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News & Features Discussion  » [Review] Firefall: Much Better, But Still In Progress

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71 posts found

Advanced Member

Joined: 12/04/13
Posts: 158

8/23/14 11:13:27 AM#21

While it's fair assessment overall, some nitpicking of the following does make me wonder:

"Red5’s flagship game is far more engaging, largely because the team’s worked incredibly hard to craft a narrative and add direction alongside the deep and layered crafting systems"

This sounds to me the game was scored based on "their hard work". Well, all studios work hard I would wager, so this isn't a good basis to rate a game. And even if, as a consumer, I a) expect that, b) don't take that into consideration if I play a game or not.

Just saying.

Youtube newb:


Advanced Member

Joined: 1/23/07
Posts: 212

8/23/14 11:42:34 AM#22

Visuals aren't that amazing in my opinion (1440p maxed out), looks fairly washed out. The actual combat abilities look good, but the world and the characters less so.


I agree with questing from the perspective of quest hubs, but the quests themselves are rather decent.


I think Social and Polish scores are spot on. In my opinion, you'd need something like auto-grouping and open-voice communication to work (being a dynamic multiplayer shooter). If people could jump in and actually talk to you it would be awesome.

Honestly, it's pretty good game, but not a great one perhaps.


Novice Member

Joined: 7/26/14
Posts: 8

8/23/14 11:48:19 AM#23

I fully agree on the review. Firefall's a great game - it isn't like the other MMO's out there right now. It stands on its merits, and one thing that people have to realize is that the developers are working to make it better and be the game that they marketed a year or more ago. I enjoy this game and I'm glad reviews reflect its strengths and potentials.


Novice Member

Joined: 6/24/11
Posts: 242

8/23/14 3:49:40 PM#24
I really like the game and even decided to spend some $$$. Very fun game. I am a tigerclaw.

Novice Member

Joined: 6/21/05
Posts: 447

Having fun who cares.

8/23/14 8:05:00 PM#25

Your Con: "Can be grindy at times"

Is one hell of a Pro for me.


Novice Member

Joined: 8/18/14
Posts: 8

8/23/14 9:04:13 PM#26
i like the variety of Battle Frames, the open world theme is exciting to me, GANKING is the way to go

Advanced Member

Joined: 9/27/04
Posts: 2990

C64 Cracked Warez Intros FTW

8/23/14 10:13:20 PM#27
Got bit once again with the FF bug a month ago, still going strong, although I have to say, it isn't the same beta game I remember a couple years back.

Novice Member

Joined: 4/25/07
Posts: 1177

8/24/14 9:40:58 AM#28
Originally posted by Torvaldr
Originally posted by Dakirn

How much did you group Bill?  You didn't mention that jobs/instances scale in difficulty to group size.

Everything in the world is pretty much social/shared, so does a game lose points if you're not forced to group? Or was it just 4 points off for a crummy UI?

I was curious about that as well. Someone drops a thumper and are defending it, another player comes in and helps. They both get rewarded and the first guy doesn't lose anything. In fact he might get more because there is a better chance his thumper will fill to 100%.

On the other hand there isn't a huge requirement to chit chat while doing it. Player A might not get to talk about his college classes, how drunk he got, and his frame build. Some players like to do that, others don't.

I don't think you understand what 'social' means.  It doesn't mean shared experience points and loots (though that may be system implemented to promote the in game society).  Your defense of their lack of social systems is like  a non-PVP player saying, "you can score PVP a 10, because  I don't enjoy PVP, so I don't care."


Advanced Member

Joined: 9/18/04
Posts: 77

8/24/14 10:40:18 AM#29
I am not fond of cell shaded games either. Fortunately there is a graphics option to turn off the outlines and I find that to be a big improvement for my tatses.

