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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » Looking for a honest review (have questions as well)

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60 posts found
  Loke666

Elite Member

Joined: 10/29/07
Posts: 16700

4/05/14 11:03:37 AM#41

I am not sure that you could get a good and honest review of any MMO until a few months after launch. It is the type of game that it actually takes a while to form an opinion about and far too many of the games seems great for the first few weeks but then becomes boring while a few others are the other way around (like Eve).

Yeah, that wont help you much, sorry. :)

  Sephiroso

Advanced Member

Joined: 8/01/05
Posts: 1056

4/05/14 11:12:35 AM#42
Originally posted by Battlerock
The sub fee issue is only there because eso is just a regular game, there is nothing that sets it apart and warrants a sub fee, the publishers just tacked on the sub because they can milk $15 a month out of people until they realize what the publisher is doing. Look at the imperial race cost barrier, the lack of content outside of questing. I understand a joy for questing but questing is largely a single player game. That's all this is too, single player with a pvp multiplayer tacked on the end as endgame, it's just a regular game, nothing special other than the steep price tag.

Please, don't speak if you dont know what you're talking about. The main appeal to this game IS the pvp. So don't act like its just merely tacked on like it's some afterthought. It's one of the best if not THE best feature of the game.


Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

  Battlerock

Hard Core Member

Joined: 12/12/11
Posts: 804

4/05/14 11:23:39 AM#43
Originally posted serphiroso
Originally posted by Battlerock
The sub fee issue is only there because eso is just a regular game, there is nothing that sets it apart and warrants a sub fee, the publishers just tacked on the sub because they can milk $15 a month out of people until they realize what the publisher is doing. Look at the imperial race cost barrier, the lack of content outside of questing. I understand a joy for questing but questing is largely a single player game. That's all this is too, single player with a pvp multiplayer tacked on the end as endgame, it's just a regular game, nothing special other than the steep price tag.

Please, don't speak if you dont know what you're talking about. The main appeal to this game IS the pvp. So don't act like its just merely tacked on like it's some afterthought. It's one of the best if not THE best feature of the game.

 

Tell that to melee characters. Please check out some other games before you come on here and act like you know what you're saying. If you have any experience outside of eso, you should know the pvp is tacked on and even though it's the main part of the game, it's very broken and ranks well below average. The idea of 3 faction pvp is nice, but they really should have dedicated themselves to it from the beginning instead of robbing everyone then converting to a pvp only game like they will.
  Sk1ppeR

Advanced Member

Joined: 4/29/12
Posts: 534

4/05/14 11:33:28 AM#44
Originally posted by Sephiroso
Originally posted by Sk1ppeR
Originally posted by Juice2000

1. Subscription based game when there is only 1 game still alive with subscription. Obvious this will change after a year or less but still annoying none the less. 

Theres more than 1 game, WOW, EVE, FF14, Darkfall, these types of games tend to be the best.

2. No raiding, not sure if this has changed yet. I enjoy grouping and killing stuff with players. Without this feature its pretty much I am god I can kill whatever, what is the point of playing an MMO if this is the case? besides pure pvp games of course which I dont find fun either.

Adventure zones (AZ) are coming with trials included which are 24 man fights against big bad bosses. If thats not raiding what is?

3. Without raiding the best gear in the game is crafted, unsure how crafted works but I dont enjoy farming countless stuff like this. One very boring aspect of the game to me. I dont mind grinding raids out for gear since im usually spending time with people and having fun. Chopping wood for 10 hours straight, not fun.

Crafting is fun and easy but i expect the best gear will come from AZ and crafting.

A few things I would like to hear about from your experience so far.

1. How would you rate questing over other games. Better or worse? 

Much better in my opinion they help to make  the game very immersive.

2. Does ESO have a story? All the others have some kind of problem you are trying to solve.

It has your typical ES story just thinned out more. With lots of little stories going on.

3. What is the appeal to play? Why should I play this instead of Skyrim that I bought for $5 and can have mods on and have countless different experiences with?

Because if you like Skyrim, Oblivion or Morrowind. This game lets you experience more of the world, lore and characters. That for me was the biggest selling point.

4. What is there to do at cap, what is there to do in between? 

Cap consists of Cyrodill alliance PvP and Veteran  Ranks for the moment i would expect to see AZ patched in with in 4-8 weeks

But what has everyone thought so far about the game what are some likes and dislikes about the game so far. 

Darkfall is a freaking bankrupt game, EVE is a game dwelled by multiaccounters and awful community for the most part, FF14 is going dangerously low on subscriptions and Yoshida said they might consider F2P as an option. So ... yeah, such games, much great, very awesome.

Life advice, never ever believe the PR stunts. Wait to see for yourself, adventure zones might be crap, neither you or I know truly about them

Obtaining the best gear through crafting in this game is huge waste of skill points and resources, all in all, very grindy-ish

The story is thinned so much that it can't hold a candle to any previous ES game. Or we call quest hubs now a meaningful story? o.O 

Again, this game can not be compared to previous ES games, neither in terms of combat or exploration. In terms of combat they've tried to make a hybrid between Gw2 and previous ES games but that fails miserably. And thanks to the need to retain players to pay sub, you can't explore places outside your level range. Fun stuff.

