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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » Patch notes 15th April

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27 posts found
  Dibdabs

Advanced Member

Joined: 5/29/08
Posts: 2484

 
OP  4/15/14 4:53:37 AM#1

http://forums.elderscrollsonline.com/discussion/78524/upcoming-patch-highlights-in-progress-updates/p1http://

Some nice fixes in there.

Two forthcoming things they mention - not in this patch though - are based on player feedback....

Dungeon Treasure Chests – Based on feedback, we are changing treasure chests in instanced dungeons so that everyone gets a piece of loot regardless of who opens the chest. This change is currently being implemented and tested internally and will be released in a future patch as soon as it’s ready. Watch the patch notes for the news.

Public Dungeon & Delve Boss Monsters – Also based on feedback, we will be placing a timer on how often you can get loot from public dungeon and delve boss monsters. This timer is shared across all boss monsters in public dungeons and delves. This will not impact loot timers for quest-specific monsters or overworld group bosses. Watch the patch notes for news on when this change will go live.

  thunderC

Apprentice Member

Joined: 5/17/12
Posts: 424

4/15/14 8:57:45 AM#2
How long does maintance last this morning ? The Na Megaserver is down... MUST PLAY!
  Reizla

Hard Core Member

Joined: 12/09/08
Posts: 3050

MMORPGs are no longer about the mass multi-user anymore *sadly*

4/15/14 9:05:28 AM#3
Originally posted by Dibdabs.

Dungeon Treasure Chests – Based on feedback, we are changing treasure chests in instanced dungeons so that everyone gets a piece of loot regardless of who opens the chest. This change is currently being implemented and tested internally and will be released in a future patch as soon as it’s ready. Watch the patch notes for the news.

Saw that troll movie that was posted here and I like it how fast Zenimax has jumped on this issue. Have done only 1 dungeon so far and we split the chests evenly, but this way it's a lot better IMO

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  Vonatar

Hard Core Member

Joined: 7/18/10
Posts: 598

4/15/14 9:09:57 AM#4
A company that fixes and updates regularly, as well as looks at how the game is being played and tweaks appropriately. Whatever next!
  Cougan

Novice Member

Joined: 4/04/08
Posts: 389

4/15/14 9:18:38 AM#5

Nice fixes.

 

The public dungeon thing annoyed the hell out of me as sometimes I couldnt even get a hit in on a boss I'd normally solo.

 

The dungeon chest thing wasn't an issue I'd encountered even though I'm in pug groups everyone was generally civil to each other. I had to point out chests they had missed :p

  SwampfoxOWL

Novice Member

Joined: 1/04/14
Posts: 2

4/15/14 9:19:19 AM#6

And to those of us that are still unable to play because they wont fix their Launcher i notice there is still no mention of it in the patch notes

Wonders how long it will take before they address that issue

 

  MikeJezZ

Novice Member

Joined: 7/08/04
Posts: 1199

Only in death, does duty end.

4/15/14 9:50:20 AM#7

Sadly no optimization in the patch. After last patch I get some stuttering now. Seems like they won't fix it.

 

It is bad especially in PvP, when I attack someone my game freezes for 3-4 seconds and is dead when it works again...

Playing ATM: Elder Scrolls Online, Diablo 3
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  Sephros

Novice Member

Joined: 8/22/11
Posts: 395

4/15/14 9:53:41 AM#8
Make sure you close.your launcher. That got.rid of stuttering for me

Error: No Keyboard Detected!
Press F1 to continue......

  ohioastro

Elite Member

Joined: 4/07/14
Posts: 373

4/15/14 9:55:32 AM#9
I don't think that the full patch notes are up yet - these are just highlights.  But it does seem as if there are a ton of quest fixes and some encouraging game play balance items.  It's nice when a company takes player feedback seriously.
  Reklaw

Apprentice Member

Joined: 1/07/06
Posts: 6168

The adult I am takes care of most things real life. However my inner-child is a GAMER!!

4/15/14 9:56:49 AM#10
Originally posted by SwampfoxOWL

And to those of us that are still unable to play because they wont fix their Launcher i notice there is still no mention of it in the patch notes

Wonders how long it will take before they address that issue

 

What launcher issue are you having if I may ask?

  CrazKanuk

Elite Member

Joined: 10/06/09
Posts: 1458

4/15/14 10:12:00 AM#11
Originally posted by MikeJezZ

Sadly no optimization in the patch. After last patch I get some stuttering now. Seems like they won't fix it.

 

It is bad especially in PvP, when I attack someone my game freezes for 3-4 seconds and is dead when it works again...