Spotlight Poster

Joined: 8/24/06
Posts: 3315

8/24/14 11:51:42 AM#30
I normally don't play F2P games, and usually hate them.  This game however doesn't spam you with "buy this" or "buy that" messages.  It's there if you want it, and that's what I like about it.  You are never forced to spend money in order to be good at this game.  Some of the advanced battleframes are cool, but you can also buy them with credits ingame :)

Novice Member

Joined: 2/26/14
Posts: 29

8/24/14 12:37:15 PM#31
came back to the game after a long hiatus, and man its just so solid now for drop in and just have some fun type of game. Such a good distraction from what is out right now yeah its got problems but its just fun. Go try it and enjoy the pew pew. 

Hard Core Member

Joined: 8/03/03
Posts: 445

8/24/14 3:53:14 PM#32
I started way back. I enjoyed it then and would jump in and blast away for a while. Was a good casual game for me. I have hard time wanting to log in. I don't know why I would want to when I see it on my list. I feel that unless I am thumping then spending more time running around than killing things. Just how I feel and glad that others see it differently as hopefully it will keep the game alive and I will see changes that bring me back.

Novice Member

Joined: 5/25/13
Posts: 187

8/24/14 10:00:10 PM#33

I feel this review is skewed, and scored too high. Yes, the game is better now that it's launched, but it still has a long way to go. I feel like the reviewer is playing a different game. Lots of content? What? The main complaint among most players is that there is not enough content. In fact, there are noticeably less ARES missions spawning than was in game just a few months go. The level gating has also introduced some limitations to gameplay as well.

Innovation? What innovation? Besides jumpjets, what's really unique about it? If this was said last year, I would sort of agree. But with 1.0 just reverting to cliche MMO mechanics, there is nothing at all innovative about the game. And the writer is confusing "grind" with "deep" when talking about crafting. Many in game now won't even bother with crafting until they're at least level 40 since it takes so much and so long to craft items now its just not worth it when you're only going to out level it soon any way.

And value a 10? Lol. Yeah, the game is free, but with a cash shop that frequently sells one small desirable item wrapped in $100 useless packs or purposely only puts new items in slot/vending machines to get customers to gamble money away, and the tendency to attach real word time frames on crafting as if it was some Facebook app game,"value" is the last word I would use. (Never mind the fact it's been a year and they still haven't fixed the issue of purchased hats making your character bald.)

Is the game fun? Yes, it is, and I do like it, but we really need to be realistic here.



Novice Member

Joined: 6/03/04
Posts: 581

8/25/14 1:18:03 AM#34

Originally posted by APThug

I've been enjoying the game a lot so far, but they really need to add more pvp maps and better battleframe customization.

so basically, you hope the game gets worse, so bad in fact that it dies a horrible death.


thats what your simple request brings.


too much customization means, someone is always screwed in pvp, so then comes the cycle of patch nerf, buff, complain, new patch, new buff, new nerf, rinse, wash, repeat.


this late in the game, they never, ever, should have put pvp back in.  it was a woeful, massive mistake in my opinion and i hope im wrong, but i predict, that will be its downfall in the end.

Games i'm playing right now...

"In short, I thought NGE was a very bad idea" - Raph Koster talking about NGE on his blog at


Novice Member

Joined: 8/07/14
Posts: 13

8/25/14 4:10:20 AM#35
One notable aspect of what made me solid about this game is the campaign - there's a lot of things that are bound to happen when doing your missions and you can always just sidetrack. Anyway, also, there is mention of "how hard the development team has worked" on this and that - yeah, many people may diss on this or ignore the meaning behind this, but this just proves that even with the bugs and issues encountered since Beta testing, at least you see Red5 are at it, patching things and improving how they all should work. If you've ever played MMO's in Southeast Asia, a LOT of them just simply get dumped by their developers - no new content, no fixes to game-breaking bugs, no new items, no customer support. Red5 standing beside their game is a "+", which may seem meh to some people, but for some of us who have encountered very bad MMO's, that's very noticeable and appreciated.

