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Jon Wood caught up with a developer behind Star Wars Galaxies to find out what the folks at SOE and LucasArts are up to as they move forward from recent controversies.
To comment, click here. |
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Sounds like what WoW had with the opening of AQ.
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Sounds exactly like it. They are trying their best to copy WoW, turned the game into a pile of bantha-poodo in the process. |
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F'lar
Apprentice Member
Joined: 1/06/06
You wouldnt like my happy place. It is full of blood, carnage, and distruction. |
For players looking for more information on the future of the game should take a look at the game’s publish plan. “We put out our publish plan to the end of the year to inform players of what we’re going to be doing. We think that it’s realistic, fun and straight-forward.” He was also quick to point out that the publish plan is not a wish-list, but a comprehensive list of what will happen. _____________________________________________________________ The publish plan is already distroyed. they have not kept to it yet. |
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Where they've listed specifics, they've hit the publish plan pretty directly. They've move/removed a few things in the distant future as priorities change, but that's why it's a plan and not etched in stone tablets. I think this paragraph is worded strangely as it implies that the plan can't change. What he meant is that the plan is a comprehensive list of what they are working on. |
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Tauceti
Apprentice Member
Joined: 2/24/06
"There is no such thing as coincidence; just other peoples plans you have no knowledge of." |
Simple question, why is it that hardly anyone in your business ever challenges these guys on the facts or at the very least try to repersent the player or former player base interest. The fact is that the majority of players and / or Vets who use to play the game hate what has happen to SWG. SWG back in the Pre-CU days was unique and in many ways was ahead of its times. Did it have issues yes, but these were easily overcome. The main problems what not enough content and no real GCW. Anyway, I just wish you guys would do some hard hitting interviewing. IMO, Tauceti |
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Thats not likely......
Press Guy: Jason Ryan why is it that SWG has lost its ability to attract new players and hang on to existing ones? JR: We feel that we have made the game more exciting and star warsy and such. PG: We both know that is BS Jason. It is failing because you have no idea what you are doing isnt it? PG: Why did SOE deny vehemently that SWG would be ported to console only to reveal later that it would. JR: We never had any intention of porting to console. This was a recent development and has nothing to do with the NGE. PG: Im sorry Jason but thats BS too. SOE lied plain and simple. You dumbed down the game to put it on a playstation didnt you? PG: If you keep blowing smoke up my rear Jason I swear ill beat the piss out of you!! JR: <breaks down sobbing> Youre right. its all true we porked our fanbase for money.....Im so ashamed... Now that would be good reporting. |
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Strait to the point Tauceti ! |
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Lol! World of StarWars wannabe.
Every time I read your post, I die a little inside...
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Wumi
Novice Member
Joined: 2/23/06
"The most important You can ever learn is to realize how little You actually know" |
Not to mention this bleeding hole in my heart to this day missing all my good friends and foes which SOE shrug their shoulders at putting us under a file called "Short Term Pain". And as for the millions of Star Wars fans "out there". Just a hint... if they wanna play WoW.... they play WoW... cuz thats what we do! Wumi PreCU Bloodfin Wumi |
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I can't even believe how many total changes this game went through since release :( It is disheartening.
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Minimum
Novice Member
Joined: 7/07/04
You're just jealous because the voices only speak to me. |
Journalistic cowardice strikes again. |
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The only real question is, is Pex the absolute sweetie he comes across as in the forums?
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I wonder what Jason define as short-term as the "pain" has been ongoing for over a year now?
"There are two kinds of spurs, my friend. Those that come in by the door; those that come in by the window" |
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Short-term as in "until we can get the port to PS3 working" BTW, let me echo the weak reporting here. I'm not a huge fan of NGE, I unsubbed because of it. But we got to let this Pre-NGE fantasy go. _____________________________ Games I'm watching: Infinity: The Quest for Earth, Force of Arms. Find the Truth: http://www.factcheck.org/ |
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oh, I was refering to their pain, not mine... and the PS3 thing might be it "There are two kinds of spurs, my friend. Those that come in by the door; those that come in by the window" |
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Assuming they actually did everything in their pitiful little publish plan (and that would be a tremendous leap of faith in itself) it will be too little too late. At the rate they are publishing things from that plan anyway it wouldn't even be done for more than a year from now. By that time SWG is going to look as dated as EQ Online Adventures and have even fewer subscribers. A question I would like to see someone ask an SWG dev is whether they intend to list SWG on their resume when it finally goes under due to their pitiful management? Personally I think they would have a better chance of getting on another project if they just lied and said they were in prison during those years. Its not easy screwing up an MMO based on the greatest Sci Fi franchise of all time, but SOE managed to find a way somehow. |
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Though the questions were weak, there's no way that any hard hitting question would get answered by trade show booth guys.
