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Hey all, Just got word from a source about what's going on at LA. There has been a "shake up" at LA. Basiclly, LA was not confident in the leadership of of the Online Gaming section of the company. The nail in the coffin was the NGE, but this was a decision based on the last year of SWG and the decisions made by LA regarding it. With SWG2 in Dev, they felt they had to make a change now, and the WHOLE company knew it was coming, lol. I was told "several" postitions have been posted, but the only position being filled at this point is the SD job. By this point, interviews have or are about to be held. As those of you in the corprate world are familuar with, no announcements will be made until the position has been filled and the person has started (or transition has started). At that point, it's commen knowledge at LA that there will be a house cleaning & ENTIRLEY new leadership for the Online Gaming Division. Last, it's also commenly known that LA has already been discussing if a rollback would help the game. SOE has told LA that ONLY a Rollback would be possible with the current resources they have for the game. Both companies are are surprised about the reaction about the NGE (the suits at least), but the Dev's & Gamer's in the companies are not. LA is pushing to get more SW fans / gamers into lead positions, since that's how KotOR, JK:JA & EaW where developed (not just for SWG). That's it. Expect to see some new faces at E3, and some introductions in the coming weeks (about 4 to 7 weeks from now). |
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3/01/06 1:04:45 PM#2
I'm confused as to what that actually means. Are you saying the only thing they can do is a rollback with their current resources? Haven't they been saying their lack of resources is the reason they can't rollback? Either way, thanks for the info mate, stuff like this makes my day. |
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3/01/06 1:10:01 PM#3
What/who is this source you claim to have gotten this from? God? "There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now." |
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3/01/06 1:22:14 PM#4
Enough is enough, that has gone around more times then a bad email chain letter. This has been posted countless times already all over the place. It's the same letter slightly modified by some tool that likes to fool the foolish and reposted all over. - Fadeus
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World |
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Rabia
Novice Member
Joined: 1/31/06
Not to worry, Master, we are still flying *half* a ship. |
3/01/06 2:05:04 PM#5
I agree enough is enough. If you want to be better than MX13 at dispelling his rumor, please back up your rumor with links showing us this has been ciruclating around for a whiel and is only slight reworded from previous posts. And by a "while" I mean, that it was original posted more than 2 weeks ago. Simply posting this rumor to multiple boards in the last week does not constitute a bad thing. And also, this is the rumor board, so don't read it if you don't want to see this kind of post. *sigh* |
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PepiDeto
Novice Member
Joined: 1/21/06
"Any company who tries to ''wait it out'' will be just that out" |
3/01/06 5:00:07 PM#6
Well I kinda have some proof of this. Wasn't Nancy McIntyre's job director of public relations? If so I noticed in my Manual for Empire at War that it is no longer her. It is an Ann Marie Stein.
