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The Pub at MMORPG.COM  » What is the worst common feature in modern MMOs?

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177 posts found
  Agent_Joseph

Advanced Member

Joined: 11/11/06
Posts: 970

7/08/14 9:34:49 AM#41

cut scenes

full voice acting

story driven

 

only EVE is real MMO...but I am impressive with TSW

  Haralin

Novice Member

Joined: 1/22/11
Posts: 92

7/08/14 9:37:39 AM#42
gear progression grind
  Kicksave321

Advanced Member

Joined: 11/26/13
Posts: 309

7/08/14 9:39:00 AM#43

I would say the communities. They are becoming more and more vile, ignorant, self absorbed, entitled, and just plain pathetic. It's not just the in game community either it's communities in forums like this one. You have posters who hate on a video game for the sole purpose to think they are contributing to it's failure because they for some reason don't like the game.  Some will spend years bashing a video game they don't even play pretty sad actually.  

 

Because of the f2p transition the in game communities, granted were very rarely ever stellar have become cesspools immature, ignorant, hateful trolls.  Most games these days you almost have to turn off general chat.  

 

Sad to say the worst common feature in mmos is the community plain and simple. 

  hupa

Hard Core Member

Joined: 11/01/07
Posts: 28

7/08/14 9:41:13 AM#44
Auction houses. I prefer the broker like in EQ2.
  Raority

Novice Member

Joined: 10/18/06
Posts: 1

7/08/14 9:43:42 AM#45
Originally posted by zach_b
Trammel.

I can't agree more.

  Phaserlight

Advanced Member

Joined: 7/18/04
Posts: 739

Do you want to improve the world? I don't think it can be done. -Lao Tzu

7/08/14 9:49:58 AM#46
As others have written, instancing.

"To be what you are not, experience what you are not." -Saint John of the Cross
Authored 110 missions in Vendetta Online
Check it out on Steam

  Aeonblades

Apprentice Member

Joined: 10/12/12
Posts: 2123

7/08/14 10:26:37 AM#47

I have 3 since I can't decide on one.

 

Auction Houses

Instancing

Quest Hubs

Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.

  User Deleted
7/08/14 10:31:57 AM#48

The worst is endgame.

I miss the old school games where the journey to end game was years long and fun.

Now ALL games have days-weeks long leveling to cap then GRIND endgame all day every day.

edit: hence back then we played mmos for years ( I played ffxi for 10 years) now most quit after 1st month after they hit level cap so yeah my reason stands strong.

  Kiljaedenas

Apprentice Member

Joined: 7/29/11
Posts: 468

To err is human, but to really f*ck things up you need a computer.

7/08/14 10:33:21 AM#49

Completely automated combat and enemy/quest character tracking. Some of the "lighter" MMOs (lower grade web browser ones) literally automate EVERYTHING, you practically don't have to do anything. You just sit there watching it do its own thing. That's not a game, that's a bloody boring TV show.

Where's the any key?

  Nadia

Tipster

Joined: 7/26/03
Posts: 11792

7/08/14 10:34:40 AM#50
Originally posted by Kicksave321

Because of the f2p transition the in game communities, granted were very rarely ever stellar have become cesspools immature, ignorant, hateful trolls.  Most games these days you almost have to turn off general chat.  

Sad to say the worst common feature in mmos is the community plain and simple. 

i dont think its because of ftp

when DDO went ftp -- the world chat was not a cesspool

when EQ2 went ftp -- the world chat was not a cesspool

i don't play RIFT enough but i doubt it's public chat channels are any worse since it went ftp

 

WOW, a game that is not ftp, has the worst city chat that i know

(your mileage will vary with different games)

  Jaedor

Elite Member

Joined: 8/17/09
Posts: 1015

7/08/14 10:36:02 AM#51

Dailies. I just refuse anymore.

  Wighty

Advanced Member

Joined: 1/10/08
Posts: 615

7/08/14 10:41:59 AM#52
Originally posted by bartliolio
Originally posted by xAPOCx

The worst common feature is this...

 

                    

So does this mean you'd prefer to have to speak to each npc individually to find out what their "quests" are? Not saying that's a bad thing, but this is a feature that's even bled into traditional RPGS and Action RPGS. 

What is the alternative you'd prefer?

In the days of old, NPC's used to have dialogue with you as you walked by... Think DAOC, EQ... It was not voiced but you saw a chat bubble or test indicating they had something to say besides "nice weather today"

 

This makes moving through town and engaging NPCs have purpose other than playing connect the dots or in this case "!"

What are your other Hobbies?

Gaming is Dirt Cheap compared to this...

  MadFrenchie

Elite Member

Joined: 5/02/14
Posts: 391

7/08/14 11:10:05 AM#53
Originally posted by Wighty
Originally posted by bartliolio
Originally posted by xAPOCx

The worst common feature is this...

