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News Discussion  » Tabula Rasa: GDC Preview, Part One

9 posts found
  Dana

Novice Member

Joined: 1/07/04
Posts: 2425

 
3/28/06 2:39:47 PM#1

Richard Garriott has been hard at work on several incarnations of Tabula Rasa over the last few years. At GDC, Garrett Fuller took in a lecture he gave on the development of the game. This was followed by a sit-down interview. Today, we bring you part one: the panel.

On Thursday morning at GDC, Richard Garriott gave a seminar about the history and future of Tabula Rasa. The seminar was one of the more popular. Richard is a legend in the MMO community so it was great to hear the struggles and triumphs the team on Tabula Rasa has gone through. Part two of this article will focus on the sit down interview I did with Richard after the seminar.

One of the main points that Tabula Rasa is trying to give individuals is the special feeling you get from solo player games. Rich’s point that MMOs are simply about numbers of players takes away from a persons individual experience. The other important element that Tabula Rasa is trying to implement is a system where both Asian and western players can join the same game with very few barriers in language or culture.

You can read the full report here.

Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios

  Robbgobb

Advanced Member

Joined: 8/03/03
Posts: 348

3/28/06 5:43:43 PM#2
It all sounds cool to me. I hope to really see it play out. Not affecting the world is why I stop playing MMOs. The language things sounds cool as well.
  _Shadowmage

Novice Member

Joined: 7/13/05
Posts: 1461

3/28/06 6:23:36 PM#3

As someone interested in this game its nice to see something about it, information has been fairly light on the last 6 months or more.

Hopefully we will see more around E3. And hopefully less fluffy information.

I am curious - did they actually show you the game in its current state? From reading a couple of other GDC articles on this session it sounds like they didnt and it was just a fluffy - heres what we did, heres how it went wrong, this is what we are doing now talk with not much information on the game at all

  Jdoki

Novice Member

Joined: 5/07/03
Posts: 68

The greatest game I ever played

3/29/06 5:16:56 AM#4

Garriott has perfectly summed up my current feelings towards MMORPG's.  No purpose, no drive beyond grinding or farming.  It's just a pointless existence.

Good luck to Garriott!!

  CCP_Hammer

Novice Member

Joined: 3/29/06
Posts: 4

3/29/06 7:07:55 AM#5
_Shadowmage, he didn't show any actual gameply footage but he did show 2 screenshots of how it looks now. He was comparing and contrasting how the old concept art translated into the original version and how this new concept art translated into this "rebooted" version. The new screens looked a lot like the new concept art. The old art was just pencil drawn line art and the new stuff was pen rendered full color stuff. Each pic was from a different "world". He also showed a concept drawing for the third world that will hopefully ship with the game. This third picture was highly ambitious in terms of the art assets that will need to be built to see that come to fruition.
  CCP_Hammer

Novice Member

Joined: 3/29/06
Posts: 4

3/29/06 7:08:06 AM#6

OMG double post.

  User Deleted
3/29/06 2:31:32 PM#7

He's dead on in his appraisal of what is wrong with MMO's, but whether he and his team will be able to address these issues is another matter. It would be nice to see some new ingame footage, or even some background info. The web page for this game has been sparse from the beginning and still shows little improvement. I can understand being tight lipped though - if they really do have it nailed, as slow as they are, they could be robbed and beaten to market. And they should change the name too, I know the backstory, but the name says nothing about the game, the game play or anything. Maybe they can tie it to the game, who knows, there is no information available.

  vernes

Novice Member

Joined: 10/11/05
Posts: 67

PINUTBUTTER!

4/03/06 4:08:16 AM#8

Originally posted by Jadar
He's dead on in his appraisal of what is wrong with MMO's, but whether he and his team will be able to address these issues is another matter.

True, I've been sceptical about so called "new mmog's", as they are actually "old mmog's" with a different color/flavour. However, Richard Garrett has already shown he's capable in leading the mmog market into places nobody else dares.
If anyone can produce something truly new, it's him. After all, he did so ones already.
I only hope NC-Soft doesn't mess around like EA-Games did.::{^)::

  Shayde

Apprentice Member

Joined: 9/26/05
Posts: 4547

The game isn’t designed to keep people playing." - Smed

NOW you realize that! - Shayde

4/05/06 7:41:20 PM#9
I just wish they got this together right before SWG blew up. Guess patience is a virtue.

Go Lord British... knock us dead.

Shayde - SWG (dead)
Proud member of the Cabal.


It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
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