Pretty much the only point you made that I can agree with.

If you're going to talk about something, then at least know what the fuck you're talking about. Yoshida never said anything along the lines of "oh man, our game is sucking so much i'm gonna have to go F2P soon" like you're implying. Also FFXIV is not going dangerously low on subs, if anything they're about to get a large boost from ps4 players. FFXIV has stabled at around 400k~ players which is BETTER than Yoshida initially expected. So they've surpassed their own goals.

 

I don't know what words can accurately describe you. You say obtaining the best gear from crafting is a huge waste of skill points and resources....what???? and its very grindy-ish....what?? So getting best gear from crafting is grindy-ish but killing same raid bosses over and over isn't...what???

 

Seriously as i read your post every 2 lines of text makes me think of the Jackie Chan mind-blown meme.

 

I agree with the rest of your post for the most part but jesus that first half. Just pure regurgitated garbage.

Sources please, and not ones from last year. There is no boost from PS4 players because those people are mostly PS3 owners that got the PS4 version for free. Oh and that PS4 release happened some months ago. 

Also the amount of skill points you are going to lose and the amount of time you are going to lose to get best in slot gear in TESO will be a lot longer than simply having it from a drop or trade and well you get to spend the skill points on something else. Sure there will be few crafters but they'll be stomped at most of the content anyway. 

Funny guy.

As an TESO fanboy you should be ashamed of your lack of knowledge

  destroyerdee

Novice Member

Joined: 7/23/08
Posts: 16

4/05/14 11:40:41 AM#45
PS4 beta for ffxiv "JUST" started please if people you don't know anything just keep your mouth shut.
  stevebombsquad

Hard Core Member

Joined: 3/20/13
Posts: 608

4/05/14 11:47:23 AM#46
Originally posted by Sk1ppeR
Originally posted by Sephiroso
Originally posted by Sk1ppeR
Originally posted by Juice2000

1. Subscription based game when there is only 1 game still alive with subscription. Obvious this will change after a year or less but still annoying none the less. 

Theres more than 1 game, WOW, EVE, FF14, Darkfall, these types of games tend to be the best.

2. No raiding, not sure if this has changed yet. I enjoy grouping and killing stuff with players. Without this feature its pretty much I am god I can kill whatever, what is the point of playing an MMO if this is the case? besides pure pvp games of course which I dont find fun either.

Adventure zones (AZ) are coming with trials included which are 24 man fights against big bad bosses. If thats not raiding what is?

3. Without raiding the best gear in the game is crafted, unsure how crafted works but I dont enjoy farming countless stuff like this. One very boring aspect of the game to me. I dont mind grinding raids out for gear since im usually spending time with people and having fun. Chopping wood for 10 hours straight, not fun.

Crafting is fun and easy but i expect the best gear will come from AZ and crafting.

A few things I would like to hear about from your experience so far.

1. How would you rate questing over other games. Better or worse? 

Much better in my opinion they help to make  the game very immersive.

2. Does ESO have a story? All the others have some kind of problem you are trying to solve.

It has your typical ES story just thinned out more. With lots of little stories going on.

3. What is the appeal to play? Why should I play this instead of Skyrim that I bought for $5 and can have mods on and have countless different experiences with?

Because if you like Skyrim, Oblivion or Morrowind. This game lets you experience more of the world, lore and characters. That for me was the biggest selling point.

4. What is there to do at cap, what is there to do in between? 

Cap consists of Cyrodill alliance PvP and Veteran  Ranks for the moment i would expect to see AZ patched in with in 4-8 weeks

But what has everyone thought so far about the game what are some likes and dislikes about the game so far. 

Darkfall is a freaking bankrupt game, EVE is a game dwelled by multiaccounters and awful community for the most part, FF14 is going dangerously low on subscriptions and Yoshida said they might consider F2P as an option. So ... yeah, such games, much great, very awesome.

Life advice, never ever believe the PR stunts. Wait to see for yourself, adventure zones might be crap, neither you or I know truly about them

Obtaining the best gear through crafting in this game is huge waste of skill points and resources, all in all, very grindy-ish

The story is thinned so much that it can't hold a candle to any previous ES game. Or we call quest hubs now a meaningful story? o.O 

Again, this game can not be compared to previous ES games, neither in terms of combat or exploration. In terms of combat they've tried to make a hybrid between Gw2 and previous ES games but that fails miserably. And thanks to the need to retain players to pay sub, you can't explore places outside your level range. Fun stuff.

Pretty much the only point you made that I can agree with.

If you're going to talk about something, then at least know what the fuck you're talking about. Yoshida never said anything along the lines of "oh man, our game is sucking so much i'm gonna have to go F2P soon" like you're implying. Also FFXIV is not going dangerously low on subs, if anything they're about to get a large boost from ps4 players. FFXIV has stabled at around 400k~ players which is BETTER than Yoshida initially expected. So they've surpassed their own goals.

 

I don't know what words can accurately describe you. You say obtaining the best gear from crafting is a huge waste of skill points and resources....what???? and its very grindy-ish....what?? So getting best gear from crafting is grindy-ish but killing same raid bosses over and over isn't...what???

