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David "Zeb" Cook comes back for the third and final part of our three part Q&A series. Be sure to check out part one and two as well! In addition, we feature two exclusive screenshots. You can read the full Q&A here. Dana Massey |
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10/19/05 11:56:28 PM#2
That is if there are any heroes that want to PvP. My experience playing City of Heroes is no one wants to PvP. During the peak hours, I would visit the arena to find like 5 people fighting during the peak hours. The PvP system is broken and only certain classes win at a fight. It certainly isnt tuned for 1 vs. 1 fights. Im saying there will not be anyone who wants to fight PvP on City of Villains or City of Heroes. Im guessing its going to be a bust. PvE is what the City oF X series is about. Not PvP. |
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10/22/05 3:09:03 PM#3
The COV expansion adds a PVP component to the game. Overall the PVP here provides the same types of PVP that you'd find in DAOC and other types of games that have PVP zones. People who don't want to PVP never have to step foot in them. COH was known for being grindy. That is a problem that will need to be overcome in order to generate hype within the established MMORPG PVP community. If we want a grindy character development process and some PVP zones, there are simply better games on the market. It doesn't matter how fun your PVP is if the character development aspect isn't fun, or you can't do anything without the frustration of dealing with groups. In the end we'll just have to see, but a lot of PVP guilds had people play COH when it came out just because it was something to do. The horror stories of the character development and how much grind COH took resounded through the community. COV must overcome that if it wants to mass market to that specific gamer group. I think its a great idea that there are zones broken down by character level, but in the end people need a reason to go to these zones. If the incentive is there, people will go. In the end we'll just have to wait and see how well it does. If they can overcome the stigma of grindy character development, and the PVP is fun enough to generate hype then they might have a hit. If its not an immediate hit, they they need to realize that they've got to do something with the character development process. People who play games to PVP don't want to deal with BS grind anymore, and there are plenty of other options. Be different and they'll probably exceed expectations. Guildmaster |
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