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 Thread (7 posts)
Lepidus  9/05/06 2:24:02 PM

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Garrett Fuller interviews PR Manager Marco van Haren about The Chronicles of Spellborn in this new MMORPG.com exclusive Q&A.

MMORPG.com: With all the fantasy races out there what made you choose to create the Daevi for this game?

Marco van Haren: The Chronicles of Spellborn features a unique, genuine setting, environment and atmosphere. It would have been completely out of place to have a “regular” fantasy race such as orcs or elves living in the TCoS universe.

Looking at the lore we see these eight demons ruling a world filled with servitor races. Up until now there is no clear evidence found that explains if the humans were created by the demons or were part of the world history for a far longer period. With the Daevi, we wanted to create a race serving as a link between the humans and their oppressors. Not only does this allow for an exciting graphical character, but it also gives the designers room for cool future content focusing on the more social aspects of the bond between the eight demons, the daevi and the humans.

On a side note; during the design of Spellborn we kept the possibilities for additional playable races in mind. Some of the current NPC races in the game are already designed this way.

You can read more here.

 
Naazir  9/05/06 2:47:38 PM

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Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup.

Oh so VERY excited about this game!!! Thanks for all the good info.



-Naaz.
 
Hybban  9/06/06 2:45:55 AM

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This is for me the most anticipated MMO of the year. I can't wait to have it. This interview is really interesting for the least!
 
Jade6  9/06/06 3:47:05 AM

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MMO session a day keeps doctor at bay.

I keep wondering if this will be yet another gank fest, or if you can choose not to get attacked if you don't want to participate in that sort of gameplay. Neither their website nor this article answers that question in any way.

Then again, their combat system looks mostly like guild wars, reflexes rather than strategy; running around in a circle and spamming just one single button until the mob dies doesn't exactly make for interesting gameplay IMO.

 
sly220  9/06/06 7:18:08 AM

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kewl great info as usual cant wait to kill kill kill
Thumb  9/06/06 9:54:50 AM

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Game isnt out yet and they're allready pullin strings.Beta testing was 1 big advertisment joke and still is.Lots of nice talk but eventually.Im realy lookin forward to this game,i only hope this aint going to be the next DnL.
 
Ellestar  9/07/06 1:27:30 AM

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Originally posted by Jade6

I keep wondering if this will be yet another gank fest, or if you can choose not to get attacked if you don't want to participate in that sort of gameplay. Neither their website nor this article answers that question in any way.

Then again, their combat system looks mostly like guild wars, reflexes rather than strategy; running around in a circle and spamming just one single button until the mob dies doesn't exactly make for interesting gameplay IMO.


Try a Guild vs Guild PvP in Guild Wars without a strategy and try to spam one single button there 
 
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