 

Seriously as i read your post every 2 lines of text makes me think of the Jackie Chan mind-blown meme.

 

I agree with the rest of your post for the most part but jesus that first half. Just pure regurgitated garbage.

Sources please, and not ones from last year. There is no boost from PS4 players because those people are mostly PS3 owners that got the PS4 version for free. Oh and that PS4 release happened some months ago. 

 

FF14 hasn't released for the PS4..... It doesn't release until the middle of this month. It is in beta currently.  Go back to talking about games that you have some knowledge of.....

James T. Kirk: All she's got isn't good enough! What else ya got?

  Creatorzim

Novice Member

Joined: 11/15/11
Posts: 281

 
OP  4/05/14 12:16:25 PM#47

I think maybe in a few months when they have a sale ill check it out so I get a month of content pretty cheap. From the sounds of everything PVP is the main cornerstone of this game.

Raiding was an after thought and was said to never exist in the game but I guess they realized that most gamers are PVE driven not PVP and quickly looking to get some more players on board.

The story sounds interesting, some people have huge praise for it but havent been able to really give a good bases around what they consider good, better than killing x sheep doesnt make something good, just better. Some games have done an amazing story line that draws you in wanting to know what is going to happen next, not well now I get to kill something bigger so thats better right?

I dont enjoy crafting which it seems like is a nice chunk of content which I would have rather of had raid bosses instead which would have brought grouping to an MMO...

I will probably have fun with the game but will not stay more than a month due to nothing to do after cap. Cap is where the majority of time is spent and for some reason developers do not understand that once cap is reached something needs to happen to keep our attention. Someone stated that even PVP, the highlight of the game has 0 reason for PVP, you are not fighting to gain something, not fighting to control something, just fighting to fight. Every MMO has that, its not something new.

 

For me my hopes is still ArcheAge, im a themepark person so we will see how that goes, havent had too high hopes for it but it keeps peaking my interests every time I see and hear something about it, besides that its probably P2W, if so wont be investing too much time in. 

Would love to see how WildStar does for my themepark fix. Just keep hearing about havent done my research on the game too much though.

Until then I will wander the MMO seas playing decent games until something steals my heart.

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2645

4/05/14 12:38:33 PM#48
Originally posted by Sk1ppeR
Originally posted by Sephiroso
Originally posted by Sk1ppeR
Originally posted by Juice2000

1. Subscription based game when there is only 1 game still alive with subscription. Obvious this will change after a year or less but still annoying none the less. 

Theres more than 1 game, WOW, EVE, FF14, Darkfall, these types of games tend to be the best.

2. No raiding, not sure if this has changed yet. I enjoy grouping and killing stuff with players. Without this feature its pretty much I am god I can kill whatever, what is the point of playing an MMO if this is the case? besides pure pvp games of course which I dont find fun either.

Adventure zones (AZ) are coming with trials included which are 24 man fights against big bad bosses. If thats not raiding what is?

3. Without raiding the best gear in the game is crafted, unsure how crafted works but I dont enjoy farming countless stuff like this. One very boring aspect of the game to me. I dont mind grinding raids out for gear since im usually spending time with people and having fun. Chopping wood for 10 hours straight, not fun.

Crafting is fun and easy but i expect the best gear will come from AZ and crafting.

A few things I would like to hear about from your experience so far.

1. How would you rate questing over other games. Better or worse? 

Much better in my opinion they help to make  the game very immersive.

2. Does ESO have a story? All the others have some kind of problem you are trying to solve.

It has your typical ES story just thinned out more. With lots of little stories going on.

3. What is the appeal to play? Why should I play this instead of Skyrim that I bought for $5 and can have mods on and have countless different experiences with?

Because if you like Skyrim, Oblivion or Morrowind. This game lets you experience more of the world, lore and characters. That for me was the biggest selling point.

4. What is there to do at cap, what is there to do in between? 

Cap consists of Cyrodill alliance PvP and Veteran  Ranks for the moment i would expect to see AZ patched in with in 4-8 weeks

But what has everyone thought so far about the game what are some likes and dislikes about the game so far. 

Darkfall is a freaking bankrupt game, EVE is a game dwelled by multiaccounters and awful community for the most part, FF14 is going dangerously low on subscriptions and Yoshida said they might consider F2P as an option. So ... yeah, such games, much great, very awesome.

Life advice, never ever believe the PR stunts. Wait to see for yourself, adventure zones might be crap, neither you or I know truly about them

Obtaining the best gear through crafting in this game is huge waste of skill points and resources, all in all, very grindy-ish

The story is thinned so much that it can't hold a candle to any previous ES game. Or we call quest hubs now a meaningful story? o.O 

Again, this game can not be compared to previous ES games, neither in terms of combat or exploration. In terms of combat they've tried to make a hybrid between Gw2 and previous ES games but that fails miserably. And thanks to the need to retain players to pay sub, you can't explore places outside your level range. Fun stuff.

Pretty much the only point you made that I can agree with.