Pepi Deto |
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Rabia
Novice Member
Joined: 1/31/06
Not to worry, Master, we are still flying *half* a ship. |
3/01/06 5:15:43 PM#7
Interesting. BTW, I was ranting about someones expecting accurate info on a board. And, in particular, he said it was a re-hash of other boards and I asked him to provide links. Now, as for your post, it would be interesting to know the copyrights and if Nacy [ or Ann Marie] appear in other releases Directory of Public Affairs But no PR I can see and I cannot find the affiliated Lucas ONline company. |
The funny thing is I haven't posted this anywhere else, nor have I seen anything like this anywhere, lol. Thanks Rabia for trying to bring a bit of perspective to my post. This is the rumor board. If I could post my source, it wouldn't be a rumor. In any case, I can completely understand if you don't believe me. That's fine, it's just a rumor until it happens, right? But when it happens... |
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Yes, god. He also metioned the Rapture is Coming... go dig your hole now, he sounded pissed. |
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I'm confused as to what that actually means. Are you saying the only thing they can do is a rollback with their current resources? Haven't they been saying their lack of resources is the reason they can't rollback? Either way, thanks for the info mate, stuff like this makes my day. NP man :) SOE hasn't said they couldn't rollback, they've just said they don't have a resources to run 2 versions of SWG (Classic & NGE), unless I missed something, which is VERY possible, I'm a bit slow. But the thing I found interesting is that LA has asked about it. |
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3/12/06 7:31:08 AM#11
This is the original post Apparently, the NGE has really, REALLY stirred things up in Austin. All sorts of fingers are being |
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3/12/06 7:32:03 AM#12
Apparently, the NGE has really, REALLY stirred things up in Austin. All sorts of fingers are being
pointed among SOE employee's as nobody wants to take the blame. Right now EVERYONE is trying to distance themselves from being responsible for making ANY decsions on pushing the NGE live. Every single employee is avoiding any connection to the NGE like the plague. I was told that the Dev's expected SOME account cancelations when the NGE went live, but my insider said they were willing to take those vet losses with the hopes of bringing in new subscribers over the holiday sales season. Also, the devs were counting on most of the threats by vets to quit to not actually go thru with cancelling. They have admitted, at least internally, that they number of cancels has FAR FAR FAR exceeded the number they were willing to take. As a result, there is beginning to be some serious discussion of a pre-NGE rollback. Several dev's are in serious jeopardy of being fired, and many many many of the support staff etc are polishing up their resume's because SOE has become the laughing stock of the online gaming community. No longer is it a badge of pride to work for SOE according to what I was told. Even my friend says he is no longer proud of working for SOE because of how they have destroyed their reputation. Also, after having to report to LA on the NGE results, specifically the account cancels numbers, some of the big dogs from LA have flown into Austin for some serious intervention. No details on what that means yet, but it is known that Smedly and the senior crew at SOE have been behind closed doors for unusually lengthy meetings and have emerged with scowls on their face. The speculation is that LA is gearing up to crack down big time. (I would love to have been a fly on the wall in those meetings) Because of the signifacant loss of subscriptions, customer service has laid off 25% of their support staff starting the 1st of January with more cuts expected. All in all, the NGE turned out to rock the player base more deeply than what they expected. Talks are now underway on cutting the game off sometime in the first quarter of 2006. There is discussion with an outside company that is interested in purchasing the pre-NGE code with the aim of running a handful (5 tops) of pre-NGE servers, and maintained with a skeleton support staff. Right now this is apparently looking to be the most realistic result. I will post more info as I hear stuff. Added stuff: Oh, and my insider said the Devs are being intentionally vague on their forum posting and player communication because they want to keep as many subscribers as possible right now. A memo was passed down to ALL Dev's by the SOE execs with a list of topics that are completely not to be discussed or responded to on the forums. It is generally feared by the SOE team that the more info the player base has, the more of them will quit the game. Also, the game WAS in the pre-development phase on porting to consol (xbox, playstation), but that those cycles have been 100% stalled at the moment because the future of SWG is so uncertain. But I was told that if any Dev posted or said that consol talks were never taking place it is a lie because significant discussions had already been underway with the design teams experienced with porting PC games to consol systems and that the NGE was partly (not entirely) designed to acomplish this objective. |
