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Turbine Entertainment's Lord of the Rings Online has some big shoes to fill. We saw them at PAX and spoke to Lead Systems Designer Nik Davidson. Here is what we learned. You can read more here. Dana Massey |
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8/30/06 2:39:52 PM#2
Some good ideas there. I think that PVP aspect is kind of neat. Sure it would be fun to slaughter a hobbit as an elf, but i'm willing to come to a compromise. Looks like I may pick this game up and look forward to winning BETA entry :) They seem to want to cover all the bases: Meaningful Quests, Crafting, PVE, PVP, Housing and Mounts. That gives the players alot of things to do when they get bored with one area. Exactly what I think these online games should have to appeal to all types of players. After reading this i'm ranking Lord of the Rings and Age of Conan at the top of my list as far as Hype is concerned. Now whether they both pan out.....thats for the game testing and playability to decide. So kudos to you LOTR Online, you may have caught the attention of some of us that were looking elsewhere to spend dollars. |
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8/30/06 3:05:29 PM#3
short, but interesting, especially the comment on mounts & player housing/guild hall.
also the pvp comments were new to me. i simply can't wait :D |
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haxxjoo
Novice Member
Joined: 5/11/05
You have destroyed your forums with stupid censorship and I no longer view your opinions as unbiast. |
8/30/06 3:27:09 PM#4
Thank God! on empty quests. I hate 99% of pve quests. So little work is done on good solid story work. On the Elve and hobbits in some sort of warring pvp why not? Didn't humans join Mordor? Why not rogue elves, hobbits, trees. Distinquishing good and evil wasn't about race in lotr was it? Smegel was an evil hobbit was he not? I hope crafting is deep and the economy is player driven. A game I use to enjoy once had a great system for complex crafting. I hope they dont make players simply npcs all handing out completely equal items. Playing monsters in an area and being able to pk? Um ya sounds fun. It also sounds like a sure way to put high level players against noobs to be slaughtered by your "npcs". The reason most players beat even matched AI is the AI is retarded. You put a master of combat at the helm of a monster with very powerful specials and abilities its going to be highly frustrating for some groups and low level players. Alot of npc creatures use highly powerful specials very poorly. In the hands of a player these become a griefers paradise. |
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8/30/06 3:44:14 PM#5
I don't think you get the monster play, the AI from what I've seen also will be really good. Don't worry, let more info on monster play come by, because it will be great. For your concern on PvP. Smeagol was not an evil hobbit, he had found the One Ring which had corrupted him and made his lifespan long, and turned him into a weird looking creature, it was his thirst for the ring that made him evil. Humans joined Mordor? Well, the men from Rhun (Easterlings) and men from Harad (Haradrim) and Khand (a place near Mordor which is like Rohan with Horses) were allied with Sauron. Those lands are far far away, and those guys were Evil since Ages ago. It's a whole different story, no there were not people killing eachother in Eriador (where the initial release will take place),etc. There are still some corrupted Men in Eriador, such as spies,etc but we can't play as them because well, the story of Middle-Earth was told on the Good side's Point of View, not the Bad guys. Anyways, for Evil Elves, yah Elves were corrupted a LONG TIME AGO in the 1st Age my Morgoth (the First Dark Lord, who later corrupted Sauron and then Sauron became his strongest servant, so yes Sauron was once a nice guy). But hmm...yah there weren't really evil elves int he 3rd age I believe. But yah, we can't see Elves ganking Hobbits,etc in the Shire or what not, that'll be totally weird :) The crafting will be really good, raiding will not be the only way to get those high-level items, so don't worry Solo-ers and crafters :) But well hopefully I get into Beta so I can see more of this game! http://lotro.turbine.com/ Lotro will be the best MMO :) |
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8/30/06 3:52:08 PM#6
A rouge elf is called an orc or goblin. By the third age no elf would think of fighting for sauron. Smeagol was a river folk a distant relation to a hobbit. But not a hobbit as we know them. I like the sounds of the pvp system, Monster play sounds like a good way to get to play an evil character and not have to worry about all the lvling up and finding gear for them. I am really looking forward to this game. I have read the latest remarks from alpha testers and it has me sitting on edge to play. From what they have said the quests are meaningful and that is important to me. I will have to play all four races now cause i like to do all the quests in a game. I am sure that some quests will be race specific. I will even have to do monster play since there will be missions and quests to do as a monster. All in all my mind is racing with all the differant things to do and all the time i will spend in front of my pc. Just may have to put in a order for pizza delivery once a day.
