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 Thread (202 posts)
rentantilus  2/22/06 5:31:53 PM

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Hard Core Member

Joined: 5/18/04
Posts: 773

I love it:

MMORPG.com: Looking forward, where do you see Star Wars Galaxies in a year?

Casey Keefe: Still going strong with an increased focus on bringing the infamous Galactic Civil War to life. One of the long-term development goals is to give players the ability to have a direct impact on this staple of Star Wars fiction and canon.

Close to three years after release now, and "giving the players the ability to have a direct impact on" their game world is still a "long-term development goal." You'd think something this important would have been around sometime during the initial game design document.

But my favorite SWG irony of all time is that the game launched without space and without mass combat. That's right, the game called "Star Wars" was released without stars and without wars. I'd love to shake the hand of the producer at SOE that honestly believed that was appropriate and that the game wouldn't encounter any negative feedback because of it. At this point in time, is there anyone out there that doesn't think of SWG as the universal joke of the MMORPG industry? Time and time again it's recognized as the poster child for what not to do when designing a game, when updating a game, and when re-designing a game.

Not since The Matrix: Revolutions have people balked at how a company could take such a golden idea and turn it into something so absolutely stupid. Hey, here's some more irony: SOE bought the Matrix Online and when you combine the disaster the Matrix franchise turned into and the embarrasment SOE has become to the MMORPG industry, I can only shake my head in anticipation of what they're going to produce. I've got to start handing out helmets for this one.

__________
When you see a new MMORPG, honestly think to yourself: "Is this game designed to EARN my $15 per month subscription with content, originality, and long-term value, or is it just designed to SCAM me out of $50 when I buy the box at the store with flashy advertising, biased reviews, and empty promises?"

RangerSWG  2/22/06 6:03:05 PM

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Apprentice Member

Joined: 5/26/05
Posts: 145

What a corporate tosser.

Ah well, this should get some life over on teh 'official' forums, they've kind of died down again after the P27 launch and P28+ previews...

Says a lot when folk are even getting tired of flaming the boards, lol.

 
huey89  2/22/06 6:48:14 PM

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Novice Member

Joined: 3/25/04
Posts: 75

Talk about beating a dead horse.. this game is dead, they act as if there is nothing wrong. SOE needs some serious therapy.

 

ogreslayer  2/22/06 6:49:33 PM

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Novice Member

Joined: 2/05/06
Posts: 4


Originally posted by bobothewizar
Its dead jim, let it die peacefully.


Lol, it was a still birth. They tried to capitalize on the Star Wars name and failed and its time to let this thing die and give someone better than SOE control of the liscence

I thought it funny that he didn't want to talk about subscriber numbers, because we all know what that means:

Publisher - "damn dude maybe we shouldn't of changed our crappy rendition of the Star Wars Universe"....

Dev - "Naw, we cool these sap will swallow any !$@# we feed them"... "Wait, bro 200,000 people just cancelled"....

Publisher (in Darth Vader episode III voice) - "NOOOOOO!!!!!!!!!!"

 
smw70  2/22/06 7:35:20 PM

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Novice Member

Joined: 7/04/04
Posts: 2

No comment?

 

Classic.

 
smw70  2/22/06 7:35:25 PM

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Novice Member

Joined: 7/04/04
Posts: 2

***removed - double post***

 
GungaDin  2/22/06 7:45:35 PM

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Apprentice Member

Joined: 12/06/05
Posts: 297

No comment?  No comment this !   Again, SOE in this Q&A continues to show their lack of skill in communicating with the current player base and those that have quit.  Take it from me, Day1 till Dec 2005 player, avoid this game at all costs. 
 
Wufa  2/22/06 8:05:31 PM

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Novice Member

Joined: 1/02/06
Posts: 131

A great many truths depend greatly upon our point of view.

Finally someone asked the real questions, and not just what SOE/LA wanted them to ask. Gotta love the fact that it's not "technically possible" to run the old code, but wait... doesn't SOE run EQ II and EQ? Oh they're already running multile versions of one game, why not 2? I mean between SOE/LA they have more money than god, you'd think they would have caught that one before they used that argument? I guess not though.

So yeah as a 2yr 3month old veteran on the day the NGE launched, I dropped SWG the only MMO I ever played, and went to WoW and am MUCH MUCH Happier the game is finished and you can see it. SWG had a easy fix that SOE could have implemeneted. The only problem with PRE-CU was that armor, poisons, and buffs were too difficult, and that you couldn't heal the mind pool. Ok how do we fix this, gee let me think... you put limits on armor, poisons, and buffs lower than the were and rebalance the mobs apropriately. Then You go to a damage system that does damage to one pool not 3, therefore you don't have to worry about the mind pool. Voila done... You still have docs, and crafters, and entertainers that matter. But oh wait no... you take all that away, take away decay Because what crafter needs repeat businesss? Take away entertainer usefulness, and battlefatigue, because why does anyway really need to be entertained? Then take every player and give 9 and only 9 possible combinations to play... when before you had tons of options... HELL YOU COULD have been a BH/tailor for christ sakes!

Anyway forget SOE they'll never get any more of my money!

 
wookiee  2/22/06 8:30:36 PM

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Joined: 8/08/04
Posts: 153

 3 years later and they still are BETA TESTING THIS hunk of garbage.....

 
dalevi1  2/22/06 8:42:54 PM

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Hard Core Member

Joined: 7/12/04
Posts: 495

This game is getting hammered and with damn good reason. They screwed us all, and they will talk about how many tried the trial, but not how many stayed. I am still a member, and I can tell you they are scrambling to right the mess that is the NGE. They have posted that 100K players have trialed, but not how many have subscribed. Currently, my guild is doing well, but the new members are all subs waiting to expire from former guilds on chimeara.

This is sad! Why? Because we had player cities and housing, we had depth of professions, we had the ability to change, we had content (anyone who says we did not, refused to look), we had differentiations of weapons,