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The Rumor Room  » Which MMORPG has the best crafting system?

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61 posts found
  astoria

Advanced Member

Joined: 11/26/08
Posts: 1685

5/25/10 3:00:35 PM#41


Originally posted by Gajari


Originally posted by Cassawren
Thanks to all for your suggestions, I am looking at a game that I think should have the kind of crafting that I want, it's Dark and Light. If you haven't heard about it check it out, they have a "prequel" coming out soon which is free to play called Settlers of Gannareth which will be free for 6 months until the actual game comes out, and the crafting system looks interesting......
www.darkandlight.net
 


You can't be serious..
This POS is still going?
EDIT: I really think you're mistaken. I was looking on the forum, Settlers of Ganareth was the name of it at release for pre-orders and all that crap. The main people from NPCube are apparently off working on another project called "Tales of Kalenor".
I really wouldn't trust this company, though, Cassa - they released a terribly buggy, early version of DnL that barely played, and then blamed it on pressure from the players forcing them to release it.

Cassawren's post was from October, 2005. In fact, this might be the best thread necro ever.

"Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga

  AcidWave

Apprentice Member

Joined: 10/31/09
Posts: 37

5/25/10 3:04:04 PM#42

UO still my fav crafting system...

  Feydaway

Advanced Member

Joined: 5/15/09
Posts: 115

5/25/10 3:09:32 PM#43
Originally posted by someforumguy

1. SWG - Offers most variety (armor, weapons, food, buildings, starships, vehicles, droids, beast engineering etc) and has imo best resource gathering system

2. Vanguard - Great crafting and offers great variety on crafted goods ,but uses the node hunting resource gathering.

3. Fallen Earth - A game where crafting really helps you right away during character progress.

These are about the only 3 games where I care about crafting. EQ2 is nice too, but I really dont like the look of crafted items in that game.

 QFT.  Nailed it!  I wouldn't bother with crafting in any other game.

  SabbathSMC

Novice Member

Joined: 1/10/05
Posts: 188

6/17/10 1:49:40 PM#44

i would have to say hands down wurm online has by far the best crafting system, if nothing else because of the teraforming. But you can layout houses and build them 1 board at a time. dig mines that need to be supported with support beams or you can have collapses. then all the normal crafting of every single item you see in the game. Including farming and harvesting of trees where you have to replant trees to make them grow. there is no other  game that offers a crafting system  even close to wurm online. Graphics for this game are worst that you can imagine and animations even worse than that. BUT for crafting its the best.

Second i would have to put SWG and third vanguard or horizons.

The new games coming out that have decent crafting are going to be Xyson with tera forming not as good as wurm yet but still tera forming and a massive crafting system on items. then dawntide where crafting is also very nice. you can craft houses work buildings castles its a massive crafting system on items as well.

played M59,UO,lineage,EQ,Daoc,Entropia,SWG,Horizons,Lineage2.EQ2,Vangaurd,Irth online, DarkFall,Star Trek
and many others that did not make the cut or i just plain forgetting about.

  Guotie

Novice Member

Joined: 6/17/10
Posts: 14

6/18/10 9:19:57 PM#45

I would not advise jumping into SWG just to craft. Serious crafters need a long time to collect enought high quality resources and to afford a crafting suit. Many of the crafters in SWG have been doing it for years, and they generally sell things cheap, making buying resources to craft non profitable. Yes it's compicated & time consuming.

 

http://www.swgcraft.org/dev/home.php

 

this website can give you an idea of the complexity of the resources that go into crafting. Notice all the attributes of the resources.

  Guotie

Novice Member

Joined: 6/17/10
Posts: 14

6/18/10 9:21:07 PM#46
Originally posted by astoria

 

Cassawren's post was from October, 2005. In fact, this might be the best thread necro ever.

Great Success?

  GTwander

Hard Core Member

Joined: 3/14/09
Posts: 5202

LARPer Hunter

6/18/10 9:24:37 PM#47

Old SWG - back when resource qualities mattered.

