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Nick Parkinson is a community manager for Sigil's Vanguard: Saga of Heroes. We chatted with him at PAX in Seattle and have this report. You can read more here. Dana Massey |
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8/26/06 11:08:26 PM#2
Is there any doubt that MMORPG,com hates Vanguard. We have seen consistent bias from mmorg.com against Vanguard in all of its coverage of Vanguard from the E3 to this articles. What a terrible interview. The interviewer just goes through the motions of the interview. No new information is added and its fairly obvious the interviewer knows absolutely nothing about Vanguard. The tone of the interview appears that he cares little to nothing about the game. He even goes so far as to take a few shots against Vanguard in his writeup. The forums here are nice but the game coverage here at mmorog.com is absolutely abysmal.
What a waste of Glip's time. Next time you need an interview done have a fan do it. At least they will have some knowledge of the game they are asking questions about. |
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8/26/06 11:40:20 PM#3
Ooooh, boats! That'll make the game suck less.
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8/26/06 11:46:27 PM#4
Missread post, never mind.
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8/27/06 1:32:46 AM#5
The boats sound great. Can't wait to try Vanguard.
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Minimum
Novice Member
Joined: 7/07/04
You're just jealous because the voices only speak to me. |
8/27/06 2:27:03 AM#6
Slow travel is slow travel. Every game always starts this way, with the developers claiming they will make travel fun. BS. If things are so bad you need to travel while offline(caravan system) Then they have issues. It will be just another grind. And looks to be another raiders world. I'll pass. |
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8/27/06 2:57:20 AM#7
Great article. This helps clear up some questions about the progress of the game and how sailing works.
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8/27/06 3:06:25 AM#8
What "few shots" did the interviewer take in his writeup? And why in the world should a fanboi write an interview? Its not mmorpg.com's job to "win over" people that'll be left up to the marketing people at SOE roflmao. |
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Rexfelis
Novice Member
Joined: 1/02/05
Only as far as we seek can we go. Only as much as we dream can we be. |
8/27/06 3:43:09 AM#9
I like the idea of teaming up with people that are in the same part of the world. From an immersive point of view, it makes me beleive in the fantasy world better. Compared to other games that have little or no sense of travel, little sense of there being a world, and too many conveniences of point-n-click travel that make some of the world development pointless because much of it is skipped over as soon as teleports become available. I enjoy exploration and having to pay attention to the lands as I travel. Or will hope on a vehicle if I want the game to take me somewhere. There should be things to do while traveling or stopping off points, so the travel itself isn't just a time sink for immersion purposes. The caravan system sounds like a great way to keep up with the travels of your friends. The truely large world aspect sounds like it could be a good way to make new friends. |
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8/27/06 4:01:45 AM#10
Originally posted by Zippy
LOL so true, and there is a Reason for their hatred . I'm not going to comment any further except to say it has to do with some of the advertisement on mmorpg.com. |
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8/27/06 4:35:56 AM#11
I'll say it again, "Vanguard: everything that sucked about Everquest, taken to the next level". |
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8/27/06 4:53:10 AM#12
And everything that was so fantastic about Everquest, taken beyond the next level to near nirvana-esq. You can try as much as you like but you won't deter the true fans. You won't deter new fans because it is obvious you are a mindless automon Jadar. There were a few things that weren't so great about Everquest but they popped up around PoP. What it did to my social life is perhaps the worst thing...but hey hey. All hail the Pixel, for it is glorious Orange!
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8/27/06 5:02:57 AM#13
I think you're right in many ways; the interview was very basic. Of course that may have had as much to do with Nick as it did the interviewer. There were problems with MMORPG.com letting the Sigil/SOE hating get out of control on these boards when the merger happened; Brad spoke about it at the official Vanguard forums. They jumped in, after a while, and took an active stance against all the anti-Vanguard crap. Maybe they wanted to be careful and not fuel the fire. Of course it is also likely that MMORPG.com are just out to cover Vanguard in its most basic sense and let the people do the judging. The fact that MMORPG.com are so adamantly pro-secondary market doesn't help its relationship with Sigil. While I am typing this there is a currency advert running above the reply box. Sigil will beat the gold sellers though; that I am firmly in belief of. Anyway, in the long run, who cares if the people behind MMORPG.com aren't huge Vanguard fans...they don't make a game; they just report about it...badly (in some cases...it's a polished site but they have the wrong ideas about who to support (see SS comments))? Viva la Vanguard!! All hail the Pixel, for it is glorious Orange!
