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News & Features Discussion  » Landmark: Combat Arrives!

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34 posts found
  SBFord

Associate Editor - News Manager

Joined: 6/28/10
Posts: 14030

 
OP  8/28/14 1:47:56 PM#1

Sony Online Entertainment has announced that combat has been added to Landmark. Players can engage in combat, acquire weapons and armor and even take on others in PvP.

  • Weapons - Choose a weapon out of the three basic options (Conjurer's Staff, Marksman's Bow or Soldier's Blade) that fits your preferred fighting style and have at it! Weapons can be swapped on the fly to tackle any given situation.
  • Armor - Not only will you look dashing in your new wears and protected from the many perils of Landmark, but you'll also give your combat style a boost with bonuses like faster casting times, better health regeneration and more.

  • PvP - Duel for claims or just fight for fun; PvP adds an exciting new way to experience Landmark.

  • PvP Game Master - Players can now craft their deadliest PvP map on their claim using new game master items. Deathmatch, Team Deathmatch and Capture and Hold style games can all be designed in Landmark. Just be wary of the landmines!

Read more on the Landmark forum.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  logicbomb82

Advanced Member

Joined: 1/02/07
Posts: 192

8/28/14 1:52:29 PM#2
Took a long break from Landmark but this might make me return! While I am downloading anyone got any feedback on the new combat?

Logicbomb
Captian of Team VIA/TD

  Xarko

Advanced Member

Joined: 6/10/11
Posts: 389

8/28/14 1:56:23 PM#3
Have they optimized it a bit already or still only runs on high end machines ?
  DMKano

Elite Member

Joined: 6/17/11
Posts: 6169

8/28/14 1:57:29 PM#4
Tried it this morning - got sword, staff and bow. Meh for all 3 - the feel of the weapons is just so off to me. Why put abilities on m2? That's used to look around in Landmark - was so disorienting.
  Dreamo84

Defender of Worlds

Joined: 5/20/04
Posts: 3113

I actually still like MMORPGs

8/28/14 2:03:11 PM#5
You are mouse locked when using the weapon. So you must not have actually tried it. Makes your point about needing M2 to look seem odd.

  Ice-Queen

Hard Core Member

Joined: 1/02/08
Posts: 2441

"Always borrow money from a pessimist. They won't expect it back."

8/28/14 3:50:34 PM#6
It's just basic combat atm, and only on claims marked for pvp atm. For now it's not really fleshed out yet, it's a bunny hopping fest for now until they fix it so it costs energy to jump all about like it is, heh. They'll tweak it and make it better I'm sure as it goes further along. For now it's just basic bunny hopping pew pew :) For the person above asking about optimization, they've improved some but you can't expect full optimization really until most of the game features are in and it's nearing the open beta phase, where real optimization will come in. They have been working on it though little by little.

What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot

  Xthos

Advanced Member

Joined: 4/18/10
Posts: 2651

8/28/14 3:57:11 PM#7
Good to see progress, but I imagine it is going to be clunky, and with limited skills, not the greatest thing ever.  I may update my Landmark to come check it out, but never been a big arena type player, so may wait till they get a few more things updated.
  MysteryB

Apprentice Member

Joined: 9/25/08
Posts: 260

Love Gives You Courage
Being Loved Gives You Strength

8/28/14 3:57:59 PM#8
This is stupid, Landmark is like a side part of the actual game yet they are working so much on it, just work on EQ Next damnit!

Mystery Bounty

  Chuckanar

Advanced Member

Joined: 7/05/04
Posts: 195

8/28/14 4:11:53 PM#9
Originally posted by MysteryB
This is stupid, Landmark is like a side part of the actual game yet they are working so much on it, just work on EQ Next damnit!

I think it started as a side part and then people did some amazing things with the few skills they gave them. I would not be surprised if it didnt end up being its own little game.

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 5342

8/28/14 4:14:45 PM#10
Originally posted by MysteryB
This is stupid, Landmark is like a side part of the actual game yet they are working so much on it, just work on EQ Next damnit!

 Ehh... what?  If they actually worked so much on Landmark as you say, then Landmark wouldn't be such a buggy laggy mess it still is today.

Since the last patch, EU servers have been down all day (21 hours and ticking). Them still trying to figure out why they keep crashing. No ETA still.

On the US servers I cannot do a single thing atm, other than running around. Nothing else works for me.

Compared to 7 months ago, I have yet to see any real improvements on the game. /shrug

How they call this a closed beta now, boggles my mind, as it still feels very much like an early Alpha!

