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All Posts by Pyrostasis - 1056 found

10/09/08 9:24 AM
Viewed 418, Replies 29

I agree with fuzzy, for the first time in a MMO since UO I can start building my character from level 1 in pvp. No need to go run errands for boring npcs, no need to go exterminate some evil hidden denizen that I have no real knowledge of, its straight to beat the hell out of bob the overextending shaman reject!

10/09/08 9:05 AM
Viewed 418, Replies 29

You get kids and idiots in every mmo. WoW did a good job of luring these folks in and sadly they are here to stay, best thing you can do is work on getting into a good guild that wont let them in, and move from game to game with them.

10/09/08 9:03 AM
Viewed 11, Replies 1

test

10/03/08 8:40 AM
Viewed 1301, Replies 48

Originally posted by banthis

Who the heck calls themselves a gamer and owns a video card that can't use Vertex Shader language 2.0?  Hell they're up to 3.0 now.    It was listed agse ago which cards are supported its your own fault for having no idea what your doing.

 

Obviously this is someone that common sense isnt going to work on... let him go.

10/02/08 7:49 AM
Viewed 4320, Replies 93

Originally posted by tetammoth

The game is a horrible grindfest,after Level 10 its already stupid and dull, the quests are just alot running from place A to B then to C and and and.

I couldnt get one class above Level 13 in 2 weeks, mainly because not one single class fit to me or was fun. The Grafic animations is one of the worst available today, but i got over that and kept playing.

The PvP is stupid at low levels, either you are lucky and get a  server with a winning site or like me you loose 95 out of 100 battles because you took the wrong site on your server, that sadly happened to all my characters on 3 serves. I am always on the looser site. (it cant be just me)

Poeple are mostly retards, to stupid to heal and to stupid to teamplay. I played a Zealot for a few hours and outhealed all other healers from Level 1 already, the people are simply to stupid to understand their classes and every healer tries to Solo DPS. How hard is it to understand that your Tank needs a healer backup ?

But my Main concern is PvE, its simply to slow and boring to level also i wanted some huge RvR, big battles with many many players, i wanted to play a Ranger to shoot from Walls, i wanted to play a Tank class to crush into battle,  i wanted to be a firemage to burn enemies down,but i dont want to play 3-5 month just to reach Level 40 to participate.

I played every single class to at least level 11, i know thats not high but i couldnt find a class to stick with until i played them all and still found no class i liked.

The pet classes are broken, the Pets dont /follow , they just keep attacking never mind if in passive mode or not otherwise my Squig herder would have been a nice class, but with pets that dont work its no fun, also the 30 sec timer on the pet recast is far to long in PvP.

a nice game, a nice try, but it looks like 2004 and it feels like hard work and not fun at all after a few days.

Give me a L30 starter class to play PvP and i might come back, but i am not playing month to reach 40 and another few month for the next class that interests me. I think the times of DAOC are gone thats why there are only 1500 players left, nobody wants to level 1 year to max anymore.

i am out and i wont let the door hit me. my stuff remains on my chars no need to ask. thnx

 

(no native english, no need to flame)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

If your playing war for pve... then your playing the wrong game. WAR is about pvp. There is pve in it, but that is not its focus.

Now... about the pvp. Your bumping into the whole pugs suck deal. Simple solution... STOP PUGGING! Find a guild that runs nightly groups. Get into said group, and you will experience the exact opposite of what your experiencing now. This isnt a luck thing, its a co-ordination thing. You need folks working together and your just notgoing to get that often in a pug.

As for the leveling taking a long time. If your actually doing the scenarios and doing the repeatable quests with those scenarios your going to be leveling fast as hell.

My brother just recently went from 1 - 25 in 3 days while capping his Realm Rank.... so it can be done and rather easily. Just change the way your playing a bit.

9/27/08 2:14 PM
Viewed 628, Replies 29

Originally posted by Warmaker

Okay... I call my home at Iron-something server.  I have several toons there, all Order of course.

Simply put, Order gets rolled, no if's, and's, or but's about it. 

In RvR scenarios, we regularly lose out along the lines of 50-500, on a good showing by us, maybe 100-500.  If we're up REALLY early in the morning to catch the worm, we can roll them with moderate chances of success.

In the regular regions, ever since I started playing WAR on that server, I recall seeing a region just ONCE under Order control, and that was 3 days ago at Chrace.  Everywhere else is regularly under Destruction control.

So the regional bonuses practically never, ever, EVER go to Order.

