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Staff Writer James Pittiglio took the time to give Dofus a try and files this MMORPG.com Exclusive Review. Dofus is an anime-styled isometric title that promotes itself as a "tactical MMORPG"; a reference to its turn-based combat. You can read the full review here. |
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I played Dofus back during beta but iirc there was an option to make the 2d sprites transparent or something like that, which will allow you to see them through a building or tree. |
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Yes, I remember I was able to see through hard struture in combat after some tweak in the option... It was either in the normal option of the game or by right clicking on the background... Otherwise, good review, I really enjoyed it. |
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I also Beta'd this, and there was a lot to enjoy. The ONE thing I absolutely hated you did not happen to mention in your review: Dofus came down with the player vendor shop plague that has so corrupted many recent Malaysian and Korean games. Every single square of the mostly sparse looking landscape is further trashed by these abominations that clutter the scenery. Buying something you need is an insane nightmare. There is no centralized selling system or Auction House, so a player has to wander, sometimes for hours, all over every square of the map and access each player shop (set on remote control while the player is offline) to find the resource or item they need! This is totally insane. I feel it has become a ruinous trend due to lack of programming skills on the part of young development teams that are needed to do a global selling system. I and a large group of my friends chose not to continue playing Dofus after the Beta due to this one factor alone. |
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I liked this game for a while, graphics arent too horrible. One of the ONLY reason I really dont like this game is the community. The community generally consists of a gang of young very immature kids. I was killed for no reason 2-3 times a sitting. After much frustration and deaths (due to immaturity) I quit Dofus for good. I played for roughly a week everyday. If they decide to implement a way to turn off PvP I will consider returning to Dofus. But not likely |
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Dofus was a great game but the thing that annoyed me the most was the fact that some players would join a game and just afk there to get the loot afterwards, this is only made worse by having a class who's sole purpose in the game is to increase chance of good loot drops. As for PvP, it wasnt too bad in my experience, tho they are comming out with a pure PvP Dofus where you lvl up and such from PvPing or something to that effect. It does look interesting. And yea great review :) |
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Looks mighty sweet, but with some serious issues to it (mentioned above). I will wait till the next version comes, then try it out. 7.1 for a 2D sprite MMO, not bad at all so it seems :D. |
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no offense but how u give this game an 8 for graphics, the backgrounds look quite nice but the characters dont even look as if they belong on them, looks like there skating around ;p
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here is my review of his review:
shift+2 (look in hte little wrench/ ask peopole)
well sure... but there are a few builds for each character. especially cra. and once you start a few characters, and get some money for wisdome gear (wisdome increases the exp you get) you can get to level 30 or 40 in an hour or so
if everyone was level 100 easy, everything would be pretty worthless.
the LAST thing most people look at is graphicss, developer name, and track record. they are not very impotsnt. my favorite game of all time, earthbound, had shit graphics and was made by a company that never made another half decent game. and as for the free thing, if there wasnt a f2p option, no one would get a taste and want to pay as for the merchanting system, it is pretty bad. it is getting fixed constantly, with rules and time limits being implemented. also, i purchase 99% of my goods from the official irc chat, or fansite forums. if i were to review it, i would give it a 8.5, as it needs improvement, but improvement is constantly being made. also, you say there is little roleplaying involved, no story, and the quests are horrible. well... thats true. but the true roleplaying comes when you choose an alignment, and have to group with people. there are tons of strategies for conquering, monsters are really only there for items and experience. people are there for the fun. and as for the rude people, they are easily stopped at a certain point. it is very difficult to get to a high level if you are rude, because people will kick you out of battles, and aggress you until you spen all your money getting your life back. his keeps the amount of morons in check very well. i give my review of your review a 5. you were terribly misinformed on many things, and you seemed to play for a day then review it. as for the graphics, they have greatly improved since beta, are excellent for a flash game, and are the best ive seen on a game that rarely if ever lags. |
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One of the better MMORPGs out there. I have read that MMORPGs are usually played be either or the four typical types of players, or a combination of the four: killers, socializers, achievers and explorers. Killers are on the acting end towards players, socializers are on the interacting end towards players, achievers are on the acting end towards the world (within the game) while explorers are on the interacting end towards that world. If you want to see what I am talking about follow this link: http://www.mud.co.uk/richard/hcds.htm Dofus is one of the FEW games out there that has all four types, and that is an enourmous achievement! |
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