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News & Features Discussion  » Darkfall: Interview with Tasos Flambouras

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46 posts found
  Sheilina

Novice Member

Joined: 12/01/05
Posts: 36

1/27/06 10:16:07 AM#21


lol man where did you crawl up from

heh damn - I was not fast enough..I was actually going to ask what the hell he is smoking...

  swordsbane

Novice Member

Joined: 1/26/05
Posts: 95

Allegiance? I don''t need your allegiance, boy. I need you to do what I tell you.

1/27/06 11:09:34 AM#22

Originally posted by phennexion

If you ask me, it's anothe cookie cutter BS MMORPG. The interview was nothing but smoke and mirrors IMHO.

Q - "You said craftings going to be creative innovative blahlbahlbhalbh! Explain!"
A - "Well yes, not only do you have to walk 100 miles to find mining spots which is common in every other mmorpg, but once you get there you'll be ganked by a clan of morons, and its legal!"

Q - " You say combats going to be innovative creative blahablhbalahblhbal"
A - " Well yes, not only do you do the same bullshit point and click, but you get to knock heads off, and get blood spatters! Theres innovation people!"

I think the MMORPG's full of shit, Just like Dark and Light. I hope they proove me wrong.


Guess you haven't been paying attention to the game during it's development.

The sad thing about Darkfall is that it doesn't even have to be a good game to beat every other game out there.  I've been waiting for a game even sort of like DF for a LONG time, longer than most of you have been playing these kinds of games.  The players, not the devs are a games deadliest enemies.  I would like to believe that an rpg can have elements of all kinds of gamers without catering to any one kind.  There is only one type of player I cannot tolerate; muggers.  Those that kill other players because they are there.  They don't do it for money, skill, fame or even under contract.  They do it because they like to and the rules allow it and they pick other players that they are sure can't defeat them  I've never understood them, and I probably never will, but they seem to congregate in PvP games Shadowbane is full of them.  They aren't looking for an rpg.  They're looking for a deathmatch fps.  Every other type of player I've encountered can be reasoned with, but these.....  There is nothing constructive they bring to a game, and undermine almost every aspect of it.  Until we get rid of this type of gamer, every game has the potential to be destroyed in spite of how good it is, even DF.  They are the worst part of gaming.

I know enough about DF to know it is a GOOD GAME, and if it dies, it will be because of what the players do to it, not the devs (assuming this turkey even makes it to retail) .  Even the devs understand that and hope to mitigate the real degenerates with a decent alignment system.  I hope it works.  Cautious optimism best describes my feelings on the matter.  If it isn't buggy or laggy at launch, it will do okay.  If it is half of the things that it claims to be, it will do very well along side the current crop of mmorpgs.  After that..... it depends on the crowd it attracts.  It's an rpg.  It's skill based and you can apparently do anything you want to.  This means it will attract ever kind of gamer out there, including the bad ones.  Let's hope us players learn from all those other games as much as the devs seem to have learned.

  Sheilina

Novice Member

Joined: 12/01/05
Posts: 36

1/27/06 11:17:20 AM#23

^
very true

  shae

Novice Member

Joined: 5/06/05
Posts: 2511

"Don''t take life seriously because you can''t come out of it alive."

- Warren Miller

1/27/06 11:31:33 AM#24

Everything sounds very good and looks decent with that tinge of: "this is the best game ever !".

But of course, what else can be expected, their not going to come out say.

"Yup well after 5+ years of developement, bascially our game sucks but we're going to push through anyways because we know at least a few people will show up in the end." 

But anyways, like everything else and especially with Darkfall, I'll wait untill I see something substantial and concrete to start getting excited over, till then it's like all the others.

  Blood_Hawk

Novice Member

Joined: 3/21/03
Posts: 86

"We gotta full tank a gas, half a pack of ciggarettes, it's dark and we're wearing sun glasses."

