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News Discussion  » World of Warcraft: Editorial: The Burning Crusade

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159 posts found
  Tiger_Claw

Novice Member

Joined: 4/26/06
Posts: 12

10/26/06 5:49:00 PM#121
Very good editorial! I have played WoW since launch and loved the game. I have multiple level 60's and epic gear and...you get the idea. However, endgame is repetitive and uninteresting. I left WoW about 5 months ago because I was tired of the same thing over and over. Like many, I had high hopes for something new and exciting from the expansion. Alas, the more info that I read about it, the more I knew that I was done with WoW for good. I can't bring myself to grind out another 10 levels just to end up at the same place I am now....bored. For me, it was a great game but now its time to move on. 
  Sicom

Apprentice Member

Joined: 4/11/06
Posts: 3

10/26/06 9:56:00 PM#122

Originally posted by Earley
Wow, I would expect an editorial like that from a magazine like People or the New York Times weekend magazine, but from a site that purportedly IS an MMO specialized site, its pretty obvious that you haven't really dug into this topic very much. Most of these things are clearly specified in all the literature and posting or general info freely available about the Burning Crusade beta, which is NOT covered by any NDA and therefore freely available to all.

Clearly you have spent a lot more time writing about WoW than playing it. I think that any reasonable person who's reading the BC beta info can see that BC is going to be very different than the current client. And DEFINITELY anyone that has played before the honor system even went in will be happy as a clam with the new game. I was one of those that mourned the loss of world pvp with the Honor rank system that went in a year ago.

New:
No more Honor ranks at all. Whole honor system replaced by a new system where you spend your honor points to 'buy' gear.

An entirely new PvP arena system, which works a bit like smaller versions of Guild Wars guilds.

New battlegrounds with new objectives.

30% More land area.

No more 40-man dungeons, ever again (MC, BWL, and AQ40 will remain the last of them). 5- and 10-man instances are de rigeur now, and 25-man being the new cap. Some of the 5- and 10-man instances can take a week for a team of players to complete, playing nightly.

Redesigned world itemization, with new resist and damage types.

Improved combat mechanics, with the idea being to make PvP fighting last longer (more health / level, better itemization and resists, etc).

World PvP goals and new battle grounds designed actually to modify the world and game play for the faction holding landmarks.

Shaman and Pallies on both sides, which will change the way both factions play (glad they changed this back, it was a good idea, but didn't work).

Obviously 2 new races, with new starter areas (a whole zone each, with a bit less than 3 dozen quests each), not to mention that the whole world has been updated with new and modified quests to accomodate the new races in the lore.

I don't think it takes much imagination to see that WoW version 2.0 is not just going to be more of the same, because the same endgame and the same pvp are what we're all tired of. Blizzard has tried at least to address these major issues, and I for one, believe they've done a great job with this expansion.

Earley


Finally, someone with a brain. Thank you.

This site and much of its users reeks of bitter bias.
  Kashius

Novice Member

Joined: 6/14/04
Posts: 88

BAM!

10/26/06 10:34:42 PM#123

In my opinion...

This expansion isn't adding anything major to the core gameplay (modes of play, different ways to play existing classes, new classes, etc...) and is more building on the existing formula. Seeing as how it took them 2 years to bring this expansion out, I think the expansion is fairly weak in the grand scheme of things. Another thing to note, given the speed you can advance in the game and the level of power you attain in a relatively short span of time, I fear new content may reach 'farmable' status too quickly.

Don't get me wrong, I don't love or hate the game. I just got tired of it, I had little to look forward to beside constant PvE raiding for gear. I could go PvP for a bit, but for my $15 a month, a few hours of PvP was not worth it. I know there is a bunch of new content being added. I'm looking for new TYPES of content. It is very possible that there is something I've missed that falls into that category, if so please let me know.

There is still the chance that there are some other goodies in the expansion Blizz hasn't talked about yet. It would be cool to see them really add new activities to the game.

-Kash-

  mudohunter

Novice Member

Joined: 8/04/06
Posts: 1

10/27/06 2:35:45 AM#124

i think new comer come to play this game more than player who quit wow,blizz open new realm 3-6 realm per month that garuntee they get alot customer.

ps.I like this game so much i won't quit it for sure.