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8/30/06 4:10:06 PM#7
I liked this information, it all sounds good. so... |
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Chaotica
Novice Member
Joined: 8/25/03
UO + DAoC + SWG + SL + EQII + LOTRO = Near perfect MMORPG. |
8/30/06 6:34:58 PM#8
I am sooo frickin excited about this game! The Monster Play sounds so cool. I can't wait to read more about it and try it out. How cool is that? I can't wait to try my hand at playing something spooky! I think this is going to end up being THE #1 game on the market. Everything I have read so far just reinforces that. I don't know if I can keep it together until Spring of 2007! A Voice From Within |
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8/30/06 7:23:12 PM#9
Im sorry I just dont get it.... It would seem much easier to just make orcs goblins and trolls playable races. Also allow men to choose alignment with evil or good.It would facilitate deeper more meaningful PVP I think. Imagine the battleground they could make. Helms deep could be an ongoing pvp battleground as well as the area outside mordor. I think they are missing a golden opportunity for some realy epic PVP. Critical thinking is a desire to seek, patience to doubt, fondness to meditate, slowness to assert, readiness to consider, carefulness to dispose and set in order; and hatred for every kind of imposture. |
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8/30/06 7:44:15 PM#10
I like the sounds of this so far. I'm definetly willing to give it a shot. Just have to win that beta spot.
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8/30/06 8:48:50 PM#11
What do you not get? Have you read the frikin books? The story was never told on the PoV of Evil. Trolls, orcs,etc never had their own free will. Haradrmin/Easterlings/Men from Khand had only one thing to do, to follow Sauron. The haradrim also did not go to a lot of places in Middle-Earth, we don't want them going to the Shire,etc that would be dumb and break the lore. There weren't orcs raiding the Shire at the time this game will be set (at the time of the Fellowship),etc you need to get that in your head. Middle-Earth is the best fantasy set of books out there, nothing matches it and they are sticking to the lore for it. http://lotro.turbine.com/ Lotro will be the best MMO :) |
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8/30/06 9:12:43 PM#12
"There, anyone can simply become a goblin or some other low level creature and attack real players as they go by." This is the first thing I've heard from the game since they started to give out game mechanics details that makes me want to try it. I didn't think Turbine could put PvP in their current version of LotRO but this idea really seems like it could work. At least enough to get me to try the game now. I agree with Andyx, anyone whose actually read the books knows Lord of the Rings was NEVER about seeing things from the side of evil. Using the old MMORPG ideas of 'factions' would completely ruin the feel of Middle-earth where players, like the main characters, should be the ones fighting the darkness. |
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8/30/06 10:12:26 PM#13
Agreed. This game is missing a huge chunk without the abilty to play the evil races. The game would be better and have soo much more potential. |
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Rattrap
Novice Member
Joined: 9/09/04
Freedom of choice |
8/31/06 2:07:15 AM#14
Stop talking about PVP all the time. Not all MMOS are about PVP There are pve mmos , perhaps not your cup of tea? Than you will have WAR and many other PVP oriented games to come. LOTR should be the game for roleplayers... Only problem is that it will suck big time "Before this battle is over all the world will know that few...stood against many." - King Leonidas |
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8/31/06 8:29:06 AM#15
That being said, and I agree with you :), you have to admit that the PvP concept is intriguing if not a little bit cool! |
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8/31/06 9:07:27 AM#16
( I left out that last part because I hope you're wrong lol) |
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Beery
Novice Member
Joined: 7/05/06
"Dear Buddha, please bring me a pony and a plastic rocket". |
8/31/06 9:17:43 AM#17
Where's the "You can read more here" stuff? It links to a 'page not found'.
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Beery
Novice Member
Joined: 7/05/06
"Dear Buddha, please bring me a pony and a plastic rocket". |
8/31/06 9:26:43 AM#18
"The star of the Turbine Entertainment booth at PAX was Lord of the Rings Online. In taking on this second massive license, Turbine has a mighty weight on their shoulders" Dammit! I hate it when people can't decide whether a noun (in this case 'Turbine') is singular or plural, so they decide to mix both in the same sentence. If Turbine *HAS* a mighty weight, that weight rests on *ITS* shoulders. If the weight is on *THEIR* shoulders then 'Turbine' *HAVE* a mighty weight. |
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8/31/06 11:57:23 AM#19
This is a major part of the challenge of the LotR IP/lore. The reason that they cannot have evil playable races at this point is that you will have orcs wandering all over Hobbiton, which really doesn't work. The real challenge that I see is that although the world is rich, most of Middle Earth in the regions under discussion for the game were fairly boring, ordinary places (by MMORPG standards). Keeping the balance right will be hard. Look at the problems of SWG -- too many Jedis. The game had problems but I liked it until they redid the whole system to dumb it down, which led to the Jedi inflation. MxO never caught on, although it had good live events and tried to stick to the lore. My expectation is that this game will frustrate a lot of players the same way as DDO, a game which is largely loyal to its roots and therefore awkward as an MMORPG. These days big IP --> need for big $$$ --> either: (1) eventual dumbing down and loss of roleplaying ability, or (2) failure to attract a player base and languishing. Well, that is my depressing thought for the day. |
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Fair point, but no need to get so worked up. I've corrected the error. Thank you. Dana Massey |
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