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 Thread (131 posts)
Pieter  8/08/07 8:10:13 AM

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It would knock WoW away any day if, and only if, it was done perfectly.

Reasons for this is that Harry Potter is the most succesfull commercial item of the last decade or something. It appeals to young and old, male and (this is the important one) female.

It's not hard to imagine that you start as 11 year old in Hogwarts, Durmstrang or Beauxbeautons with a certain 'race' (pureblood, halfblood, Veela, Werewolf, muggleblood, etc, etc), get chosen into a house by means of a personality test which can be adjusted so houses are evenly filled. After that there's 7 years of school to be filled in with pretty much ENDLESS possibilities to fill it in with classes, quidditch, dueling, nightly escapades and not to mention the Sims aspect of it which will suck in a large number of people.

After that you can go on with the real world, create an adversary to battle or maybe joining him. This adversery could be anyone from Voldemort, to Grimwald to whatever. Your school career(house, grades, activities, getting expelled) can affect your further life. There's Career posibilities, levelling, creatures. And afterwards you can start it all over in another school, house, family, new adversary, country. I imagine you can grow to be old, die, get a statue or be forgotten but still be able to find small signs of your presence in the world left behind.

In short, the possibility to actually be able to advance into a world with a huge fanbase are limitless and from an mmorpg perspective that means an endless cashflow.

Only problem for the fans is that EA isn't really known to go for the long term cash...

 
therain93  8/08/07 8:59:25 AM

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“Game Experience May Change During Online Play” is about ESRB ratings, not changing game content!

Argh, so everything I wrote got lost.....starting again:

I think a Harry Potter mmorpg would be a flash in the pan success and then flop, if it can even be made at all.

1.) Consider that although a previous poster wrote it in jest to make his point, but I suspect many nations around the world will likely frown upon a game that depicts kids fighting and potentially killing one another.

2.) Consider the difficulties of working with an established intellectual propertly. While it may be easy to immerse one's self into the Harry Potter books, JK Rowling did not create that expansive of a "universe", unlike Tolkein did or Lucasfims approved for the Star Wars Expanded Universe.  Therefore, most new content created will be done so by the developer, thereby giving the feeling that a generic mmo had some Harry Potter paint slapped onto it (sounds like what happened to Star Wars Galaxies too.)

3.) Consider that given the world is framed around the 7 teenage years of school, it will be very challenging to illustrate progress of your character, both physically and through skills as s/he matures, as well as the HP universe.

4.) Consider what there will be to do.  Questing?  Only our 3 heroes really got into mischief.  Suddenly our characters are all in the same position as Jedi, too many running around.  Unlike LotR or Dragonlance where other parties could be running around making minor contributions to the grand war while experiencing big adventure, again, this is all framed within the familiarlity of the school.  Speaking of the school, shouldn't students go to classes?  Will subscribers want to go to classes?  Removing classes eliminates a large element of the world though.  Quidditch?  Would be great fun but we would have to see multiple teams per house in a ladder style of competition as I doubt subscribers would settle for just 28 people on the shard being able to play.

So, that's me playing devil's advocate off the top of my head.  I think if people want the harry potter experience, they'll be better suited to going to the theme park (http://www.universalorlando.com/harrypotter/)

therain93  8/08/07 9:05:49 AM

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“Game Experience May Change During Online Play” is about ESRB ratings, not changing game content!

Originally posted by alexisg

Hi,

I was just reading through these topics and this caught my attention. I am a MMORPG developer. Lol I develope 2D MMORPGs. But still I would not mind making a Harry Potter one which will be fully free. Also when my team develops a game we usally start with 2D and move on to 3D. So it depends on how many people we get playing the game. We also take MMORPGs request at http://www.heroesofsparta.com

About the harry potter MMORPG please give me a thumbs up if you would like me to start on making an alpha version of one and post your ideas either here or on my web site thanks ^^

For more questions please either email me at alig_aussiebloke91@hotmail.com or admin@heroesofsparta.com

I think you would be wasting your time if you thiink it would actually be opened to the public.  If it's your own personal thing, set up for a few friends or you want the challenge of attempting to do it, go for it but anything open to the public will get slapped with a cease and desist order as you don't have the rights or permission to do it (of course, that is an assumption but I suspect if youdid have permission, you would be advertsiing it! ; ' )

TheRealNarek  8/10/07 7:03:46 PM

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Originally posted by therain93

Argh, so everything I wrote got lost.....starting again:

I think a Harry Potter mmorpg would be a flash in the pan success and then flop, if it can even be made at all.