  DrowNoble

Apprentice Member

Joined: 1/12/05
Posts: 1275

10/28/06 12:33:20 PM#125

I also agree with the Editorial.  BC is going to be same stuff different zones.  Raising the cap instead of Hero Classes is probably going to throw the game out of whack.  Imagine Mr Hardcore is in full tier 3 epic gear but then Miss Casual gets some 70 blues that are equal or better.  It trivializes what the Hardcore guy been working on for months.  MC will start being farmed with 25-30 people who are 70 instead of the normal 40 man raid.

They absolutely can't wait another 2 years though to release another expansion however.  Blizzard needs to realize that you can't take your sweet time releasing expansions with a MMOG that you can with a RTS or action/rpg.  Also making the content patches more meaningful would be good progress.  Uh there is an AQ War going on now, hadn't noticed.  Scourge is invading?  Really, haven't seen them recently actually invading anything...

  Zamolxes7

Novice Member

Joined: 11/05/05
Posts: 4

10/28/06 4:48:18 PM#126
IM just gonna say something and i hope most of you will agree with me. THIS IS NOT AN EXPANSION. This is what the game was suposed to be 2 years ago when it got released. We bought an unfinished game and blizzard saw how gullible we can be so they made an " expansion " which actually isnt an expansion because it bearly adds land and it adresses minor problems that should be fixed with pathces. The game overall is fun and was fun that i agree but they need to reduce grinding high end instances so they said hey we will make an expansion that has 5-10 men instances. Thing is, if any of you red the article it could take a full week of playing every night to clear that 5 man instance. Id rather be in a 40 men raid and finish it tonight in 5 hours so i can fucking go to sleep thank you.
  Rekiem

Novice Member

Joined: 5/10/06
Posts: 38

Rekiem is Godlike

10/28/06 4:51:35 PM#127
haa btw plz kill the person who invented the Stockades plz :)

PLZ CHOSE THE MEH FOR SPELB0rNe BETAZ KTHKXGUDBYE

  Ranak1

Novice Member

Joined: 10/21/06
Posts: 14

10/28/06 5:53:48 PM#128

Originally posted by DrowNoble

MC will start being farmed with 25-30 people who are 70 instead of the normal 40 man raid.


Level cap, anyone?
flipkipje Xfire Miniprofile
  DrowNoble

Apprentice Member

Joined: 1/12/05
Posts: 1275

10/28/06 9:40:34 PM#129

Originally posted by Ranak1

Originally posted by DrowNoble

MC will start being farmed with 25-30 people who are 70 instead of the normal 40 man raid.


Level cap, anyone?

That was my point the increased cap trivializes MC.  Same problem that happened in EQ1 when they keep upping the level cap, it trivializes previous "raid" zones to the point that sometimes 1 group farms for drops off the trash mobs.  At least I think that is what you asked when quoting me. 
  Ranak1

Novice Member

Joined: 10/21/06
Posts: 14

10/29/06 4:17:38 AM#130
I meant level cap on MC. I believe they're going to put a level cap of 60 on MC and other instances.
flipkipje Xfire Miniprofile
  gr8mc

Novice Member

Joined: 7/06/04
Posts: 14

10/29/06 5:20:49 AM#131
nope from what i have read there not putting a level cap on mc and other instances instead i think there putting a player cap reducing the amount of players who can enter the instance instead but who is gonna  want to go to mc when there are level 61+ greens that are better than the epics you can get
  Ranak1

Novice Member

Joined: 10/21/06
Posts: 14

10/29/06 6:41:32 AM#132
People who have not yet reached level 61?
It won't be any different from level 40 epics being inferior to level 50 greens...
flipkipje Xfire Miniprofile
  Agent_X7

Staff Writer

Joined: 9/07/04
Posts: 494

10/29/06 8:37:07 AM#133

Originally posted by Tuche

such a bad review . . .

such review is the reason i almost dont come here anymore . . .

reviewer should die . . .

 


* AMD64 3.0+ ( 1800MHz ) *
* Asus A8N-SLI *
* 2GB DDR-400 *
* Geforce 7800GT *
* Seagate 160GB 7200RPM *

Customer advisory
THIS GAME IS
NOT
FOR MORONS!