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3/12/06 7:33:22 AM#13
Apparently, the NGE has really, REALLY stirred things up in Austin. All sorts of fingers are being
pointed among SOE employee's as nobody wants to take the blame. Right now EVERYONE is trying to distance themselves from being responsible for making ANY decsions on pushing the NGE live. Every single employee is avoiding any connection to the NGE like the plague. I was told that the Dev's expected SOME account cancelations when the NGE went live, but my insider said they were willing to take those vet losses with the hopes of bringing in new subscribers over the holiday sales season. Also, the devs were counting on most of the threats by vets to quit to not actually go thru with cancelling. They have admitted, at least internally, that they number of cancels has FAR FAR FAR exceeded the number they were willing to take. As a result, there is beginning to be some serious discussion of a pre-NGE rollback. Several dev's are in serious jeopardy of being fired, and many many many of the support staff etc are polishing up their resume's because SOE has become the laughing stock of the online gaming community. No longer is it a badge of pride to work for SOE according to what I was told. Even my friend says he is no longer proud of working for SOE because of how they have destroyed their reputation. Also, after having to report to LA on the NGE results, specifically the account cancels numbers, some of the big dogs from LA have flown into Austin for some serious intervention. No details on what that means yet, but it is known that Smedly and the senior crew at SOE have been behind closed doors for unusually lengthy meetings and have emerged with scowls on their face. The speculation is that LA is gearing up to crack down big time. (I would love to have been a fly on the wall in those meetings) Because of the signifacant loss of subscriptions, customer service has laid off 25% of their support staff starting the 1st of January with more cuts expected. All in all, the NGE turned out to rock the player base more deeply than what they expected. Talks are now underway on cutting the game off sometime in the first quarter of 2006. There is discussion with an outside company that is interested in purchasing the pre-NGE code with the aim of running a handful (5 tops) of pre-NGE servers, and maintained with a skeleton support staff. Right now this is apparently looking to be the most realistic result. I will post more info as I hear stuff. Added stuff: Oh, and my insider said the Devs are being intentionally vague on their forum posting and player communication because they want to keep as many subscribers as possible right now. A memo was passed down to ALL Dev's by the SOE execs with a list of topics that are completely not to be discussed or responded to on the forums. It is generally feared by the SOE team that the more info the player base has, the more of them will quit the game. Also, the game WAS in the pre-development phase on porting to consol (xbox, playstation), but that those cycles have been 100% stalled at the moment because the future of SWG is so uncertain. But I was told that if any Dev posted or said that consol talks were never taking place it is a lie because significant discussions had already been underway with the design teams experienced with porting PC games to consol systems and that the NGE was partly (not entirely) designed to acomplish this objective. |
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3/12/06 7:33:26 AM#14
Apparently, the NGE has really, REALLY stirred things up in Austin. All sorts of fingers are being
pointed among SOE employee's as nobody wants to take the blame. Right now EVERYONE is trying to distance themselves from being responsible for making ANY decsions on pushing the NGE live. Every single employee is avoiding any connection to the NGE like the plague. I was told that the Dev's expected SOME account cancelations when the NGE went live, but my insider said they were willing to take those vet losses with the hopes of bringing in new subscribers over the holiday sales season. Also, the devs were counting on most of the threats by vets to quit to not actually go thru with cancelling. They have admitted, at least internally, that they number of cancels has FAR FAR FAR exceeded the number they were willing to take. As a result, there is beginning to be some serious discussion of a pre-NGE rollback. Several dev's are in serious jeopardy of being fired, and many many many of the support staff etc are polishing up their resume's because SOE has become the laughing stock of the online gaming community. No longer is it a badge of pride to work for SOE according to what I was told. Even my friend says he is no longer proud of working for SOE because of how they have destroyed their reputation. Also, after having to report to LA on the NGE results, specifically the account cancels numbers, some of the big dogs from LA have flown into Austin for some serious intervention. No details on what that means yet, but it is known that Smedly and the senior crew at SOE have been behind closed doors for unusually lengthy meetings and have emerged with scowls on their face. The speculation is that LA is gearing