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All Posts by Aeroangel

All Posts by Aeroangel

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430 posts found

I get them like all day long ever since I merged my battlenet account with my WoW account, on the email address I had set up for battlenet (not the one used for the wow account). 


I constantly get emails saying my account has been hacked or something, blah blah, but the last time I checked my account it was perfectly fine, so these emails are just annoyances that fill up my junk folder. 


Edit: Never been hacked on WoW, and never got any other phishing emails except maybe from Aion. 

I watch my boyfriend play this all the time (he's on his second play through or whatever) and it looks like a really good game, and it honestly doesn't look super duper hard like everyone says it is, but I can see that it certainly has some difficulty. Haven't played it yet, but plan on trying it soon. 


Edit: Dude in the game this cut scene happened, and he got summoned and now he is playing as a boss and waiting for another to player to come and fight him, how sick is that? 

Originally posted by Torak

"Not being a fanboy but what beats WoW?"


At what? Accessability or subscription numbers? I don't think any MMORPG does.

  • There are MMO's with better graphics (age of Conan for example)
  • There are MMO's with better art. (really anything but Alganon and few other copy cats)
  • There are MMO's with more depth (EVE, Fallen Earth, EQII for example, hell even SWG)
  • There are better MMO's for raw PvP (GW, EVE, DAoC for example)
  • There are better MMO's for customization (really anything)
  • There are more challenging MMO's (EVE, AoC, Fallen Earth for example)
  • There are MMO's with better worlds (SWG, EVE, Fallen Earth, EQII just name a few)
  • There are better MMO's at social aspects
  • There are MMO's with better more mature lore.
  • There are better MMO's for simulating economies...
All bizzard has done is target the achievment orientated player building on the b-net crowd and hang onto them with a zillion point gathering set ups over the years. 

In the numeric sense, nothing "beats" WoW but what is the point of "beating it"? Many games are better in many different areas of play.


I'm quoting you, but I'm also talking to all the other people in this thread who apparently only read the thread title and did not read the OP's post. He goes on to say which game beats WoW in terms of polish (like how fluid it runs, and put together everything is). 

Originally posted by Eynalis

I think I will give DDO a try. Is there anything else to do there then just instances?

It's almost all instances and that ended up turning me off, but it is definitely worth a try because the dungeons and combat are both very well done, and a breath of fresh air from all the MMORPGs that give you the 1 2 3 4 tab fest. 

Originally posted by jrs77

Being a tank in WoW is probably the worst job ever, as you'll be flamed alot by all the dying DPS-kiddies, who don't even give you two seconds time to pull and aggro the mobs.

Running dungeons with random groups is total crap imho, especially as a tank or healer, but I wouldn't even consider it as a DD.

To be fair WoW has evolved to the point where it's insanely easy as a tank, by just running up to a mob and gaining instant threat that is adequate. It's only more challenging when you are undergeared with an overgeared group of DPS, but that's why all the tanking classes have a taunt with a short cool down *shrug*. The only thing that takes skill as a tank are in raids and I guess pvp.


Tanking is the funnest role to play next to healing in my opinion. 

Originally posted by Aguitha

Wailing Cavern, oh my i would queue for random just to get the blue reward but when the game put me in that dungeon i just /quit, cant stand that place, so confusing, millions of trash mobs to kills, not worth the effort.

It's more confusing reaching the instance itself than going through it, and they teleport you right there now ~_~. It's a straight forward instance and most of the mobs are optional kills. I didn't think it was anymore challenging than stockades or dead mines, but I guess at first glance it looks confusing. 

Go play a game like WoW? I haven't even played FF XI, but I sincerely hope that they keep the grouping focused play because it is unique among the current selection of MMORPGs, and the people I know that play that game love that grouping is necessary. 

Originally posted by Voltlives

WoW broke mine.  NO, this is not a hate WoW post.  I came from a very happy MMO experience with EQ, the fact that some of the guild folks I knew from Afterlife were helping shape this game gave me reason to try it out.  The first year was fairly good and enjoyable.  It was not always easy, had moments of frustration and challenge.  That all started to slowly disappear over expansion and patch.  Constant class changes, alterations of spells, abilities, power shifting, dumbing down of challenges, focus on arena to focus back on raid to then refocus on quick leveling.  I became very disheartened and I am a bit jaded with what it is now.  The clashing of generations of MMO players altered what WoW was and could have been to what it is now.  I still wish the gamers that play it the best, but for me WoW takes the cake.  I had better hopes for the game and now only look back as it being a speed bump on the road to better MMOs in the future.




I have similar feelings about WoW and how they made constant changes to make it 'easier'. At first (like right before TBC came out) I thought it might be cool, but then I realized that it made leveling a treadmill running experience, instead of a fun, challenging, adventure (or at least that was WoW to me before TBC). 


I think WoW would have been better off with keeping the leveling pace the same and not increasing the level cap, and not making the mobs easier. I also think WoW would have been better with either no arena and battlegrounds, or only at end game, wasn't really thrilled with pvp gear and resilience when they introduced that. 

Too much grind is when I feel like I'm doing the same thing too much in a video game and I am no longer entertained by it. 

I was disappointed by WAR and Aion. 