1/27/06 12:32:06 PM#25

I like the design plans for the large-scale battles and whatnot, but I can't stand those open skill systems. If it's anything like Morrowind where you can create super characters by putting together different skills that should normally offset each other, but don't because the devs are too afraid to limit a player's abilities then I have to say it just doesn't work. Classes while argued as being restrictive are usually, at the very least, logical. But let's say that in this game they work the skills logically so that certain skills do offset one another, then what's the point of not having classes when in the end, the most logical and sensible skill builds are typical of some sort of "class". There may be over 500 skills but I'm willing to bet that when you want your character to be capable of certain thing there's only going to be a few skills that you're going to be interested in.

Now I'm sure I'll be provided plenty of reasons why I'm wrong by other posters who support skill systems, but I like classes because they force you to define your character in a logical way that also characterizes the type of gameplay you most enjoy as opposed to these all-in-one super characters people like to create. Just my thoughts...

  cyberace66

Novice Member

Joined: 5/06/05
Posts: 27

1/27/06 12:40:22 PM#26
Tasos Flambouras:

Darkfall delivers you from the limp-wristed clutches of point-and-click combat. It combines the best elements of the role-playing genre with the intensity and sheer fun of the FPS.

 

If I wanted a FPS I would go play BF2, DOOM, etc that are made to be FPS; Not some bastard stepchild like the pile of stinking garbage that SWG was turned into. Some people actually like to plan there attacks and enjoy the animation of the battle, instead of some lame click feast. Click,click, click,click,click, ya I pwned you noob.

  dark-merlin

Novice Member

Joined: 10/10/05
Posts: 354

1/27/06 12:42:23 PM#27

having one class means no freedom-simple

Ultima Online Asherons Call -you could make a toon as you felt like it, if you want to be a mage with healing and war magic why not? why everyone HAS to be forced to pick one thing. For me its one of the best points of the game, do what you want when you want it, no more of this ingame barriers. Freedom.

besides there will be 500 skills or so and differences will be many between players, i gave a detailed explanation on the main forum

or simply read df.warcry.com

Dark-Merlin

  chaintm

Advanced Member

Joined: 7/02/04
Posts: 977

"Shutting down threads sense 2004"

1/27/06 1:05:57 PM#28

Originally posted by phennexion

If you ask me, it's anothe cookie cutter BS MMORPG. The interview was nothing but smoke and mirrors IMHO.

Q - "You said craftings going to be creative innovative blahlbahlbhalbh! Explain!"
A - "Well yes, not only do you have to walk 100 miles to find mining spots which is common in every other mmorpg, but once you get there you'll be ganked by a clan of morons, and its legal!"

Q - " You say combats going to be innovative creative blahablhbalahblhbal"
A - " Well yes, not only do you do the same bullshit point and click, but you get to knock heads off, and get blood spatters! Theres innovation people!"

I think the MMORPG's full of shit, Just like Dark and Light. I hope they proove me wrong.


ROFL! BEST POST EVER! I actually laughed on that one, this was funny stuff, but sadly true. ROFL! Nice one man.

"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  JimLad

Novice Member

Joined: 8/13/05
Posts: 187

1/27/06 1:16:35 PM#29

Originally posted by cyberace66

If I wanted a FPS I would go play BF2, DOOM, etc that are made to be FPS; Not some bastard stepchild like the pile of stinking garbage that SWG was turned into. Some people actually like to plan there attacks and enjoy the animation of the battle, instead of some lame click feast. Click,click, click,click,click, ya I pwned you noob.


You're forgetting one thing (well many things actually) but the main one is: There will be no guns, so it'll hardly be a 'click feast'. Strategy can exsist in the world of fast paced action. It doesn't strictly limit to a group of pre-selected attacks and calculative number proscessing. A Samurai wouldn't think "Ok here's my strategy, I'll just go with it and enjoy the view" You can do things like use the enviroment to gain advantage, keeping your own abilities in mind to use them at the right moment.
Also assuming two games will be alike just because they fall under the same category is just retarded.

You just need to open your mind and think past those stubborn preferences.
However if that's your personal taste then try to remember that 'some people' also like first person action, so get the fook out.