If you're going to talk about something, then at least know what the fuck you're talking about. Yoshida never said anything along the lines of "oh man, our game is sucking so much i'm gonna have to go F2P soon" like you're implying. Also FFXIV is not going dangerously low on subs, if anything they're about to get a large boost from ps4 players. FFXIV has stabled at around 400k~ players which is BETTER than Yoshida initially expected. So they've surpassed their own goals.

 

I don't know what words can accurately describe you. You say obtaining the best gear from crafting is a huge waste of skill points and resources....what???? and its very grindy-ish....what?? So getting best gear from crafting is grindy-ish but killing same raid bosses over and over isn't...what???

 

Seriously as i read your post every 2 lines of text makes me think of the Jackie Chan mind-blown meme.

 

I agree with the rest of your post for the most part but jesus that first half. Just pure regurgitated garbage.

Sources please, and not ones from last year. There is no boost from PS4 players because those people are mostly PS3 owners that got the PS4 version for free. Oh and that PS4 release happened some months ago. 

Also the amount of skill points you are going to lose and the amount of time you are going to lose to get best in slot gear in TESO will be a lot longer than simply having it from a drop or trade and well you get to spend the skill points on something else. Sure there will be few crafters but they'll be stomped at most of the content anyway. 

Funny guy.

As an TESO fanboy you should be ashamed of your lack of knowledge

As others have mentioned, PS4 relese of FFXIV has not happened yet.

Also, investing skill points in crafting will in no way gimp you end game. You dont need to have every single skill of every class and every weapon to compete in end game. There are more than enough points to be gained to max yourself out for switching to a few different builds for different content / purposes as well as maxing out some crafting. Perhaps not every craft, but you can easily focus on a craft or 2 and not hinder your character in any aspect. There are also already a number of guilds dedicated to trade and crafting with a large number of players in them. Nobody will be hurting for equipment.

Do you even play? I take it you dont since you seem to be so oblivious to things that are actually going on in the game, yet seem perfectly willing to just spout off about the state of things which you know nothing of.

As someone who seems hell bent on hating on the game, you should be ashamed of your lack of knowledge.

You should at lest back your nonsense up with some actual truth rather than just continuing to spread misinformation from other trolls who are just as clueless.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17213

4/05/14 1:00:40 PM#49
Originally posted by Creatorzim

I think maybe in a few months when they have a sale ill check it out so I get a month of content pretty cheap. From the sounds of everything PVP is the main cornerstone of this game.

Raiding was an after thought and was said to never exist in the game but I guess they realized that most gamers are PVE driven not PVP and quickly looking to get some more players on board.

The story sounds interesting, some people have huge praise for it but havent been able to really give a good bases around what they consider good, better than killing x sheep doesnt make something good, just better. Some games have done an amazing story line that draws you in wanting to know what is going to happen next, not well now I get to kill something bigger so thats better right?

I dont enjoy crafting which it seems like is a nice chunk of content which I would have rather of had raid bosses instead which would have brought grouping to an MMO...

I will probably have fun with the game but will not stay more than a month due to nothing to do after cap. Cap is where the majority of time is spent and for some reason developers do not understand that once cap is reached something needs to happen to keep our attention. Someone stated that even PVP, the highlight of the game has 0 reason for PVP, you are not fighting to gain something, not fighting to control something, just fighting to fight. Every MMO has that, its not something new.

 

For me my hopes is still ArcheAge, im a themepark person so we will see how that goes, havent had too high hopes for it but it keeps peaking my interests every time I see and hear something about it, besides that its probably P2W, if so wont be investing too much time in. 

Would love to see how WildStar does for my themepark fix. Just keep hearing about havent done my research on the game too much though.

Until then I will wander the MMO seas playing decent games until something steals my heart.

I don't think your take on the game is correct.

First of all this is NOT a pvp game.

If it was, then the developers wouldn't have needed to spend so much time and resources with quests that have voice overs, animated npc's, and essentially a lot of detail in the world. With several large quest lines.

The pvp? You're flipping keeps. Additionally, if this was a pvp game then why did we not see anything about pvp until a few months ago? All the first content we saw was all pve.

By nature, pvp can last on and on but pve, unless it's raiding, is finite.

This is not to say the pvp isn't fun but it is reminiscent of warhammer to me where groups go around skirmishing taking keeps and then defending those keeps. every day, day after day.

As I said, it's fun but I dont' find that particularly spectacular. Lineage 2 still holds the torch for sieges because when you took someone's castle you weren't just "taking an objective" you knew the people in that castle, their guild/alliance and you either supported them or wanted them out.

The adventure zones have been mentioned from the start so this is not a new thing, they just don't talk about it because it seems the entirety of the game has been quite an undertaking. I think they will be a bit like Diablo 3's adventure modes from the sound of it.

And not only do you have one faction's worth of quest content but you have three.

And sure there are people who have played very hard core grinding on mobs in groups and getting a LOT of xp, especially with some of the respawn that Iv'e seen in some dungeons but the average person is going to take a bit more time to go through all of it.

As far as story, well you are going to have to experience that for yourself. There are people who found skyrim's story lackign, same with oblvion and though I loved both games I can see their point if I want to sit in the cynical chair. I've also heard other people say "the best story is ..." and from what they said I didn't think those stories were any more stellar.

