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Elder Scrolls Online

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General Discussion  » New Moon (Vampirism) skipped due to Downtime - ingame cycles continue, no reset - how is this even possible?

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43 posts found
  Hrotha

Novice Member

Joined: 4/25/08
Posts: 840

 
OP  4/11/14 7:33:02 AM#1

Many of us are waiting every ingame night now particularly for the moon to turn to New Moon and spawn Bloodfiends to acquire the Vampirism curse. From yesterday night (RL) to this morning (RL) we had a server down. Last night the moon was perceived as a sickle, a thin sickle. This morning / noon the moon is still a sickle, but a sickle in another angle. This logically means it has skipped the New Moon phase on live (while the servers where offline apparently).

No server reset what so ever.

It is simply inacceptable to bring down the servers while the ingame day/night cycles are continuing in a normal fashion - and in this way skipping one important moon phase, such as now did, the New Moon.

We are having now to wait one more week to (maybe if no downtime again) get a chance to become infected again.


I am really disappointed.

  Abuz0r

Apprentice Member

Joined: 12/03/12
Posts: 315

4/11/14 7:41:19 AM#2
Looks like you'll have to wait until next week.  Sorry they ruined your life.  Server maintenance is going to be an ongoing and regular thing.  In order to maintain a reliable moon schedule, they aren't going to pause it during downtime.
  cheyane

Elite Member

Joined: 7/17/09
Posts: 2549

4/11/14 7:45:19 AM#3

Jeez weez you guys really know how to suck the fun from each game. One week is really nothing. Why moan and groan. I think the MMO community has really changed from when I played EQ in 1999.

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  Xasapis

Tipster

Joined: 1/12/07
Posts: 5610

4/11/14 7:45:41 AM#4
Originally posted by Abuz0r
Looks like you'll have to wait until next week.  Sorry they ruined your life.  Server maintenance is going to be an ongoing and regular thing.  In order to maintain a reliable moon schedule, they aren't going to pause it during downtime.

It would be kind of funny if they schedule their downtime everytime there is a full moon.

 

Also OP, you kind of need that moon to become a werewolf, not a vampire.

  cheyane

Elite Member

Joined: 7/17/09
Posts: 2549

4/11/14 7:47:09 AM#5

Yes I was wondering about the moon and vampire thing too thought it was lycanthropy that was affected by the moon

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  Abuz0r

Apprentice Member

Joined: 12/03/12
Posts: 315

4/11/14 7:48:23 AM#6
Originally posted by Xasapis
Originally posted by Abuz0r
Looks like you'll have to wait until next week.  Sorry they ruined your life.  Server maintenance is going to be an ongoing and regular thing.  In order to maintain a reliable moon schedule, they aren't going to pause it during downtime.

It would be kind of funny if they schedule their downtime everytime there is a full moon.

 

Also OP, you kind of need that moon to become a werewolf, not a vampire.

I have a sneaky suspicion that the cycle isn't exactly weekly, so the odds of this happening are miniscule, and then that would be a bug to correct.

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5610

4/11/14 7:52:11 AM#7
There is a chance that they will appear every night. Once however killed, their respawn period remains a mystery. You can also contact vampirism from other players (people are already selling this).
  Sk1ppeR

Advanced Member

Joined: 4/29/12
Posts: 534

4/11/14 7:53:19 AM#8
Originally posted by cheyane

Jeez weez you guys really know how to suck the fun from each game. One week is really nothing. Why moan and groan. I think the MMO community has really changed from when I played EQ in 1999.

Because in a subscription game you are actually paying for that week :) 

  Iselin

The Listener

Joined: 3/04/08
Posts: 4127

4/11/14 7:59:49 AM#9
Originally posted by cheyane

Yes I was wondering about the moon and vampire thing too thought it was lycanthropy that was affected by the moon

In this game it works on full moon for lycanthropy and new moon for vampirism.

  Xssiv

Hard Core Member

Joined: 2/18/10
Posts: 350

4/11/14 8:08:44 AM#10

I think the Vampire and Werewolf stuff is a really cool addition to the game but it shouldn't be something that a lot of people are getting within the first week or two.

 

I think the OP highlights one of the major problems with MMO's these days, instant gratification.   

 

Back in original SWG, it literally took hundreds of hours and some luck to unlock Jedi.   When you saw a Jedi it was impressive.    These days, people like the OP expect everything to happen right away and seem to get all bent out of shape when it doesn't.

 

I would hope that it would take many weeks or even months of trying in order to unlock the Vampire and Werewolf skill lines.   If people could get it in a week or two, that would ruin the cool factor in my opinion.

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5610

4/11/14 8:14:53 AM#11
Not many people will like to take those two traits, especially those interested in PvP. There are huge downsides with both afflictions, making you easy picking for people with the right spec (fire for vampires, poison for werewolves).
  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2691

4/11/14 8:22:49 AM#12
Originally posted by Xssiv

I think the Vampire and Werewolf stuff is a really cool addition to the game but it shouldn't be something that a lot of people are getting within the first week or two.

 

I think the OP highlights one of the major problems with MMO's these days, instant gratification.   

