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 Thread (25 posts)
tvalentine  4/02/06 5:40:24 PM

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Where did one of the best MMORPGS go wrong? SWG was my favorite game when it came out, the story line, the skills, the quests, and it would only get better with the mount. Although i think they went too far with some of the vehicles. Also the bugs in the game were tremendous in the beginning, but even still they werent that bad just little bugs. So why did the developers decide to fuck up one of the best games of its time? At first it was the combat "upgrade" or whatever the fuck-up program was. It was bareable but it still made the game a whole lot worse. Then to deal the final deathblow to the game was the newer patch the N somthing (i cant remember) i really dont wanna know what it was called but t doesnt matter, it brought an end to one of the most unique and functional skill system. Now it wasn't perfect it needed some balancing but it was awsome, you didnt lose exp, you had no lvls, it was unique. The patch made it where the skills were based on Star Wars Characters. They went from one of the best skill systems to the worst ive ever seen and the most unbalanced ive ever seen, worse then the professions they had in the beginning. I was just wondering if anyone knew WHAT THE FUCK were the people at good ol SOE (sony online entertainment) thinking?

maccaco  4/02/06 6:03:04 PM

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I agree, they did really destory a great game, they have some dedicated players still because thoes are people that worked soo hard, put so much money and time into their account(s) its not even funny, but i bet you anything, if they did somehow release another type of server, with all the content before the combat (UPGRADE) as they want to call it, i bet you anything, ANYTHING, tons of people would come back, and join that server. i know i would.

- 2-D

BlueCoyote  4/02/06 6:16:39 PM

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It was two problems that are responsible for all the trouble, really.

1.) Jedi. Games that have alpha (elite) classes are doomed to failure. This is epsecially true of SWG.

2.) Uncapped resource stats. The results of which caused SOE to introduce the CU, and eventually, the NGE.

 
themainevent  4/02/06 6:17:12 PM

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as would i, without thinking twice


tvalentine  4/02/06 6:26:43 PM

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yah they did have an elite class but they also had the Bounty hunters hunting them, but then again they nerfed the bounty hunter terminals to make it where you dont know the name of the jedi till your on his/her planet (or something like that) and you cant find jedi on kashyyk due to tracking robots cant go there or work on there

sheek80  4/02/06 7:39:03 PM

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funny u say taht cause games change due to player request and obviosly majority. alot of people spam game went wrong after developments of new patches, one thing you can do is stop complaining and give them your ideas for a better game. The only reason games change to what they are is because the majority of  people who submit suggestions bugs and so on are the ones who are makin the game, you just complaing about it. 
 
Ranma13  4/02/06 8:04:00 PM

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I don't know, but what does this thread have to do with open beta?

 
tvalentine  4/02/06 8:28:52 PM

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i understand the people spam thing, i looked on the forums and heard all the bugs and ect but the biggest spam was the little kids who couldnt grind enough to get jedi, so SOE "had" to make jedi easier to get, by then once the jedi came out SWG started to go downhill from there. Also if you played the game you would understand the spamming, the peple didnt ask for the NGE although they did ask for balancing wich SOE tryed to do in the CU but as usual they screwed up because SOE knows nothing about gamer and gaming all they care about are numbers and money, and im not complaining i am wondering why SOE wanted to change a great game, into a runescape understudy P.O.S. Also who is going to listen to one person? and last i checked the posts in the official SWG website are ideas that they are "supposed to read"

BlueCoyote  4/02/06 9:06:55 PM

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Originally posted by tvalentineyah they did have an elite class but they also had the Bounty hunters hunting them, but then again they nerfed the bounty hunter terminals to make it where you dont know the name of the jedi till your on his/her planet (or something like that) and you cant find jedi on kashyyk due to tracking robots cant go there or work on there

You misunderstand me. Jedi weren't a problem because of their level of power. They were a problem because everyone wanted to be one. Once everyone knew how to become one, that's all they spent their time on. The Galactic Civil War ground to a halt because everyone's busy hologrinding. The changes were no help, and I could care less about bounty hunters.

 
starman999  4/02/06 9:41:34 PM

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A little nonsense now and then, is relished by the wisest men.

Its really simple

1. player Jedi

2. Doc buffs

In my opinion these 2 factors had the most dramatic negative effect on the game. Having played it from the day it released I would have to say the first 6 months of the game were the very best and it was all down hill from there.

I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.

BCuse  4/02/06 9:51:46 PM