I would just like to point out the irony in this post. It made me chuckle.

 

Agent_X7 AKA J Star
[/URL]
Notice: The views expressed in this post are solely those of the author and do not necessarily reflect the views of MMORPG.com or its management.

  DrowNoble

Apprentice Member

Joined: 1/12/05
Posts: 1275

10/29/06 9:52:03 AM#134
I suppose making the current dungeons 60-only could work, but barring people from going there can cause some problems itself too.  Someone who is 61 will complain "oh come on it's only 1 more level".  By upping the level cap they are taking the lazy way to keep people playing.  They should of added Hero Classes like they said pre-release.
  Canis

Apprentice Member

Joined: 6/29/03
Posts: 21

10/30/06 1:59:20 PM#135

WoW is a bit lame. Grinding like the asian MMOs really, when you get to the endgame. It's just a matter of stubborn persistence and not skills or wits.

But no matter how bad WoW is (or isn't), it is still the best MMO around in my oppinion. It's a bit sad really, but I do hope WAR and AoC will bring something fre´sh to the genre.

  JerothG

Novice Member

Joined: 10/09/06
Posts: 2

10/30/06 2:37:58 PM#136
My biggest beef is the balanced system... IMO it's too balanced, it's a deadlock in some cases. What I'd like to see in WoW in the future is imbalance. the ability to build your toon the way you want to, adding the element of unpredictability to the game.  Adding the ability to craft truly unique items, let the other professions actually do what they are meant to do (ie Let Armorsiths repair armor, weaponsmiths repair weapons, etc)

I think the classing is too strict, and in some cases in makes no sense. For example, Why can there not be a human Hunter? or a Dwarven Warlock?  I'd like to see some real changes to the game, as it stands I've grown tired of the faction grind, MC/Ony/BWL grinds... I've let me membership lapse for the last 3 months and will probably let it go until the expansion comes out. But how long can the expansion contain 'new' content? I think it will get old fast.

C'mon Blizz! Make it right!!
  Earley

Apprentice Member

Joined: 8/07/06
Posts: 23

10/30/06 6:12:16 PM#137

Originally posted by JerothG
My biggest beef is the balanced system... IMO it's too balanced, it's a deadlock in some cases. What I'd like to see in WoW in the future is imbalance. the ability to build your toon the way you want to, adding the element of unpredictability to the game.  Adding the ability to craft truly unique items, let the other professions actually do what they are meant to do (ie Let Armorsiths repair armor, weaponsmiths repair weapons, etc)

I think the classing is too strict, and in some cases in makes no sense. For example, Why can there not be a human Hunter? or a Dwarven Warlock?  I'd like to see some real changes to the game, as it stands I've grown tired of the faction grind, MC/Ony/BWL grinds... I've let me membership lapse for the last 3 months and will probably let it go until the expansion comes out. But how long can the expansion contain 'new' content? I think it will get old fast.

C'mon Blizz! Make it right!!

Dude, you got your wish. They completely redid the itemization. Now socketable items have sockets for you fill with discovered, refined, or purchased gems that add whatever effects and bonuses you want. This will allow you to customize your character finally.

Earley

  randprin

Novice Member

Joined: 4/12/05
Posts: 53

10/31/06 3:58:38 AM#138

i am sorry to say this review has appearantly been done based on the reviewer reading the original press release from blizzard and not much more.

i mean, no mention of zone pvp objective, new recipes from the existing professions adding costumization to a characters, jewelcrafting and socketing items for costumization, arena battle system, etc, etc.

really, at least try playing the beta for a while before trashing the game, while WoW is not perfect or anything, this review can be summed up as bashing hte press release and not much more.

MMORPG addict since 1995.

  mjavor

Novice Member

Joined: 4/16/05
Posts: 14

MMORPG.com = teh win

10/31/06 10:26:41 AM#139
Why change something that is working for them?

Sager - 9800 S

  paravion

Novice Member

Joined: 7/19/04
Posts: 434

10/31/06 10:45:40 PM#140
fuck wow
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