Originally posted by Jazqa

f2p game: League of Legends

f2p MMO: DDO


EDIT: Valve also releases their first f2p game called Alien Swarm today!!! Using source engine and has multiplayer of course, if I remember right it also had some kind of equipment system.

Oo thanks for that.. I don't know if I'm prepared to re-download steam though, I hate it a lot. 

I didn't play very far into it, but it seems like it would be hard to actually explore anything when the game holds your hand taking you from the quest takers to the places where you do the quest and blah blah. But I mean you could run around and see stuff >.> 

The majority of WoW players play to get the things they want as quickly and efficiently as they can, be it EXP, gold, items, or emblems. 


If you want an experience outside of that look for certain guilds or make your own. 

Runes of Magic is the one I'm playing right now (and I've tried WAY too many). But if you are European and have a decent computer I say Martial Empires. 

Make an MMORPG with a giant world for the landscape and all the tools for creating the game themselves. You know like little big planet style but more, where you could create the landscape, your character (including skills, animations, gear/clothing), the NPCs, the quests, housing, structures, creatures, items, dungeons/raids, arenas, battlegrounds, everything. The game would be very polished and accessible for almost any player, each player would be alloted a certain amount of land and moderators would go around moderating the content, and players would be given tools to help moderate content as well. The gamers could each create the game they wanted, or they could explore and find the place they liked best. 


I know it's crazy, but I like it, and I definitely think it would be a game that is "by gamers, for gamers". 

Originally posted by Moon-Daddy

As i was about to quit... I now suddenly have this feeling to level a tank, atleast i may take off  a few seconds on the long wait times your speaking of. :P

It's insane how quick you get into groups as a tank - most of the time I was in a group just about instantaneously after I hit the find group button. BUT I can almost guarantee that as a fresh tank you probably will be kicked from groups when they see your health.. or at least this was the fate for my beloved warrior (but to be fair she is on one of the most elitist realms I've had the pleasure of playing on). You might want to prepare for running groups with a secondary spec of DPS or Healing until you have better gear. 


If you do roll a tank and get up there with the appropriate gear for heroics, but everyone wants a t9 ready tank, don't get yourself down. My main on WoW was a healer, and I used to heal my warrior tank buddy in WoTLK heroics, while he wore a full set of t1 gear (about 11k health, and very crittable) for fun and we did those heroics just fine and it was a lot more fun for me. If people don't think your blues are good enough they are the dumb ones not you. <3 

I only played Aion for the free month that came with purchasing the game. I somewhat enjoyed the game... the combat was alright, I liked the character customization, the pvp rifting and fighting in the astral was all interesting, but in the end I felt like it took too much grind to have much fun. It was actually a memorable experience, I had an awesome leveling buddy and made a lot of friends and even some enemies, had a few adventures amongst the mostly boring leveling experience, but it ended up not being enough. I think if the game had more features like player housing, mounts, or something it *might* be worth the grind, or if they just made it a little less grindy it would be more fun. I dunno. Oh I also didn't like how the world didn't feel connected to me like I had been spoiled to in WoW, I know picky. 


I played WoW for let's see.. 5 years off and on, and when I look back I can't really explain why I was so hooked to that game. When I started playing in Vanilla it was also grindy, BUT before everything was made brain dead easy (and I was new) I made good friends in the game and we actually *explored* and had fantastic adventures, and the grinding became completely irrelevant to me. I'm not quite sure why I stuck around after the expansions that killed my favorite game... I mean it still had some good things, and I enjoyed the raiding and some of the community. I would probably be playing it right now, but I can't justify spending $15 a month for a game I can only stand to play very occasionally. 


Well I'm just rambling now. Aion and WoW both have notable PvP and PvE in my opinion, but I generally preferred Aion's PvP to WoW's (although only by a small margin since WoW had measures to copy aion and WAR, wintergrasp *cough*) and I prefer WoW's PvE to Aions (but to be fair I didn't reach end game in Aion). 

Never had that happen when I was playing WoW as a healer, but I did end up using my tank a lot more for heroic grinding (my 80 druid was bear and tree), because it took mere seconds to find a group. I only left groups if they complained about the way I tanked, but that only happened once or twice I believe. I had an 80 warrior that I wanted to tank with as well, but my goodness was that annoying to try and gear compared to my bear tank =/ 

Originally posted by aizensklz
Originally posted by Aeroangel

I used to hate RoM, but I came back over a year later and I am really enjoying myself in the game now. The only problem is that they have been experiencing some problems since the patch, and I lag whenever I am in cities (I'm also a bit disappointed they took out diamond trade, but people can still sell diamonds by gifting them).

Allods is a quality game and I really liked it at first, but the combat pacing is way too slow in my opinion. RoM has a lot of features I really enjoy, I already have some friends on there and it has a very active community, and despite what I've heard reading on forums about *having* to spend big bucks to be competitive end game in PvE or PvP, people that I've talked to in game have told me that you do not have to spend anything to be competitive.


TLDR: My vote is for Runes of Magic. 


PVE might be quite slow, and so is everything until you have more active skills, what lvl did you play to, and what class?

15 and priest. It would be funner leveling in a group maybe, but I lost patience with trying to get people. 

I personally liked the burning crusade and wrath of the lich king raids more than vanilla raids, but they were all pretty great in my opinion. 

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