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8/20/06 12:23:01 AM#41
Hahaha I read that also. O it was for a quest that was supposable "fixed" Now ot, Wheres the interview at? I click on link and page not found. It says it was posted 8/18 and today is 8/20, should I go post something in the "rumors" forum |
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8/20/06 7:47:03 AM#42
"To be the worldwide leader in online entertainment; and to expand our company through the development of high-quality, industry-leading entertainment, software and services, while fostering an environment of empowerment, creativity and commitment. " You've got to be kidding me! All I see is poor quality and bugs, incomplete games and releases as well as the stripping of all empowerment and creativity from the community. I wish they would just give up already, throw in the towel. Sony is not the company it used to be. It has now been boycotted from my home. |
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8/20/06 8:06:00 AM#43
MMORPG casts PR_stunt_into_"interview" spell and here it is |
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8/20/06 8:12:44 AM#44
hehe and now the post is gone
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8/20/06 10:34:53 AM#45
So it seems the link works again. I like this part of the interview the best...........
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8/20/06 11:13:09 AM#46
When he's talking about "turning the world of "MMOs" on its head", do you think he's refering to their new game, "Cash Money Chao$"?
I like to think so. |
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Wumi
Novice Member
Joined: 2/23/06
"The most important You can ever learn is to realize how little You actually know" |
8/20/06 11:27:33 AM#47
SOE is the autodealer that gives u a Lada when u bought a Limo. How can u trust ppl like that? Give us what we paid for and we can talk business again. SWG WAS the biggest MMO out there and most mature. *knockdown dizzy* Wumi - Bloodfin Wumi - SWG - Bloodfin - Cancelled |
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8/20/06 1:48:24 PM#48
I'm getting really tired of these interviews. I fully understand that if tough in-depth questions are asked putting the marketing/PR excecutives in a hot spot, they might not do another interview with this site, but enough is enough. Ask the tough questions, don't insulate them in sweet innocent questions. |
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Please keep in mind what the person does. We could have asked "Are you doing classic SWG servers" or "Has your experience with SWG made you guys add a policy on redesigning launched projects", but we were talking to the Director of Corporate Communications. He wouldn't be the person to ask that later question and we already asked that first question in a previous interview.
Questions need to be appropriate to the person answering them. Had he been, for example, in charge of PR for SWG we may have asked him stuff more like this. PS: For those noting the article disapearing, there seems to be a bug in our system. Reload it a couple times and it should pop up. Dana Massey |
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8/20/06 4:16:01 PM#50
Hey Dana, You are right not to ask another question about the status about SWG to Kramer , but not voluntering any information about SWG future while rattling off all the other wonderful things going on at SOE seems like a little - no I would say pure avoidance on Kramers part. One could easily read into to it. |
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8/20/06 7:57:26 PM#51
I for one couldn't care less what SOE has planed for future progects, because I will NEVER give them another dime of my hard earned money.
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8/20/06 9:02:35 PM#52
I would like to take a moment here to speak a few words of SOE. In all fairness they have only treated me poorly on one occasion. I did not play SWG but am a eq1 and eq2 vet. In eq1 I never felt mistreated or neglected becuase i knew what i was getting into, eq2 was a different story though ............. but ill post this later. SOE when it is said like that to me means the company as a whole. SOE didn't ruin SWG or experiment with peoples money in eq2, parts of thier company did though. Of course everything runs through several people and has to get the guy on tops signiture ......... but its the smaller people in the food chain that come up with these ideas and sales pitch them up the corporate ladder. So guy at the bottom, a branch of SOE, is the most responsible. Smedley was at the austin game conference in october 2005. THis game conference is centered around MMO developement for the most part. Most speeches were on theory and experiments taking place in the current MMO genre. So naturally Smedley gives his keynote address first thing in the morning. I stupidly at the time thought it might be about eq or eq2, you know a lil inside info of things to come along with some sales pitching. Nope his speech was all about how to sell this stuff, or make cell phones into cross gaming platforms, how to take hold of the asian gaming market ect. THis is when i personally realized this guy is not involved with the care of the games i play, just the business. Basically it was like expecting the CEO of McDonalds to talk about the hamburgers ............. nope just what stock is worth and how to make more money off franchising and stuff. Basically what im saying with this is some of us are angered or even sadened by some of SOE's games. Attacking Smedley or the guy who gave this interview does nothing really. THese are the " suits " they only watch the business and its ventures. I think it would be better to find out who actually designs and makes decisions to let these designs go through the " congress " of the company. These are the people that need to be spoken with, pressured, perhaps even ousted. So MMORPG.com , fansites, magazines ect ............ although some people here may like to here about what next steps SOE as a whole is going to do with the company, many here just want to know whats going on with the games from these companies. I only say all this becuase im tired of reading what the suits think when most of us could give a damn about thier business plan, we are here to talk and find info about the games themselves. So please find more of these designers and ask some more risque questions. If they can't handle that kind of interview then all of us get a better understanding of the people running these games. /rant off |
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8/20/06 10:43:45 PM#53
It's sad to see SOE with a bad rep (I'm not saying it isn't well deserved) But it makes me concerned mainly because I'm enjoying EQ2... but yeah.. a lot of people seem to view them negatively myself included for the most part.
