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ArcheAge

ArcheAge 

General Discussion  » Is this mmo deep ONLY because of crafting ?

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30 posts found
  delete5230

Elite Member

Joined: 8/15/07
Posts: 2605

 
OP  5/12/14 4:32:16 AM#1

I like what I'm seeing, then I don't like, then I like it again...I'm not playing yet, I'm waiting for release.

From what I'm reading and watching on Youtube, ArcheAge has a lot of deep features, I watched a player take a small kitten feed it to watch it become a full size battle pet.  Endless class builds to make a class how you feel.....Stuff like this is a long time coming.  For me this is evolution in mmo's.  Features that finally shows its progress for what we should start seeing in 2014.

Good features in technology for the players instead of developers doing crap like mega servers and Phasing and Dungeon Finders. Games that could cross over to consoles.....For me, they are taking technology and using it for their own greedy marketing.

 

Sure, Like I stated this game has a lot of features, but most of the great stuff is based around crafting. Crafting in OK, but it's more of a time sink.  I never crafted in EQ2 or Vanilla WoW, or even Vanguard, I'm an adventurer.  I could play games like this and never craft yet have full time fun.

What happens if you don't like crafting ?

 

 

 

I'm playing Elders Scrolls Online right now, I'm still having fun. The crafting is lite, or so I thought....Being level 22 I'm realizing that I really shouldn't go to the next zone until I level up my crafting, to do that I have to farm mats to a ridiculous amount. So much for lite crafting...It's still a time sink. Guild chat and voice is filled with chatter about gathering and crafting, NOTHING ELSE, well maybe a little pvp but that's about it.....It was the same with FF14, it's all about crafting anymore.

I don't remember the older classics, old school mmos ever being consumed with crafting. Players did that on the side and kept it to themselves. Their was a lot to do in mmos back then without it !

 

I start worrying about this mmo when someone asked about features of ArcheAge in a topic here.  And one was a reply that went on and on and on about crafting. I have a full time job and a social life.  I'm still looking for an mmo that can played for years, a social mmo where you get to really know people and help them out and play together.  Not talk in detail about every aspect of material gathering. 

 

  exile01

Apprentice Member

Joined: 1/27/13
Posts: 147

5/12/14 4:40:52 AM#2

About those two aspects:

crafting in AA= items with prefixed stats

Builds in AA= only 2 or 3 builds viable- since the game is armor based, no skill involvment either. Since most skills are pretty much usless and will be never used you get your 2-3 builds. Unlimited builds only in theory.

 

  ijks

Apprentice Member

Joined: 5/12/14
Posts: 4

5/12/14 4:45:20 AM#3

Been playing in Alpha since Founder's Pack released. First off, I haven't been this addicted to an MMO for a long time. I been hopping from one MMO to another since I got tired of WoW, but none really held my interest till Archeage.

 

The good thing about this MMO that I'm currently seeing is

1) The game promotes open-world PvP. Haven't played an MMO that had this much open-world PvP before. Lots of developers come out and say "Oh yeah we have open-world PvP!" Then when the game launches, all the zones are dead and no one is PvPing out in the open. This game, there is so much Guild vs Guild, Faction vs Faction, small scrimmages, large battles, and I see it happening consistently. The reason of course being that there is actually a cause for open-world PvP (trade runs).

 

2) Depth. Crafting isn't anything special in terms of HOW you make items. It's pretty standard. But, the depth of crafting is what makes it engaging. It just keeps going deeper and deeper.

 

3) Exploring. There really is no reason to explore in many MMOs, because there is no incentive. But, in Archeage, there are people who explore for hours because there is a payoff. For example, you get special currency for exploring places (Nui Tears) AND you get to find people hiding their crops because they don't want to pay taxes or don't have enough room in their farms. Once you find these farms, you steal all the plants/trees they planted which can be a big pay off.

 

This game isn't for everyone. But, it seems people in Alpha are enjoying this game a lot since it's a breath of fresh air. All I see in faction chat is things like "omg I love this game". Also, I joined a random guild, and all everyone talks about in guild chat is how they can't wait till this game goes live. Strategies to grab prime real estate, who is going to become farmers, PvPers, PvE, Pirates, etc. My suggestion is try out the game if you can, and judge it for yourself.

  ijks

Apprentice Member

Joined: 5/12/14
Posts: 4

5/12/14 4:49:29 AM#4
Originally posted by exile01

About those two aspects:

crafting in AA= items with prefixed stats

Builds in AA= only 2 or 3 builds viable- since the game is armor based, no skill involvment either. Since most skills are pretty much usless and will be never used you get your 2-3 builds. Unlimited builds only in theory.