No Experience and Reknown bonuses since we have no control of the regions

No Merchant Buy / Sell bonuses since we never have control of anything.

We regularly get slaughtered, that it's increasingly pointless.  The only point really is to GIVE Destruction points, especially in scenarios where the winner naturally gets a fat set of points.

A challenge is a nice thing, but not when the odds are so stacked against you.

So make some friends and run with them on a regular basis? I run a full group with my guild daily... and its a fluke if we lose a scenario.

9/22/08 11:09 PM
Viewed 1278, Replies 36

Originally posted by bluegoo2

Healers don't heal BW's. I have literally jumped around in front of *2* RP's while being ganked, I did not receieve a single heal. Not a single one.

 

They do if they are your guild mates... your running with pugs, pugs suck. You need to get in a guild that runs well together.

9/22/08 10:37 PM
Viewed 1278, Replies 36

Originally posted by bluegoo2

It's imfuckingpossible to play a BW in T3 with all of these faggotty-ass rogues group ganking. There is not a single thing in this world that can save you. Root is worthless because they can break it and do everytime. Healers either A) don't heal because they're retarded or B) can't help anyways because the damage is way too high.

It's really killing PvP. It's getting old running out to a fight just to get ganked by the same 2 idiots in stealth and running back.

Oh look, BW, free kills.

 

Thats funny... my 23 BW RR21 does just fine.

Stay mobile, root quickly, carry pots, and actually queue with guild healers... really not that big a deal. This is a GROUP game... play as a group.

9/20/08 4:18 PM
Viewed 2024, Replies 51

Xfire has it rated as the number 5 game... so it cant be doing too badly.

9/19/08 7:33 PM
Viewed 257, Replies 9

Originally posted by brostyn

What are your feelings on this?

 

I'm about to call it quits for Order until Mythic has a solution. I haven't enjoyed one scenario, because its not even a contest. Not one!

 

Nothing wrong, its your players and team make up. Get a guild, go in with 5 folks, and assist each other and work together.

My guid has been queuing 3 groups all day, and we have lost 3 out of maybe 70 - 100 scenarios. Why? Coordination. Healers are healing, dps assisting, people arent over extending, we root off of each other etc.

If I queue solo we lose. Why? Cause its hard to work together as random pugs. Get vent, get a guild, get a victory.

9/19/08 6:21 PM
Viewed 1628, Replies 34

this reminds me a lot of earth and beyond.

9/17/08 2:50 PM
Viewed 606, Replies 22

Originally posted by LordZon

We need the missing classes for the racial pairings. 

Not having a Dark Elf tank class is hurting team balance.   But not having a empire tank is severely limiting the appeal of the Order side.  And considering the RVR pairs don't meet until near the end of the game, it makes playing with your friends difficult.

Ie 4 of us want to play, one plays Dark Elf, well unless you want to play a Witch Elf, you have no other melee classes to play.  Unless, the Black Guard came back.

I am not a troll, actually I'm a Warhammer fan boy.

Your .02?

 

You do realize you can meet with your friends in as low as level 3 right?

9/16/08 7:19 PM
Viewed 269, Replies 7

Mythic has the servers capped EXTREMELY low to FORCE people to spread out. On thursday the caps will be removed.

 

This is too keep servers from being unballanced at launch

9/14/08 9:52 AM
Viewed 188, Replies 4

I dont think that accurate.

I ordered CE personally from Gamestop, and was informed yesterday it was back ordered and Id have to wait 7 - 10 days to get it. I canceled my CE and just ordered a normal edition off of Direct2drive.

Lots of places oversold....

Not to mention EA is capped at 20, so its not like AoC where folks will be damn near capped by the time the EA is over.

9/14/08 9:47 AM
Viewed 966, Replies 24

Canceled in July on all 6 accounts (I boxed)

I got 4 out of 6 invites last week

Got another yesterday lol

9/14/08 9:46 AM
Viewed 188, Replies 4

urg have 2 guildys with out CE that would love them, but sadly we dont have any EU to trade =(

9/12/08 12:25 PM
Viewed 3209, Replies 86

Originally posted by Saekora

It is utter bullshit. There is no reason for them to be that powerful. It simply destroys the balance of the game and robs any enjoyment out of the PvP.

 

Is he killing you?

No.

He is countering your damage....and thats his design. Healers are the exact inverse to BW's and Sorcs. Get a friend or two, learn to assist, and your problem is over...