  JoeTF

Novice Member

Joined: 1/14/06
Posts: 8

1/27/06 5:54:14 PM#30

chaintm:
Pirates of the burning Sea isn't a vapourware. they showcased working version of the game to general public at PAX and developer's forum activity strongly suggest that the game actually will be released.

  goneglockin

Apprentice Member

Joined: 3/11/05
Posts: 722

-Part of the glorious PC gaming master race since 92

1/28/06 6:05:27 AM#31

Wow- I can't believe this project already has detractors.  The care bears are really going out of there way to try and put a stop to this one.  Fuck em'.  I have been without a decent online game since UO went Trammel.

I think I have every right to be excited over this game, and it deserves every ounce of hype- and the naysayers warrant an "STFU" at best.

The RPG monopoly in the MMO market is coming to and end.  Soon MMOFPSs are going to spring up; despite two early failures.  Beyond that, I don't know what other types of MMO games there are going to be.  I can tell you that MMOs will eventually rival network television for "viewers", "ratings", and advertising revenue- but not as you know it today.  Consequently, MMOs to cater to all types of people will be made.

So the PvE monopoly in the RPG niche of the MMO market; is also coming to an end.  Will it still be around?  Always.  Will the "golden era" of this garbage be over?  Definitely.  And thank god.  MMO's in general have been held back way too long.

Hope you got your things together. Hope you are quite prepared to die. Looks like we're in for nasty weather. ... There's a bad moon on the rise.

  Ascanet

Novice Member

Joined: 11/27/05
Posts: 1

1/28/06 12:01:42 PM#32

Can't wait!

Finally, game developers who understand the true possibilities of the MMORPG. Also how to incorporate epic battles while still having a completely diverse character creation system. =)))))

-Asca

  Gunharp

Novice Member

Joined: 2/03/03
Posts: 2911

1/28/06 12:29:08 PM#33

Pure Awsome!

  Vercingitori

Novice Member

Joined: 8/24/04
Posts: 24

1/28/06 9:41:31 PM#34

Sounds an awfull lot like UO, pre-Trammel (sp?). Well as far as mechanics go and all.

Like others have said before, if they pull it all off it'll be an interesting game where people won't want to head out and skill up something in expensive armor/weapons as there will be that, oh-so missed feeling of fear and mistrust while playing.

EASK

Achiever 46.67%, Explorer 93.33%, Killer 26.67%, Socializer 33.33%

  Savilz

Novice Member

Joined: 10/02/05
Posts: 52

1/30/06 9:45:26 PM#35
Like what i hear so far... now just waiting to see if it is so with my own eyes :P ... nuff said.
  Loafkill

Apprentice Member

Joined: 7/11/05
Posts: 6

2/02/06 12:23:01 AM#36

It does sound pretty awesome doesnt it. Well my dumbasz has played almost every single mmo out there , some i wish i hadnt, why people poop on a game before its even released is beyond me. I wouldnt even waste my time in pooping on a game that i havent played. Anyways if this mmo holds true to what its supposed to bring to the table, AT Launch, it will make other mmo's look retarded, i think it might even destroy wow, which in my opinion untill they release a expansion, that provides more Pve content, the game is boreing. just wanted to put my 2cents in thanx

  SpiritofGame

Novice Member

Joined: 11/30/03
Posts: 1333

2/02/06 1:55:28 PM#37

Originally posted by phennexion

If you ask me, it's anothe cookie cutter BS MMORPG. The interview was nothing but smoke and mirrors IMHO.

Q - "You said craftings going to be creative innovative blahlbahlbhalbh! Explain!"
A - "Well yes, not only do you have to walk 100 miles to find mining spots which is common in every other mmorpg, but once you get there you'll be ganked by a clan of morons, and its legal!"

Q - " You say combats going to be innovative creative blahablhbalahblhbal"
A - " Well yes, not only do you do the same bullshit point and click, but you get to knock heads off, and get blood spatters! Theres innovation people!"

I think the MMORPG's full of shit, Just like Dark and Light. I hope they proove me wrong.


ROFL! So true.

"Oh wow, I can one-hit kill ya and loot all yer stuff!"