I'm not saying you should buy the game now but based on what you said above I suspect we are going to see the "I shouldn't ahve listened to the naysayers" post when you do try the game.

What this game is not good at is being a group mmo. The story content is delivered in such a way that it's just not great in groups. Even the dungeons have their story bits and I found myself hanging back to listen while the other members of the group took off.

Additionally you can miss taking part in a quest objective by showing up "just" as others are kiling some boss. And you get the kill for being there. I've had to stay around until these things respawned just so I could feel that I had a part in it.

This is also a huge flaw in the game.

 

 

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2860

The Critical Hit Pretzel!

4/05/14 1:09:38 PM#50

Honestly, if your seeking an Elders Scrolls game, your going to find yourself highly disappointed. Its not that it doesn't replicate the experience, it in fact mimics it heavily, to the point you will think your playing Skyrim. The issue is that its pretty much a poor version of the games. A lot of the good stuff that  makes Elder Scrolls good is thrown out the window as a large amount of people surround you and ruin that immersive feel. 

I'd advise just waiting a month or two and allow the ignorance to fade away from people blinded by TES love to see the game for how it is. Maybe it will still be great despite the people not being on cloud 9 and ignoring the problems by that point, it is possible. 

...and take anything MMORPG says with a large grain of salt. I mean, SWTOR was game of the year, with what 10 days left of the year, with rediculous scores and now the MMO is F2P and looked down upon? They are far from the most credible source (sadly) and its a shame really that we have to pick away all the glorified pandering to find any bit of truth or facts with games. 

  Sk1ppeR

Advanced Member

Joined: 4/29/12
Posts: 534

4/05/14 1:10:44 PM#51
Originally posted by kaiser3282
Originally posted by Sk1ppeR
Originally posted by Sephiroso
Originally posted by Sk1ppeR
Originally posted by Juice2000

1. Subscription based game when there is only 1 game still alive with subscription. Obvious this will change after a year or less but still annoying none the less. 

Theres more than 1 game, WOW, EVE, FF14, Darkfall, these types of games tend to be the best.

2. No raiding, not sure if this has changed yet. I enjoy grouping and killing stuff with players. Without this feature its pretty much I am god I can kill whatever, what is the point of playing an MMO if this is the case? besides pure pvp games of course which I dont find fun either.

Adventure zones (AZ) are coming with trials included which are 24 man fights against big bad bosses. If thats not raiding what is?

3. Without raiding the best gear in the game is crafted, unsure how crafted works but I dont enjoy farming countless stuff like this. One very boring aspect of the game to me. I dont mind grinding raids out for gear since im usually spending time with people and having fun. Chopping wood for 10 hours straight, not fun.

Crafting is fun and easy but i expect the best gear will come from AZ and crafting.

A few things I would like to hear about from your experience so far.

1. How would you rate questing over other games. Better or worse? 

Much better in my opinion they help to make  the game very immersive.

2. Does ESO have a story? All the others have some kind of problem you are trying to solve.

It has your typical ES story just thinned out more. With lots of little stories going on.

3. What is the appeal to play? Why should I play this instead of Skyrim that I bought for $5 and can have mods on and have countless different experiences with?

Because if you like Skyrim, Oblivion or Morrowind. This game lets you experience more of the world, lore and characters. That for me was the biggest selling point.

4. What is there to do at cap, what is there to do in between? 

Cap consists of Cyrodill alliance PvP and Veteran  Ranks for the moment i would expect to see AZ patched in with in 4-8 weeks

But what has everyone thought so far about the game what are some likes and dislikes about the game so far. 

Darkfall is a freaking bankrupt game, EVE is a game dwelled by multiaccounters and awful community for the most part, FF14 is going dangerously low on subscriptions and Yoshida said they might consider F2P as an option. So ... yeah, such games, much great, very awesome.

Life advice, never ever believe the PR stunts. Wait to see for yourself, adventure zones might be crap, neither you or I know truly about them

Obtaining the best gear through crafting in this game is huge waste of skill points and resources, all in all, very grindy-ish

The story is thinned so much that it can't hold a candle to any previous ES game. Or we call quest hubs now a meaningful story? o.O 

Again, this game can not be compared to previous ES games, neither in terms of combat or exploration. In terms of combat they've tried to make a hybrid between Gw2 and previous ES games but that fails miserably. And thanks to the need to retain players to pay sub, you can't explore places outside your level range. Fun stuff.

Pretty much the only point you made that I can agree with.

If you're going to talk about something, then at least know what the fuck you're talking about. Yoshida never said anything along the lines of "oh man, our game is sucking so much i'm gonna have to go F2P soon" like you're implying. Also FFXIV is not going dangerously low on subs, if anything they're about to get a large boost from ps4 players. FFXIV has stabled at around 400k~ players which is BETTER than Yoshida initially expected. So they've surpassed their own goals.

 

I don't know what words can accurately describe you. You say obtaining the best gear from crafting is a huge waste of skill points and resources....what???? and its very grindy-ish....what?? So getting best gear from crafting is grindy-ish but killing same raid bosses over and over isn't...what???