What are your graphics settings at, if I may ask? Try cranking things down to minimum and see if you get better performance. ?If so, it could simply be hardware limitations. AvAvA PvP is huge, so I can only imagine how taxing it could be on graphics hardware, even though ESO does seem to be pretty well optimized. Also, what's your Internet connection like? Mine is terrible from time to time and I've had problems just in PvE zones. 

Crazkanuk

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  hayes303

Hard Core Member

Joined: 3/13/04
Posts: 368

4/15/14 11:19:53 AM#12

"Missing Bank Slots, Stored Bank Items, and Skill Points – We're continuing to investigate the issue, and are working on a fix now. As soon as the fix is ready, we will push it out to the live megaservers. Please note: This may result in a second maintenance this week and when we do push the fix, it will not be retroactive. Know that we want to make this right for all impacted—we’re still exploring options to help those who have stored items/gold, and bank slots go missing."

Thats going to go over like a lead ballon. 1/2 my guild is experiancing this and some of them have taken a pretty heavy hit in items and cash. A second maint would be super after they have extended today's maint until sometime in the evening. Launches are never smooth, but a lot of these issues were brought up in their marketing beta and were never addressed. 

  ohioastro

Elite Member

Joined: 4/07/14
Posts: 373

4/15/14 11:27:12 AM#13
Originally posted by hayes303

"Missing Bank Slots, Stored Bank Items, and Skill Points – We're continuing to investigate the issue, and are working on a fix now. As soon as the fix is ready, we will push it out to the live megaservers. Please note: This may result in a second maintenance this week and when we do push the fix, it will not be retroactive. Know that we want to make this right for all impacted—we’re still exploring options to help those who have stored items/gold, and bank slots go missing."

Thats going to go over like a lead ballon. 1/2 my guild is experiancing this and some of them have taken a pretty heavy hit in items and cash. A second maint would be super after they have extended today's maint until sometime in the evening. Launches are never smooth, but a lot of these issues were brought up in their marketing beta and were never addressed. 

I'd wait for the actual solution before getting angry about what it is. In terms of down time: I'm curious what you expect.  Do you not want them to fix things?  I'd hope for some comp time, but I'd greatly prefer down time + fixes to continuous running + not fixed.

  hayes303

Hard Core Member

Joined: 3/13/04
Posts: 368

4/15/14 11:34:17 AM#14
Originally posted by ohioastro
Originally posted by hayes303

"Missing Bank Slots, Stored Bank Items, and Skill Points – We're continuing to investigate the issue, and are working on a fix now. As soon as the fix is ready, we will push it out to the live megaservers. Please note: This may result in a second maintenance this week and when we do push the fix, it will not be retroactive. Know that we want to make this right for all impacted—we’re still exploring options to help those who have stored items/gold, and bank slots go missing."

Thats going to go over like a lead ballon. 1/2 my guild is experiancing this and some of them have taken a pretty heavy hit in items and cash. A second maint would be super after they have extended today's maint until sometime in the evening. Launches are never smooth, but a lot of these issues were brought up in their marketing beta and were never addressed. 

I'd wait for the actual solution before getting angry about what it is. In terms of down time: I'm curious what you expect.  Do you not want them to fix things?  I'd hope for some comp time, but I'd greatly prefer down time + fixes to continuous running + not fixed.

I'm not angry, I'm just commenting on how poorly I believe fixing this banking bug without it being retoractive will go over. 

My expectation is for them to get ahead of the problems in the game. All the downtime they have had in the game in headstart and since has seemed very reactive, as in the game goes to hell and they bring it down for a panic fix and then throw it back up without it being truly sorted. The idea that launches always have to be poorly executed seems to have only taken root now that it is accepted practice for companies to use beta as a marketing tool instead of to test games. 

Bring the servers down for as long as it takes to fix them, but stop with this reactive up down game.

  ChicagoCub

Novice Member

Joined: 10/14/06
Posts: 308

4/15/14 11:37:26 AM#15
Originally posted by thunderC
How long does maintance last this morning ? The Na Megaserver is down... MUST PLAY!

It's going to be awhile.  First they have to fix the issues then they have to fix their fix.  Then once the servers go up they are going to have to bring them down again to fix the fix to their fix.

  laserit

Elite Member

Joined: 3/24/10
Posts: 1701

Confusius say: Man who go to bed with itchy bum wake up with stinky finger

4/15/14 11:39:31 AM#16
Originally posted by hayes303

"Missing Bank Slots, Stored Bank Items, and Skill Points – We're continuing to investigate the issue, and are working on a fix now. As soon as the fix is ready, we will push it out to the live megaservers. Please note: This may result in a second maintenance this week and when we do push the fix, it will not be retroactive. Know that we want to make this right for all impacted—we’re still exploring options to help those who have stored items/gold, and bank slots go missing."