 

Are you playing this game?

Yes, there is prefixed stats in crafting gear, but it's incredibly difficult to craft quality gear.

 

I can name about 12 PvP Arena builds off the top of my head that is considered high tier. Open world PvP builds are different. Also, it's hard to PvE with PvP builds. Yes, there isn't 140 builds, but people can build how they see fit. It's funny you say there is no skill involvment in PvP. If you do play, how about you duel me in game right now? :D

  LeGrosGamer

Novice Member

Joined: 7/06/13
Posts: 214

5/12/14 4:50:38 AM#5
Sure ArcheAge has tons of features, the only problem is how much money do you gotta put on the cash shop to fully exploit the game's potential?   I bet AA will be like Atlantica Online, in the sense that the 150$ founder pack might look like a lot but it barely gets you started.  Same thing as Atlantica, where putting 2000$ on the cash shop barely gets you started at being "leet". That's my only problem with AA and why I won't be bothering with it.  Wildstar might not have anywhere near the features of AA, but at least it's the most legit of the 2. 
  delete5230

Elite Member

Joined: 8/15/07
Posts: 2605

 
OP  5/12/14 4:57:43 AM#6
Originally posted by LeGrosGamer
Sure ArcheAge has tons of features, the only problem is how much money do you gotta put on the cash shop to fully exploit the game's potential?   I bet AA will be like Atlantica Online, in the sense that the 150$ founder pack might look like a lot but it barely gets you started.  Same thing as Atlantica, where putting 2000$ on the cash shop barely gets you started at being "leet". That's my only problem with AA and why I won't be bothering with it.  Wildstar might not have anywhere near the features of AA, but at least it's the most legit of the 2. 

This is my bigger concern, but it would be a different topic.  Everyone is having fun right now since the CASH SHOP is turned off for alpha.....This game could go south in a hart beat when the CASH SHOP goes live.....We may have another GPotato game on our hands....It may turn out about the all mighty $$.

  Jabas

Elite Member

Joined: 7/23/08
Posts: 1033

5/12/14 4:58:19 AM#7
Originally posted by LeGrosGamer
Sure ArcheAge has tons of features, the only problem is how much money do you gotta put on the cash shop to fully exploit the game's potential?  

A normal monthly fee, probabily 15bucks per month. All the rest is complete optional, i dont comente the rest of your post cause doesnt make any sense.

  rawfox

Novice Member

Joined: 12/03/09
Posts: 618

5/12/14 7:24:48 AM#8
Originally posted by delete5230
Originally posted by LeGrosGamer
Sure ArcheAge has tons of features, the only problem is how much money do you gotta put on the cash shop to fully exploit the game's potential?   I bet AA will be like Atlantica Online, in the sense that the 150$ founder pack might look like a lot but it barely gets you started.  Same thing as Atlantica, where putting 2000$ on the cash shop barely gets you started at being "leet". That's my only problem with AA and why I won't be bothering with it.  Wildstar might not have anywhere near the features of AA, but at least it's the most legit of the 2. 

This is my bigger concern, but it would be a different topic.  Everyone is having fun right now since the CASH SHOP is turned off for alpha.....This game could go south in a hart beat when the CASH SHOP goes live.....We may have another GPotato game on our hands....It may turn out about the all mighty $$.

From my experience with Trio and GPot, GPot is not even worth to mention.

Trion is a mutch better company and im sure if you just subscribe to the game like for every other game, you gonna have the real thing. I think it will be a fair F2P system with the promised "no tricks, no traps" but i expect the full flavor for a subscription like payment.

 

  mcrippins

Hard Core Member

Joined: 7/01/07
Posts: 1007

5/12/14 7:35:04 AM#9

Some of the replies here make me think i'm playing a different game. Anyone who comments on the cash shop is purely speculating, as it has not been released yet. I'm playing a build that is considered weak, yet as a level 43 - I literally killed a lvl 50, and 2 46's in 1v1s. There are many different aspects to this game, and the growth potential is insane. If you're not sure if you'll like it, then simply wait until release, and you can try it for free. Very simple.