 

Seriously as i read your post every 2 lines of text makes me think of the Jackie Chan mind-blown meme.

 

I agree with the rest of your post for the most part but jesus that first half. Just pure regurgitated garbage.

Sources please, and not ones from last year. There is no boost from PS4 players because those people are mostly PS3 owners that got the PS4 version for free. Oh and that PS4 release happened some months ago. 

Also the amount of skill points you are going to lose and the amount of time you are going to lose to get best in slot gear in TESO will be a lot longer than simply having it from a drop or trade and well you get to spend the skill points on something else. Sure there will be few crafters but they'll be stomped at most of the content anyway. 

Funny guy.

As an TESO fanboy you should be ashamed of your lack of knowledge

As others have mentioned, PS4 relese of FFXIV has not happened yet.

Also, investing skill points in crafting will in no way gimp you end game. You dont need to have every single skill of every class and every weapon to compete in end game. There are more than enough points to be gained to max yourself out for switching to a few different builds for different content / purposes as well as maxing out some crafting. Perhaps not every craft, but you can easily focus on a craft or 2 and not hinder your character in any aspect. There are also already a number of guilds dedicated to trade and crafting with a large number of players in them. Nobody will be hurting for equipment.

Do you even play? I take it you dont since you seem to be so oblivious to things that are actually going on in the game, yet seem perfectly willing to just spout off about the state of things which you know nothing of.

As someone who seems hell bent on hating on the game, you should be ashamed of your lack of knowledge.

You should at lest back your nonsense up with some actual truth rather than just continuing to spread misinformation from other trolls who are just as clueless.

FFXIV is a game that i have even forgotten exists so yeah thought its out yet, the PS4 release was promised with the big patch somewhere in january or february so it being a subscription game I thought they'd deliver. 

And no I do not play anymore. The last betas were more than enough for me to make my decision. But yeah, I would love to see a crafter beating up one of those guys reaching lvl 50 under 24 hours. That would be fun to watch. 

Is there an emperor yet? xD 

  Creatorzim

Novice Member

Joined: 11/15/11
Posts: 281

 
OP  4/05/14 1:23:15 PM#52
Originally posted by Sovrath
Originally posted by Creatorzim

I think maybe in a few months when they have a sale ill check it out so I get a month of content pretty cheap. From the sounds of everything PVP is the main cornerstone of this game.

Raiding was an after thought and was said to never exist in the game but I guess they realized that most gamers are PVE driven not PVP and quickly looking to get some more players on board.

The story sounds interesting, some people have huge praise for it but havent been able to really give a good bases around what they consider good, better than killing x sheep doesnt make something good, just better. Some games have done an amazing story line that draws you in wanting to know what is going to happen next, not well now I get to kill something bigger so thats better right?

I dont enjoy crafting which it seems like is a nice chunk of content which I would have rather of had raid bosses instead which would have brought grouping to an MMO...

I will probably have fun with the game but will not stay more than a month due to nothing to do after cap. Cap is where the majority of time is spent and for some reason developers do not understand that once cap is reached something needs to happen to keep our attention. Someone stated that even PVP, the highlight of the game has 0 reason for PVP, you are not fighting to gain something, not fighting to control something, just fighting to fight. Every MMO has that, its not something new.

 

For me my hopes is still ArcheAge, im a themepark person so we will see how that goes, havent had too high hopes for it but it keeps peaking my interests every time I see and hear something about it, besides that its probably P2W, if so wont be investing too much time in. 

Would love to see how WildStar does for my themepark fix. Just keep hearing about havent done my research on the game too much though.

Until then I will wander the MMO seas playing decent games until something steals my heart.

I don't think your take on the game is correct.

First of all this is NOT a pvp game.

If it was, then the developers wouldn't have needed to spend so much time and resources with quests that have voice overs, animated npc's, and essentially a lot of detail in the world. With several large quest lines.

The pvp? You're flipping keeps. Additionally, if this was a pvp game then why did we not see anything about pvp until a few months ago? All the first content we saw was all pve.

By nature, pvp can last on and on but pve, unless it's raiding, is finite.

This is not to say the pvp isn't fun but it is reminiscent of warhammer to me where groups go around skirmishing taking keeps and then defending those keeps. every day, day after day.

As I said, it's fun but I dont' find that particularly spectacular. Lineage 2 still holds the torch for sieges because when you took someone's castle you weren't just "taking an objective" you knew the people in that castle, their guild/alliance and you either supported them or wanted them out.

The adventure zones have been mentioned from the start so this is not a new thing, they just don't talk about it because it seems the entirety of the game has been quite an undertaking. I think they will be a bit like Diablo 3's adventure modes from the sound of it.

And not only do you have one faction's worth of quest content but you have three.

And sure there are people who have played very hard core grinding on mobs in groups and getting a LOT of xp, especially with some of the respawn that Iv'e seen in some dungeons but the average person is going to take a bit more time to go through all of it.

As far as story, well you are going to have to experience that for yourself. There are people who found skyrim's story lackign, same with oblvion and though I loved both games I can see their point if I want to sit in the cynical chair. I've also heard other people say "the best story is ..." and from what they said I didn't think those stories were any more stellar.