up to crack down big time. (I would love to have been a fly on the wall in those meetings) Because of the signifacant loss of subscriptions, customer service has laid off 25% of their support staff starting the 1st of January with more cuts expected. All in all, the NGE turned out to rock the player base more deeply than what they expected. Talks are now underway on cutting the game off sometime in the first quarter of 2006. There is discussion with an outside company that is interested in purchasing the pre-NGE code with the aim of running a handful (5 tops) of pre-NGE servers, and maintained with a skeleton support staff. Right now this is apparently looking to be the most realistic result. I will post more info as I hear stuff. Added stuff: Oh, and my insider said the Devs are being intentionally vague on their forum posting and player communication because they want to keep as many subscribers as possible right now. A memo was passed down to ALL Dev's by the SOE execs with a list of topics that are completely not to be discussed or responded to on the forums. It is generally feared by the SOE team that the more info the player base has, the more of them will quit the game. Also, the game WAS in the pre-development phase on porting to consol (xbox, playstation), but that those cycles have been 100% stalled at the moment because the future of SWG is so uncertain. But I was told that if any Dev posted or said that consol talks were never taking place it is a lie because significant discussions had already been underway with the design teams experienced with porting PC games to consol systems and that the NGE was partly (not entirely) designed to acomplish this objective. |
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3/12/06 7:33:49 AM#15
Apparently, the NGE has really, REALLY stirred things up in Austin. All sorts of fingers are being
pointed among SOE employee's as nobody wants to take the blame. Right now EVERYONE is trying to distance themselves from being responsible for making ANY decsions on pushing the NGE live. Every single employee is avoiding any connection to the NGE like the plague. I was told that the Dev's expected SOME account cancelations when the NGE went live, but my insider said they were willing to take those vet losses with the hopes of bringing in new subscribers over the holiday sales season. Also, the devs were counting on most of the threats by vets to quit to not actually go thru with cancelling. They have admitted, at least internally, that they number of cancels has FAR FAR FAR exceeded the number they were willing to take. As a result, there is beginning to be some serious discussion of a pre-NGE rollback. Several dev's are in serious jeopardy of being fired, and many many many of the support staff etc are polishing up their resume's because SOE has become the laughing stock of the online gaming community. No longer is it a badge of pride to work for SOE according to what I was told. Even my friend says he is no longer proud of working for SOE because of how they have destroyed their reputation. Also, after having to report to LA on the NGE results, specifically the account cancels numbers, some of the big dogs from LA have flown into Austin for some serious intervention. No details on what that means yet, but it is known that Smedly and the senior crew at SOE have been behind closed doors for unusually lengthy meetings and have emerged with scowls on their face. The speculation is that LA is gearing up to crack down big time. (I would love to have been a fly on the wall in those meetings) Because of the signifacant loss of subscriptions, customer service has laid off 25% of their support staff starting the 1st of January with more cuts expected. All in all, the NGE turned out to rock the player base more deeply than what they expected. Talks are now underway on cutting the game off sometime in the first quarter of 2006. There is discussion with an outside company that is interested in purchasing the pre-NGE code with the aim of running a handful (5 tops) of pre-NGE servers, and maintained with a skeleton support staff. Right now this is apparently looking to be the most realistic result. I will post more info as I hear stuff. Added stuff: Oh, and my insider said the Devs are being intentionally vague on their forum posting and player communication because they want to keep as many subscribers as possible right now. A memo was passed down to ALL Dev's by the SOE execs with a list of topics that are completely not to be discussed or responded to on the forums. It is generally feared by the SOE team that the more info the player base has, the more of them will quit the game. Also, the game WAS in the pre-development phase on porting to consol (xbox, playstation), but that those cycles have been 100% stalled at the moment because the future of SWG is so uncertain. But I was told that if any Dev posted or said that consol talks were never taking place it is a lie because significant discussions had already been underway with the design teams experienced with porting PC games to consol systems and that the NGE was partly (not entirely) designed to acomplish this objective. |
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3/12/06 7:34:12 AM#16
Apparently, the NGE has really, REALLY stirred things up in Austin. All sorts of fingers are being