 

If you think you will like the game, then I recommend getting the founders pack. Alpha is a freaking blast in my opinion, and as I level up - it only seems to be getting better. Either way - it's all about having fun, and that's all you should really aim for. 

  DMKano

Elite Member

Joined: 6/17/11
Posts: 5812

5/12/14 8:09:27 AM#10
Originally posted by exile01

About those two aspects:

crafting in AA= items with prefixed stats

Builds in AA= only 2 or 3 builds viable- since the game is armor based, no skill involvment either. Since most skills are pretty much usless and will be never used you get your 2-3 builds. Unlimited builds only in theory.

 

Completely wrong. All of it.

 

  DMKano

Elite Member

Joined: 6/17/11
Posts: 5812

5/12/14 8:11:10 AM#11
Originally posted by LeGrosGamer
Sure ArcheAge has tons of features, the only problem is how much money do you gotta put on the cash shop to fully exploit the game's potential?   I bet AA will be like Atlantica Online, in the sense that the 150$ founder pack might look like a lot but it barely gets you started.  Same thing as Atlantica, where putting 2000$ on the cash shop barely gets you started at being "leet". That's my only problem with AA and why I won't be bothering with it.  Wildstar might not have anywhere near the features of AA, but at least it's the most legit of the 2. 

How much money?

The cash shop doesn't exist in current version.

So your post is pure speculation.

Also putting Wildstar in the same sentence with ArcheAge is just laughable, WS is a quest centric raiding themepark that is not even as good as other games in the genre.

ArcheAge is ultimately a guild vs guild game.

The two games are vastly different, they appeal to 2 entirely different audiences.

Trion has a game to compete with WS already - Rift.

 

 

  Maquiame

Elite Member

Joined: 8/21/07
Posts: 659

Power without perception is spiritually useless and of no true value

5/12/14 8:53:19 AM#12
All I can say is that you need to just walk around the world

Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19279

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

5/12/14 7:37:47 PM#13

You know those little messages that typically scroll across the bottom of your screen as you wait to log in?  Usually have something profound like... "pressing the numlock key turns on auto run" or something like that.

So today I'm waiting to log on, and it says "Submarines can perform different functions depending on how they are equipped"

I'd say this MMO is "deep" in more than just a few ways. 

Arrogant, Condescending, Dismissive, Elitist, "Meany", you speak as if these are bad things?
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  strawhat0981

Advanced Member

Joined: 3/13/13
Posts: 539

I want an awesome sci-fi game that is a sandbox...give it to me!!!!

5/12/14 7:42:59 PM#14
Originally posted by Kyleran

 

So today I'm waiting to log on, and it says "Submarines can perform different functions depending on how they are equipped"

I'd say this MMO is "deep" in more than just a few ways. 

Damn I want a sub!!!!!!

  User Deleted
5/12/14 7:43:26 PM#15
Originally posted by delete5230
Originally posted by LeGrosGamer
Sure ArcheAge has tons of features, the only problem is how much money do you gotta put on the cash shop to fully exploit the game's potential?   I bet AA will be like Atlantica Online, in the sense that the 150$ founder pack might look like a lot but it barely gets you started.  Same thing as Atlantica, where putting 2000$ on the cash shop barely gets you started at being "leet". That's my only problem with AA and why I won't be bothering with it.  Wildstar might not have anywhere near the features of AA, but at least it's the most legit of the 2. 

This is my bigger concern, but it would be a different topic.  Everyone is having fun right now since the CASH SHOP is turned off for alpha.....This game could go south in a hart beat when the CASH SHOP goes live.....We may have another GPotato game on our hands....It may turn out about the all mighty $$.

It MAY turn out that way?  I think the fact that they are charging $150 for alpha access kind of shows you exactly what direction they are taking.  Not to mention the regions that are live have some really horrid cash shop and currency gouging going on.

  strawhat0981

Advanced Member

Joined: 3/13/13
Posts: 539

I want an awesome sci-fi game that is a sandbox...give it to me!!!!