I'm not saying you should buy the game now but based on what you said above I suspect we are going to see the "I shouldn't ahve listened to the naysayers" post when you do try the game.

What this game is not good at is being a group mmo. The story content is delivered in such a way that it's just not great in groups. Even the dungeons have their story bits and I found myself hanging back to listen while the other members of the group took off.

Additionally you can miss taking part in a quest objective by showing up "just" as others are kiling some boss. And you get the kill for being there. I've had to stay around until these things respawned just so I could feel that I had a part in it.

This is also a huge flaw in the game.

 

 

Like you said, story is finite essentially. With no real end content PVE wise yet, that would either make this the most boring game in the world or a PVP based game at cap.

Also the devs said from the start they had no intention on having any raid content and saw no future where they would add that. because TES has and never will be about raids. They did said they had plans for bigger than 4 content but never said anything else. Looks like it wasnt until a few months ago they finally started talking about adding in these adventure zones. Essentially have the game was all finished they started adding in that content.

I feel the whole point of an MMO is grouping and if that is a weak point that this game is having I just dont feel like me spending $60 plus $15 a month is worth it when I can grab games that has way better story and gameplay and play those for half the cost with no monthly cost.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17213

4/05/14 1:26:32 PM#53
Originally posted by Purutzil

Honestly, if your seeking an Elders Scrolls game, your going to find yourself highly disappointed. Its not that it doesn't replicate the experience, it in fact mimics it heavily, to the point you will think your playing Skyrim. The issue is that its pretty much a poor version of the games. A lot of the good stuff that  makes Elder Scrolls good is thrown out the window as a large amount of people surround you and ruin that immersive feel. 

There's definitley truth in this. If people are looking for "skyrim online" or "morrowind online" (I only wish) then they are going to be dissapointed.

It is what it is: an mmo that draws heavily from some ES games and is set in the Elder Scrolls universe.

Since experiencing the game I felt that the dugeons should all be instanced to the party since they have/rely upon storied quests.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17213

4/05/14 1:31:50 PM#54
Originally posted by Creatorzim

 

Like you said, story is finite essentially. With no real end content PVE wise yet, that would either make this the most boring game in the world or a PVP based game at cap.

Also the devs said from the start they had no intention on having any raid content and saw no future where they would add that. because TES has and never will be about raids. They did said they had plans for bigger than 4 content but never said anything else. Looks like it wasnt until a few months ago they finally started talking about adding in these adventure zones. Essentially have the game was all finished they started adding in that content.

I feel the whole point of an MMO is grouping and if that is a weak point that this game is having I just dont feel like me spending $60 plus $15 a month is worth it when I can grab games that has way better story and gameplay and play those for half the cost with no monthly cost.

No they spoke about adventure zones a long time ago. They also said these zones as well as Thieve's Guild, Assassin's Guild and the crime system would not be in at launch. Given how much has been put into their world I have no doubt that making these zones at launch would have been too large for them to pull off.

yes, grouping feels to be a weak point when doing storied quests. However, if you get in a group and take quests together then it works much better.

At cap you can still do dungeons over and over again but to me that's just a type of raiding.

I"m not trying to convince you to play the game but I think if you are not going to play OR are going to play you should make your decision based upon really knowing what it's about.

Most of the problems with these games is that players go in with expectations and then become disgruntled kids at Christmas because they didn't get a Red Rider BB gun.

If you go in with realistic expectations you are going to have a better time of it.

 

  andreawales

Novice Member

Joined: 6/25/12
Posts: 47

4/05/14 1:35:33 PM#55
Kudos to the OP for removing the " Fanbois " from the thread title, I wish more people would stop using this word , its childish and offensive.
  User Deleted
4/05/14 1:39:47 PM#56
Originally posted by Creatorzim

I think maybe in a few months when they have a sale ill check it out so I get a month of content pretty cheap. From the sounds of everything PVP is the main cornerstone of this game.

Raiding was an after thought and was said to never exist in the game but I guess they realized that most gamers are PVE driven not PVP and quickly looking to get some more players on board.

The story sounds interesting, some people have huge praise for it but havent been able to really give a good bases around what they consider good, better than killing x sheep doesnt make something good, just better. Some games have done an amazing story line that draws you in wanting to know what is going to happen next, not well now I get to kill something bigger so thats better right?

I dont enjoy crafting which it seems like is a nice chunk of content which I would have rather of had raid bosses instead which would have brought grouping to an MMO...

I will probably have fun with the game but will not stay more than a month due to nothing to do after cap. Cap is where the majority of time is spent and for some reason developers do not understand that once cap is reached something needs to happen to keep our attention. Someone stated that even PVP, the highlight of the game has 0 reason for PVP, you are not fighting to gain something, not fighting to control something, just fighting to fight. Every MMO has that, its not something new.

 

For me my hopes is still ArcheAge, im a themepark person so we will see how that goes, havent had too high hopes for it but it keeps peaking my interests every time I see and hear something about it, besides that its probably P2W, if so wont be investing too much time in. 