 

                    

So does this mean you'd prefer to have to speak to each npc individually to find out what their "quests" are? Not saying that's a bad thing, but this is a feature that's even bled into traditional RPGS and Action RPGS. 

What is the alternative you'd prefer?

In the days of old, NPC's used to have dialogue with you as you walked by... Think DAOC, EQ... It was not voiced but you saw a chat bubble or test indicating they had something to say besides "nice weather today"

 

This makes moving through town and engaging NPCs have purpose other than playing connect the dots or in this case "!"

That's a MUCH better system than the exclamation points.  But then people would actually have to pay attention, because it wouldn't be a gaudy color that looks extremely out of place in the game world for the sole purpose of getting the player's attention.

 

Because that's what it's come to.

  xAPOCx

Novice Member

Joined: 10/25/12
Posts: 894

7/08/14 11:24:29 AM#54
Originally posted by MadFrenchie
Originally posted by Wighty
Originally posted by bartliolio
Originally posted by xAPOCx

The worst common feature is this...

 

                    

So does this mean you'd prefer to have to speak to each npc individually to find out what their "quests" are? Not saying that's a bad thing, but this is a feature that's even bled into traditional RPGS and Action RPGS. 

What is the alternative you'd prefer?

In the days of old, NPC's used to have dialogue with you as you walked by... Think DAOC, EQ... It was not voiced but you saw a chat bubble or test indicating they had something to say besides "nice weather today"

 

This makes moving through town and engaging NPCs have purpose other than playing connect the dots or in this case "!"

That's a MUCH better system than the exclamation points.  But then people would actually have to pay attention, because it wouldn't be a gaudy color that looks extremely out of place in the game world for the sole purpose of getting the player's attention.

 

Because that's what it's come to.

I believe that this bright, pos above the heads of npcs was the beginning of the end.

  Cramit845

Elite Member

Joined: 1/20/14
Posts: 270

7/08/14 11:32:51 AM#55

removal of grouping/social interaction

 - Pretty much this has taken the massively multiplayer right out of MMO's.  Glorified single player lobby games is what the genre keeps heading towards and many people seem to be completely ok with it.  Most of them, I would bet, never played during the prime time of MMO's, so they have no idea what they're missing.  This also takes away from hard content and fosters the instant gratification crowd rather than the long term MMO gamer.

Raids/15min dungeons should not be the first and only grouping experience in a game that is MASSIVELY MULTIPLAYER.

  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 12406

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

7/08/14 11:33:19 AM#56
Loot drops.

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  cmorris975

Advanced Member

Joined: 7/16/10
Posts: 110

7/08/14 11:34:53 AM#57
Instancing.  It is not an MMO when you are by yourself or just with your group in an instance.  I understand the reasons for it, but for me the negatives outweigh the positives when it comes to instances.
  HATUEY

Novice Member

Joined: 2/01/14
Posts: 94

7/08/14 11:42:51 AM#58
l don't like cash shops, and l don't really care for personal stories to last so long or have them at all, because why should you group when you have to do your personal story all the way to your level cap. Everybody is busy doing their own thing and so are you.
  Loke666

Elite Member

Joined: 10/29/07
Posts: 16846

7/08/14 11:43:33 AM#59

Daily quests is my top one as well. It is just lazy devs who want to add many hours grinding with little work for them.

There are also features that ain't bad in themselves but  are overused or used in the completely wrong way. Like cut scenes and phasing. Phasing was brilliantly used in LOTRO to simulate that certain cities were destroyed as you progressed in the timeline but other games use it to split up the players and making me feel alone.

Cutscenes can be used to set the mode for telling the main story and if they are short, to introduce some new things but many games overuse them so that instead of adding to the immersion they break it and annoy the #¤%& out of me while doing it.

These 2 features used now and then are good but when you overuse them it totally screws up the game.

  daltanious

Elite Member

Joined: 4/19/08
Posts: 1943

7/09/14 2:40:53 AM#60
Originally posted by xAPOCx

The worst common feature is this...

 

                    

One of the beast actually. Instead of playing something actually one had to ask 99 npc before getting something usefull info.

 

Most hated or disliked are: being forced to use WASD instead of mouse to move, only 1 toolbar for active skills, 1st person view ....

From rest what I hate are mondatory daily quests, "random dynamic events", ... etc ... because nothing beats old good quests Wow style.

Never liked cash shops.

Hated to do regular quest chain that ended with ultra elite boss. And nobody to be found around to help, chatting for hours some time trying to get help, ...

There are many things ... but for me all main games developed to better. It is impossible everyone would love every change ... but as long as I have Wow, Swtor, ... my gaming needs are covered. Only games I can immagine to play to end of my days. :-)

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