Thats going to go over like a lead ballon. 1/2 my guild is experiancing this and some of them have taken a pretty heavy hit in items and cash. A second maint would be super after they have extended today's maint until sometime in the evening. Launches are never smooth, but a lot of these issues were brought up in their marketing beta and were never addressed. 

I'm not questioning the sincerity or the honesty in your statement. I don't understand how half your guild can be experiencing the "Missing Bank Slots etc. bug. I, myself belong to a couple 500 member trade guilds and there is no talk of this bug in guild chat. I also belong to a couple smaller adventuring guilds and I have not met anyone in game who has come across this bug.

 

Again I'm not questioning your statement. With your guild having a 50/50 split between having the bank bug or not. There must be something in common that your guild members are doing in game that is causing this very high percentage. I would suggest that your guild could be quite instrumental in solving this bug.

"If you make an ass out of yourself, there will always be someone to ride you." - Bruce Lee

  ohioastro

Elite Member

Joined: 4/07/14
Posts: 373

4/15/14 12:10:54 PM#17
Originally posted by hayes303
Originally posted by ohioastro
Originally posted by hayes303

"Missing Bank Slots, Stored Bank Items, and Skill Points – We're continuing to investigate the issue, and are working on a fix now. As soon as the fix is ready, we will push it out to the live megaservers. Please note: This may result in a second maintenance this week and when we do push the fix, it will not be retroactive. Know that we want to make this right for all impacted—we’re still exploring options to help those who have stored items/gold, and bank slots go missing."

Thats going to go over like a lead ballon. 1/2 my guild is experiancing this and some of them have taken a pretty heavy hit in items and cash. A second maint would be super after they have extended today's maint until sometime in the evening. Launches are never smooth, but a lot of these issues were brought up in their marketing beta and were never addressed. 

I'd wait for the actual solution before getting angry about what it is. In terms of down time: I'm curious what you expect.  Do you not want them to fix things?  I'd hope for some comp time, but I'd greatly prefer down time + fixes to continuous running + not fixed.

I'm not angry, I'm just commenting on how poorly I believe fixing this banking bug without it being retoractive will go over. 

My expectation is for them to get ahead of the problems in the game. All the downtime they have had in the game in headstart and since has seemed very reactive, as in the game goes to hell and they bring it down for a panic fix and then throw it back up without it being truly sorted. The idea that launches always have to be poorly executed seems to have only taken root now that it is accepted practice for companies to use beta as a marketing tool instead of to test games. 

Bring the servers down for as long as it takes to fix them, but stop with this reactive up down game.

 

My point was the "no retroactive fix" statement was immediately followed by "and we're exploring alternatives to compensate."  So, for example, if they simply gifted people with what they said they lost, no questions asked, that would be different from no compensation at all or something token.  I'm actually seeing significant fixes, especially to quests, in actual patches.  But it's a fair point that they also had at least one downtime (e.g. Saturday night) that simply appeared to be a database reset.

  venats

Novice Member

Joined: 2/27/14
Posts: 108

4/15/14 12:29:54 PM#18
Originally posted by Cougan

Nice fixes.

 

The public dungeon thing annoyed the hell out of me as sometimes I couldnt even get a hit in on a boss I'd normally solo.

 

The dungeon chest thing wasn't an issue I'd encountered even though I'm in pug groups everyone was generally civil to each other. I had to point out chests they had missed :p

Read it again, they haven't fixed anything nor have they told us when they will fix it.

This is PR and nothing more.

  Dibdabs

Advanced Member

Joined: 5/29/08
Posts: 2484

 
OP  4/15/14 12:35:09 PM#19
Originally posted by MikeJezZ

Sadly no optimization in the patch. After last patch I get some stuttering now. Seems like they won't fix it.

 It is bad especially in PvP, when I attack someone my game freezes for 3-4 seconds and is dead when it works again...

Assuming you are on a PC, run the game and try right-clicking ESO.EXE in Task Manager and setting the priority to High.  That fixed the odd stutter for me, and I'm running the game on a pile of junk.

Windows doesn't remember that you changed the priority, but at http://www.prnwatch.com/prio/ you can download a utility that will make it so that the process change will be "saves" each time you run the game.

  safire312

Novice Member

Joined: 9/23/12
Posts: 24

4/15/14 12:45:55 PM#20
Can someone pastebin me the whole patch notes?, i cant login/register in forum, THANKS :)
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