Would love to see how WildStar does for my themepark fix. Just keep hearing about havent done my research on the game too much though.

Until then I will wander the MMO seas playing decent games until something steals my heart.

Wait, you say you're more of a pve raiding type, but you're waiting for Archeage, a pvp sandbox? 

Anyway, you meantion Wildstar, which is probably a better game for you. Carbine themselve said the team is mostly focused on endgame content, being it dungeons, raids or pvp. I'd say that game is definitely more your style. Check the info on it, i think you might like.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17213

4/05/14 1:41:02 PM#57
Originally posted by DEAD.line
 

Wait, you say you're more of a pve raiding type, but you're waiting for Archeage, a pvp sandbox? 

Anyway, you meantion Wildstar, which is probably a better game for you. Carbine themselve said the team is mostly focused on endgame content, being it dungeons, raids or pvp. I'd say that game is more your style. Check the info on it, i think you might like.

There are many people who have played Archeage who point out that it's more themepark than some people realize.

  User Deleted
4/05/14 1:45:25 PM#58
Originally posted by Sovrath
Originally posted by DEAD.line
 

Wait, you say you're more of a pve raiding type, but you're waiting for Archeage, a pvp sandbox? 

Anyway, you meantion Wildstar, which is probably a better game for you. Carbine themselve said the team is mostly focused on endgame content, being it dungeons, raids or pvp. I'd say that game is more your style. Check the info on it, i think you might like.

There are many people who have played Archeage who point out that it's more themepark than some people realize.

Oh, i know it has themeparks features. Just for the record, i haven't follow it completely, so i might have missed so news. And yes, i know about patch 1.0, but Trion already talked about that.

I'm simply saying that after the leveling, the game also as territory based ffa pvp in the northern continent, open world housing and farming, piracy, etc. Not going to get into the whole "is it a sandbox or not?" discussion.

Simply saying it as some "sandboxish" features and that the themepark elements are not the only thing it as. But yes, it's more of a hybrid, which is fine IMO. Sorry if i worded that wrong.

  JonnyBigBoss

Novice Member

Joined: 6/13/07
Posts: 701

4/05/14 1:52:23 PM#59

The questing design is good and bad. The good is that exploring is encouraged. It's bad because XP is only awarded at the end of lengthy chains in many cases, item rewards are awful, and it FORCES you to find quests regularly.

The questing experience made me quit the game by level 13.

  Creatorzim

Novice Member

Joined: 11/15/11
Posts: 281

 
OP  4/05/14 2:09:35 PM#60

Originally posted by andreawales
Kudos to the OP for removing the " Fanbois " from the thread title, I wish more people would stop using this word , its childish and offensive.

I didnt removing it, must have bene someone else that complained, too many crybabies I suppose. and look besides the idiots chimming in with their 2 cents about fanbois I got some great reviews that made up my mind.

Originally posted by DEAD.line

Originally posted by Creatorzim

I think maybe in a few months when they have a sale ill check it out so I get a month of content pretty cheap. From the sounds of everything PVP is the main cornerstone of this game.

Raiding was an after thought and was said to never exist in the game but I guess they realized that most gamers are PVE driven not PVP and quickly looking to get some more players on board.

The story sounds interesting, some people have huge praise for it but havent been able to really give a good bases around what they consider good, better than killing x sheep doesnt make something good, just better. Some games have done an amazing story line that draws you in wanting to know what is going to happen next, not well now I get to kill something bigger so thats better right?

I dont enjoy crafting which it seems like is a nice chunk of content which I would have rather of had raid bosses instead which would have brought grouping to an MMO...

I will probably have fun with the game but will not stay more than a month due to nothing to do after cap. Cap is where the majority of time is spent and for some reason developers do not understand that once cap is reached something needs to happen to keep our attention. Someone stated that even PVP, the highlight of the game has 0 reason for PVP, you are not fighting to gain something, not fighting to control something, just fighting to fight. Every MMO has that, its not something new.

 

For me my hopes is still ArcheAge, im a themepark person so we will see how that goes, havent had too high hopes for it but it keeps peaking my interests every time I see and hear something about it, besides that its probably P2W, if so wont be investing too much time in. 

Would love to see how WildStar does for my themepark fix. Just keep hearing about havent done my research on the game too much though.

Until then I will wander the MMO seas playing decent games until something steals my heart.

Wait, you say you're more of a pve raiding type, but you're waiting for Archeage, a pvp sandbox? 

Anyway, you meantion Wildstar, which is probably a better game for you. Carbine themselve said the team is mostly focused on endgame content, being it dungeons, raids or pvp. I'd say that game is definitely more your style. Check the info on it, i think you might like.

I like TES and thats sandbox, I just usually find that Themepark has the best stories that is all. I think for the most part that the majority of PVP now a days is the same PVP it was 15 years ago, just PVP to PVP. But ArcheAge it seems like you can see something happening, building and fortifying an area that is always changing, not capture this point until someone comes back and captures it later. The ability to change the surronding seems much more interesting, I hear Lineage was great but never got to it until it was pretty much dead and couldnt stand the controls.

 

Just joined the beta for WIldstar, didnt know it was already that close so we shall see on that.

 

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