 PS. If you look at Trove for example (and please just ignore the Graphics for a moment and look at the mechanics), then it's far ahead of Landmark, feature and combat wise. runs and plays smooth as hell. Already feels very polished.

  tawess

Elite Member

Joined: 3/24/05
Posts: 2091

8/28/14 4:18:19 PM#11
Originally posted by Xarko
Have they optimized it a bit already or still only runs on high end machines ?

Are you asking about if it runs... If so yes, very much so.

If you are asking about if it runs with all the bells and pretty bows... Most likley... Nope.

 

It will probably not run on a bottom rank machine.,

Tomas Soapbox

This have been a good conversation

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7541

8/28/14 4:20:55 PM#12

Show me a video.

 

Found one. Watching it with you.

https://www.youtube.com/watch?v=ekMCqwIYL9U

 

edit- it's a start... Lots of potential, such a shame that it's box (claim) only. For the love of god I have no idea why they wont make one of the 300 (empty) islands free build pvp on. 

  Toxia

Advanced Member

Joined: 7/25/09
Posts: 1322

8/28/14 4:22:11 PM#13
Originally posted by MysteryB
This is stupid, Landmark is like a side part of the actual game yet they are working so much on it, just work on EQ Next damnit!

this combst information will be invaluble to the ones who are making the mmo...this is good for both groups!

The Deep Web is sca-ry.

  laserit

Elite Member

Joined: 3/24/10
Posts: 1709

Confusius say: Man who go to bed with itchy bum wake up with stinky finger

8/28/14 4:28:09 PM#14
Originally posted by JeroKane
Originally posted by MysteryB
This is stupid, Landmark is like a side part of the actual game yet they are working so much on it, just work on EQ Next damnit!

 Ehh... what?  If they actually worked so much on Landmark as you say, then Landmark wouldn't be such a buggy laggy mess it still is today.

Since the last patch, EU servers have been down all day (21 hours and ticking). Them still trying to figure out why they keep crashing. No ETA still.

On the US servers I cannot do a single thing atm, other than running around. Nothing else works for me.

Compared to 7 months ago, I have yet to see any real improvements on the game. /shrug

How they call this a closed beta now, boggles my mind, as it still feels very much like an early Alpha!

 PS. If you look at Trove for example (and please just ignore the Graphics for a moment and look at the mechanics), then it's far ahead of Landmark, feature and combat wise. runs and plays smooth as hell. Already feels very polished.

I'm in agreement  that Landmark still feels like an early alpha. But I also believe that Landmark is just a little bit more ambitious than Trove.

"If you make an ass out of yourself, there will always be someone to ride you." - Bruce Lee

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 5342

8/28/14 4:49:29 PM#15
Originally posted by laserit
Originally posted by JeroKane
Originally posted by MysteryB
This is stupid, Landmark is like a side part of the actual game yet they are working so much on it, just work on EQ Next damnit!

 Ehh... what?  If they actually worked so much on Landmark as you say, then Landmark wouldn't be such a buggy laggy mess it still is today.

Since the last patch, EU servers have been down all day (21 hours and ticking). Them still trying to figure out why they keep crashing. No ETA still.

On the US servers I cannot do a single thing atm, other than running around. Nothing else works for me.

Compared to 7 months ago, I have yet to see any real improvements on the game. /shrug

How they call this a closed beta now, boggles my mind, as it still feels very much like an early Alpha!

 PS. If you look at Trove for example (and please just ignore the Graphics for a moment and look at the mechanics), then it's far ahead of Landmark, feature and combat wise. runs and plays smooth as hell. Already feels very polished.

I'm in agreement  that Landmark still feels like an early alpha. But I also believe that Landmark is just a little bit more ambitious than Trove.

 More ambitious in what way? Ignoring graphics direction for a moment.

Don't get me wrong, I play both.

Trove is really far ahead of Landmark at the moment. I was deeply suprised at all the features that are already ingame and working. And that for an Alpha.

Looking back at Landmark.... what has actually happened the last 7 months? Not much really. /sigh

  laserit

Elite Member

Joined: 3/24/10
Posts: 1709

Confusius say: Man who go to bed with itchy bum wake up with stinky finger

8/28/14 5:32:30 PM#16
Originally posted by JeroKane
Originally posted by laserit
Originally posted by JeroKane
 

How they call this a closed beta now, boggles my mind, as it still feels very much like an early Alpha!

 PS. If you look at Trove for example (and please just ignore the Graphics for a moment and look at the mechanics), then it's far ahead of Landmark, feature and combat wise. runs and plays smooth as hell. Already feels very polished.

I'm in agreement  that Landmark still feels like an early alpha. But I also believe that Landmark is just a little bit more ambitious than Trove.

 More ambitious in what way? Ignoring graphics direction for a moment.

Don't get me wrong, I play both.

