| 41 posts found | ||||
|---|---|---|---|---|
|
Today MMORPG.com is proud to present two of the first screenshots of Star Trek Online and an exclusive interview with Daron Stinnett, the Producer of Perpetual's flagship title. You can view both images below, then read on to see what Daron has to say.
To read the full interview click here. Dana Massey |
||||
|
3/09/06 10:10:56 AM#2
Nice interview. I love the picture of the officer looking into space.
|
||||
|
3/09/06 10:51:09 AM#3
Now I am just dying to see some Space Combat screen shots! - Ztrike |
||||
|
3/09/06 11:33:09 AM#4
I am not a Trekkie in any way shape or form (More a Galactikkie).. But I like this.. I like this a lot!
"This is not a game to be tossed aside lightly. |
||||
|
3/09/06 12:38:17 PM#5
That was a very good interview. I can't wait to play! |
||||
|
3/09/06 1:22:57 PM#6
What I really like about this interview is the level of candour coming from STO boss Daron Stinett. His mindset and way of expressing himself is free of all that shrewdness and marketing jargon that one frequently hears over at SOE. I was especially impressed by the following statement in the interview: " We are committed to do both space and ground for Star Trek Online because it is the right thing to do... building two games at once is hardly a recipe for success so we've put alot of effort into figuring out how to unify the mechanics between the two environments, while maintaining the unique flavor of each".
Impressive!!! It's certainly not every day you read this. Many executives are terrified at the prospect of going out to the public and saying: " hey look, this might crash and burn, but we're going for it anyway". Most companies play it safe and when they don't they sure as I'm very hopeful and right after this post I'm warping over to Perpetual Entertainment HQ requesting we go to red alert and shields up!!! |
||||
|
3/09/06 1:25:31 PM#7
Very nice! I am looking forward to the release of this game. Finally something different than orcs, and humans and wizardry.. which is fine.. but I'm ready for a change.
|
||||
|
3/09/06 1:31:17 PM#8
I agree! this will be a breath of fresh air, as long as the hype measures up to the game play.. it's one thing to talk about it, and another to show.. umm Dark and Light comes to mind..
|
||||
|
3/09/06 1:38:04 PM#9
Can't make too much out of these screen shots, but it looks like they are going with the TNG look and later, especially since they talk of 'borg direlict', so I guess that means I won't be playing this game since there is only one Star Trek to me, and that's the original series and everything else is just a cheap copy with the 'Star Trek' label on it. Looks like the game makers obviously want to ignore TOS, so they are alienating a lot of fans, I don't know how many. Not everyone might be turned off by the era the game is being obviously placed in, but it does affect my decision not to ever play this online game. To each there own, but looks like this game is being made for fans of the later copy cats of the original series that is the foundation for all of them. You'd think the original series would be honored in some way for being the foundation, rather than ignored and pushed aside. |
||||
|
3/09/06 2:10:30 PM#10
I am really looking forward to this game, i am in some sort a Star Trek fan, i like the Voyager series + i like the BORG..
To bad that the beta wont be untill next year, i want to play it now.. hahaha
|
||||
|
3/09/06 2:17:24 PM#11
As far as ignoring TOS, that's not completely true. I remember reading that established uniforms will be available, and it alluded towards there being instances where you would be thrown back in time for a mission. This is exciting to me because I, like you, like the original above all the other series (although I do like TNG and DS9, they are good in their own way but they can't hold a candle to the original). I definitely see where you're coming from, that they're ignoring TOS. It would be very awesome to have this in the TOS-era, but it wouldn't make for a very creative game because starship designs and uniforms and the storyline would already be pretty much established. And then you'd also be screwing with the history. I think it's better that they're starting out fresh, it means they get to put in their own ideas and really create something. I don't think it's really fair to compare any of the latter Trek series to the original, nor do I think it's fair to call them all "copy cats" when Gene Roddenberry had a big role in creating TNG. Maybe DS9 and everything after that, but not TNG. My 2 cents.