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8/27/06 5:32:05 AM#14
Love it or hate it... Vanguard will be a hit.I've been so utterly deceived by the last few games available DDO,WoW and GW.Even if Vanguard is revamping some old ideas,the game looks more dynamic. In the land of Predators,the lion does not fear the jackals... |
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8/27/06 8:06:37 AM#15
It always amazes me that people hate to have to do anything to get anywhere. Your in mideivel times, if you want ease of travel or quick travel, SWG sounds like your game. Even though they started out without vehicles, one of there greatest mistakes I think, it's a futuristic type game. Your supposed to have the ability to ride in wagons and on horses, they are adding a flying feature to Vanguard that will be very cool and they are adding boats wich I cant wait to see. I think I may even become a crafter of boats and houses so I can make the coolest of Vehicles. Anyway, if you want easy, go play WoW, you want a little fun, and exploration then you play Vanguard and go out and brave the wild while trying to get where your going. |
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8/27/06 8:40:47 AM#16
You are really an ignorant, sorry if that rude, but you surely know nothing about mmorpg gaming, i have 6 mmorpg behind, 5 played seriouslly, one played one month for free, and by just reading the FAQ, I can say that there's not other game like Vanguard: Saga of Herores, I don't even have to play it to find that our, if you want to make leveling and obtaining skills trivial, then there is wow for you, if you want planes, fast traveling SWG is for you. Vanguard is just Vanguard not EQIII, is probabilly something thet developers woudl made to to EQ, but that's something we will never know. Know the following, when you talk about fast traveling you are not talking about teleports, that's instant teleports, I saw a video, they way boats were done, is simply amazing, I prefer 10 times, traveling in a boat that looks like a dragon than an instant teleport. I thinks this gonna be fantastic, because is going to make a lot of us to think where we want to play. http://video.google.com/videoplay?docid=4224321741062099311&q=Vanguard%3A+Saga+of+Heroes Enjoy this video, races, traveling and more. Dimitrio Darkblade |
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8/27/06 8:46:12 AM#17
@baphamet Yea you are right hawtie, It couldn't be because Vanguard just sucks. |
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Minimum
Novice Member
Joined: 7/07/04
You're just jealous because the voices only speak to me. |
8/27/06 11:30:42 AM#18
It's a freaking game. I want to be able to PLAY. To be honest, I like exploration. And I would look forward to doing just that. But how many times did you have to ride the damn boats in EQ before it got old really really old? In DAoC how many times did you have to ride the horses before it got old, really really old? In WoW how many times do you have to ride the birds before it's old, really really old? And none of these games have something so onerous that they let you go off line to travel (caravan system). I forget which EQ expansion had you traveling to the new druid rings on foot first before you could port to them, but I kind of like that idea. Same with WoW, where you have to go get the flight path before you can use it. But after awhile, it all gets old. What I want is fun. Why do people like you always think people want it "easy"? I just want to PLAY, is that too much to ask for? |
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Minimum
Novice Member
Joined: 7/07/04
You're just jealous because the voices only speak to me. |
8/27/06 11:32:43 AM#19
It will be interesting to see if it is or not. I'm betting it won't be. Between $OE and the fact it already has the reputation of being a raiders grind game, I'm betting it will end up absolutely average in subscriptions. Only time will tell. |
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Wizardry
Apprentice Member
Joined: 8/27/04
Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not. |
8/27/06 12:28:22 PM#20
IMO vanguard will be quite popular.It is far too early to tell of course but it is NOT a korean grindfest....france based nobody as in DnL,it appears to be a decent marketed product and has a decent team behind it.There is one thing that scares me,and that is it sounds like alot of things will be rushed into the final beta.This again shows how timelines ruin games.I would rather the game take another year into production and put a lot of thought and stratedgy into the ideas they are planning.The sailing as they put won't be too big a deal as it shouldn't because like he said its not a boat sim. I would like to see a game where MOBS have a good AI and are more than just hit points and level based.One thing i kinda liked in everquest was the tiered mobs.You kill enough of the lower ones to spawn stronger/harder perhaps even giants of the tier mob.I would like to see alot less levels in a game and ALOT more in depth play per level.This would keep botting players outa the game for one.Basically i hope this game learns from other game mistakes and doesn't just rush a game engine into production. Sure wish i could interview these game managers,as i prefer direct questions into the games design rather than questions that sound like president bush is answering them. http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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8/27/06 1:19:37 PM#21
