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PROOF: Crusier=Tank, Science=Support, Escort=DPS
General Discussion « Star Trek Online 11/28/09 10:25:50 AM
Originally posted by hanshotfirst
Hahaha, nicely put :) |
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Good-looking planet. I've always had a soft spot for Alderaan - with the you-know-what tragedy looming out there and everything. :)
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What's a MMO without dancing?
General Discussion « Star Wars: The Old Republic 11/27/09 5:09:13 AM
Hahaha, I hadn't seen the Sith Warrior one before and it's just... wow...
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Hmm, he is on a trolling spree, isn't he? :) Not just WOW apart from this, either - he's also done SW:TOR and Darkfall, too. Mind, though, he lost his cool and went into a racial minefield in one of those, and has probably been duly reported... Still, this one shows that the trolling on these forums is like the flu virus, it always has yet another mutation to pull out of the bag! :) |
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Final two classes with translation.
General Discussion « Star Wars: The Old Republic 11/24/09 4:54:09 PM
Can't say I'm disappointed, now one of my first 3 classes can actually be a force user. :) That'd be Jedi Consular, of course - I actually like the fact that he is more of a ranged support character rather than a lightsaber fighter extraordinaire. Though there are a couple of things I'm hoping as to how this class works. First, I'm hoping the healer path will be something other than a standard "stand back and spam heals" affair. And second, I'm hoping the other path will be just as useful and wanted in a group setting. The SI is just not my cup of caf, Monty Python jokes or no...
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Among all the places in WoW, whcih one do you like the most?
General Discussion « World of Warcraft 11/23/09 4:18:00 AM
Easily Tanaris. Because of: 1) Surreal desertscape leading to the sea. Has a wonderful sense of tranquility. 2) Ethereal music. Might be my favourite mood piece in the game. 3) Gadgetzan itself with its no-nonsense goblin inhabitants and mock-Thunderdome. Just the place to come "crashing down" - engineers will know what I'm talking about. ;)
EDIT: Also, the dock in this map is probably my favorite fishing spot in the game. I'd say a good place to learn "alert fishing", heh. |
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With Matrix Online recently shut down, I'm not aware of an acceptable cyberpunk MMO choice other than Neocron and Anarchy Online (the second of which I did play way back then and enjoyed).
Now that I think of it, I would be really happy to see a Neuromancer / Sprawl trilogy MMO. The only cyberpunk IP that's going to make me happier would be Blade Runner. The Westwood adventure game was so cool, I wish I could run it on my Windows 7 64-bit now and play it again. You folks saw the digital artwork that a team of three did in Cryengine2 and won a game art contest with? It consists of screenshots of a scene from Blade Runner that they recreated using the engine. I'm well aware it's still way out there even for mainstream single player games now, but I wonder how many years till we actually get to play an MMO like this... :)
(high res pics on this page, along with some recreations of scenes from Aliens and I Am Legend: www.incrysis.com/index.php)
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Cryptic Talks Star Trek Online's Space Combat, Away Missions, and Competing with WoW
General Discussion « Star Trek Online 11/22/09 7:59:17 PM
All of what you say seems to be true, but... personally, it's still hard to get over the alarmingly high probability that it's all instanced. Sure, you can invite friends, but if exploration really works like this, it could mean no random player encounters for the dedicated explorer. I'm thinking of being a dedicated explorer, and it's those random encounters that bring the gameworld alive for me, so I'm concerned. Oh, I too am looking forward to seeing what kind of new worlds the Genesis program comes up with... It's just that it could lose its appeal rather fast if the experience is too boxed-in. Guess we'll see when the game releases. :)
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Cryptic Talks Star Trek Online's Space Combat, Away Missions, and Competing with WoW
General Discussion « Star Trek Online 11/22/09 4:20:23 PM
I'd say the really bad bit of news in that interview is the part about how Genesis works and exploration. I might be mistaken, but from what I understood the exploration will be instanced... And that would mean you would be isolated from the other players when you're doing exploration and the worlds you discover would not be persistant, no? I'm really into the exploration side of things in MMOs I play, and I was looking forward to see Genesis at work... but I have to admit this is somewhat disheartening.
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Sure I could laught at that author... but the way he's looking at the universe, I'm afraid he could actually mistake that for laughing with him, rather than at him.
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To boldy pew pew where no one has *exploding truck* nyaww kaBOOM
General Discussion « Star Trek Online 11/21/09 7:44:09 PM
Well, I'm still laughing at your title. It relates what's bugging you about the game so efficiently that you might as well leave the post itself blank and we'd still get you :)
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Originally posted by Cristina1
So wait a minute, you mean to say any beta you get into without pre-ordering is a free trial?
