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 Thread (4 posts)
Erxi  1/16/06 11:12:20 PM

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To succeed: Attract enough players to make the game prosper in the long run. IE not like SoR or Horizon.

My belief:

- Games developed by companies that already run successfull mmorpgs, like Funcom's Age of Conan.

- Games based on a strong trademark or franchise, like D&DO or LOTR online.

- Games backed by companies with Big Money, like Vanguard: Saga of Heroes and Microsoft.

 

Other games will fail, unless they target some small specific niche.

 

Games with experienced developers based on a popular franchise with solid financing will be the most popular :p

 

Am I smart or what XD

 
Teala  1/17/06 12:19:15 AM

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God made women because mens brains are broken.

 I think if a game is fun it will succeed to some degree. 
teala Xfire Miniprofile
DamonVile  1/17/06 1:46:19 AM

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AC2 was backed by M$ and it failed. Earth and beyond was fun ( but not that fun ) and backed by EA, it's gone too.

I really don't think people can predict if a game will be good or not untill it goes live and the real numbers come in. Forums are not and never will be a good indication of what people think of a game. Forums cater to a very small % of gamers and do not represent what the masses think. If a game starts with next to no subs, or the devs manage to drive them off with a bad pach in the first month or two, there's no coming back from that. Games seem to have one shot at making it big, if they screw it up, the game may hang around but it's only a matter of time till the end.

 
Erxi  1/17/06 6:39:40 AM

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Originally posted by DamonVile
Games seem to have one shot at making it big, if they screw it up, the game may hang around but it's only a matter of time till the end.

Yep. Games are generally hyped at launch, and that is when they need to meet the player's expectations, based on what information they have given out pre-release, and with a functional game.

You cannot make a very successfull game without a successfull launch.