pointed among SOE employee's as nobody wants to take the blame. Right now EVERYONE is trying to distance themselves from being responsible for making ANY decsions on pushing the NGE live. Every single employee is avoiding any connection to the NGE like the plague. I was told that the Dev's expected SOME account cancelations when the NGE went live, but my insider said they were willing to take those vet losses with the hopes of bringing in new subscribers over the holiday sales season. Also, the devs were counting on most of the threats by vets to quit to not actually go thru with cancelling. They have admitted, at least internally, that they number of cancels has FAR FAR FAR exceeded the number they were willing to take. As a result, there is beginning to be some serious discussion of a pre-NGE rollback. Several dev's are in serious jeopardy of being fired, and many many many of the support staff etc are polishing up their resume's because SOE has become the laughing stock of the online gaming community. No longer is it a badge of pride to work for SOE according to what I was told. Even my friend says he is no longer proud of working for SOE because of how they have destroyed their reputation. Also, after having to report to LA on the NGE results, specifically the account cancels numbers, some of the big dogs from LA have flown into Austin for some serious intervention. No details on what that means yet, but it is known that Smedly and the senior crew at SOE have been behind closed doors for unusually lengthy meetings and have emerged with scowls on their face. The speculation is that LA is gearing up to crack down big time. (I would love to have been a fly on the wall in those meetings) Because of the signifacant loss of subscriptions, customer service has laid off 25% of their support staff starting the 1st of January with more cuts expected. All in all, the NGE turned out to rock the player base more deeply than what they expected. Talks are now underway on cutting the game off sometime in the first quarter of 2006. There is discussion with an outside company that is interested in purchasing the pre-NGE code with the aim of running a handful (5 tops) of pre-NGE servers, and maintained with a skeleton support staff. Right now this is apparently looking to be the most realistic result. I will post more info as I hear stuff. Added stuff: Oh, and my insider said the Devs are being intentionally vague on their forum posting and player communication because they want to keep as many subscribers as possible right now. A memo was passed down to ALL Dev's by the SOE execs with a list of topics that are completely not to be discussed or responded to on the forums. It is generally feared by the SOE team that the more info the player base has, the more of them will quit the game. Also, the game WAS in the pre-development phase on porting to consol (xbox, playstation), but that those cycles have been 100% stalled at the moment because the future of SWG is so uncertain. But I was told that if any Dev posted or said that consol talks were never taking place it is a lie because significant discussions had already been underway with the design teams experienced with porting PC games to consol systems and that the NGE was partly (not entirely) designed to acomplish this objective. |
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3/12/06 7:35:38 AM#17
Apparently, the NGE has really, REALLY stirred things up in Austin. All sorts of fingers are being
pointed among SOE employee's as nobody wants to take the blame. Right now EVERYONE is trying to distance themselves from being responsible for making ANY decsions on pushing the NGE live. Every single employee is avoiding any connection to the NGE like the plague. I was told that the Dev's expected SOME account cancelations when the NGE went live, but my insider said they were willing to take those vet losses with the hopes of bringing in new subscribers over the holiday sales season. Also, the devs were counting on most of the threats by vets to quit to not actually go thru with cancelling. They have admitted, at least internally, that they number of cancels has FAR FAR FAR exceeded the number they were willing to take. As a result, there is beginning to be some serious discussion of a pre-NGE rollback. Several dev's are in serious jeopardy of being fired, and many many many of the support staff etc are polishing up their resume's because SOE has become the laughing stock of the online gaming community. No longer is it a badge of pride to work for SOE according to what I was told. Even my friend says he is no longer proud of working for SOE because of how they have destroyed their reputation. Also, after having to report to LA on the NGE results, specifically the account cancels numbers, some of the big dogs from LA have flown into Austin for some serious intervention. No details on what that means yet, but it is known that Smedly and the senior crew at SOE have been behind closed doors for unusually lengthy meetings and have emerged with scowls on their face. The speculation is that LA is gearing up to crack down big time. (I would love to have been a fly on the wall in those meetings) Because of the signifacant loss of subscriptions, customer service has laid off 25% of their support staff starting the 1st of January with more cuts