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crazytwan
Novice Member
Joined: 4/23/05
"Diplomacy is a way to tell someone to go to Hell in a fashion that they actually enjoy the trip." |
6/19/06 8:08:22 AM#301
When I started playing SWG (pre- CU) I was in love with it, truely addicted. Then the CU came, I was abit disappointed, but the core of the game still was relatively intact... so i was still enjoying it, slowely working toward jedi. then I finnish all my village quests (finally), buy Trials of Obi-Wan, then boom! suprise! 2 weeks later they hit us with a coomplete overhaul! my 6 months of jedi quests out the window and everything else i worked and PAID for! Believe me, I did try the NGE version, and as the rest of you, i was thouroughly disappointed. This editorial is dead on, I couldn't have said it better myself. Because of the way I feel screwed by Sony I dont buy any products from them anymore. I was excited about Vanguard till i found out Sony is taking it over. Now I won't even bother since now I know they care nothing of thier customers. Not gonna buy a game when I know everything I do in it will eventually just be erased and replaced. In my opinion.... screw sony. PS3 comming out? pfft. I used to buy every consol that came out.. not this time, i'll stick to the XBOX 360 and my PC, without any help from Sony products.
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6/19/06 3:26:50 PM#302
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6/19/06 4:30:22 PM#303
As committed gamers, we like to learn lessons of the future. We don't want to see other games suffer the same fate, or other companies make the same pointless mistakes. So this kinda stuff won't really ever die down amongst those who like to discuss what is done right or wrong in games, and hopefully for quite some time companies will consider this debacle to avoid it. |
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6/19/06 6:25:41 PM#304
Very well put article. Easily sums up the way I felt about both the CU and the NGE. As quoted in the article, I'm one of the ones who voted with their feet.
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6/19/06 8:25:19 PM#305
i had 2 pre cu accounts, i had my main and jedi alt, and my mdoc/tkm and later mdoc mswords on jedi ambulatory duty. two computers , two accounts, and the greatest, funnest, most exciting game of my life. pre cu had it all, from pvp to crafting to entertaining, social services, it was amazing. over 30 professions, all dependent on each other for a great social/trade community. i had my favorite elite weapon makers, smugglers for spice, and armorsmiths. all 6 feet of my toons have been canceled, when my accounts subs ranout right after the nge was released. i tried wow for awhile, but now they have problems of their own, such as, where is the war in warcraft? i no longer play any mmo s, none will ever measure up to the excitement of pr cu, socially, pvp, crafting, or anything, all rolled up into the most iconic game ever. one thing i can say , i unlocked and grinded a pre cu jedi from unlock to double mastery. for those of you who never accomplished this, you never will know what it was like, to finally come out of hiding, after 6 months of solo grinding, and bh attacks, to finally serve the dark side. ok ok, or light lol. anything after pre cu, was just the retardation of the original. sad that there just isnt another game im willing to put time in, and just see everything i accomplished, either erased completely, made for free, or just giving away. hhmmm, imagine that. great article, dead on, right on. |
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6/20/06 7:35:11 AM#306
I played for 2 years and those stupid bastards went and cheated us with the last upgrade we payed for by slipping the NGE in on it. ( Long Live EVE-Online Olusion
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6/20/06 12:29:43 PM#307
As former and last correspondent of the former carabineer profession I can say, that this sums it very well.
Many many people have warned them times and times again and offered a lot of help to help the game thrive and compete with all other MMORPGs but it looked like the management was to arrogant to listen to it's own customer base. If there is anybody brave and couragoues enough at SOE/SWG they should try a "classic server" with, to be realistic, the CU game mechanics and let them start from scratch and see how many people would come back even just for that. They had many of the realy broken classes near to being fixed (squad leaders, the "promised but never arised bio pet stuff", the commando and ranger revamp as well the improved AI for the MOBs) but they just had to kill their own golden egg laying duck. May it rest in pieces. |
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6/20/06 12:57:59 PM#308
Hi, I would like to take this time and say thank you for someone to fianlly say what all the ex-players have been trying to tell SOE about star wars and there so-called combat upgrade. It is nice to see that we the people actually have a voice and that SOE (sorry to say) is not listeining. If star wars would've been left the way it was pre-combat upgarde I probably would've been still playing the game to this day. I like the game because it was like playing the actually movie. I grew up watching all the original movies as a kid and it was such aa rush to actually see a game made out of the movie. This to me really brought out all new aspects of the movie and the game, but unfortuntetely they did not listeiin to their player base and now they are paying for it. Justice in this case has been served and I am truely sorry that the game itself had to suffer at the hands of people who did NOT know thier job well.. There is a lesson here for SOE " a bird in the hand is better then 2 in the bush " thanks MMORPG Sean |
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nzag1971
Novice Member
Joined: 8/04/04
Life is either a daring adventure or nothing at all. |
6/21/06 12:59:40 AM#309
At first I thought that it was SOE's fault but now I've come to belive that Lucasarts is probably also to blame for this travesty.
