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News Discussion  » The Saga of Ryzom: Studio Visit & Ring Preview

5 posts found
  Dana

Novice Member

Joined: 1/07/04
Posts: 2425

 
6/29/06 2:00:13 PM#1

Last week, we took a trip to Paris to check out Nevrax's downtown studio and the upcoming player-content expansion The Ryzom Ring. There we met with Executive Producer Daniel Miller and Director Milko Berset to learn about what the team has in store.

Nevrax believes they can change the way people think about MMORPGs. When the Ryzom Ring launches this fall, The Saga of Ryzom will become the first major MMORPG with significant player created content. The Ring is a tool kit that enables players to craft, test and then launch their own quests and live content scenarios into the live game. Last week, we made the hop to Paris to see their progress.

“We launched the game a bit too early,” admitted Executive Producer Daniel Miller. The game launched in late 2004, not long before World of WarCraft and EverQuest II. The timing was not ideal. Since then, the small development team spent most their time finishing the product, fixing the bugs and consolidating their community.

“We’ve got better since then,” he added. “We figure we have a product that’s strong.”

You can read the report here.

Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios

  acmtalk

Novice Member

Joined: 7/17/04
Posts: 403

6/29/06 2:51:36 PM#2
very nice Idea, great game.

  vqly

Novice Member

Joined: 5/09/05
Posts: 274

6/29/06 6:04:14 PM#3



Ring players are able to create stories that span many maps. This feature also eliminates unnecessary travel, although Miller insists that many of the maps are more than large enough should someone wish to make a quest in one are.

Now that got me excited. Wasn't sure if that was possible before, glad to see them explicitly stated it.

also kudos to the "bad timing launch date" statement ::::01::

  MaDSaM

Novice Member

Joined: 12/29/05
Posts: 626

www.ryzom-movies.de

6/30/06 7:48:20 AM#4
...head spinning... world changing... life starting to make sense... can´t speak....
to much drool... in mouth... *droooooool*

Hot damn, they sure have learned hoe to advertise

IT MUST BE MINE ! HUZZAAAH!!!

MaDSaM


Ryzom, we dare to be different.
Do you dare to adapt?

  WoodenDummy

Novice Member

Joined: 11/08/05
Posts: 210

7/01/06 7:59:08 AM#5
I don't play SoR right now, but I'm glad this game has dug out of the pit it was in, it's a great game.