Novice Member

Joined: 5/25/13
Posts: 187

8/25/14 9:32:21 PM#36
Originally posted by GoutSmasherLives
One notable aspect of what made me solid about this game is the campaign - there's a lot of things that are bound to happen when doing your missions and you can always just sidetrack. Anyway, also, there is mention of "how hard the development team has worked" on this and that - yeah, many people may diss on this or ignore the meaning behind this, but this just proves that even with the bugs and issues encountered since Beta testing, at least you see Red5 are at it, patching things and improving how they all should work. If you've ever played MMO's in Southeast Asia, a LOT of them just simply get dumped by their developers - no new content, no fixes to game-breaking bugs, no new items, no customer support. Red5 standing beside their game is a "+", which may seem meh to some people, but for some of us who have encountered very bad MMO's, that's very noticeable and appreciated.

Uh, you do realize that there are a ton of bugs in game that have been around since start of beta, but have been basically ignored by the devs? And that they reused a lot of old assets to make up some of this "new" content?


Apprentice Member

Joined: 8/06/11
Posts: 131

8/25/14 11:19:08 PM#37
What amazes me is these new games (either coming out or still in development), have absolutely no direction or clear path they are following. Its like they need to work on each aspect of the game and submit it to social media for instant approval or disapproval. I mean I have yet to see a recent game come out and say....this is our dream, our work and our vision in this game...enjoy it! No one or NO COMPANY has the vision or balls to do this...Iam looking at you SOE. If gorgeson was such a genius he wouldn't need imput from children on how to make a game. Will SOMEONE step up and make an MMO that a MAJORITY of people will like, and not one that tries to be PC and cater to everyone?? DEVS....GROW A PAIR!!!!

Novice Member

Joined: 6/30/13
Posts: 15

8/26/14 1:07:03 AM#38

This game is complete crap and so is RED 5.

Lets not forget, one of the devs is a member of Which is the ONLY reason it got above a 7 here.

Every other site reviews FireFall for what it REALLY IS. And I say this as a person who paid the 100 dollar founders package. And spent A TON of time giving feedback and watching its progression. As an international businessman, I was astonished at what this company was getting away with. Its embarassing.

 They had done almost nothing. They had removed PVP at one point  and left the game as a husk with almost no NPC's for FAAAAR to long, the quests never changed. The same 5 quests over and over. There was only a couple boss fights, and the world was smaller every time I logged in.

The game has become a joke. A perfect example of what happens when a developer tries to attain perfection from an idea that is funded by minimal venture capitalists, and money from potential players that have been told they were going to get something they never did. A polished game. And whats worse, now its not even a current graphics engine and has no place in the next gen world.

Mark and his team failed the players, the project, and their investors, and now at the end of their flagships nonexistent life cycle, its all about to fall apart and they are using this site to try and breath fake breath into their company's life. These guys are done as a company if they don't find new leadership soon. And their game is already in the graveyard with shovel loads of dirt being thrown on top.

They would have the whole world believe that the game is fun and intriguing.... Sorry, dont drink the coolaid. This group has NO idea what it takes to develop something from the ground up properly. They pretty much have a 2/3 done project that they are trying miserably to push as a finished product. The company itself is full of  mismanaged funds, misinformed players, and lies and retracted statements. Thats the only thing these developers did. consistently.

I posted on every posting about FF here on this site about this game starting 2 years ago, and they still rate it over 7. No other site would dare put it higher than a 6.  IGN threw it a 5.4

MMORPG needs to rethink things like this. Give this game an honest review. The reviewer says he stands by his original statements, but then states all the disappointments, and then continues to defend those problems. EVERY SINGLE article about FIreFall on this site is over the top bull.

If Mark wasnt a part of their team it would be thrashed for the trash it is. Don't play this game. Do NOT support Red 5 or Mark and his friends.

And if MMORPG wants to keep legitimacy, they should stop reviewing with favoritism.



Novice Member

Joined: 4/06/14
Posts: 11

8/26/14 3:09:46 AM#39

11 out of 16 classes are locked on the shop which is sad, as they are not cheap to get.

still you can get one of them at least in the game if you hit 40 with a class.


Novice Member

Joined: 10/05/03
Posts: 6720

Gaming should be about fun, not gender equality.

8/26/14 4:56:50 AM#40
Another Themepark snoar-fest.
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