For most of us this was more than just a game, for companies it's just a source of income. They never cared about creating a good game. They knew people would flock because it's a SW title. Still, they had a very nice game engine and the best character generation system (which made your character look and feel so unique). Pity. |
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6/21/06 1:05:18 AM#310
"argued that the changes were necessary to truly attract a crowd worthy of Star Wars" Please tell me that this is not what SOE said? This from a company who cheated and lied and treated it's customer base like.. well you know. We had 3 acct's for nearly 3 years.. how much more worthy can you ask your customers to be?
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DarqueLord
Novice Member
Joined: 6/30/04
Explorer 66% |
6/21/06 2:36:24 AM#311
I was playing SWG practically from beta. I suffered through all the bugs, the broken patches, and the horrid customer service while still remaining relatively happy with the game. The combat revamp seriously hurt the game, but still continued to play. NGE was the deathblow. What was SWG is now a iconic POS. Even now I still dream of a well-built SWG world to play. Because so far no other game has kept my interest longer than 6 months, and I'm starting to wonder if I will ever find a game again.
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6/21/06 6:34:55 AM#312
I think the number of replies to this article shows how sore the lovers of this game are even after all this time. It was my first MMO and and I agree with pretty much eveything the editorial quoted by the OP said. WoW should have taught SOE one lesson and that was 'add some quest content, stupid'. It did not. They chucked out the excellent to replace it with the mediocre as that was easier and hey we are fanboys so we'll suck it up right? I currently play WoW while I await the release of a complex, evolved sci fi mmo. Buy all the pretenders, cancel after a month n cry into my beer n log onto WoW. I emerge to search for clues to release dates for star Trek Online, Stargate Online, Tabula Rasa etc. Then back to Wow. Only thing that still frustrates me was the number of people who looked to Lucasarts to resolve the evil Sony empire. Erm, its been years. If they ain't done anything it does suggest the decisions made by Sony were with Lucasarts approval. Would Lepidus mind adding an agree/disagree poll? most of us are posting to show our enthusiastic endorsement but it would have been easier to be able to click agree/disagree with the editorial |
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Wumi
Novice Member
Joined: 2/23/06
"The most important You can ever learn is to realize how little You actually know" |
6/21/06 11:41:15 AM#313
Originally posted by kay226 tbh it looks like u should be the one "moving on" in ur browsing and leave us hardcore SWG wubbers alone in our blood and tears. *sigh* Wumi Wumi - SWG - Bloodfin - Cancelled |
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6/21/06 12:27:35 PM#314
Thank you so much kevin for writing this. As a very old ex-SWG veteran, I couldn't agree with your points more. I miss my character from time and time, but I will not let SWG take my cash after the NGE letdown. We were cheated and terrorized by their buggy combat system, new rules and the treatmentent of the veterans. I will send this article out to all my old SWG friends if they haven't already seen it. Thank you very much for writing it. a retired twi'lek, I am: Aserhe - Twi'lek - Scylla Galaxy (swg) [canceled] |
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6/21/06 7:44:25 PM#315
I agree with the article. SWG did not take care of their existing player base. When I first joined SWG, it did need a little tweaking but not what CU then NGE made of it. In looking for other mmorpgs to play, I have found none so far that live up to the potential of what SWG could have been -- the combination of combat and non-combat roles (not just making things but the entertainment and medical professions that also existed) with non-combat serving a needed function (if player wanted to be healed, equip the best armor, etc. the player had to visit BOTH entertainers and medics), the ability to use skill points to mix and match professional skills, the large amount of choices in creating a character along with the ability to change those choices (eye color, skin color, hair color, sliding scales to adjust the size and angle of many different body parts, hair/lekku/horn styles which increased by visiting Master IDers once one started the game), the ability to create player cities and to use player cities to meet all one's needs esp if one had an active guild/town (join a guild and move into town...buy what I need from the vendors in town, go to town cantina to get ent buff, go to town medical center to get doc buff, use town mission terminal to level up, use trainers in town or guild members to learn skills)...then CU and NGE came along and killed much of this along with nerfing planets and dungeons/caves/etc. to the point that things that were once "feared" became noob training devices. It's sad that SOE gave up that which they once had. I hope another game will one day come along and meet the standards that SWG almost set. |
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zunarn
Novice Member
Joined: 4/14/06
All is well, practice kindness, heaven is nigh.