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8/21/06 7:05:49 AM#54
I dont know Why they even waste there breathe trying to get some hype form gammers every game they touch goes right into the crapper |
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8/21/06 9:09:29 AM#55
Was that really an interview? Or was it cut and pasted from an SOE press release? It was like reading someting on the SONY corporate website, an "interview" by someone from the PR department.
No questions about the future of SWG, no questions about resolving their really bad image, no questions about why in the hell they are diversifying into areas like cards that they have no experience in, make small profits, and are probably pretty well saturated anyway? There was nothing there which would make the interviewee think "Hmmm, how am I going to answer this?" SOE is a company that puts out garbage, led by execs who lie at every turn and over-worked devs who are just plain incompetent to boot. We all know that. Maybe it's best not to tax their corporate flacks to much. I really like MMORPG.com, but you guys need to get tougher interviewers. |
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8/21/06 10:19:13 AM#56
"The benefit of working with an existing, powerful technology like UE3 is that our developers are able to spend more time working on core gameplay mechanics and design, which is where we as a company excel."
While I understand the concept of using a "generic" engine to further advance the process from design to the consumer the boldness of "where we as a company excel" is a fabrication of truth at best. This company is going down hill faster then a fat lady on roller skates. |
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8/21/06 10:42:04 AM#57
Good lord people... he is COPORATE COMMUNICATIONS.... not the lead designer, or creative director or anything like that. He isn't responsible for the decisions on how a game changes. Quit whining and move on. Before boycotting a companies products, try to get the whole perspective, ya you've been screwed in your eyes on a game developed by SOE. This does not mean every SOE project is gogin to suck in the future. There are different teams, past experiences learned from, and new people to provide new ideas. If you don't like a product, fine, but don't come on here bombing an interview with a guy who doesn't know anything about the decisions of what went into a specific game.
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8/21/06 1:11:12 PM#58
I do not know who I am more disappointed at, SOE for providing answers to questions that seem to be more like advertising or MMORPG.COM for dancing around the real questions about the company. I expected SOE to not address what I have been reading about their company but, for over a year I have been reading about how god-awful SOE is by MMORPG.COM members. I would expect MMORPG.COM to have at least mentioned that some of their most loyal readers have shared about some minor conflicts with the company service and direction. I have been looking for MMORPG.COM to interview a member of SOE for some time figuring that they would jump at the opportunity to address any number of problems their dedicated MMORPG.com members have been sharing on the forums. Even when an SOE employee of COPORATE COMMUNICATIONS shares the companies’ mission statement, MMORPG.COM interviewer passes up the chance to address issues of services and empowerment, creativity and commitment. Chris Kramer: The company’s mission statement sums it all up: To be the worldwide leader in online entertainment; and to expand our company through the development of high-quality, industry-leading entertainment, software and services, while fostering an environment of empowerment, creativity and commitment. This has been an all-time-low for MMORPG.COM interviews, come on, if your wanted to advertise for SOE do it like the others and plaster it on the front page. Get us an interviewer who is not afraid to support what the gaming website members who want to know, “Is there REALLY some problems with SOE’s operating procedures or is all the complaints about company just a few disgruntled gamers. After all, this is suppose to be a site where RPG gamers can come and learn about games…or do I owe the interviewer an apology? Seabeast |
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8/21/06 1:20:52 PM#59
I almost stop reading this article after the first question. Chris Kramer: The company’s mission statement sums it all up: To be the worldwide leader in online entertainment; and to expand our company through the development of high-quality, industry-leading entertainment, software and services, while fostering an environment of empowerment, creativity and commitment. What a load of corporate garbage that is. This statement isn't orignial, dynamic, or interesting to read. No wonder their games aren't a hit when they run a company like that. They should have come up with something like this: SOE is dedicated to breaking the online mold and make games that challenge developers, fans, and the gaming industry as a whole. We want to bring a new light to the online world and we'll do that through game innovation, compelling stories, and excellent client interaction. Something like that would have at least showed that SOE has some kind of life and soul. |
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8/21/06 2:02:48 PM#60
Chris Kramer wrote: Well to be honest Dana, we own the rights to a little franchise called "Starwars", I don't know if you've heard of it? Yeah well anyway we like OWN the rights to making swg and let's face it, who gives a shit if anybody plays. The fact is I, like all of my souless middle-management wastes of space that know absolutely nothing about games want that boat I've been setting my hopes on. That's only possible if you pathetic subscribers keep paying for 2-3 more months so expect a "new and innovative" change to SWG every six months and by God as my witness, you will fucking pay for it I swear to you! You will pay and continue to pay for as long as guys like me need stuff and you had better ask the questions I want to answer, otherwise SOE will demand a pulling of our listing from mmorpg.com and I don't think you want that. Bitch. Shakkles wrote: I think it's a great travesty Dana when journalists don't ask the tough questions and put deserving interview subjects in the hot seat. People like this jerk don't make a living off of helping customers or improving the lives of anyone other than themselves, however they are required to be able to hold it together in the instance of say a tough interview. Make him earn his 9000 dollars per weak. One hundred million subscribers screaming for justice on forums will never make any waves or force the developers to think. One tough journalist who perhaps shares in the toil of the common subscriber could make a huge difference. Sadly enough few have the cahones. |
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