Ryzom - there's a lot you can make and it's all useful.

Wurm - you *must* craft to get what you want, or pay/trade for someone else to, and the system itself is way better than the other two. Activate right hand > use on clay > make bowl > improve with tools > fire in an oven.

Writer / Musician / Game Designer

Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture

  olepi

Advanced Member

Joined: 1/15/07
Posts: 615

6/18/10 9:29:41 PM#48

I will say Ryzom too. The best harvesting/crafting system, the harvesting can kill ya!

No set recipes, everyone has their own secret favorite.

And the NPC's don't drop stuff (except crafting mats) and the NPC traders only have junk. Everything good is made by the players. The way it has to be for a good crafting economy.

-------------
I haven't tried WoW yet, is that fun?

  Krux

Apprentice Member

Joined: 6/28/09
Posts: 291

6/18/10 9:30:38 PM#49

Please save yourself the time and money from catering to other failed suggestions on un-populated games mentioned here.  Just alot of folks trying to pull you into their unpopulated environment.

 

Look at the game-list, and choose a new game released from this month onward....most of which will not only have richer crafter capabilities, but a subscription-base that will make the massively-multiplayer environment more appealing for a crafter.

  whpsh

Novice Member

Joined: 4/02/06
Posts: 198

6/18/10 9:33:03 PM#50

Old SWG.

Random resources.

Random results.

Like 3+ sliders on everything you made, each one important (until they took out decay, then the armor/hp ones didn't), and each one letting you choose if you traded weight for power for shots / sec or min/max damage. Was extremely diverse and allowed for the exact same thing to have a range of quality and also a range of price.

  Mazin

Novice Member

Joined: 5/10/09
Posts: 654

It's time to kick ass and chew bubblegum, and I'm all outta gum.

6/18/10 9:46:05 PM#51
Originally posted by dragon1su2

i have played alot of mmorpg over the years and eq2 has the best crafting system you can do every gathering profession.  Crafting goes from 1-80 you get the books from normal trainers and you can find master craft books in the world that also go 1-80 lets say you craft level 5 pants that give you 5 agi and 5 sta. Lets say you craft mastercraft of those same pants you will get like 10 agi 10 sta and a couple of other stats with it and it's the same level 5 item just crafted with a rare gathering item lets say you get leather cloth the rare would be something like fur leather cloth. Another cool thing about gathering is that 1 gathering item like iron would drop iron and some other type of stone thats used for a different crafting profession like trapping you get leather from it and meat so leather is used for leather working and meat for cooking so if you don't use the meat you can sell it on the broker. The best part of the crafting system is is where you go to craft it like in WoW you can craft any where you want click 100 things to craft walk away and come back in eq2 you have to go to a work bench and play this little mini game. You have 6 skills you can click that benefit 2 of the major bars durability and progress so i'll break it down to 1 2 3 4 5 and 6 to make it easier to understand 1 and 2 bring up durability but bring down progress 3 brings up durability with no penalty 4 and 5 bring up progress and bring down durability and 6 brings up progress with no penalty. While your crafting your durability drops so you have to keep it up or you will fail to make the item but the progress bar speeds up the item so you have to use the 1-6 skills to keep the durability up while trying to move the progress bar to finish faster. Threw out the crafting progress you get these counters that come up and if you hit the right key you can get a crit that moves it even more or if you miss it drains your power and health you use power to use the skills so it's alittle game you play if you walk away you'll most likely fail the craft. Last but least 1-6 come in pairs for the counters like 1,4 2,5 and 3,6 have the same icon for the counter not 100% sure but i know they come in pairs of 2 i find Eq2 to have the best pve around people just get turned off from the graphs and lack of addons that wow has but you always have something to do in the game and the mentoring system is great. If i made any mistakes i'm sorry i haven't played in a couple of months but i hope this helps with the best crafting system.

Dude WTF, use the ENTER key.