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6/21/06 10:13:11 PM#316
I agree 110%! I still can't figure out what they were thinking with the NGE. The one thing though that I keep saying is HOW CAN YOU SCREW UP A STAR WARS GAME! /shakes fist Fight Me! http://zunarn.mybrute.com |
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6/22/06 7:47:21 PM#317
Both my son and I played SWG from the first day after 18 mos we finally left why ? because it seemed with each change to the game it became less fun it seemed as tho nerfing skills was coming every month or two and seemed to always hit what ever skills we had acquired sincce last nerf over time the community became more and more obnoxious seems like all the nice and seasoned vets were leaving and the garbage was coming in overall I would have to say SOE had the poorest level of customer support and the lowest level of understanding what the customers wanted Just imagine you call a Pizza company and order a pepperoni pizza just like the one in thier AD and when it is delivered to you its a piece of stale toast. think you would be happy with that? |
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6/23/06 12:12:53 AM#318
I just bought SWG a week ago cause i liked starwars and always brushed it off since i never heard much ads for it till last december. I quit as of today, for really there is horribly small amount of content aswell as some constant aggravating combat bugs. I started my mmo craze back in the golden days of EQ1 and i can feel what you guys are saying about change and system rehaul for we eq vets had somewhat of same prob of over balancing nerfing then finally the copy wow combat system, thought nothing to the horrific extent of SWG. I quit about few months after ldon just got sick of over nerfing and rehauling of the game every month as well as horribly inflated economy and rampant ebayer, bot probs that emerged in the final days. Went to EQ2 hoping for redemption only to see most of the magic was gone but had that slight ring that kept most vets in and is continued to be drained with every LU sony slowly dumbs down EQ2 aswell. Wish i had come to this little gem that is SWG earlier cause it sounded simply great back in the day. So in the end guys all of us from other sony games have been hurt bad aswell and all we have is the memories of those perfect games we wasted so much of our life on. But on a last note there is a guy at lucasarts that doing great with sw franchise, its the fellow who was in charge of BattleFront series and Empire At War im sure if this SWG fiasco was brought to his attention he would do something about it....i forget his name but im sure someone might know who i speak of, might be worth a shot if made great games like those im sure he could save SWG. |
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royalpenalty
Novice Member
Joined: 4/26/06
its hard to have an intelligent discussioin about something as stupid as the NGE... |
6/23/06 9:36:46 AM#319
i personally will continue to rant against them until they bring back THE GAME PURCHASED. and i /salute who do the same. despite countless articles in mainstream media and gaming sites, SOE continues with their fraudulent ways. they must be stopped. the #1 principle of RPG's is that your character develops over time. this is true of online games as well as the original D&D with dice and pen and paper. if your characters skills and possessions are going to be rendered useless and worthless every few months, what point is there in playing? SWG ADDICT...clean since the NGE |
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6/23/06 6:49:42 PM#320
This article is a very good one! In fact I am tempted to say "This thread deliver"!
Personaly I play WoW everyday, I was close to quiting once, but realised I had nothing better to do. So I sought new enjoyment in the game. I think WoW has brought a lot to the MMORPG industry, both good and bad. It has set new standards, and I believe in the future these standards will appear more frequently. The bad side of it is however as the article explained, teaching the old dog new tricks, and making it fall over and break it's neck. Old MMORPG's like SWG fell into the trap that they felt they needed to imitate WoW to get it's succes. But in the end the old dog just tripped and broke it's own neck. Al gamel companies are after profit, no matter how idealistic they seem to be. Some are smarter and gain it through the trust of their gamers, others try to run ruthless marketing campaign, that can fail and succeed. In SWG case, it failed pretty badly. But I think that the chaos that was left in the trail of WoW the juggernaugt, a new order will rise from. One that will be better and more advanced than ever! Formerly known as Royal Arcanist |
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