Pretty much I am afraid, notice how most beta are basically exactly the same on release minus some bugs and maybe a new feature or two. Do you really think devs need thousands of people to test something that can be done with 100 people? Its just a marketing tool these days. With MO it is rather different...
A somewhat good observation, but missing the emphasis and thus the point - because here you're only arguing that a beta is a free trial these days. Whereas the post I quoted would mean: for any beta to be a real beta, you have to pay the company and buy game the first. And that would just be an odd argument that gets the whole thing backwards. |
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Originally posted by Tryggvi (I'm just gonna hijack the thread here for a bit to reply to this, folks, my apologies)
In my opinion, if you like the Infinity engine games, you have to play Planescape: Torment. It's not by Bioware, it's by Black Isle, the guys who made the first two Fallout games. It has beautiful 2D artwork (granted it was probably quite low resolution, I have no idea if you can run them in today's high resolutions). It also has the best story I have ever got to play in a computer game. Seeing as you're a BG2 sort of player, you probably enjoy interesting characters, deep lore, deep story and a lot of choices in how you get through that story. I myself love Baldur's Gate 2 because of these. PS:T has all of that. What I thought it had even better was that the story felt even more engaging, and your interactions with the NPCs in your party seemed to matter more and played more deeply into the game. And you really want to dig into their history, because they're some of the most unforgettable characters in computer RPG games. One other thing that astounded me about PS:T was how you can avoid most of the combat and find other resolutions to conflicts. Rumour has it that you can complete the game without fighting at all if you really push it, except maybe 1 key encounter. Or you can slay everybody in your path. Sure you still have to follow a story and meet certain people to get to the end, but overall I'd say it gives you more freedom than BG2. Mind, though, that you can't exactly create a main character in this game. Your main character, the protaganist of the story is set - the Nameless One... But you can make anything out of him - rogue, caster, warrior... I played each and all is good. Though if you're a story person, having high Wisdom and Intelligence helps a great deal. Especially when you reach the end of the game! So I'd probably go a caster with both high in my first run.. The game has a load of dialogue, which is very well-written. Actually, it has to be one of the most quoted games out there - keep Morte, Dak'kon and Nordom in your party for some time and you'll see why :) Actually, some fans of the game like the story so much they put all the stuff together and made a novel out of it!
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Originally posted by skeaser Seriously? Entropia is U-G-L-Y.
I think they're talking about the new Cryengine2 version, which is really up there in terms of graphical quality. Of course, you may not like the artwork, but overall I'd say it's way ahead of the competition. Cryengine2 is really impressive but graphics cards still struggle maxin it out and keeping an acceptable frame rate. As for Infinity engine visuals, I'd rank the art in Planescape: Torment the highest, above BG2.
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Originally posted by Ruyn
Pre-order. It's not a free trial. It's a beta.
So wait a minute, you mean to say any beta you get into without pre-ordering is a free trial?
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Originally posted by Frostbite05
While I agree EVE is the best MMO out there, the original post is still pretty valid. And I somehow did not think it was bashing. I've played EVE for several years pretty casually, and even in my practically inactive months I usually kept a second subscription up. And a really big majority of the other casual players I knew had more than one account. So I'm actually pretty surprised by the low numbers CCP seems to have reported. I'd say it's true that EVE is a game that lends itself better to multiboxing than most MMOs. Yeah, you can have extra accounts in WOW, but really, apart from some PVP occasions I don't see much value in that. Whereas in EVE, you can even make the two accounts useful in the high sec - just the ability to quickly mine & haul with two accounts is enough to warrant it. On the other hand, I see no harm in people having multiple accounts whatsoever. Actually it's one of the fun parts for me - and I do agree there's no need to have 1m players in EVE. The server's pretty well-populated as it is.
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While it is by far not the most fun MMO with orcs, yeah, I have to agree the Warhammer Online orcs are the most fun orcs in MMOs. By the way, same goes for the goblins - I'd actually rate them even a bit higher. |
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Star Wars: The Old Republic: Impressions of the Imperial Agent
News Discussion « General Discussion 11/20/09 11:08:31 AM
Check back with us on December 3rd and we'll have for you a preview of each of the final two classes left to be revealed
Looking forward to it. |
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General: Five Unappreciated Developer Positions
News Discussion « General Discussion 11/19/09 4:26:13 PM
Originally posted by Death1942
I, for one, am a big fan of good sound design in games. Granted, it's not talked about much, but actually when poorly done it can be really off-putting... And when done well it's a big immersion factor. |
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In no order of importance:
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