BTW this thread is super old, Dark and Light was mentioned lol

  Kordesh

Apprentice Member

Joined: 1/12/06
Posts: 1731

6/18/10 10:38:28 PM#52
Originally posted by alkest

EVE!!!!

 

Eve by far has be best crafting system in any game.  Why in fact EVERYTHING is player produced.  The market in Eve is totally player driven...100%.  You want it, all you need is the blue print and mins and the skills, and wallla, its built and yours.  You can mass produce and sell you product to other players and compete with other players for that market. 

 

THIS GAME ROCCORS!!!

Honestly, it's one of the only good things I can say about this game, but yeah, if you're looking for a heavy emphesis on economy,trade, and crafting, this is it.

Bans a perma, but so are sigs in necro posts.

EAT ME MMORPG.com!

  Zarcob

Apprentice Member

Joined: 5/08/03
Posts: 205

6/18/10 10:47:49 PM#53

A Tale in the Desert, no contest.

The morning sun has vanquished the horrible night.

  jmanibog

Novice Member

Joined: 6/20/10
Posts: 5

6/20/10 2:03:47 PM#54

The only game I played so far which has crafting is Atlantica. Never really played much mmos with crafting. How does one define if the crafting in a game is good? Cuz I learned to love crafting in Atlantica and am now looking for an MMO with a crafting feature.

  gwbrew

Novice Member

Joined: 6/02/09
Posts: 54

4/18/11 1:54:36 AM#55
Originally posted by Zarcob

A Tale in the Desert, no contest.

That game is a joke.. Server reset games should be outlawed.. Ohh look, I just turned over Frogger !! Thanks Atari!

  romanator0

Hard Core Member

Joined: 12/02/10
Posts: 2372

4/18/11 1:55:59 AM#56

Holy thread necro Batman!!

  thale_sr

Novice Member

Joined: 12/19/07
Posts: 14

4/18/11 10:04:29 PM#57

Vanguard had the best craft system I played.

Thomas G. Hale Sr.
Social Deviation - Founder

  SabbathSMC

Novice Member

Joined: 1/10/05
Posts: 188

4/18/11 10:12:54 PM#58

Im still sticking with wurm online has the best crafting... SWG was also decent but wurm still beats it.

6 years later i still think wurm is the best but xyson could if they ever get it all working,so maybe in another few years Xyson will take the place of wurm.

And i have played alot of games and crafted in all of them.

played M59,UO,lineage,EQ,Daoc,Entropia,SWG,Horizons,Lineage2.EQ2,Vangaurd,Irth online, DarkFall,Star Trek
and many others that did not make the cut or i just plain forgetting about.

  DarkEnergy

Apprentice Member

Joined: 4/18/11
Posts: 21

4/18/11 10:24:52 PM#59

Eve for me

  Akaronia

Apprentice Member

Joined: 4/21/11
Posts: 140

4/24/11 11:46:55 PM#60

   I play EQ2 have not tried a lot of others.  Just a few but in my travels of trying different ones I always go back to EQ2, because there is housing as well as guild halls, Carpenter crafting in which you can make items that you put in in your home and in the guild hall.  To me this really adds to a game.  Especially if you have been grinding faction, dungeons, and raids and just feel the need to sit back relax and do something different for a little while.  It is really fun as a sideline to the PvP an d PvE, Adds to your character and makes you feel more attached to it having your own home in which you can more or less design inside the home whatever you want.  You can even make your dream home in which you could never afford irl.  In this manner it really attaches you to your RP side of playing your character. 

   I get on take her to our guild hall or home and look around and all of the beauty I have been able to put into it that I can not afford in my own home puts me at ease :) 

    It is also great if you are a straight RPer like my kid is.  The homes are great for doing your roleplays in.  The RP servers have guild halls that are designed for RPing.

  IMO it really puts the RP into MMORPG :)  I don't know about anyone else but I get a little nuts at times and make noises for my characters and everything.  I know crazy in the head huh? My daughter says so too rofl.

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