|
||||
|
Faxxer
Novice Member
Joined: 11/19/05
Star Wars Galaxies, R.I.P. NGE was your final death blow. |
3/09/06 3:07:42 PM#12
Even if she is Vulcan, I bet I can get her to go out on a date with me! HAHAHAHAHAHA..."say, what's an emotionless chic like you doing in a human-filled emotional place like this?" Like my pickup line? or how about this one "hi, I'm experiencing some pawn far, wanna help save my life?" (ya, i didn't wanna bother to spell it right)
j/k
Faxx |
|||
|
3/09/06 3:15:42 PM#13
There are many questions that must be asked about perpetuals plans for this game. A few are: Why a lack of pvp combat at start as many people as indecated in a poll held by PE has shown that the players want PVP? If you are going to make it starfleet only at first how do you plan on balanceing races for future expansions if the game survives that long? Why recently has PE been ignoreing the trek community in general? Daron I know you made star wars games for a long time however you are makeing the same mistakes SOE has made by not listening to the potental customers. I dont see any way posible to do any justuce to the players that want to be an opposing faction instead of starfleet short of when an expansion is released makeing everyone start from scratch. So please try to answer these questions.
|
||||
|
TookyG
Warhammer Online Correspondent
Joined: 4/19/04
"...you mean three philippino women." |
3/09/06 3:44:00 PM#14
As much as I like Star Trek and want this game to be amazing, I highly doubt it will be. PVP being limited to holodecks and space combat that is 2D with "out of plane maneuvers" is absurd. 3D flight is not hard to learn!
Until you cancel your subscription, you are only helping to continue the cycle of mediocrity. |
|||
|
3/09/06 4:34:23 PM#15
Seems interesting. As long as they don't stuff their heads in the sand and go all PR I'll continue following the game. |
||||
|
3/09/06 7:58:56 PM#16
Hmmm, I got a lot of positive from that interview, and the screen shots have only increased my anticipation. But what you've just mentioned I must confess is also my big concern. Personally I'm quite happy to start out in starfleet, but I know a lot of people who would prefer a freer role, than having a militay style heriarchy, who want to trade and pirate their way to wealth, who want to PVP. Yes, im sure future expansions will deal with this, but as you say, that will mean for many, starting over again from fresh, and of course they'll be up against star fleet characters of far higher level and rank. Still wait and see. Factions is a majot issue, there are SO many people wanting to play genuine Klingons not some Starfleet watered down version, and then there are so many other possibilities. Ferengi, Romulan, Cardassian etc. I still think this game will be a game I truly love playing, but you've raised a great many of my lingering concerns... |
||||
|
3/09/06 8:54:29 PM#17
I am waiting to see but I already have my suspicions about how the game will turn out. It is kind of clear when SOE is putting their hand in on the project and the game itself has already suffered major setbacks forceing it to be withheld another year. Not to mention their original date for an official on-site forum was removed as well. In the end it just boils down to the fact that they are becomeing more like SOE & SWG everyday makeing one mistake after another and just blowing off the players. |
||||
|
3/10/06 2:42:36 AM#18
For right now I would like quality over quantity. To make an opposing faction or factions would stray away from the quality of starfleet and the depth taken to it. City of Heros came out and a lot of people wanted to be villains. Eventually City of Villains came out, and from my experience, the PvP areas are pretty balanced. CoH had arenas to satisfy the PvP hunger and eventually came out with CoV as the solution and as a perk. Not to say this is how it might happen but this is an example of providing one side over the other just to establish some footing. STO said they will have halodecks for the pvp. I don't think that will be the final solution. Just give them time to get their base. Its an MMOG, give it time they're still developing, updates and expansions are inevitable. It looks like they have some smart people planning this complex theme out, and to ignore pvp would be ignorant. |
||||
|
3/10/06 7:07:48 AM#19
I'm really happy to see the guys over at PE giving some credit to their fan base. STO is going to be a very big deal if for no other reason than because of it's ties to Star Trek. The challenges of creating a game that holds true to the Trekkies out there and makes a fan out of those that are only interested in a new MMO will be very difficult to manage. Mr. Stinnett's comments about listening to what the community has to say and responding to it is very reassuring and makes me even more sure that STO will be one of those MMO's that can redefine the genre. |
||||
|
3/10/06 7:59:26 AM#20
I just wosh they would hurry up and come on with it :). Oh yeah and it has been rumored that SOE is trying to get their hands on this to publish it. All i can say about the SOE thing is that, if you value your game i would sugest you let someone Competent do it, as SOE has shown it cant handle opening a can with an electric can opener, but it can ruin the game before its even released.
|
||||