9/11/08 9:29 AM
Viewed 681, Replies 26

Originally posted by Magsato

Youd be surprised. Once you hit 100/100 or near it you hit yourself alot and at lvl 10 it hits for ~200. At level 10 you have about 1100 hp. So you will take yourself down quick.

 

Exactly.

I just recently decided to play a BW and have about 30 hours played on one this phase of beta. The class is powerfull when used correctly, but its also a late bloomer. Quite frankly the class sucks till minimum level 10, and gets better as time goes on.

If your target has good support its hard to kill... but thats basically the way ALL classes are. BW's shine in zerg situations where the average zergling doesnt get heals. They also shine in Scenarios where there are lots of people clumped and still bad healing.

Post level ten you get a root, its Point blank area of effect (30 feet from your center out to 30 feet in all directions) and this makes your class IMO. The root gives you decent utility along with DPS.

BW's at least up to their 20's are not like DAOC casters or WoW casters where you can burn someone down instantly. However, over about 10 seconds you can kill casters easily if they dont get support, and 20 seconds on tanks.

Combustion.

Some spells add to combustion. Combustion is 1 - 100. The more spells you cast the higher it gets. IF 10 seconds goes by with out any combustion being added, it drops 10 combustion a second. At 100 combustion you get 50% crit chance 100% crit damage and 50% chance to hurt yourself.

At level 12 I hit myself for about 300 damage and have less than 1500 life. Every spell I cast at 100 combust has a 1 in 2 chance to hurt me. I run with a guild group of 2 healers so I pretty much stay at 100% combust... but Im a constant drain on the healers and occasionally have to stop or blow myself up.

Overall I think the class is fun, but you have to realize your not going to be too effective with out high combustion and that means your going to need dedicated healers. Your also not going to be a PoM Pyro mage from WoW and beable to insta kill someone.

If your going up against a guild group like mine with 2 or 3 healers your going to have a hard time getting kills. Our damage is easily healed, and in GvG situations or good scenarios we are what is called preasure. Constant burning dps that eventually runs the healers out of mana and forces them to pick who lives and dies... but its over 2 - 10 minutes as opposed to 2 - 10 seconds.

Overall I think BW's are ballanced... but thats just in the low end game, things could change drastically as things get higehr.

9/10/08 5:02 PM
Viewed 129, Replies 4

Originally posted by depain

I'm looking for a guild that plays a lot, yet, ceases to stipulate rules for mandatory raiding etc. I just want to have some relaxed fun. However, I do want to play on whatever server is dubbed as the most "hardcore" in terms of pvp.

I'm also looking for a guild that is not afraid to have fun. Although my language is normally clean, I've been known to drop a few "F" bombs during intense situations. If this happens, I don't want some guild rep jumping down my throat. I've been seasoned for 27 years and want to play with grown-ups.

Reply to this thread if you think that you can provide me a virtual home

 

Btw, I'm not looking for a guild that has too many member to count; I'm looking for one that is both personal and can field members on Ventrilo at all times of the day. I want to be able to know everybody.

 

We might be something your interested in. TDK's been around for over a decade now, and have been playing MMORPG's since Ultime Online in 1997.

We are a mix between casual and hardcore.

By that I mean we run our PvP rather organized and effectively, but we dont have forced raid schedules and what not. If your on and in vent your going to have a group and people to play with.

However, we arent a 500 man guild... bout 15 of us are set for launch, and we will grow till we reach about 30 or so active members. I prefer to know most of my guildys by name, and we focus on enjoying the folks we play with not having the best gamer in the world that no one can stand.

Vent is a must... as quite frankly 95% of our communication goes on in vent. If your interested in finding out more head on over to our website (www.thedarkknights.com) and sign up on our forums. If your in beta, you can play with us a few times and see if the fit feels right.

9/10/08 2:39 PM
Viewed 1496, Replies 36

Originally posted by Krawnik

It's not the game system that caused this - it was not caused by a bug. What's severely lacking is any semblance of competence on behalf of the game administrators.

 

I disagree, but only in part. Yes funcom is incompetent... but not for restoring the city. For not having the logs in place to track what really happened and having to go on the word of players.

Thats their incompetence. If its true they dont log this kind of thing it opens them to a word of hurt....

I detest wow, but that is one thing wow did right, they logged EVERYTHING all your tells, chats, guilds, etc. Makes for some great CYA (Cover your ass) when a customer claims X happens, and then you drop the logs on them showing what really happened.

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