expected. All in all, the NGE turned out to rock the player base more deeply than what they expected. Talks are now underway on cutting the game off sometime in the first quarter of 2006. There is discussion with an outside company that is interested in purchasing the pre-NGE code with the aim of running a handful (5 tops) of pre-NGE servers, and maintained with a skeleton support staff. Right now this is apparently looking to be the most realistic result. I will post more info as I hear stuff. Added stuff: Oh, and my insider said the Devs are being intentionally vague on their forum posting and player communication because they want to keep as many subscribers as possible right now. A memo was passed down to ALL Dev's by the SOE execs with a list of topics that are completely not to be discussed or responded to on the forums. It is generally feared by the SOE team that the more info the player base has, the more of them will quit the game. Also, the game WAS in the pre-development phase on porting to consol (xbox, playstation), but that those cycles have been 100% stalled at the moment because the future of SWG is so uncertain. But I was told that if any Dev posted or said that consol talks were never taking place it is a lie because significant discussions had already been underway with the design teams experienced with porting PC games to consol systems and that the NGE was partly (not entirely) designed to acomplish this objective. |
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3/12/06 7:38:48 AM#18
Apparently, the NGE has really, REALLY stirred things up in Austin. All sorts of fingers are being pointed among SOE employee's as nobody wants to take the blame. Right now EVERYONE is trying to distance themselves from being responsible for making ANY decsions on pushing the NGE live. Every single employee is avoiding any connection to the NGE like the plague. I was told that the Dev's expected SOME account cancelations when the NGE went live, but my insider said they were willing to take those vet losses with the hopes of bringing in new subscribers over the holiday sales season. Also, the devs were counting on most of the threats by vets to quit to not actually go thru with cancelling. They have admitted, at least internally, that they number of cancels has FAR FAR FAR exceeded the number they were willing to take. As a result, there is beginning to be some serious discussion of a pre-NGE rollback. Several dev's are in serious jeopardy of being fired, and many many many of the support staff etc are polishing up their resume's because SOE has become the laughing stock of the online gaming community. No longer is it a badge of pride to work for SOE according to what I was told. Even my friend says he is no longer proud of working for SOE because of how they have destroyed their reputation. Also, after having to report to LA on the NGE results, specifically the account cancels numbers, some of the big dogs from LA have flown into Austin for some serious intervention. No details on what that means yet, but it is known that Smedly and the senior crew at SOE have been behind closed doors for unusually lengthy meetings and have emerged with scowls on their face. The speculation is that LA is gearing up to crack down big time. (I would love to have been a fly on the wall in those meetings) Because of the signifacant loss of subscriptions, customer service has laid off 25% of their support staff starting the 1st of January with more cuts expected. All in all, the NGE turned out to rock the player base more deeply than what they expected. Talks are now underway on cutting the game off sometime in the first quarter of 2006. There is discussion with an outside company that is interested in purchasing the pre-NGE code with the aim of running a handful (5 tops) of pre-NGE servers, and maintained with a skeleton support staff. Right now this is apparently looking to be the most realistic result. I will post more info as I hear stuff. Added stuff: Oh, and my insider said the Devs are being intentionally vague on their forum posting and player communication because they want to keep as many subscribers as possible right now. A memo was passed down to ALL Dev's by the SOE execs with a list of topics that are completely not to be discussed or responded to on the forums. It is generally feared by the SOE team that the more info the player base has, the more of them will quit the game. Also, the game WAS in the pre-development phase on porting to consol (xbox, playstation), but that those cycles have been 100% stalled at the moment because the future of SWG is so uncertain. But I was told that if any Dev posted or said that consol talks were never taking place it is a lie because significant discussions had already been underway with the design teams experienced with porting PC games to consol systems and that the NGE was partly (not entirely) designed to acomplish this objective. |
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3/12/06 7:41:17 AM#19
Woops My computer is weird it sry about the spamming all. |
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3/26/06 11:42:58 AM#20
hey people check out this at amazon.com elite and hybrids and then check the release date for seems pretty weird maybe we will get a rollback?
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