This game will be unworkable because of the following Dev quote:

"Darkfall is a combat oriented game, and there will never be a shortage of recently slain players who need to have their equipment replaced."

LOL! Get ready to have your twelve extra sets of armor ready (hope they are cheap) when you drop everything on every death!

Lots of hype, nothing more.


 

  dark-merlin

Novice Member

Joined: 10/10/05
Posts: 354

2/02/06 2:54:07 PM#38

Originally posted by SpiritofGame

Originally posted by phennexion

If you ask me, it's anothe cookie cutter BS MMORPG. The interview was nothing but smoke and mirrors IMHO.

Q - "You said craftings going to be creative innovative blahlbahlbhalbh! Explain!"
A - "Well yes, not only do you have to walk 100 miles to find mining spots which is common in every other mmorpg, but once you get there you'll be ganked by a clan of morons, and its legal!"

Q - " You say combats going to be innovative creative blahablhbalahblhbal"
A - " Well yes, not only do you do the same bullshit point and click, but you get to knock heads off, and get blood spatters! Theres innovation people!"

I think the MMORPG's full of shit, Just like Dark and Light. I hope they proove me wrong.


ROFL! So true.

"Oh wow, I can one-hit kill ya and loot all yer stuff!"

This game will be unworkable because of the following Dev quote:

"Darkfall is a combat oriented game, and there will never be a shortage of recently slain players who need to have their equipment replaced."

LOL! Get ready to have your twelve extra sets of armor ready (hope they are cheap) when you drop everything on every death!

Lots of hype, nothing more.


 


 

 

Yes it will work, it did work for a little unknown MMORPG before, named ULTIMA ONLINE (you know a real game not World of Warcraft) and also EVE Online (highest rated game on this site mind you) also more or less Asherons Call Darktide (die a couple of times you are naked). Pretty easy to see you are a newb ;)

Another World of Warcrafter with idiotic ideeas, you are not needed in a PVP enviroment go back to Azeroth.

 

Dark-Merlin

  Minsc

Novice Member

Joined: 2/07/04
Posts: 1279

2/02/06 2:57:54 PM#39


Originally posted by SpiritofGame

Originally posted by phennexion
If you ask me, it's anothe cookie cutter BS MMORPG. The interview was nothing but smoke and mirrors IMHO.
Q - "You said craftings going to be creative innovative blahlbahlbhalbh! Explain!"A - "Well yes, not only do you have to walk 100 miles to find mining spots which is common in every other mmorpg, but once you get there you'll be ganked by a clan of morons, and its legal!"Q - " You say combats going to be innovative creative blahablhbalahblhbal"A - " Well yes, not only do you do the same bullshit point and click, but you get to knock heads off, and get blood spatters! Theres innovation people!"I think the MMORPG's full of shit, Just like Dark and Light. I hope they proove me wrong.


ROFL! So true.
"Oh wow, I can one-hit kill ya and loot all yer stuff!"
This game will be unworkable because of the following Dev quote:
"Darkfall is a combat oriented game, and there will never be a shortage of recently slain players who need to have their equipment replaced."
LOL! Get ready to have your twelve extra sets of armor ready (hope they are cheap) when you drop everything on every death!
Lots of hype, nothing more.


Eve-Online does this and it works perfectly fine. It all depends on how they set up the items in the game. If the best items in the game are only marginally better than the standard ones, most will use the standard ones when going into large battles. Or they will just wear the good stuff. Afterall, the risk of losing all your gear when you die will actually make people less likely to do stupid things with it.

  DOSIA

Apprentice Member

Joined: 1/31/06
Posts: 1

Smoke Weed Everyday

2/02/06 3:35:48 PM#40

Heya fellow MMORPG's,
Like the post, trying to find out as much as possible about Darkfall.
Also if there is a guild of sort that plans(or already has in progress) on starting as soon as the game launches I would love to be a part of it. I have a bountiful of things to offer, plus a number of minion that follow me from MMO to MMO, so please send me a mail on the MMORPG website.

..........DOSIA

dosia Xfire Miniprofile
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