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Maestroph  11/25/05 3:42:51 PM

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Since FGE turned swg into an fps type interface, would this allow atmospheric flight to be implemented into the game? Of course the system would have to be adjusted, but it wouldn't be as difficult as implementing a "twitch"-style gameplay into an rpg world like the old swg.

 
Abemon  12/06/05 2:23:27 PM

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Originally posted by Maestroph
Since FGE turned swg into an fps type interface, would this allow atmospheric flight to be implemented into the game? Of course the system would have to be adjusted, but it wouldn't be as difficult as implementing a "twitch"-style gameplay into an rpg world like the old swg.

Why? It would only make the game lag more...

 
kingnat  12/27/05 11:47:46 PM

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Originally posted by Abemon

Originally posted by Maestroph
Since FGE turned swg into an fps type interface, would this allow atmospheric flight to be implemented into the game? Of course the system would have to be adjusted, but it wouldn't be as difficult as implementing a "twitch"-style gameplay into an rpg world like the old swg.

Why? It would only make the game lag more...


Is that even possible?
Before I cancelled my account I noticed that the lag was horrendous even though the planet was empty.

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