 

Back in original SWG, it literally took hundreds of hours and some luck to unlock Jedi.   When you saw a Jedi it was impressive.    These days, people like the OP expect everything to happen right away and seem to get all bent out of shape when it doesn't.

 

I would hope that it would take many weeks or even months of trying in order to unlock the Vampire and Werewolf skill lines.   If people could get it in a week or two, that would ruin the cool factor in my opinion.

While you have a point, it would also take away any desire to have Fighters Guild skills in your hotbar for PvP that whole time, and there would also be much fewer people to use them on. So would kind of make FG a waste of time. If there wasnt something like the FG to counter vampires and werewolves maybe making them more difficult would be more important.

  winter

Advanced Member

Joined: 8/08/03
Posts: 2274

4/11/14 8:23:55 AM#13
Originally posted by Sk1ppeR
Originally posted by cheyane

Jeez weez you guys really know how to suck the fun from each game. One week is really nothing. Why moan and groan. I think the MMO community has really changed from when I played EQ in 1999.

Because in a subscription game you are actually paying for that week :) 

 Since one can get the vampire trait in game without the moons your point is? it appears like your just posting without a clue about a game you do not play just to troll. Am I wrong?

  Hrotha

Novice Member

Joined: 4/25/08
Posts: 840

 
OP  4/11/14 8:29:49 AM#14
Originally posted by Sk1ppeR
Originally posted by cheyane

Jeez weez you guys really know how to suck the fun from each game. One week is really nothing. Why moan and groan. I think the MMO community has really changed from when I played EQ in 1999.

Because in a subscription game you are actually paying for that week :) 

^

  RebelScum99

Apprentice Member

Joined: 4/26/12
Posts: 1127

4/11/14 8:35:09 AM#15
Originally posted by Hrotha
Originally posted by Sk1ppeR
Originally posted by cheyane

Jeez weez you guys really know how to suck the fun from each game. One week is really nothing. Why moan and groan. I think the MMO community has really changed from when I played EQ in 1999.

Because in a subscription game you are actually paying for that week :) 

^

So do you just sit around for an entire week and wait to get the curse?  Or do you actually, you know...play the game?  Otherwise, I'm not sure what paying for a week in a game you are playing has to do with anything.  Particularly since there will be other full moons as well as the fact that you can get infected without having to be bitten.  You just need to wait until the appropriate level.

The things people complain about.....

  bobfish

Advanced Member

Joined: 2/10/06
Posts: 1664

4/11/14 8:53:32 AM#16

DOOM DOOM DOOM DOOM DOOM :D

 

I'm pretty sure ESO will still be around in a week when the moon cycle hits again....

  Iselin

The Listener

Joined: 3/04/08
Posts: 4127

4/11/14 9:12:34 AM#17

I wouldn't make a huge deal out of having to wait a week to get the disease, but lost in this thread is a very good point that the OP made: in a game that has mechanics for contracting vampirism or lycanthropy based on the spawn of rare mobs that only spawn at night when the moon is in the correct phase, having the server clock keep ticking while the game is offline for maintenance shouldn't happen.

 

If the game had no time sensitive events, then no big deal. But here it does matter and the server should come back up without in-game time having elapsed.

 

I don't blame people for being pissed at missing a time-sensitive event that only happens once a week and even then you're not guaranteed to find the rare spawn or have it bite you before the organized vampire and werewolf guild cartels (I shit you not) who want to sell their bites for exorbitant amounts of gold, kill them.

 

Whether it's worth getting it or not is irrelevant. The fact is that it's a rare event that got missed by the game clock not coming back where it was after the maintenance.

  Sk1ppeR

Advanced Member

Joined: 4/29/12
Posts: 534

4/11/14 9:30:10 AM#18
Originally posted by Xssiv

I think the Vampire and Werewolf stuff is a really cool addition to the game but it shouldn't be something that a lot of people are getting within the first week or two.

 

I think the OP highlights one of the major problems with MMO's these days, instant gratification.   

 

Back in original SWG, it literally took hundreds of hours and some luck to unlock Jedi.   When you saw a Jedi it was impressive.    These days, people like the OP expect everything to happen right away and seem to get all bent out of shape when it doesn't.

 

I would hope that it would take many weeks or even months of trying in order to unlock the Vampire and Werewolf skill lines.   If people could get it in a week or two, that would ruin the cool factor in my opinion.

In Skyrim you can get werewolf disease in the first hour. It takes a few for vampire. So get your Eq with on your way out, and don't let the door hit you on the butt. 

  psiic

Elite Member

Joined: 6/03/09
Posts: 732

4/11/14 9:35:11 AM#19

With the popularity and everyone trying to be a werewolf or vampire I think the really cool playing would be to try and avoid getting infected. 

 

I am currently roleplaying a Khajiit with a dire fear of water.  Let me tell you roleplaying a fear of water in ESO is a hella challenge.

  Aeonblades

Apprentice Member

Joined: 10/12/12
Posts: 2123

4/11/14 9:49:37 AM#20
Originally posted by cheyane

Jeez weez you guys really know how to suck the fun from each game. One week is really nothing. Why moan and groan. I think the MMO community has really changed from when I played EQ in 1999.

Agreed. It's annoying, but seems to have become the social norm.

Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.

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