"Why'd you screw up a game of a beloved franchaise?" "I'm not answering that" "Why can't you stick to schedules and why do you lie..Wait, where are you going?" The only way to get any real questions answered are through disgruntled emloyees, insiders or whistle blowers. If SWG was destined for the console, then maybe they should have left the old game untouched for those who werre paying, yet still deluded it was good. Then developed a 'console' vesion with the new gameplay thus ensuing they wouldnt lose players but just branch out to a newer deluded market. With all the changes, please don't forget that SWG was honked up before CU or NGE. There was no "Star" nor "Wars" in the game. Sure, they wanted diversity, but they didnt represent the major character professions from the movies. Why would you want to tame creatures, make creatures or fight creatures? It's freakin' Star Wars! Smugglers were non existent since day 1. They hack guns and make drugs? Since when did Han or even Lando do that? Crack open a Star Wars D20 PnP book and see that there are some really good ideas for a SWRPG that KotOR used successfully. There was a great community though and I miss that. The cantinas were great places to hang out and meet players. The Player Towns were great fun too. And I salute all you crafters who managed to make it to master artisan, armorsmith, droid engineer, etc. You have the patience of a god. Getting the materials by managing harvesters, power generators and shifting supplies ,then grinding (we all love grinding right) a part that wont sell or be used so you can make new parts to grind is a test of anyone's patience. Maybe I should have gone for Teras Kasi/Rifle/Bounty Huner like everyone else was. I canceled before the CU so I dont know the pain all you have felt. I don't think it's good. But the original game wasn't that good either. Give a man fire and he''s warm for a day. Set a man on fire and he''s warm the rest of his life. |
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I understand why they can't ask "tough" questions. OInly the icons of any journalism industry can really get away with that. (though they tend to kiss too much ass to become icons.) Yet even still I find his answers telling. Them offering free content is a sign of desperation right now, demonstrating that their previous moves didn't work, especially when you had to goto certain areas to level. Their big event seems to be rather silly. It almost sounds like no matter which side wins, the city is still destroyed. How's that for motivation? ign of all games: Ulot Ooma Notice: The views expressed in this posting are solely those of the author, and may or may not be the views of the management of MMORPG.com |
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Has anyone tried to calculate the income percentage if SOE/LEC continued with the original base? I'd like to know approppiate figures when it comes to:
I'd like to measure these percentages to actually see if SOE made a wise decision. What were the costs for two major revamps? How much income did they lose during each revamp? Was the initial changes worth the amount of money the company placed into re-development? The main question that haunts me: If this was a wise move for SOE, why didn't LEC push five to ten percent of the initial profit into the original base? Most entertainment media companies who have taken polls regarding Star Wars Galaxies have concluded one thing. Players of the original base would play once again if the opportunity was provided. If I were George Lucas or the director of operations, I would look at this as another opportunity to increase the ncome value of my product. I would refine my product instead of altering it as it has become. The bottom line, how much more money would SOE/LEC made if they either brought back the Classic Edition or kept it the way it was? Would subscriptions match the mountain peek of WoW? Regards, "In faith there is enough light for those who want to believe and enough shadows to blind those who don''t." -Blaise Pascal |
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Actually it is the devils at SOE up to their same old tactics. Destroying a prefectly good game which was different to the MMO market. I picked up Galaxies when it first arrived and also the Jump to Lightspeed expansion. Only to see the game, not just once, but twice get overhauled and pretty much wipe out a years worth of gaming. I just love when my hard earned time and dollars are spent on a game that today pretty much doesnt look anything like the game I originally bought. And that isnt a positive, because I dont think that most of the changes are positive. And SOE wonders why I left this game and both EQ's because of poor decisions made to the gameplay. So far I am much happier to be away from SOE MMO's and playing other companies games, which as of right now havent disappointed me with very bad decisions concerning the gameplay. |
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Disclaimer: I was an August '03 player and I quit with the NGE. I have been watching SOE and their decisions with SWG. There has been a lot of hindsight discussed on this and other forums. How SOE should have done this or that instead of the CU or the NGE. I think we can all agree that SOE has horribly mismanaged this game. That said, I think the biggest failure, and this is what will kill the game and other SOE games, is their failure to listen to their paying customers. Their hubris in pushing out the NGE and the firestorm that followed is a direct result of them not listening to paying customers. SOE seems to have never thought that the paying customer base would be so angry and upset that they would trash them everywhere and anywhere they could. This was not a coordinated effort by a few disgruntled players, this was a mass rebellion of a the "vocal minority" that they were not prepared to defend. This is a new age of gaming where forums, chat rooms and other mediums can carry a game or destroy it. In the case of SWG, I had hopes that E3 might bring me something I'd like, but it seems to be more of the same old, same old. I check in with my guildmates every few weeks and there is not much to report. They still play and have switched servers, because the server we were on is dead. They are having fun meeting new people and having a new bounty system (ours was a BH only guild). But they acknowledge that the game is dying. I guess the only thing I really want to tell SOE, as they monitor this stuff, is that they should not have tried to make such sweepeing changes in the game. Back in late '03, they should have made small changes to each profession and slowly worked on them to improve them. Instead, they got analysis paralysis and scrapped the whole thing for the CU. POssibly the second worst mistake in MMO history. The worst mistake goes to the NGE. See you on the PS3! |
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They do not release an expansion this year?
The paying players (subscription base) is to low. If every player stil playing this game would by the expansion, it wouldn't pay off. To few people left playing. I stil don't get their logic. They want to aim at thousands of Starwars Fans. They once had some hundred thousands they lost because of their changes. Does SOE really believe SWG could compete with the huge wave of new MMORPGs released by the end of the year? With that Benny Hill show combat and movement? LOL. They once had great moves within the game,. Especially the melee styles (Pike / Sword / Lightsaber). It's dead Jim. |
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One has to wonder though..Did SONY purchase or sell rights to LEC which would in the end of all this transformation produce the income to double the loss? I'm talking about the recent PS3 Online ordeal. Back in 2003 they may have had great motives to transform this game for console to compete with XBOX Live and the ever growing Microsoft.
Regards, "In faith there is enough light for those who want to believe and enough shadows to blind those who don''t." -Blaise Pascal |
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Someday a journalist with enough flair and personality will be able to pull off such an interview. Until then we are stuck with what we have. But I think the paranoia and the lack of trust that SOE and some others have caused is starting to build a wall between the players and the game companies. Reporters really need to step their game up a bit.
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