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Laura Genender caught up to Executive Producer Russell Williams and Designer Kevin Maginn to discuss Pirates of the Burning Sea and specifically PvP combat in it. The interview comes from the floor of AGC. You may read the full article here. |
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Wow sounds great, they are really good ideas for managing PvP and making it meaningful. Gotta hand it to Flying Labs they seem to have put a lot of thought in to this one and even though it is sounding more and more like "Sid Meyers Pirates Online", that is NOT a bad thing. Im hyped! +-+-+-+-+-+ |
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I agree, seems to have been thought out. In most other MOG's, PvP doesn't really count for much, other than bragging rights, and attracts griefers. This seems to have more of a team element to it. I'm really excited about this game.
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Vaporeware. |
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Wow, looks like an awesome game
Divine |
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How do you reckon? Please elaborate. _____________________ |
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