5/12/14 8:02:44 PM#16
Originally posted by asmkm22
Originally posted by delete5230
Originally posted by LeGrosGamer
Sure ArcheAge has tons of features, the only problem is how much money do you gotta put on the cash shop to fully exploit the game's potential?   I bet AA will be like Atlantica Online, in the sense that the 150$ founder pack might look like a lot but it barely gets you started.  Same thing as Atlantica, where putting 2000$ on the cash shop barely gets you started at being "leet". That's my only problem with AA and why I won't be bothering with it.  Wildstar might not have anywhere near the features of AA, but at least it's the most legit of the 2. 

This is my bigger concern, but it would be a different topic.  Everyone is having fun right now since the CASH SHOP is turned off for alpha.....This game could go south in a hart beat when the CASH SHOP goes live.....We may have another GPotato game on our hands....It may turn out about the all mighty $$.

It MAY turn out that way?  I think the fact that they are charging $150 for alpha access kind of shows you exactly what direction they are taking.  Not to mention the regions that are live have some really horrid cash shop and currency gouging going on.

OK i totally agree with the 150$ cash grab, but to defend trion, they have to make some money. Taking 150$ is cheap compared to others wanting way more, if some one wants to pay that good for them. I would never pay 150$ for a beta or even a finished game, but AA seems to fit the bill for sandbox players and the themepark players. So if your crazy enough to pay that much, goodluck and I hope you stay along time!!!

  dandurin

Advanced Member

Joined: 5/19/04
Posts: 472

5/12/14 8:04:03 PM#17
Originally posted by asmkm22
Originally posted by delete5230
....It may turn out about the all mighty $$.

It MAY turn out that way?  I think the fact that they are charging $150 for alpha access kind of shows you exactly what direction they are taking.  Not to mention the regions that are live have some really horrid cash shop and currency gouging going on.

It may turn out they want to make money on the game?  Outrageous! 

As long as they don't let you buy end-game gear on the cash shop or charge you beyond subscription levels for bonus labor points, I hope they make a mint.  Charging for alpha on the other hand is great, it means they can be less P2W later.

  Arakazi

Hard Core Member

Joined: 5/23/09
Posts: 864

5/12/14 8:18:03 PM#18

I'm enjoying the game. I'm currently chilling out and literally watching wheat grow on my tiny farm. This is the first time in a long long time I haven't felt the need to rush headlong into max level. I'm just crafting, exploring and questing at a very leisurely pace.

That's not to say this is a perfect game, it isn't. The world design is a bit odd. One minute you are thinking it's a steam punk with it's race cars  and air ships, you turn the corner and you see a norman castle and a guy in full armour riding into the sunset on his horse. The world lacks a distinct theme which will stop you from immersing yourself in the game because there is always something that jolts you back into the real world.

<p align=center><a target=_blank href=http://www.nodiatis.com/personality.htm><img border=0 src=http://www.nodiatis.com/pub/11.jpg></a></p>RL][/CENTER]

  darkhalf357x

Hard Core Member

Joined: 1/25/12
Posts: 1110

I'm only playing the role chosen for me. Who you supposed to be?

5/12/14 8:28:37 PM#19
Originally posted by Arakazi

I'm enjoying the game. I'm currently chilling out and literally watching wheat grow on my tiny farm. This is the first time in a long long time I haven't felt the need to rush headlong into max level. I'm just crafting, exploring and questing at a very leisurely pace.

That's not to say this is a perfect game, it isn't. The world design is a bit odd. One minute you are thinking it's a steam punk with it's race cars  and air ships, you turn the corner and you see a norman castle and a guy in full armour riding into the sunset on his horse. The world lacks a distinct theme which will stop you from immersing yourself in the game because there is always something that jolts you back into the real world.

I think its theme IS its quirkyness.  It makes it unique and unexpected.  It gives it character.  Something that has been missing for me in recent MMOs.  I also heard that cars are not initially in the NA version (but I could be wrong as I read it somewhere).

  strawhat0981

Advanced Member

Joined: 3/13/13
Posts: 539

I want an awesome sci-fi game that is a sandbox...give it to me!!!!

5/12/14 8:29:37 PM#20
Originally posted by Arakazi

 

The world design is a bit odd. One minute you are thinking it's a steam punk with it's race cars  and air ships, you turn the corner and you see a norman castle and a guy in full armour riding into the sunset on his horse. The world lacks a distinct theme which will stop you from immersing yourself in the game because there is always something that jolts you back into the real world.

I think the game will be great, but I dont know where they are really going with the world design. 

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