1.) Consider that although a previous poster wrote it in jest to make his point, but I suspect many nations around the world will likely frown upon a game that depicts kids fighting and potentially killing one another.

2.) Consider the difficulties of working with an established intellectual propertly. While it may be easy to immerse one's self into the Harry Potter books, JK Rowling did not create that expansive of a "universe", unlike Tolkein did or Lucasfims approved for the Star Wars Expanded Universe.  Therefore, most new content created will be done so by the developer, thereby giving the feeling that a generic mmo had some Harry Potter paint slapped onto it (sounds like what happened to Star Wars Galaxies too.)

3.) Consider that given the world is framed around the 7 teenage years of school, it will be very challenging to illustrate progress of your character, both physically and through skills as s/he matures, as well as the HP universe.

4.) Consider what there will be to do.  Questing?  Only our 3 heroes really got into mischief.  Suddenly our characters are all in the same position as Jedi, too many running around.  Unlike LotR or Dragonlance where other parties could be running around making minor contributions to the grand war while experiencing big adventure, again, this is all framed within the familiarlity of the school.  Speaking of the school, shouldn't students go to classes?  Will subscribers want to go to classes?  Removing classes eliminates a large element of the world though.  Quidditch?  Would be great fun but we would have to see multiple teams per house in a ladder style of competition as I doubt subscribers would settle for just 28 people on the shard being able to play.

So, that's me playing devil's advocate off the top of my head.  I think if people want the harry potter experience, they'll be better suited to going to the theme park (http://www.universalorlando.com/harrypotter/)


 

1) I don't think they would make this game so that you could kill each other until you're out of school. They would just have duels to knock someones wand away or make them unconscious.

2) JK Rowling didn't really need to make that large of a world because its all based on our real world. She just "tweaked" it so to speak with magic and magical places and creatues.

3) I'm not sure what to say about this one, but I'm sure there can be something.

4) Its not that hard to make classes interesting. You just do questlike things for them such as learn a new spell and fight with it against certain creatures or other obstacles. And for quidditch they could have something like how highschool teams do it like JV and varsity quidditch teams.

 
Odiumar  8/12/07 11:50:06 PM

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Attitudes are contagious. Mine can kill you.

This could be a great game, or a flop.

Is the time frame before or after the events in the books?   Would it include the "school" as a tutorial?  How about the major characters?  If the developer did the Death Eaters too early, forget it...the game will die by the second expansion.  Continue the build up too long and your base loses faith in you.

Besides, J.K. Rowling has so much money right now, what would motivate her to authorize the MMORPG?

 
BOYVIRGO666  8/12/07 11:59:19 PM

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true genius is not the endless acumulation of knowledge but the ability to confuse others with it

Originally posted by Lasherino

I'd love to kill low level 12 years old boys, loot them and then camp for a couple of times !

Ok now more serious....it could be cool, I'd give it a try if it'll come out :)

this would be my life in that game i would pay just to be able to do that

genius inside insanity

yoyo10910  8/14/07 4:53:32 PM

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Live Free, Game Hard

Originally posted by BAMarkoPolo

I've been hearing rumors about a Harry Potter MMORPG, this surprises me, anyone else heard anything?

Yah, Id definatly play, they were gonna make it in 2001, but they cancled it... but i think it would make a GREAT MMO. In 2001 they were gonna call it Hogwarts Online. I hope they do!

 
hotpie  8/22/07 4:04:54 AM

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guys, do you think this is nice ? ?

 
DragonT  8/23/07 5:26:08 PM