures Thread]
General Discussion « Star Wars: The Old Republic 1/11/12 5:49:48 PM
Originally posted by Axllow18
Yeah, that's why I said "up to now enabled and is now being taken out" and also specified beta as "open beta". I also did not say "misunderstanding" but rather "confusion". I am also not dismissing any claims. It's just that there seem to be people who think we have the high quality textures in now and they'll be gone after the patch. |
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But... When you say "Player Wings", I expect the wings to be on the player, not the toon! I am disappoint. :P
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and so the cat is out of the bag! EA has done it again! [High Rez Textures Thread]
General Discussion « Star Wars: The Old Republic 1/11/12 5:30:12 PM
I guess there's some confusion about this. There was not some "high quality textures" pack that was up to now enabled and is now being taken out. From what I saw, they never used high quality textures in open beta. There were always two sets usable in game; what's now being called "medium" and "low". Sure, there was a setting for high quality textures, but it did nothing. It actually loaded low textures - not even medium! And when you picked "low" quality textures from the settings, the game now loaded the so-called "medium" textures (that is, higher than low but still lower than those seen in cinematics). The selection going all wrong was a bug, but the unavailability of actual high res textures had to be intended. Your safest option to get best textures the game would give you was to load up the .ini file and put TextureQuality=0 there. And again, those were just medium textures: Better than low, but not cinematics-good.
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And this is why I'm thinking of laying off Vent completely in this game, at least until I hit cap and finish my player story arc. I tried some Vent in beta, for me it just destroyed the immersion of the story and cut scenes. I'm even OK with not having a guild if it comes to that. |
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Star Wars: The Old Republic: Space Combat Preview
News Discussion « General Discussion 12/09/11 1:19:53 PM
Did you have to go and post a picture of X-Wing vs TIE Fighter and rub it in? :) Ah, good times. |
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PVP with my Gunslinger was fun. You're always a bit desperate for cover spots, but I liked having that on top of other things, made the whole experience feel more involved. And I just loved the moves on the Smuggler. Let me just say if people forget you in cover, they'll really really regret it! :) And that feeling of regret from your enemies is what you learn to pursue and relish, haha. |
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What Server Type Will You Play On? {Poll}
General Discussion « Star Wars: The Old Republic 12/07/11 8:30:22 PM
I haven't played on too many RP-PVP servers. I wonder how they feel, what the community is like. I do like having the PVP option at all times but can do without general chat griefing, to be honest. :)
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Class choice more important than ever before?
General Discussion « Star Wars: The Old Republic 12/06/11 7:19:41 PM
The exact same thing with me. Wasn't looking forward to this game to start with. Tried Jedi Consular first, if I'm not mistaken, and thought "Oh, I knew it'd be like this! This is plain boring stuff." Then a Trooper, which felt much better, and finally with the Smuggler I really got into the mood of the class: The moves, the lines, the voiceover (I went with female, worked well), the loose, "galactic war could go to hell for all I care" angle to the storyline... After a while I noticed this character had come to have real substance in my mind. And through that character, the game became much more fun and immersive. Though surely once the story ends, that feeling's going to be gone. But you know what? I'm absolutely fine with that. One good and fun run-through is enough for me at this point. |
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Post Beta pre Release Republic character poll
General Discussion « Star Wars: The Old Republic 12/06/11 7:08:13 PM
Never would have thought it, but I like the Gunslinger! I thought I'd like Trooper more, but nope! As for the Jedi classes, they just didn't work for me. |
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Some of those Facebook gamers are hardcore... Just saying. :) |
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So, I fired up Rift last night...
General Discussion « Star Wars: The Old Republic 12/06/11 7:02:46 PM
Hmm, that reminds me... I haven't checked back into Rift for a long time. I miss Gloamwood. :) |
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Oddest thing. Although I do like open world games and sandboxes, I did not care much for the Elder Scroll games... Till now. This last one's really nailed the sense of "being there", in my opinion. I don't know if it's the setting or the music and sound or the art style, but I was hooked within the first half hour or something. And I still haven't grown tired of the game. So I guess if you're finding yourself thinking whether you're missing something, chances are you aren't. :) Because, see, I don't think this is the kind of game that you learn to appreciate after playing for something like 20 hours. It just gut-grabs you. Well, at least that's what it did to me. And my god, the vistas in this game. :) A few days ago I was up on a hill trying to get a good shot of the landscape, and a bloody dragon swooped down on me, right out of nowhere! Well, that made a good shot alright. :P
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How is the gameworld - something for explorer ?
General Discussion « Star Wars: The Old Republic 12/05/11 8:47:14 PM
How curious... I've just seen a really fun video about this seemingly off-the-road speeder on Nar Shaddaa and this one guy trying to get to it. Watch what happens. :) |
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What does it mean for the world to be alive? *video*
General Discussion « Star Wars: The Old Republic 12/04/11 6:27:40 PM
In SWTOR I noticed there are some unclickable people around. Now that's just bad form, Bioware.I don't know why, but it annoys me to no end. Now, there's no collision detection, and when you can't click on NPCs on top of that, it's like they're just textures. :) |
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Class decision based on voice acting and story.
General Discussion « Star Wars: The Old Republic 12/04/11 6:17:34 PM
Originally posted by rygar218 Hmm, interesting, thanks for that. Now I wonder whether imdb has it wrong or that screen cap was just bogus. edit: why am I not linking the damned thing, by the way? :) |
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Class decision based on voice acting and story.
General Discussion « Star Wars: The Old Republic 12/04/11 5:45:29 PM
Originally posted by rygar218 Hate to be the bearer of bad news, but according to a screen cap of credits I saw somewhere, the male Bounty Hunter voice actor seems to be not Steve Blum, but Tom Spackman. |
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Class decision based on voice acting and story.
General Discussion « Star Wars: The Old Republic 12/04/11 5:25:17 PM
My favorite gender/class voice acting combinations up to now:
Some of them are not necessarily the voices I'd normally go for, but they do a good job of getting you into the mood of those storylines. I'd even say the voice acting sold me on Smuggler and Sith Warrior. I normally love Jennifer Hale's work, but the grim all-business angle of female Trooper felt a bit over-done to me. edit: added voice actor names |
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