Trove is really far ahead of Landmark at the moment. I was deeply suprised at all the features that are already ingame and working. And that for an Alpha.

Looking back at Landmark.... what has actually happened the last 7 months? Not much really. /sigh

I'm having a very difficult time trying to find a more current feature list for Trove, the latest I can find is from January. I'm also having a very hard time trying to find an official forum, is there one?

I'd hate to form my opinion on an outdated feature list.

It's quite unfair to leave graphics out of the equation, it is a hell of a lot more work and a lot more difficult to get something to perform in an acceptable manner with the graphics that SOE has decided to run with.

 

I'm not trying to say one game or company is better than the other. I'm just saying that one project is more ambitious than the other. 

 

Ambition does not equal success.

 

 

 

"If you make an ass out of yourself, there will always be someone to ride you." - Bruce Lee

  superconducting

Advanced Member

Joined: 4/21/13
Posts: 736

8/28/14 9:32:37 PM#17

"Beta, named after the second letter of the Greek alphabet, is the software development phase following alpha. It generally begins when the software is feature complete."

http://en.wikipedia.org/wiki/Software_release_life_cycle#Open_and_closed_beta

Lulz.

 

Undoubtedly still in the alpha phase.

  dandurin

Apprentice Member

Joined: 5/19/04
Posts: 472

8/28/14 10:14:53 PM#18
Originally posted by JeroKane
Originally posted by laserit

 

I'm in agreement  that Landmark still feels like an early alpha. But I also believe that Landmark is just a little bit more ambitious than Trove.

 More ambitious in what way? Ignoring graphics direction for a moment.

.....

 

Aside from that, Mrs. Lincoln, how did you enjoy the play?

  DMKano

Elite Member

Joined: 6/17/11
Posts: 6169

8/29/14 4:52:47 AM#19
Originally posted by laserit
Originally posted by JeroKane
Originally posted by laserit
Originally posted by JeroKane
 

How they call this a closed beta now, boggles my mind, as it still feels very much like an early Alpha!

 PS. If you look at Trove for example (and please just ignore the Graphics for a moment and look at the mechanics), then it's far ahead of Landmark, feature and combat wise. runs and plays smooth as hell. Already feels very polished.

I'm in agreement  that Landmark still feels like an early alpha. But I also believe that Landmark is just a little bit more ambitious than Trove.

 More ambitious in what way? Ignoring graphics direction for a moment.

Don't get me wrong, I play both.

Trove is really far ahead of Landmark at the moment. I was deeply suprised at all the features that are already ingame and working. And that for an Alpha.

Looking back at Landmark.... what has actually happened the last 7 months? Not much really. /sigh

I'm having a very difficult time trying to find a more current feature list for Trove, the latest I can find is from January. I'm also having a very hard time trying to find an official forum, is there one?

I'd hate to form my opinion on an outdated feature list.

It's quite unfair to leave graphics out of the equation, it is a hell of a lot more work and a lot more difficult to get something to perform in an acceptable manner with the graphics that SOE has decided to run with.

 

I'm not trying to say one game or company is better than the other. I'm just saying that one project is more ambitious than the other. 

 

Ambition does not equal success.

 

 

 

Official forums are on reddit - 

http://www.reddit.com/r/trove

also official user created submissions are here

http://www.reddit.com/r/TroveCreations/

 

The real forums are on the way (at some point soon - most likely when the game goes into beta).

Trove is updated twice a week (well this week there was only 1 big and 1 bug-fix patch due to the team being out at PAX) - but new features are added *fast* - I've been playing Trove since Nov of last year and man the rate of updates is hard to keep up with. 

You could read all the patch notes - but that would take a LONG time to sort through

http://www.reddit.com/r/Trove/search?q=flair%3A%27Patch+Notes%27&restrict_sr=on&sort=new&t=all

 

Yes I play both Landmark and Trove - to me they are pretty different gameplay wise - Trove is a lot more of a sandbox game as it has full fledged combat, monsters, loot, dungeons as well as player built worlds and player created content.

Landmark is a lot more of a sandbox builder at this time, yes I know combat was added but it feels very alpha and very simple.

Either way I play both - just have more fun in Trove as Landmark tools just frustrate the HELL out of me still - because they are lacking some very basic primitives support (like cones -for example).

I see Landmark being more fun in a year or so - assuming the same rate of development - which has been pretty slow.

 

 

  Markusrind

Apprentice Member

Joined: 7/22/13
Posts: 390

8/29/14 5:10:08 AM#20
Had not to take those graphics into account really. Whether you like stylised or realistic, it is neither. But for a small team they are doing good and it will certainly be entertaining for those who want to play it.
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