Then, maybe vanguard is not the game for you, nothing in the life is perfect, wow is not, eq is not, neither SW, they all have streng and weakness, I bet traveling wont be tedious as lot of people are thinking, and basically making or buying your own boats / ships is really good and guess what You will be playing. I still can't belive what they say about the kind of freedom they are developing for this game, but if they are doing what they say ( and looks like they are really doing that), the game will be for all the kind of people. There are people forming Pirates PvP guilds for Vanguard, basically they will be fighting people in the seas, etc... Look, I never found traveling tedious, not in wow, EQ2, OLD EQ, or any other game, it was the perfect time to go to the kitchen get a soda, prepare myself a sandwich, etc... I like traveling, and with the opportunity of driving the boats, I will be more than happy to travel from Thesthra to Qalia or vice versa. I don't want to sound rude to you, but if traveling is huge problem for you, then in mmorpg.com you can find other good titles. I really don't want to sound rude. God & heroes also from SOE, is a good title. If you like PvP age of conan or Warhammer. There are many options as colors are in the life. But I really wish you can forget about how tedious or not traveling will be in Vanguard and enjoy more the rest of the spheres. Peace... Dimitrio Darkblade |
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8/27/06 1:34:38 PM#22
It's a freaking game. I want to be able to PLAY. To be honest, I like exploration. And I would look forward to doing just that. But how many times did you have to ride the damn boats in EQ before it got old really really old? In DAoC how many times did you have to ride the horses before it got old, really really old? In WoW how many times do you have to ride the birds before it's old, really really old? And none of these games have something so onerous that they let you go off line to travel (caravan system). I forget which EQ expansion had you traveling to the new druid rings on foot first before you could port to them, but I kind of like that idea. Same with WoW, where you have to go get the flight path before you can use it. But after awhile, it all gets old. What I want is fun. Why do people like you always think people want it "easy"? I just want to PLAY, is that too much to ask for? Because people like me understand this is medievel in time set and you dont just teleport around a vast world, you have to get there in some manner. My suggestion to you is do everything you can possibley do in every zone you go through so you never have to go back there again and be a wanderer, never having a certain place as your permanent home, that way you dont have to worry about traveling from a home city everytime you start playing. |
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8/27/06 1:47:31 PM#23
or could it be your a freaking troll that loves to single out my posts every freaking chance you get? I'm surprised you are not demanding i get out of your forums again *rolls eyes* i have no desire to discuss any topic with you, that is all....moving on. |
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8/27/06 4:44:54 PM#24
geez, these boards... If you say one thing positive about Vanguard all the spoon fed casuals start screaming 'vanboi' etc because it's easier then actually justifying a rant based on ignorant hate of something that was never even aimed at them in the first place. Anyhow... the interview... I'm not saying the interviewer has to be 'a fan' or anything, but boy what a let down from a site I usually rate quite highly. He's either a really boring writer and poor journalist in general, in which case I would wonder why he is even in this job, or he has an axe to grind here. Next time we have access to the Sigil dev team, can we at least try to make it a little more worthwhile? Objectivety should be the first rule of any journalist. Hate something, change something... Why do you hate hate? http://www.youtube.com/watch?v=uFKqVsWR4S4&feature=related |
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8/27/06 5:15:15 PM#25
Ask yourself this.... WHY does slow travel suck? It's not because it takes you X minutes or hours to get from point A to point B. It's because there not much to DO while you're traveling. Most MMO's have build their game worlds around the concept of fixed location encounters. You wander around until you find the goblin stronghold, then you travel back and forth from the nearest town to this encounter until you've out-grown it. Repeat the process for the next zone. It doesn't HAVE to work that way. If the world is dynamic enough, things could move around as conditions demand it. Someone found the goblin camp near town and started farming them? Ok, after a while the goblins decide to pick up and move elsewhere. Nobody's hanging around a certain village? Well, maybe some pirates will set up a base nearby, since it's "safe" for them. The other thing many people dislike about travel is the lack of purpose. Sure, you need to get from point A to point B, but why? Guild Wars and DDO decided that there really wasn't any reason to have all that travelling, since all you were planning to do was skip it and do the encounter at point B... so they don't have much. Not my kind of game, but maybe yours? EVE takes a different approach... there's still travel, and it's pretty boring for the most part. However, trading is a viable career option in the game, so it can serve a purpose beyond just moving from encounter point to encounter point. Travel is also dangerous in EVE, since you are a valid PvP target at every jump point. I don't know the details of Vanguard's system. Perhaps they'll give us things to do while travelling. Perhaps it won't be the automated snore-fest that it is in WoW. I guess the real question is, will you have to keep travelling back and forth between the same set of places all the time, or will the game encourage you to keep going? If the latter, I'd want it to be slower so I can enjoy it more. |
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